// tank health starts at 35000 due to longer tank path #base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 400 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no PrecacheModel "models/weapons/c_models/c_brick/c_brick.mdl" CustomUpgradesFile "mvm_upgrades_schizo.txt" //WAVE 1 //Currency 600 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn //WAVE 01a: 48 total, 6 active, scout { Where spawnbot_main TotalCount 48 MaxActive 6 SpawnCount 6 WaitBetweenSpawns 7 WaitBeforeStarting 0 TotalCurrency 400 TFBot { Class Scout Skill Easy } } WaveSpawn //WAVE 01b: 16 total, 6 active, pyro { Where spawnbot_main TotalCount 16 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 6 WaitBeforeStarting 10 TotalCurrency 200 TFBot { Class Pyro Skill Easy } } } }