// Made by Yoovy // Contributed by Addictedgamer. Contributed some fixes and unneeded code lol // Wise words by Addictedgamer // My aim: Valve bots in RED vs Custom bots in BLU. Some bots are against this aim and I know it, it's for balance I say. It's not meant to be BLU vs bots, but RED vs BLU as deathmatch. The Convoy is just a mask or something-that-I'm-afraid-to-remove. // Find your bot (if it's used) with the binoculars button in Notepad++ // Bots used: no IDs yet, cause I'm a um Lazy! ;/ //// Oil_spill in sequoia_rc3a by Yoovy [U:156932872] //// Industrial_Infiltration in factory_rc1 by Octavia [U:1:118218531] //// Spyware_Shipping in dockyard_rc4 by Jakapoa [U:1:64079285] //// Seafloor_Salvage in seabed_b1 by Addictedgamer (self advertising smh smh) [U:1:334446556] // //MISSION BELOW HERE // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///Smh Bot Stealer huh Addicted......///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1400 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom No FixedRespawnWaveTime Yes AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 EnableDominations 1 [$SIGSEGV] NoReanimators 1 [$SIGSEGV] NoMvMDeathTune 1 [$SIGSEGV] AllowJoinTeamBlue 1 [$SIGSEGV] HumansMustJoinTeam any [$SIGSEGV] FixedBuybacks 1 [$SIGSEGV] BonusRatioFull 0 [$SIGSEGV] RespecLimit 4 [$SIGSEGV] BuybacksPerWave 1 [$SIGSEGV] BluHumanFlagPickup 1 [$SIGSEGV] SetCreditTeam 2 [$SIGSEGV] ReverseWinConditions 1 [$SIGSEGV] FlagResetTime [$SIGSEGV] { Name "Classic_Mode_Intel" ResetTime 11 } Mission { Objective SeekAndDestroy BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 15 DesiredCount 1 Where spawnbot_mission_sentry_buster TFBot { Template T_TFBot_SentryBuster WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 } } } Mission { Objective Sniper BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 Where spawnbot_special_snipers_cloaked RandomChoice { TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2500 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2500 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2500 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2500 ClassIcon blu Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "sniper no headshots" 1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2500 ClassIcon blu Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper MaxVisionRange 2500 ClassIcon blu Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "sniper no headshots" 1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2500 ClassIcon red Item "Upgradeable TF_wEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2500 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2500 ClassIcon red Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2500 ClassIcon blu Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "sniper no headshots" 1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2500 ClassIcon blu Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "sniper no headshots" 1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Razorback MaxVisionRange 2500 ClassIcon blu Item "Upgradeable TF_WEAPON_SNIPERRIFLE" AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_SNIPERRIFLE" "explosive sniper shot" 1 "sniper no headshots" 1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 Item "The Razorback" ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2000 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper MaxVisionRange 2500 Item "The Razorback" ClassIcon blu AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } AddCond [$SIGSEGV] { // Index 34 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Sydney Sleeper" "explosive sniper shot" 1 } } TFBot { Class Sniper Name "Vanilla Upgrades Sniper" Item "Upgradeable TF_WEAPON_SNIPERRIFLE" Item "Upgradeable TF_WEAPON_CLUB" Item "Loyalty Reward" Skill Hard Scale 1.5 ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "projectile penetration" 1 "damage bonus" 2.00 "explosive sniper shot" 3 "maxammo primary increased" 2.50 "faster reload rate" 0.40 "heal on kill" 100 "sniper charge per sec" 2.00 "killstreak tier" 1 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "provide on active" 1 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_CLUB" "provide on active" 1 "melee attack rate bonus" 0.6 "heal on kill" 100 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.78 } } TFBot { Class Sniper Name "Vanilla Upgrades Sniper" Item "Upgradeable TF_WEAPON_SNIPERRIFLE" Item "Loyalty Reward" Item "Saxton Hat" Item "The Conspicuous Camouflage" Skill Hard UseHumanModel 1 [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Index 64 Duration 2.9 } AddCond [$SIGSEGV] { Index 14 Duration 3.0 } AddCond [$SIGSEGV] { Index 24 Delay 2.9 Duration 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "projectile penetration" 1 "damage bonus" 2.00 "explosive sniper shot" 3 "maxammo primary increased" 2.50 "faster reload rate" 0.40 "heal on kill" 100 "sniper charge per sec" 2.00 "killstreak tier" 1 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "provide on active" 1 } ItemAttributes { ItemName "Upgradeable TF_wEAPON_CLUB" "provide on active" 1 "melee attack rate bonus" 0.6 "heal on kill" 100 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "crit mod disabled" 0 } } } } ExtraSpawnPoint [$SIGSEGV] { Name "spawnbot_red_left_tankpath" TeamNum 3 X "-1147.826416" Y "3166.016846" Z "-86.119217" } ExtraSpawnPoint [$SIGSEGV] { Name "spawnbot_red_right_woodbackdoor" TeamNum 3 X "-2121.733643" Y "1308.520508" Z "-32.968750" } ExtraSpawnPoint [$SIGSEGV] { Name "spawnbot_special_snipers_cloaked" TeamNum 3 X "-832.944946" Y "3112.186768" Z "-35.968750" } Wave { Explanation [$SIGSEGV] { Line "{yellow}[ Convoy ]" Line "" Line "{green}(!)Permanently critboosted Sniper bots have one tier of Explosive Headshot upgrade." Line "{green}(!)Giants and bots that are large but aren't giants have higher airblast resistance." Line "{yellow}Report bugs to {green}Remilia Scarlet, Poot, Yoovy or what a nerd gamer." Line "{red}Spawning in red bots's spawn is an unfixable bug." Line "{blue}Note that RED Heavy, RED Spies, RED Engineers, RED Medic bots and RED Misc. botsare not infinite support bots." Line "{red}The only bots Red team does not need to kill to win is Soldiers, Pyros and the Convoy." Line "{green}Round ends if {blue}Blu deploys the bomb or Red killed enough robots!" Line "{red}Red sentries will spawn around red's spawn to avoid spawncamping on wave start." Line "{blue}Only the Convoy may deploy the bomb. Other Blu robots cannot pick the flag or deploy it." Line "{blue}Blu humans can pick the bomb up, but cannot deploy it." Line "{blue}Blu Robots must escort the Convoy to the hatch to be able to win!" Line "{red}Red Robots must kill all other BLU robots and stop the Convoy escort at all costs!" Line "Type {green}jointeam blue {reset}in console to join team ROBOTS." Line "Type {green}Upgrade {reset}in console to UPGRADE in ROBOTS's team. But you must be in ROBOTS's spawn to use this command." Line "" Line "{yellow}[ Convoy ]" } SentryGun [$SIGSEGV] { Position { X "-1308.951172" Y "1301.569824" Z "-68.9990000" Pitch "9.709630" Yaw "1.502793" Roll "0.000000" } TeamNum 2 Level 3 Delay 0.0 } SentryGun [$SIGSEGV] { Position { X "-1755.571167" Y "1533.486206" Z "-170.000000" Pitch "3.615501" Yaw "0.835771" Roll "0.000000" } TeamNum 2 Level 3 Delay 0.5 } SentryGun [$SIGSEGV] { Position { X "-1294.711426" Y "1918.282959" Z "-170.000000" Pitch "2.395401" Yaw "-45.126896" Roll "0.000000" } TeamNum 2 Level 3 Delay 1.0 } SentryGun [$SIGSEGV] { Position { X "-692.0838010" Y "769.5495000" Z "48.1000000" Pitch "10.877788" Yaw "140.289963" Roll "0.000000" } TeamNum 2 Level 3 Delay 1.5 } SentryGun [$SIGSEGV] { Position { X "-795.6788940" Y "1765.7261960" Z "-69.6700000" Pitch "17.091011" Yaw "-90.685532" Roll "0.000000" } TeamNum 2 Level 3 Delay 2.0 } SentryGun [$SIGSEGV] { Position { X "-296.459412" Y "182.686554" Z "-167.990000" Pitch "1.966672" Yaw "136.631241" Roll "0.000000" } TeamNum 2 Level 3 Delay 2.5 } SentryGun [$SIGSEGV] { Position { X "-728.813049" Y "3278.480957" Z "-127.99000" Pitch "2.891157" Yaw "-89.906219" Roll "0.000000" } TeamNum 2 Level 3 Delay 3.0 } StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 1 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 12 Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor Support 1 RandomChoice { TFBot { ClassIcon red Health 200 Skill Hard Name Soldier Class Soldier Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name Soldier Class Soldier Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name Soldier Class Soldier Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name Soldier Class Soldier Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name Soldier Class Soldier Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name Soldier Class Soldier Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Buff Soldier" Class Soldier Item "The Direct Hit" Item "The Buff Banner" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 "increase buff duration" 9.0 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Buff Soldier" Class Soldier Item "The Direct Hit" Item "The Buff Banner" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 "increase buff duration" 9.0 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Buff Soldier" Class Soldier Item "The Direct Hit" Item "The Buff Banner" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 "increase buff duration" 9.0 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Buff Soldier" Class Soldier Item "The Direct Hit" Item "The Buff Banner" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 "increase buff duration" 9.0 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Buff Soldier" Class Soldier Item "The Direct Hit" Item "The Buff Banner" ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 "increase buff duration" 9.0 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Direct Hit Buff Soldier" Class Soldier Item "The Direct Hit" Item "The Buff Banner" AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "The Direct Hit" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 "increase buff duration" 9.0 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Minicrit Cow Mangler Soldier" Class Soldier Item "The Cow Mangler 5000" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Cow Mangler Soldier" Class Soldier Item "The Cow Mangler 5000" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Minicrit Cow Mangler Soldier" Class Soldier Item "The Cow Mangler 5000" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Cow Mangler Soldier" Class Soldier Item "The Cow Mangler 5000" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Cow Mangler Soldier" Class Soldier Item "The Cow Mangler 5000" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 200 Skill Hard Name "Cow Mangler Soldier" Class Soldier Item "The Cow Mangler 5000" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Slightly Extended Buff Soldier" Action Mobber [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Slightly Extended Buff Soldier" Action Mobber [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Slightly Extended Buff Soldier" Action Mobber [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Slightly Extended Buff Soldier" Action Mobber [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Slightly Extended Buff Soldier" Action Mobber [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Slightly Extended Buff Soldier" Action Mobber [$SIGSEGV] ClassIcon red AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Slightly Extended Conch Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Slightly Extended Conch Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Slightly Extended Conch Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Slightly Extended Conch Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Slightly Extended Conch Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Slightly Extended Conch Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Slight Extended Backup Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Slight Extended Backup Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Slight Extended Backup Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Slight Extended Backup Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Slight Extended Backup Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Slight Extended Backup Soldier" ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "crit mod disabled" 0 } CharacterAttributes { "increase buff duration" 4.5 "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.20 "fire rate bonus" 0.001 "clip size bonus" 1 "clip size penalty" 0.75 "reload time increased" 1.5 "Blast radius increased" 1.2 "projectile spread angle penalty" 2 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.20 "fire rate bonus" 0.001 "clip size bonus" 1.0 "clip size penalty" 0.75 "reload time increased" 1.5 "Blast radius increased" 1.2 "projectile spread angle penalty" 2 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.20 "fire rate bonus" 0.001 "clip size bonus" 1.0 "clip size penalty" 0.75 "reload time increased" 1.5 "Blast radius increased" 1.2 "projectile spread angle penalty" 2 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.20 "fire rate bonus" 0.001 "clip size bonus" 1.0 "clip size penalty" 0.75 "reload time increased" 1.5 "Blast radius increased" 1.2 "projectile spread angle penalty" 2 "crit mod disabled" 0 "apply z velocity on damage" 5 "apply look velocity on damage" 10 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.20 "fire rate bonus" 0.001 "clip size bonus" 1.0 "clip size penalty" 0.75 "reload time increased" 1.5 "Blast radius increased" 1.2 "projectile spread angle penalty" 2 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.2 "fire rate bonus" -0.1 "clip size bonus" 1.0 "clip size penalty" 0.75 "reload time increased" 1.5 "Blast radius increased" 1.2 "projectile spread angle penalty" 2 "crit mod disabled" 0 "apply z velocity on damage" 5 "apply look velocity on damage" 10 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Item "The Black Box" Name "Black Box Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.33 "fire rate bonus" -0.1 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Item "The Black Box" Name "Black Box Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.33 "fire rate bonus" -0.1 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Item "The Black Box" Name "Black Box Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.33 "fire rate bonus" -0.1 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Item "The Black Box" Name "Black Box Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.33 "fire rate bonus" -0.1 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Item "The Black Box" Name "Black Box Soldier" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.33 "fire rate bonus" -0.1 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Demoman Class Demoman Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Demoman Class Demoman Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Demoman Class Demoman Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Demoman Class Demoman Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Demoman Class Demoman Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Demoman Class Demoman Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Demoman_Knight Skill Expert ClassIcon red Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Eyelander" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Demoman_Knight ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Eyelander" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Demoman_Knight ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Eyelander" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Demoman_Knight ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Eyelander" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Demoman_Knight ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Eyelander" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Demoman_Knight ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Eyelander" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Burst Fire Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] Item "The Broadband Bonnet" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Burst Fire Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] Item "The Broadband Bonnet" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Burst Fire Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] Item "The Broadband Bonnet" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Burst Fire Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] Item "The Broadband Bonnet" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Burst Fire Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] Item "The Broadband Bonnet" AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Old Burst Fire Demoman" Item "MvM Gatebot Light Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Old Burst Fire Demoman" Item "MvM Gatebot Light Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Old Burst Fire Demoman" Item "MvM Gatebot Light Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Old Burst Fire Demoman" Item "MvM Gatebot Light Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Old Burst Fire Demoman" Item "MvM Gatebot Light Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Old Burst Fire Demoman" Item "MvM Gatebot Light Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Demoman Name "Burst Fire Demoman" Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "crit mod disabled" 0 } ClassIcon red Action Mobber [$SIGSEGV] Item "The Broadband Bonnet" AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Soldier Name "Giant Charged Soldier" Skill Hard Health 3800 Item "The Original" AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate penalty" 2 "Projectile speed decreased" 0.5 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Charged Soldier" Skill Hard Health 3800 Item "The Original" AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate penalty" 2 "Projectile speed decreased" 0.5 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Charged x2 Soldier" Skill Hard Health 3800 Item "The Original" AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" -0.1 "fire rate penalty" 1.5 "attach particle effect" 2 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier ClassIcon red Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "reload time increased" 1.6 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "Projectile speed decreased" 0.9 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 225 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier ClassIcon red Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "reload time increased" 1.6 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "Projectile speed decreased" 0.9 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier ClassIcon red Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage penalty" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "reload time increased" 1.6 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "Projectile speed decreased" 0.9 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1350 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "Honcho's Headgear" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed decreased" 0.65 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "Honcho's Headgear" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed decreased" 0.65 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "Honcho's Headgear" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed decreased" 0.65 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Burst Fire Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes IgnoreFlag Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed decreased" 0.65 "crit mod disabled" 0 } CharacterAttributes { "damage force reduction" 0.4 "move speed penalty" 0.5 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Burst Fire Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed decreased" 0.65 "crit mod disabled" 0 } CharacterAttributes { "damage force reduction" 0.4 "move speed penalty" 0.5 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Burst Fire Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed decreased" 0.65 "crit mod disabled" 0 } CharacterAttributes { "damage force reduction" 0.4 "move speed penalty" 0.5 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Burst Fire x2 Soldier" Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "The Shellmet" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 "Projectile speed decreased" 0.9 "attach particle effect" 11 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Burst Fire x2 Soldier" Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "The Shellmet" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 "Projectile speed decreased" 0.9 "attach particle effect" 11 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Soldier Name "Giant Burst Fire x2 Soldier" Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "The Shellmet" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 "Projectile speed decreased" 0.9 "attach particle effect" 11 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Soldier Name "Major Crits" ClassIcon red Health 4000 Skill Expert Item "Full Metal Drill Hat" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed decreased" 0.4 "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "health regen" 40 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.0 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.0 "rage giving scale" 0.1 "voice pitch scale" 0.78 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Soldier Name "Colonel Barrage" ClassIcon red Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber [$SIGSEGV] Item "The Rebel Rouser" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed decreased" 0.4 "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "health regen" 40 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.0 "voice pitch scale" 0.78 } AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Soldier Name "Colonel Barrage" ClassIcon red Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber [$SIGSEGV] Item "The Rebel Rouser" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed decreased" 0.4 "damage bonus" 1.5 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "health regen" 40 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.0 "voice pitch scale" 0.78 } } TFBot { Class Demoman Name "Giant Burst Fire Demo" Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "The Broadband Bonnet" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Demoman Name "Giant Burst Fire Demo" Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "The Broadband Bonnet" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Demoman Name "Giant Burst Fire Demo" Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "The Broadband Bonnet" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 "voice pitch scale" 0.78 } ClassIcon red Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Demoman Skill Expert WeaponRestrictions MeleeOnly Name "Chief Tavish" Health 3300 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Eyelander" "damage bonus" 5 } CharacterAttributes { "move speed penalty" 0.4 // "health regen" 500 "health regen" 200 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.0 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.0 "rage giving scale" 0.1 } AddCond [$SIGSEGV] { Index 43 } ClassIcon red Action Mobber [$SIGSEGV] } TFBot { Class Demoman Skill Expert WeaponRestrictions MeleeOnly Name "Chief Tavish" Health 3300 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Eyelander" "damage bonus" 5 } CharacterAttributes { "move speed penalty" 0.4 // "health regen" 500 "health regen" 200 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.0 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.0 "rage giving scale" 0.1 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } ClassIcon red Action Mobber [$SIGSEGV] } TFBot { Class Demoman Skill Expert WeaponRestrictions MeleeOnly Name "Chief Tavish" Health 3300 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Eyelander" "damage bonus" 5 } CharacterAttributes { "move speed penalty" 0.4 // "health regen" 500 "health regen" 200 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.0 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.0 "rage giving scale" 0.1 } AddCond [$SIGSEGV] { Index 43 } ClassIcon red Action Mobber [$SIGSEGV] } } } WaveSpawn { TotalCount 30 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 12 Where spawnbot Where flankers Support 1 RandomChoice { TFBot { ClassIcon blu Health 200 Skill Normal Name "Beggars Soldier" Class Soldier Attributes IgnoreFlag Item "Stainless Pot" Item "The Captain's Cocktails" Item "The Beggar's Bazooka" Item "Titanium Tank Participant Medal 2017" ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Action Mobber [$SIGSEGV] Attributes HoldFireUntilFullReload } TFBot { ClassIcon blu Health 200 Skill Normal Name "Beggars Soldier" Class Soldier Attributes IgnoreFlag Item "Stainless Pot" Item "The Captain's Cocktails" Item "The Beggar's Bazooka" Item "Titanium Tank Participant Medal 2017" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 0 } Action Mobber [$SIGSEGV] Attributes HoldFireUntilFullReload } TFBot { ClassIcon blu Health 200 Skill Normal Name "Beggars Soldier" Class Soldier Attributes IgnoreFlag Item "Stainless Pot" Item "The Captain's Cocktails" Item "The Beggar's Bazooka" Item "Titanium Tank Participant Medal 2017" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 0 } Action Mobber [$SIGSEGV] Attributes HoldFireUntilFullReload } TFBot { Class Soldier Name "Rocket Shotgun Soldier" ClassIcon blu Skill Expert Item "Exquisite Rack" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.6 "fire rate bonus" -0.1 "clip size upgrade atomic" 2 "faster reload rate" 0.8 "projectile spread angle penalty" 2 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag } TFBot { Class Soldier Name "Rocket Shotgun Soldier" ClassIcon blu Skill Expert Item "Exquisite Rack" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.6 "fire rate bonus" -0.1 "clip size upgrade atomic" 2 "faster reload rate" 0.8 "projectile spread angle penalty" 2 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag } TFBot { Class Soldier Name "Rocket Shotgun Soldier" ClassIcon blu Skill Expert Item "Exquisite Rack" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Attributes HoldFireUntilFullReload AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.6 "fire rate bonus" -0.1 "clip size upgrade atomic" 2 "faster reload rate" 0.8 "projectile spread angle penalty" 2 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag } TFBot { ClassIcon blu Health 200 Skill Normal Name "Beggars Soldier" Class Soldier Attributes IgnoreFlag Item "Stainless Pot" Item "The Captain's Cocktails" Item "The Beggar's Bazooka" Item "Titanium Tank Participant Medal 2017" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 0 } Action Mobber [$SIGSEGV] Attributes HoldFireUntilFullReload AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Beggars Soldier" Class Soldier Attributes IgnoreFlag Item "Stainless Pot" Item "The Captain's Cocktails" Item "The Beggar's Bazooka" Item "Titanium Tank Participant Medal 2017" ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Action Mobber [$SIGSEGV] Attributes HoldFireUntilFullReload AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Beggars Soldier" Class Soldier Attributes IgnoreFlag Item "Stainless Pot" Item "The Captain's Cocktails" Item "The Beggar's Bazooka" Item "Titanium Tank Participant Medal 2017" ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Action Mobber [$SIGSEGV] Attributes HoldFireUntilFullReload } TFBot { ClassIcon blu Health 200 Skill Normal Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Direct Hit Soldier" Class Soldier Item "The Direct Hit" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Soldier" Class Soldier Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Action Mobber [$SIGSEGV] } TFBot { ClassIcon blu Health 200 Skill Normal Name "Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Homing Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] HomingRockets [$SIGSEGV] { IgnoreStealthedSpies 1 RocketSpeed 0.75 MaxAimError 180 TurnPower 50.0 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Lucky Shot" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.75 "projectile spread angle penalty" 3 "fire rate penalty" 1.15 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Homing Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] HomingRockets [$SIGSEGV] { IgnoreStealthedSpies 1 RocketSpeed 0.75 MaxAimError 180 TurnPower 50.0 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Lucky Shot" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.75 "projectile spread angle penalty" 3 "fire rate penalty" 1.15 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Homing Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] HomingRockets [$SIGSEGV] { IgnoreStealthedSpies 1 RocketSpeed 0.75 MaxAimError 180 TurnPower 50.0 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Lucky Shot" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.75 "projectile spread angle penalty" 3 "fire rate penalty" 1.15 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Homing Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] HomingRockets [$SIGSEGV] { IgnoreStealthedSpies 1 RocketSpeed 0.75 MaxAimError 180 TurnPower 50.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Lucky Shot" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.75 "projectile spread angle penalty" 3 "fire rate penalty" 1.15 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Homing Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] HomingRockets [$SIGSEGV] { IgnoreStealthedSpies 1 RocketSpeed 0.75 MaxAimError 180 TurnPower 50.0 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Lucky Shot" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.75 "projectile spread angle penalty" 3 "fire rate penalty" 1.15 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Normal Name "Homing Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] HomingRockets [$SIGSEGV] { IgnoreStealthedSpies 1 RocketSpeed 0.75 MaxAimError 180 TurnPower 50.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Lucky Shot" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.75 "projectile spread angle penalty" 3 "fire rate penalty" 1.15 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Hard Name "Specialist Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Steel Shako" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "rocket specialist" 2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Hard Name "Specialist Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Steel Shako" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "rocket specialist" 2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Hard Name "Specialist Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Steel Shako" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "rocket specialist" 2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Hard Name "Specialist Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Steel Shako" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "rocket specialist" 2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Hard Name "Specialist Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Steel Shako" AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "rocket specialist" 2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 200 Skill Hard Name "Specialist Soldier" Class Soldier Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Steel Shako" AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "rocket specialist" 2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Action Mobber [$SIGSEGV] Attributes IgnoreFlag ClassIcon blu WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Action Mobber [$SIGSEGV] Attributes IgnoreFlag ClassIcon blu WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Action Mobber [$SIGSEGV] Attributes IgnoreFlag ClassIcon blu WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Action Mobber [$SIGSEGV] Attributes IgnoreFlag ClassIcon blu } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Action Mobber [$SIGSEGV] Attributes IgnoreFlag ClassIcon blu AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Action Mobber [$SIGSEGV] Attributes IgnoreFlag ClassIcon blu WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Giant_Soldier ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 } } TFBot { Template T_TFBot_Giant_Soldier ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 } } TFBot { Template T_TFBot_Giant_Soldier ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 } } TFBot { ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 Skill Expert Attributes MiniBoss Item "The Beggar's Bazooka" Item "Stainless Pot" Item "Titanium Tank Participant Medal 2017" Item "The Captain's Cocktails" ItemAttributes { ItemName "The Beggar's Bazooka" "damage penalty" 0.75 "faster reload rate" 0.0 "mod no reload DISPLAY ONLY" 1 "can overload" 0 "auto fires full clip" 0 "auto fires when full" 0 "clip size upgrade atomic" 1 "Projectile speed decreased" 0.6 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 Skill Expert Attributes MiniBoss Item "The Beggar's Bazooka" Item "Stainless Pot" Item "Titanium Tank Participant Medal 2017" Item "The Captain's Cocktails" ItemAttributes { ItemName "The Beggar's Bazooka" "damage penalty" 0.75 "faster reload rate" 0.0 "mod no reload DISPLAY ONLY" 1 "can overload" 0 "auto fires full clip" 0 "auto fires when full" 0 "clip size upgrade atomic" 1 "Projectile speed decreased" 0.6 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 Skill Expert Attributes MiniBoss Item "The Beggar's Bazooka" Item "Stainless Pot" Item "Titanium Tank Participant Medal 2017" Item "The Captain's Cocktails" ItemAttributes { ItemName "The Beggar's Bazooka" "damage penalty" 0.75 "faster reload rate" 0.0 "mod no reload DISPLAY ONLY" 1 "can overload" 0 "auto fires full clip" 0 "auto fires when full" 0 "clip size upgrade atomic" 1 "Projectile speed decreased" 0.6 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Action Mobber [$SIGSEGV] ClassIcon blu Class Demoman Name "Super Demoknight" Health 2800 WeaponRestrictions MeleeOnly Attributes IgnoreFlag Attributes MiniBoss Item "Sober Stuntman" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Skill Hard ItemAttributes { ItemName "The Eyelander" "critboost on kill" 6 "charge meter on hit" 1.0 "minicrits become crits" 1 "melee attack rate bonus" 0.8 "gesture speed increase" 1.2 } ItemAttributes { ItemName "The Chargin' Targe" "charge recharge rate increased" 8.5 "attack not cancel charge" 1 } ItemAttributes { ItemName "Ali Baba's Wee Booties" "attach particle effect" 13 } CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Action Mobber [$SIGSEGV] ClassIcon blu Class Demoman Name "Super Demoknight" Health 2800 WeaponRestrictions MeleeOnly Attributes IgnoreFlag Attributes MiniBoss Item "Sober Stuntman" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Skill Hard ItemAttributes { ItemName "The Eyelander" "critboost on kill" 6 "charge meter on hit" 1.0 "minicrits become crits" 1 "melee attack rate bonus" 0.8 "gesture speed increase" 1.2 } ItemAttributes { ItemName "The Chargin' Targe" "charge recharge rate increased" 8.5 "attack not cancel charge" 1 } ItemAttributes { ItemName "Ali Baba's Wee Booties" "attach particle effect" 13 } CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Action Mobber [$SIGSEGV] ClassIcon blu Class Demoman Name "Super Demoknight" Health 2800 WeaponRestrictions MeleeOnly Attributes IgnoreFlag Attributes MiniBoss Item "Sober Stuntman" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Skill Hard ItemAttributes { ItemName "The Eyelander" "critboost on kill" 6 "charge meter on hit" 1.0 "minicrits become crits" 1 "melee attack rate bonus" 0.8 "gesture speed increase" 1.2 } ItemAttributes { ItemName "The Chargin' Targe" "charge recharge rate increased" 8.5 "attack not cancel charge" 1 } ItemAttributes { ItemName "Ali Baba's Wee Booties" "attach particle effect" 13 } CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } } } WaveSpawn { TotalCount 40 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor Support 1 RandomChoice { TFBot { ClassIcon red Health 125 Skill Expert Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Expert Name Scout Class Scout WeaponRestrictions MeleeOnly Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Expert Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Expert Name Scout Class Scout WeaponRestrictions MeleeOnly Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Expert Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Expert Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Hard Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Hard Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Hard Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Hard Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Hard Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 125 Skill Hard Name Scout Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" Item "The Wrap Assassin" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" Item "The Wrap Assassin" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" Item "The Wrap Assassin" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" Item "The Wrap Assassin" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" Item "The Wrap Assassin" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Sandman_FastCharge Name "Rapid Fire League Scout" Item "The Wrap Assassin" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" -0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] Skill Expert Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Bonk Name "Bonk Addict Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } ItemAttributes { ItemName "Bonk! Atomic Punch" "gesture speed increase" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Bonk Name "Bonk Addict Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } ItemAttributes { ItemName "Bonk! Atomic Punch" "gesture speed increase" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Bonk Name "Bonk Addict Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } ItemAttributes { ItemName "Bonk! Atomic Punch" "gesture speed increase" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Bonk Name "Bonk Addict Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } ItemAttributes { ItemName "Bonk! Atomic Punch" "gesture speed increase" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Bonk Name "Bonk Addict Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.4 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } ItemAttributes { ItemName "Bonk! Atomic Punch" "gesture speed increase" 0.65 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Bonk Name "Bonk Addict Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.4 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_BAT" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "crit mod disabled" 0 } ItemAttributes { ItemName "Bonk! Atomic Punch" "gesture speed increase" 0.65 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_SunStick Name "Sunstick Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Sun-on-a-stick" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_SunStick Name "Sunstick Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Sun-on-a-stick" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_SunStick Name "Sunstick Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Sun-on-a-stick" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_SunStick Name "Sunstick Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Sun-on-a-stick" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_SunStick Name "Sunstick Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } ItemAttributes { ItemName "Sun-on-a-stick" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Scout_SunStick Name "Sunstick Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Sun-on-a-stick" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Rapid Fire League Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Sandman" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Rapid Fire League Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Sandman" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Rapid Fire League Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Sandman" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Rapid Fire League Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Sandman" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Rapid Fire League Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.5 } ItemAttributes { ItemName "The Sandman" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Rapid Fire League Scout" Skill Expert Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Sandman" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Skill Expert MaxVisionRange 500 Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Force-a-Nature Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes // To not mess up real attributes { ItemName "The Force-a-Nature" "Reload time increased" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.55 // 35% damage reduction "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Skill Expert MaxVisionRange 500 Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Force-a-Nature Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes // To not mess up real attributes { ItemName "The Force-a-Nature" "Reload time increased" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.55 // 35% damage reduction "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Skill Expert MaxVisionRange 500 Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Force-a-Nature Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes // To not mess up real attributes { ItemName "The Force-a-Nature" "Reload time increased" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.55 // 35% damage reduction "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Skill Expert MaxVisionRange 500 Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Force-a-Nature Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes // To not mess up real attributes { ItemName "The Force-a-Nature" "Reload time increased" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.55 // 35% damage reduction "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Skill Expert MaxVisionRange 500 Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Force-a-Nature Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes // To not mess up real attributes { ItemName "The Force-a-Nature" "Reload time increased" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.55 // 35% damage reduction "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Skill Expert MaxVisionRange 500 Class Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Force-a-Nature Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes // To not mess up real attributes { ItemName "The Force-a-Nature" "Reload time increased" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.55 // 35% damage reduction "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Scout Name "Armored Rapid Fire League Scout" Skill Expert Health 3000 Item "Batter's Helmet" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.05 "crit mod disabled" 0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 "move speed penalty" 0.75 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Scout Name "Armored Rapid Fire League Scout" Skill Expert Health 3000 Item "Batter's Helmet" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.05 "crit mod disabled" 0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 "move speed penalty" 0.75 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { ClassIcon red ClassIcon red Class Scout Name "Armored Rapid Fire League Scout" Skill Expert Health 3000 Item "Batter's Helmet" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" -0.05 "crit mod disabled" 0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 "move speed penalty" 0.75 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } } TFBot { ClassIcon red Template T_TFBot_Giant_Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Template T_TFBot_Giant_Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Template T_TFBot_Giant_Scout Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { Class Scout Name "Super Scout" ClassIcon red Skill Easy Item "Bonk Boy" Item "The Holy Mackerel" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } AddCond [$SIGSEGV] { Index 43 } Action Mobber [$SIGSEGV] } TFBot { Class Scout Name "Super Scout" ClassIcon red Skill Easy Item "Bonk Boy" Item "The Holy Mackerel" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } AddCond [$SIGSEGV] { Index 43 } Action Mobber [$SIGSEGV] } TFBot { Class Scout Name "Super Scout" ClassIcon red Skill Easy Item "Bonk Boy" Item "The Holy Mackerel" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } AddCond [$SIGSEGV] { Index 43 } Action Mobber [$SIGSEGV] } TFBot { Class Scout Name "Major Rapid Fire League Scout" ClassIcon red Skill Expert Health 1600 Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { Class Scout Name "Major Rapid Fire League Scout" ClassIcon red Skill Expert Health 1600 Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { Class Scout Name "Major Rapid Fire League Scout" ClassIcon red Skill Expert Health 1600 Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Class scout Skill Expert Health 1200 Name "Giant Jumping Rapid Fire Scout" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.4 } CharacterAttributes { // "move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 "increased jump height" 2 "head scale" 1.5 } } TFBot { ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Class scout Skill Expert Health 1200 Name "Giant Jumping Rapid Fire Scout" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { // "move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 "increased jump height" 2 "head scale" 1.5 } } TFBot { ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Class scout Skill Expert Health 1200 Name "Giant Jumping Rapid Fire Scout" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { // "move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 "increased jump height" 2 "head scale" 1.5 } } TFBot { ClassIcon red Class Scout Name "Force-a-Nature Super Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" //"clip size bonus" 2 "bullets per shot bonus" 2 "fire rate penalty" 0.5 "reload time increased" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Class Scout Name "Force-a-Nature Super Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" //"clip size bonus" 2 "bullets per shot bonus" 2 "fire rate penalty" 0.5 "reload time increased" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Class Scout Name "Force-a-Nature Super Scout" Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" //"clip size bonus" 2 "bullets per shot bonus" 2 "fire rate penalty" 0.5 "reload time increased" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } } TFBot { ClassIcon red Class Scout Name "Old Force-a-Nature Super Scout" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "clip size bonus" 2 "attach particle effect" 11 "bullets per shot bonus" 2 "fire rate penalty" 0.5 "reload time increased" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Class Scout Name "Old Force-a-Nature Super Scout" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "clip size bonus" 2 "attach particle effect" 11 "bullets per shot bonus" 2 "fire rate penalty" 0.5 "reload time increased" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } } TFBot { ClassIcon red Class Scout Name "Old Force-a-Nature Super Scout" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "clip size bonus" 2 "attach particle effect" 11 "bullets per shot bonus" 2 "fire rate penalty" 0.5 "reload time increased" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 "crit mod disabled" 0 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 5 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } } TFBot { ClassIcon red Class Pyro Name "Explosive Gas Pyro" Item "dec2014 2014_pyromancer_hood" WeaponRestrictions SecondaryOnly Item "The Gas Passer" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Gas Passer" "explode_on_ignite" 1 "mult_item_meter_charge_rate" 0.012 "fire rate penalty" 2.15 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.4 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Flare Pyro" Item "The Detonator" Skill Normal Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.4 "faster reload rate" 0.2 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Flare Pyro" Item "The Detonator" Skill Normal Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.4 "faster reload rate" 0.2 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Flare Pyro" Item "The Detonator" Skill Normal Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.4 "faster reload rate" 0.2 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Flare Pyro" Item "The Detonator" Skill Normal Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.4 "faster reload rate" 0.2 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Flare Pyro" Item "The Detonator" Skill Normal Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.4 "faster reload rate" 0.2 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.4 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Flare Pyro" Item "The Detonator" Skill Normal Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.4 "faster reload rate" 0.2 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.4 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Explosive Gas Pyro" Item "dec2014 2014_pyromancer_hood" WeaponRestrictions SecondaryOnly Item "The Gas Passer" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Gas Passer" "explode_on_ignite" 1 "mult_item_meter_charge_rate" 0.012 "fire rate penalty" 2.15 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.4 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Gas Pyro" Item "dec2014 2014_pyromancer_hood" WeaponRestrictions SecondaryOnly Item "The Gas Passer" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.012 "fire rate penalty" 2.15 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Gas Pyro" Item "dec2014 2014_pyromancer_hood" WeaponRestrictions SecondaryOnly Item "The Gas Passer" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.012 "fire rate penalty" 2.15 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Gas Pyro" Item "dec2014 2014_pyromancer_hood" WeaponRestrictions SecondaryOnly Item "The Gas Passer" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.012 "fire rate penalty" 2.15 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Pyro Name "Gas Pyro" Item "dec2014 2014_pyromancer_hood" WeaponRestrictions SecondaryOnly Item "The Gas Passer" Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.012 "fire rate penalty" 2.15 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Attributes AlwaysFireWeapon Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard Name Pyro Class Pyro Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Pyro_Flaregun Skill Hard Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Flare Gun" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Pyro_Flaregun Skill Hard Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Flare Gun" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Pyro_Flaregun Skill Hard Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Flare Gun" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Pyro_Flaregun Skill Hard Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Flare Gun" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Pyro_Flaregun Skill Hard Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Flare Gun" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Pyro_Flaregun Skill Hard Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Flare Gun" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Pyro Name "Pyro Pusher" Skill Expert Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Pyro Name "Pyro Pusher" Skill Expert Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1.35 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Pyro Name "Pyro Pusher" Skill Expert Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1.35 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Pyro Name "Pyro Pusher" Skill Expert Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1.35 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Pyro Name "Pyro Pusher" Skill Expert Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 2.0 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Class Pyro Name "Pyro Pusher" Skill Expert Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 2.0 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Skill Expert Class Pyro Name "Fast Scorch Shot Pyro" Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { ClassIcon red Skill Expert Class Pyro Name "Fast Scorch Shot Pyro" Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { ClassIcon red Skill Expert Class Pyro Name "Fast Scorch Shot Pyro" Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Skill Expert Class Pyro Name "Fast Scorch Shot Pyro" Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Skill Expert Class Pyro Name "Fast Scorch Shot Pyro" Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 2.0 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Skill Expert Class Pyro Name "Fast Scorch Shot Pyro" Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 2.0 "fire rate bonus" 0.75 "reload time increased" 1.25 "projectile speed decreased" 0.85 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Health 175 Skill Hard MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Dragon's Fury" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Dragon's Fury" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Dragon's Fury" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Dragon's Fury" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Dragon's Fury" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 175 Skill Hard MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The Dragon's Fury" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Pyro Name "Airblast Pyro" ClassIcon red Item "The Degreaser" Item "Traffic Cone" Skill Expert Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 2 "mult airblast refire time" 0.60 "damage penalty" 0.05 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Pyro Name "Airblast Pyro" ClassIcon red Item "The Degreaser" Item "Traffic Cone" Skill Expert Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 2 "mult airblast refire time" 0.60 "damage penalty" 0.05 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Pyro Name "Airblast Pyro" ClassIcon red Item "The Degreaser" Item "Traffic Cone" Skill Expert Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 2 "mult airblast refire time" 0.60 "damage penalty" 0.05 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Pyro Name "Airblast Pyro" ClassIcon red Item "The Degreaser" Item "Traffic Cone" Skill Expert Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 2 "mult airblast refire time" 0.60 "damage penalty" 0.05 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Pyro Name "Airblast Pyro" ClassIcon red Item "The Degreaser" Item "Traffic Cone" Skill Expert Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 2 "mult airblast refire time" 0.60 "damage penalty" 0.05 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Pyro Name "Airblast Pyro" ClassIcon red Item "The Degreaser" Item "Traffic Cone" Skill Expert Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 2 "mult airblast refire time" 0.60 "damage penalty" 0.05 "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro Skill Hard Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro Skill Hard Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro Skill Hard Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro Skill Hard Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro Skill Hard Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro Skill Hard Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro_Pusher Action Mobber [$SIGSEGV] Item "The Degreaser" ItemAttributes { ItemName "The Degreaser" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro_Pusher Action Mobber [$SIGSEGV] Item "The Degreaser" ItemAttributes { ItemName "The Degreaser" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { ClassIcon red Template T_TFBot_Giant_Pyro_Pusher Action Mobber [$SIGSEGV] Item "The Degreaser" ItemAttributes { ItemName "The Degreaser" "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Pyro Name "Giant Flare Pyro" ClassIcon red Skill Expert Health 3000 Item "The detonator" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "voice pitch scale" 0.78 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 } AddCond { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Pyro Name "Giant Flare Pyro" ClassIcon red Skill Expert Health 3000 Item "The detonator" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 6 } } TFBot { Class Pyro Name "Giant Flare Pyro" ClassIcon red Skill Expert Health 3000 Item "The detonator" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 6 } } } } WaveSpawn { TotalCount 30 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 14 Where spawnbot Where flankers Support 1 RandomChoice { TFBot { ClassIcon blu Health 175 Skill Normal MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal MaxVisionRange 660 Name "Dragon's Fury Pyro" Class Pyro Attributes IgnoreFlag Item "The Dragon's Fury" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 175 Skill Normal Class Pyro Attributes IgnoreFlag Attributes AlwaysFireWeapon Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Pyro Name "Giant Heal-on-hit Pyro" ClassIcon blu Health 3000 Skill Expert Attributes MiniBoss Item "Upgradeable TF_WEAPON_FLAMETHROWER" Item "Titanium Tank Participant Medal 2017" Item "Napper's Respite" Action Mobber [$SIGSEGV] Attributes IgnoreFlag ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "damage penalty" 0.5 "heal on hit for rapidfire" 250 "flame size penalty" 0.6 "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "airblast_pushback_no_viewpunch" 1 "mult airblast refire time" 2.0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 } } TFBot { Class Pyro Name "Giant Heal-on-hit Pyro" ClassIcon blu Health 3000 Skill Expert Attributes MiniBoss Item "Upgradeable TF_WEAPON_FLAMETHROWER" Item "Titanium Tank Participant Medal 2017" Item "Napper's Respite" Action Mobber [$SIGSEGV] Attributes IgnoreFlag ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "damage penalty" 0.5 "heal on hit for rapidfire" 250 "flame size penalty" 0.6 "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "airblast_pushback_no_viewpunch" 1 "mult airblast refire time" 2.0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 } } TFBot { Class Pyro Name "Giant Heal-on-hit Pyro" ClassIcon blu Health 3000 Skill Expert Attributes MiniBoss Item "Titanium Tank Participant Medal 2017" Item "Upgradeable TF_WEAPON_FLAMETHROWER" Item "Napper's Respite" Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "damage penalty" 0.5 "heal on hit for rapidfire" 275 "flame size penalty" 0.6 "flame life bonus" 1.75 "flame size bonus" 1.75 "deflection size multiplier" 1.75 "airblast_pushback_no_viewpunch" 1 "mult airblast refire time" 2.0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 } } } } WaveSpawn { TotalCount 24 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 16 Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor Support limited RandomChoice { TFBot { ClassIcon red Health 300 Skill Hard Name HeavyWeapons Class Heavyweapons Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name HeavyWeapons Class Heavyweapons Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name HeavyWeapons Class Heavyweapons Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name HeavyWeapons Class Heavyweapons Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name HeavyWeapons Class Heavyweapons Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name HeavyWeapons Class Heavyweapons Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Heavyweapons_Shotgun Skill Expert Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Heavyweapons_Shotgun Skill Expert Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Heavyweapons_Shotgun Skill Expert Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Heavyweapons_Shotgun Skill Expert Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Heavyweapons_Shotgun Skill Expert Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Template T_TFBot_Heavyweapons_Shotgun Skill Expert Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Deflector Heavy" Class Heavyweapons Item "The U-clank-a" Action Mobber [$SIGSEGV] Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Deflector Heavy" Class Heavyweapons Item "The U-clank-a" Action Mobber [$SIGSEGV] Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Deflector Heavy" Class Heavyweapons Item "The U-clank-a" Action Mobber [$SIGSEGV] Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 2 "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Deflector Heavy" Class Heavyweapons Item "The U-clank-a" Action Mobber [$SIGSEGV] Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Deflector Heavy" Class Heavyweapons Item "The U-clank-a" Action Mobber [$SIGSEGV] Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Deflector Heavy" Class Heavyweapons Item "The U-clank-a" Action Mobber [$SIGSEGV] Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 2 "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name ""voice pitch scale" 0.92" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Brass Beast" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Brass Beast" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Brass Beast" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Brass Beast" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Brass Beast" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Brass Beast" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huo Long Heatmaekr" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huo Long Heatmaekr" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huo Long Heatmaekr" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huo Long Heatmaekr" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huo Long Heatmaekr" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 300 Skill Hard Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huo Long Heatmaekr" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Killing Gloves of Boxing" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Killing Gloves of Boxing" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Killing Gloves of Boxing" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Killing Gloves of Boxing" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Killing Gloves of Boxing" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Killing Gloves of Boxing" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "Gloves of Running Urgently MvM" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "Gloves of Running Urgently MvM" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "Gloves of Running Urgently MvM" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "Gloves of Running Urgently MvM" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "Gloves of Running Urgently MvM" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] ItemAttributes { ItemName "Gloves of Running Urgently MvM" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] Item "Gloves of Running Urgently" ItemAttributes { ItemName "Gloves of Running Urgently" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] Item "Gloves of Running Urgently" ItemAttributes { ItemName "Gloves of Running Urgently" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] Item "Gloves of Running Urgently" ItemAttributes { ItemName "Gloves of Running Urgently" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] Item "Gloves of Running Urgently" ItemAttributes { ItemName "Gloves of Running Urgently" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] Item "Gloves of Running Urgently" ItemAttributes { ItemName "Gloves of Running Urgently" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon red Skill Expert Action Mobber [$SIGSEGV] Item "Gloves of Running Urgently" ItemAttributes { ItemName "Gloves of Running Urgently" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Expert WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 1.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Expert WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 1.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Heavy Mittens x2" Skill Expert WeaponRestrictions MeleeOnly Health 80 Attributes DisableDodge Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.5 "crit mod disabled" 0 "crit does no damage" 0 } CharacterAttributes { "move speed penalty" 1.6 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Expert WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 1.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Expert WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 1.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Heavy Mittens x2" Skill Expert WeaponRestrictions MeleeOnly Health 80 Attributes DisableDodge Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.5 "crit mod disabled" 0 "crit does no damage" 0 } CharacterAttributes { "move speed penalty" 1.6 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Heavyweapons Name "Giant Blast Deflector Heavy" Skill Expert Health 5500 WeaponRestrictions PrimaryOnly Item "Hard Counter" MaxVisionRange 900 Attributes MiniBoss ClassIcon red Action Mobber [$SIGSEGV] Item "Deflector" AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Deflector" "damage penalty" 0.65 "attack projectiles" 2 "slow enemy on hit major" 0.2 "spread penalty" 1.75 "fire rate penalty" 4 "damage causes airblast" 1 "apply z velocity on damage" 5 "apply look velocity on damage" 15 } CharacterAttributes { "move speed penalty" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Blast Deflector Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly Item "Hard Counter" MaxVisionRange 900 Attributes MiniBoss ClassIcon red Item "Deflector" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Deflector" "damage penalty" 0.65 "attack projectiles" 2 "slow enemy on hit major" 0.2 "spread penalty" 1.75 "fire rate penalty" 4 "damage causes airblast" 1 "apply z velocity on damage" 5 "apply look velocity on damage" 15 } CharacterAttributes { "move speed penalty" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Blast Deflector Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly Item "Hard Counter" MaxVisionRange 900 Attributes MiniBoss ClassIcon red Item "Deflector" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Deflector" "damage penalty" 0.65 "attack projectiles" 2 "slow enemy on hit major" 0.3 "spread penalty" 1.75 "fire rate penalty" 4 "damage causes airblast" 1 "apply z velocity on damage" 10 "apply look velocity on damage" 25 } CharacterAttributes { "move speed penalty" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Heal-on-Kill Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ClassIcon red Item "Deflector" Item "The Tungsten Toque" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 500 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "voice pitch scale" 0.78 "override footstep sound set" 2 } } TFBot { Class Heavyweapons Name "Giant Heal-on-Kill Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ClassIcon red Item "Deflector" Item "The Tungsten Toque" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 500 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Heal-on-Kill Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ClassIcon red Item "Deflector" Item "The Tungsten Toque" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 500 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ClassIcon red Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Heavyweapons Name "Giant Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ClassIcon red Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Heavy" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ClassIcon red Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_MINIGUN" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } } TFBot { Class Heavyweapons Name "Giant Shotgun Heavy" ClassIcon red Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1075 Attributes MiniBoss //Attributes HoldFireUntilFullReload Item "MvM Gatebot Light Heavy" Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "MvM Gatebot Light Heavy" "item style override" 1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "fire rate penalty" 3 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } AddCond [$SIGSEGV] { Index 43 } Action Mobber [$SIGSEGV] } TFBot { Class Heavyweapons Name "Giant Shotgun Heavy" ClassIcon red Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1075 Attributes MiniBoss //Attributes HoldFireUntilFullReload Item "MvM Gatebot Light Heavy" Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "MvM Gatebot Light Heavy" "item style override" 1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "fire rate penalty" 3 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } AddCond [$SIGSEGV] { Index 43 } Action Mobber [$SIGSEGV] } TFBot { Class Heavyweapons Name "Giant Shotgun Heavy" ClassIcon red Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1400 Attributes MiniBoss //Attributes HoldFireUntilFullReload Item "MvM Gatebot Light Heavy" Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "MvM Gatebot Light Heavy" "item style override" 1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "fire rate penalty" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.52 "faster reload rate" -0.1 "attach particle effect" 2 } CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.78 } AddCond [$SIGSEGV] { Index 43 } Action Mobber [$SIGSEGV] } } } WaveSpawn // BLU Heavies { TotalCount 25 MaxActive 1 SpawnCount 1 WaitBeforeStarting 17 WaitBetweenSpawns 16 Where spawnbot Where flankers RandomChoice { TFBot { ClassIcon blu Health 300 Skill Normal Class Heavyweapons Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Class Heavyweapons Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Class Heavyweapons Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Class Heavyweapons Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Class Heavyweapons Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Class Heavyweapons Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Brass Beast Heavy" Class Heavyweapons Item "The Brass Beast" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Heater Heavy" Class Heavyweapons Item "The Huo Long Heatmaker" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Pre-Nerf Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "fire rate bonus" 0.75 "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Pre-Nerf Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "fire rate bonus" 0.75 "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Pre-Nerf Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "fire rate bonus" 0.75 "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Pre-Nerf Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "fire rate bonus" 0.75 "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Pre-Nerf Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "fire rate bonus" 0.75 "minigun spinup time decreased" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } } TFBot { ClassIcon blu Health 300 Skill Normal Name "Pre-Nerf Gear Gunner" Class Heavyweapons Action Mobber [$SIGSEGV] Attributes IgnoreFlag Item "Tomislav" Item "The Team Captain" ItemAttributes { ItemName "Tomislav" "fire rate bonus" 0.75 "minigun spinup time decreased" 0.5 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" } TFBot { Template T_TFBot_HeavyWeapons_Heavyweight_Champ_Fast ClassIcon blu Skill Hard Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Gloves of Running Urgently" } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Hard WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 } CharacterAttributes { "move speed penalty" 1.3 } ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Hard WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 } CharacterAttributes { "move speed penalty" 1.3 } ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Heavyweapons Name "Heavy Mittens x2" Skill Expert WeaponRestrictions MeleeOnly Health 80 Attributes DisableDodge Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.5 "crit mod disabled" 0 "crit does no damage" 0 } CharacterAttributes { "move speed penalty" 1.6 } ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Hard WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 } CharacterAttributes { "move speed penalty" 1.3 } ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Heavyweapons Name "Heavy Mittens" Skill Hard WeaponRestrictions MeleeOnly Health 60 Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.2 } CharacterAttributes { "move speed penalty" 1.3 } ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Heavyweapons Name "Heavy Mittens x2" Skill Expert WeaponRestrictions MeleeOnly Health 60 Attributes DisableDodge Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 0.5 "crit mod disabled" 0 "crit does no damage" 0 } CharacterAttributes { "move speed penalty" 1.6 } ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { ClassIcon blu Health 5000 Skill Expert Name "Giant Deflector Push Heavy" Class Heavyweapons MaxVisionRange 1000 Attributes MiniBoss ItemAttributes { ItemName deflector "damage causes airblast" 1 "attack projectiles" 2 "damage bonus" 1.0 "fire rate penalty" 2.5 "spread penalty" 1.5 } CharacterAttributes { "override footstep sound set" 2 "move speed penalty" 0.35 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "deflector" Item "Titanium Tank Participant Medal 2017" //Yoovy made this bot! All I did was rebalance it. Item "the u-clank-a" Item "weight room warmer" Attributes IgnoreFlag Action Mobber [$SIGSEGV] } TFBot { ClassIcon blu Health 5000 Skill Expert Name "Giant Deflector Push Heavy" Class Heavyweapons MaxVisionRange 1000 Attributes MiniBoss ItemAttributes { ItemName deflector "damage causes airblast" 1 "attack projectiles" 2 "damage bonus" 1.0 "fire rate penalty" 2.5 "spread penalty" 1.5 } CharacterAttributes { "override footstep sound set" 2 "move speed penalty" 0.35 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "deflector" Item "Titanium Tank Participant Medal 2017" //Yoovy made this bot! All I did was rebalance it. Item "the u-clank-a" Item "weight room warmer" Attributes IgnoreFlag Action Mobber [$SIGSEGV] } TFBot { ClassIcon blu Health 5000 Skill Expert Name "Giant Deflector Push Heavy" Class Heavyweapons MaxVisionRange 1000 Attributes MiniBoss ItemAttributes { ItemName deflector "damage causes airblast" 1 "attack projectiles" 2 "damage bonus" 1.0 "fire rate penalty" 2.5 "spread penalty" 1.5 "voice pitch scale" 0.78 } CharacterAttributes { "override footstep sound set" 2 "move speed penalty" 0.35 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.3 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "deflector" Item "Titanium Tank Participant Medal 2017" //Yoovy made this bot! All I did was rebalance it. Item "the u-clank-a" Item "weight room warmer" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } } } WaveSpawn { TotalCurrency 0 TotalCount 40 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 16 Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor Support limited RandomChoice { TFBot { ClassIcon red Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon red Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { ClassIcon red Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "crit mod disabled" 0 } Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "crit mod disabled" 0 } Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "crit mod disabled" 0 } Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "crit mod disabled" 0 } Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "heal rate bonus" 5 } ClassIcon red Skill Hard Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "heal rate bonus" 5 } ClassIcon red Skill Hard Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Uber Medic x2" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2.25 "uber duration bonus" 4 "attach particle effect" 2 "heal rate bonus" 6 } ClassIcon red Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "heal rate bonus" 5 } ClassIcon red Skill Hard Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Uber Medic x2" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2.25 "uber duration bonus" 4 "attach particle effect" 2 "heal rate bonus" 6 } ClassIcon red Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "heal rate bonus" 5 } ClassIcon red Skill Hard Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Big-Heal Medic" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "heal rate bonus" 10 "uber duration bonus" 16 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Big-Heal Medic" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "heal rate bonus" 10 "uber duration bonus" 16 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Big-Heal Medic" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "heal rate bonus" 10 "uber duration bonus" 16 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Big-Heal Medic x2" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.25 "heal rate bonus" 20 "attach particle effect" 2 "uber duration bonus" 8 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Big-Heal Medic x2" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.25 "heal rate bonus" 20 "uber duration bonus" 8 "attach particle effect" 2 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Big-Heal Medic" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "heal rate bonus" 10 "uber duration bonus" 16 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Quick Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "Upgradeable TF_wEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 "heal rate penalty" 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } Skill Hard ClassIcon red Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Quick Uber Medic x2" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "Upgradeable TF_wEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" 4 "heal rate penalty" 0.6 "attach particle effect" 2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } Skill Hard ClassIcon red Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Quick Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "Upgradeable TF_wEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 "heal rate penalty" 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } Skill Hard ClassIcon red Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Quick Uber Medic x2" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" 4 "heal rate penalty" 0.6 "attach particle effect" 2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } Skill Hard ClassIcon red Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Quick Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "Upgradeable TF_wEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 "heal rate penalty" 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } Skill Hard ClassIcon red Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Quick Uber Medic" Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "Upgradeable TF_wEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 "heal rate penalty" 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } Skill Hard ClassIcon red Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Medic_QuickFix Skill Expert ClassIcon red Attributes SpawnWithFullCharge Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Medic_QuickFix Name "Quick-Fix Medic x2" Skill Expert ClassIcon red Attributes SpawnWithFullCharge Attributes IgnoreFlag ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 2.15 "uber duration bonus" 2 "attach particle effect" 2 } Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Medic_QuickFix Name "Quick-Fix Medic x2" Skill Expert ClassIcon red Attributes SpawnWithFullCharge Attributes IgnoreFlag ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 2.15 "uber duration bonus" 2 "attach particle effect" 2 } Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Medic_QuickFix Skill Expert ClassIcon red Attributes SpawnWithFullCharge Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Medic_QuickFix Skill Expert ClassIcon red Attributes SpawnWithFullCharge Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Template T_TFBot_Medic_QuickFix Skill Expert ClassIcon red Attributes SpawnWithFullCharge Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Kritz Medic" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.25 "heal rate bonus" 5 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "bot medic uber health threshold" 149 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Kritz Medic x2" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.50 "uber duration bonus" 4 "heal rate bonus" 8 "attach particle effect" 2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "bot medic uber health threshold" 149 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Kritz Medic x2" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.50 "uber duration bonus" 4 "heal rate bonus" 8 "attach particle effect" 2 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "bot medic uber health threshold" 149 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Kritz Medic" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.25 "heal rate bonus" 5 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "bot medic uber health threshold" 149 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Kritz Medic" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.25 "heal rate bonus" 5 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "bot medic uber health threshold" 149 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Kritz Medic" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.25 "heal rate bonus" 5 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "bot medic uber health threshold" 149 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Slightly Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 2.75 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Slightly Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 2.75 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate bonus" 1.5 "attach particle effect" 11 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 9.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate bonus" 1.5 "attach particle effect" 11 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 9.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Slightly Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 2.75 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Health 150 Skill Expert Name "Slightly Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "increase buff duration" 2.75 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } ClassIcon red Attributes IgnoreFlag Name "Bullet Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } ClassIcon red Attributes IgnoreFlag Name "Bullet Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } ClassIcon red Attributes IgnoreFlag Name "Bullet Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } ClassIcon red Attributes IgnoreFlag Name "Bullet Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 1 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 "medic regen bonus" 2.5 "attach particle effect" 2 } ClassIcon red Attributes IgnoreFlag Name "Bullet Resist Medic x2" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 1 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 "medic regen bonus" 2.5 "attach particle effect" 2 } ClassIcon red Attributes IgnoreFlag Name "Bullet Resist Medic x2" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } ClassIcon red Name "Blast Resist Medic" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate bonus" 1.5 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 "medic regen bonus" 2.5 "attach particle effect" 2 } ClassIcon red Name "Blast Resist Medic x2" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } ClassIcon red Name "Blast Resist Medic" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } ClassIcon red Name "Blast Resist Medic" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate bonus" 1.5 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 "medic regen bonus" 2.5 "attach particle effect" 2 } ClassIcon red Name "Blast Resist Medic x2" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } ClassIcon red Name "Blast Resist Medic" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } ClassIcon red Name "Fire Resist Medic" Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } ClassIcon red Name "Fire Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } ClassIcon red Name "Fire Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate penalty" 0.5 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } ClassIcon red Name "Fire Resist Medic" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate bonus" 1.5 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 "medic regen bonus" 2.5 "attach particle effect" 2 } ClassIcon red Name "Fire Resist Medic x2" Item "The Vaccinator" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire Item "The Vaccinator" ItemAttributes { ItemName "The Vaccinator" "ubercharge rate bonus" 25 "heal rate bonus" 1.5 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 "medic regen bonus" 2.5 "attach particle effect" 2 } ClassIcon red Name "Fire Resist Medic x2" Item "The Vaccinator" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Medic Name "Giant Regen Medic" ClassIcon red Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge "heal rate bonus" 200 } Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 "health regen" 40 } AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Medic Name "Giant Regen Medic" ClassIcon red Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge "heal rate bonus" 200 } Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 "health regen" 40 } AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Medic Name "Giant Regen Medic x2" ClassIcon red Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.6 "uber duration bonus" 5 "attach particle effect" 2 "heal rate bonus" 200 } Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 "health regen" 50 "medic regen bonus" 5 } AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Medic Name "Giant Medic" ClassIcon red Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "heal rate bonus" 200 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { Class Medic Name "Giant Medic" ClassIcon red Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "heal rate bonus" 200 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } TFBot { Class Medic Name "Giant Medic x2" ClassIcon red Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "heal rate bonus" 200 "ubercharge rate bonus" 2 "attach particle effect" 2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.25 "voice pitch scale" 0.78 } } } } WaveSpawn { TotalCurrency 0 TotalCount 28 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 16 Where spawnbot RandomChoice { TFBot { ClassIcon blu Health 150 Skill Hard Name "Kritz Medic" Class Medic Item "The Kritzkrieg" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 2.25 } CharacterAttributes { "bot medic uber health threshold" 149 } } TFBot { ClassIcon blu Health 150 Skill Normal Name "Extended Shield Medic" Class Medic Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes ProjectileShield Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "bot medic uber health threshold" 0 "bot medic uber deploy delay duration" 100000 "ubercharge rate penalty" -5 "generate rage on heal" 1 "heal rate penalty" 0.4 } CharacterAttributes { "increase buff duration" 9.0 } } TFBot { ClassIcon blu Name "Blinking Medic" Class Medic Skill Normal Item "Prussian Pickelhaube" Attributes IgnoreFlag Attributes SpawnWithFullCharge Item "Upgradeable TF_WEAPON_MEDIGUN" Item "The Kiss King" Item "Festive Medigun 2011" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "Festive Medigun 2011" "uber duration bonus" -6 "ubercharge rate bonus" 15 } CharacterAttributes { "bot medic uber health threshold" 300 } } TFBot { ClassIcon blu Health 150 Skill Normal Name "Milk Syringes Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes IgnoreFlag Item "The Virus Doctor" Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "mad milk syringes" 1 } } TFBot { ClassIcon blu Health 150 Skill Hard Name "Syringe Gun Medic" Class Medic Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Attributes IgnoreFlag Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly } TFBot { ClassIcon blu Health 150 Skill Hard Name "Milk Crossbow Medic" Class Medic Item "The Crusader's Crossbow" Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "The Virus Doctor" WeaponRestrictions PrimaryOnly DamageAppliesCond [$SIGSEGV] { // Index 27 equals: Name TF_COND_MAD_MILK Duration 8.0 } } TFBot { Name "Mega-Heal Medic" Class Medic ClassIcon blu Attributes IgnoreFlag Attributes SpawnWithFullCharge Skill Normal Item "The Quick-Fix" Item "Vintage Tyrolean" Item "Titanium Tank Participant Medal 2017" Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Quick-Fix" "bot medic uber health threshold" 400 "ubercharge rate bonus" 200 "uber duration bonus" -508 } } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 14 Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor Support 1 RandomChoice { TFBot { Class Sniper Name "Bowman" Skill Hard WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage penalty" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Sniper Name "Bowman" Skill Hard WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage penalty" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Sniper Name "Bowman" Skill Hard WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage penalty" 0.5 } CharacterAttributes { "voice pitch scale" 0.92 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "faster reload rate" 0.4 "damage penalty" 0.075 } CharacterAttributes { "voice pitch scale" 0.92 } Name "Rapid Fire Bowman" ClassIcon red Item "Larrikin Robin" Attributes IgnoreFlag Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Item "The Huntsman" Attributes IgnoreFlag ItemAttributes { ItemName "The Huntsman" "faster reload rate" 0.4 "damage penalty" 0.075 } CharacterAttributes { "voice pitch scale" 0.92 } Name "Rapid Fire Bowman" ClassIcon red Item "Larrikin Robin" Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Item "The Huntsman" Attributes IgnoreFlag Action Mobber [$SIGSEGV] ItemAttributes { ItemName "The Huntsman" "faster reload rate" 0.4 "damage penalty" 0.075 } CharacterAttributes { "voice pitch scale" 0.92 } Name "Rapid Fire Bowman" ClassIcon red Item "Larrikin Robin" ItemAttributes { ItemName "The Huntsman" "faster reload rate" 0.4 "damage bonus" 1.0 "damage penalty" 0.075 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Sniper Name "Jarate Master" Skill Normal ClassIcon red Item "Jarate" //Item "Master's Yellow Belt" // doesn't appear on robot models Item "Desert Marauder" Item "Soldered Sensei" Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Jarate" "effect bar recharge rate increased" -0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Sniper Name "Jarate Master" Skill Normal ClassIcon red Item "Jarate" //Item "Master's Yellow Belt" // doesn't appear on robot models Item "Desert Marauder" Item "Soldered Sensei" Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Jarate" "effect bar recharge rate increased" -0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Sniper Name "Jarate Master" Skill Normal ClassIcon red Item "Jarate" //Item "Master's Yellow Belt" // doesn't appear on robot models Item "Desert Marauder" Item "Soldered Sensei" Action Mobber [$SIGSEGV] Attributes IgnoreFlag WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Jarate" "applies snare effect" 0.65 "effect bar recharge rate increased" -0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } CharacterAttributes { "voice pitch scale" 0.92 } } } } WaveSpawn // BLU Combat Snipers { TotalCurrency 0 TotalCount 20 MaxActive 1 SpawnCount 1 WaitBeforeStarting 18 WaitBetweenSpawns 14 Where spawnbot Where flankers RandomChoice { TFBot { WeaponRestrictions MeleeOnly ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Marauder Sniper" Class Sniper AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.4 } Item "Titanium Tank Participant Medal 2017" Item "Desert Marauder" Item "The Shahanshah" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { WeaponRestrictions MeleeOnly ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Marauder Sniper" Class Sniper Item "Titanium Tank Participant Medal 2017" Item "Desert Marauder" Item "The Shahanshah" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { WeaponRestrictions MeleeOnly ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Marauder Sniper" Class Sniper Item "Titanium Tank Participant Medal 2017" Item "Desert Marauder" Item "The Shahanshah" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Fire Bowman" AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.4 } Item "Titanium Tank Participant Medal 2017" ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Fire Bowman" Item "Titanium Tank Participant Medal 2017" ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Fire Bowman" Item "Titanium Tank Participant Medal 2017" ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Penetration Bowman" Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "projectile penetration" 1 "damage penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Penetration Bowman" Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "projectile penetration" 1 "damage penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.4 } Name "Penetration Bowman" Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "projectile penetration" 1 "damage penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Fire Penetration Bowman" Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "projectile penetration" 1 "attach particle effect" 13 "Set DamageType Ignite" 1 "damage penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Fire Penetration Bowman" Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "projectile penetration" 1 "attach particle effect" 13 "Set DamageType Ignite" 1 "damage penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon blu Action Mobber [$SIGSEGV] Attributes IgnoreFlag Name "Fire Penetration Bowman" Item "The Fortified Compound" AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.4 } ItemAttributes { ItemName "The Fortified Compound" "projectile penetration" 1 "attach particle effect" 13 "Set DamageType Ignite" 1 "damage penalty" 0.5 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } } } WaveSpawn // RED Engineers { TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 30 // Reduced because red teles dont work as how you would think Support limited Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor RandomChoice { TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 Skill Expert ClassIcon red2 Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes TeleportToHint Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes TeleportToHint Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes TeleportToHint Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes TeleportToHint Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes TeleportToHint Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes TeleportToHint Attributes IgnoreFlag Attributes RetainBuildings AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red Name "Shotgun Engineer" Skill Expert Attributes IgnoreFlag Attributes RetainBuildings Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red Skill Expert Name "Shotgun Engineer" Attributes IgnoreFlag Attributes RetainBuildings Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red Skill Expert Name "Shotgun Engineer" Attributes IgnoreFlag Attributes RetainBuildings Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes IgnoreFlag Attributes RetainBuildings Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes IgnoreFlag Attributes RetainBuildings Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { Class Engineer Health 275 ClassIcon red2 Skill Expert Attributes IgnoreFlag Attributes RetainBuildings Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_KNIFE" "armor piercing" 3000 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_KNIFE" "armor piercing" 3000 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_KNIFE" "armor piercing" 3000 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_KNIFE" "armor piercing" 3000 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_KNIFE" "armor piercing" 3000 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_KNIFE" "armor piercing" 3000 } AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_REVOLVER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_REVOLVER" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_REVOLVER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_REVOLVER" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_REVOLVER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_REVOLVER" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_REVOLVER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_REVOLVER" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_REVOLVER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_REVOLVER" "crit mod disabled" 0 } Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly AddCond [$SIGSEGV] { Index 43 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } TFBot { ClassIcon red Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_REVOLVER" Action Mobber [$SIGSEGV] WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_WEAPON_REVOLVER" "crit mod disabled" 0 } AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "voice pitch scale" 0.92 } } } } WaveSpawn // BLU Engineers { TotalCurrency 0 TotalCount 6 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 42 Where spawnbot RandomChoice { TFBot { Class Engineer Health 275 ClassIcon blu2 Skill Expert Attributes IgnoreFlag TeleportWhere spawnbot TeleportWhere flankers TeleportWhere spawnbot_mission_sentry_buster WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { Class Engineer Health 275 ClassIcon blu2 Skill Expert TeleportWhere spawnbot TeleportWhere flankers TeleportWhere spawnbot_mission_sentry_buster Attributes TeleportToHint Attributes IgnoreFlag WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { ClassIcon blu Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { ClassIcon blu Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } TFBot { ClassIcon blu Class Spy Skill Expert Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_KNIFE" WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } } } } WaveSpawn // RED bots that are scaled 1.5 or upgraded { TotalCurrency 0 TotalCount 20 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 18 Where spawnbot_red_left_tankpath Where spawnbot_red_right_woodbackdoor Support limited RandomChoice { TFBot { Template T_TFBot_HeavyWeapons_Fist ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Template T_TFBot_HeavyWeapons_Fist ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { Template T_TFBot_HeavyWeapons_Fist ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { Template T_TFBot_HeavyWeapons_Fist ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Template T_TFBot_Heavy_Ironfist_Airblast ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Template T_TFBot_Heavy_Ironfist_Airblast ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { Template T_TFBot_Heavy_Ironfist_Airblast ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { Template T_TFBot_Heavy_Ironfist_Airblast ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Fists Of Steel" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Sniper Name "Bowman Rapid Fire" Item "The Huntsman" Skill Hard Health 1200 Scale 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "crit mod disabled" 0 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Sniper Name "Bowman Rapid Fire" Item "The Huntsman" Skill Hard Health 1200 Scale 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "crit mod disabled" 0 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Sniper Name "Bowman Rapid Fire" Item "The Huntsman" Skill Hard Health 1200 Scale 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "crit mod disabled" 0 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Sniper Name "Bowman Rapid Fire" Item "The Huntsman" Skill Hard Health 1200 Scale 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "crit mod disabled" 0 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Template T_TFBot_Scout_Shortstop Skill Hard ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Shortstop" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Template T_TFBot_Scout_Shortstop Skill Hard ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Shortstop" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { Template T_TFBot_Scout_Shortstop Skill Hard ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Shortstop" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { Template T_TFBot_Scout_Shortstop Skill Hard ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Shortstop" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Demoman Name "Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 7 "damage bonus" 1.5 } ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Demoman Name "Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 7 "damage bonus" 1.5 } ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Demoman Name "Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 7 "damage bonus" 1.5 } ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } } TFBot { Class Demoman Name "Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 7 "damage bonus" 1.5 } ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 "crit mod disabled" 0 } CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } } TFBot { Class Demoman Name "Leaping Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Item "The Menpo" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 4 AutoJumpMax 4 ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Half-Zatoichi" "crit mod disabled" 0 } ItemAttributes { ItemName "The Splendid Screen" "charge time increased" 6 "charge recharge rate increased" 7 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "bot custom jump particle" 1 "increased jump height" 2.3 "voice pitch scale" 0.85 } } TFBot { Class Demoman Name "Leaping Samurai Demo x2" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Item "The Menpo" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 3 AutoJumpMax 4 ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Splendid Screen" "charge time increased" 8 "charge recharge rate increased" 7 "charge impact damage increased" 2.25 } ItemAttributes { ItemName "The Half-Zatoichi" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "bot custom jump particle" 1 "increased jump height" 2.3 "voice pitch scale" 0.85 } } TFBot { Class Demoman Name "Leaping Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Item "The Menpo" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 4 AutoJumpMax 4 ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Splendid Screen" "charge time increased" 6 "charge recharge rate increased" 7 } ItemAttributes { ItemName "The Half-Zatoichi" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "bot custom jump particle" 1 "increased jump height" 2.3 "voice pitch scale" 0.85 } } TFBot { Class Demoman Name "Leaping Samurai Demo" ClassIcon red Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" Item "The Menpo" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 4 AutoJumpMax 4 ClassIcon red Action Mobber [$SIGSEGV] AddCond [$SIGSEGV] { Index 43 } AddCond [$SIGSEGV] { Name TF_COND_CRITBOOSTED_USER_BUFF Delay 0.2 } ItemAttributes { ItemName "The Splendid Screen" "charge time increased" 6 "charge recharge rate increased" 7 } ItemAttributes { ItemName "The Half-Zatoichi" "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "bot custom jump particle" 1 "increased jump height" 2.3 "voice pitch scale" 0.85 } } TFBot { ClassIcon red Health 125 Skill Hard Name "Vanilla Upgrades Scout" Class Scout Scale 1.5 Item "Loyalty Reward" Item "Upgradeable TF_WEAPON_BAT" WeaponRestrictions MeleeOnly Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "melee attack rate bonus" 0.6 "heal on kill" 100 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { ClassIcon red Health 125 Skill Normal Name "Vanilla Upgrades Scout" Class Scout Scale 1.5 Item "Loyalty Reward" Item "Upgradeable TF_WEAPON_SCATTERGUN" Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "projectile penetration" 1 "damage bonus" 2.00 "fire rate bonus" 0.60 "heal on kill" 100 "maxammo primary increased" 2.50 "clip size bonus" 3.00 "faster reload rate" 0.40 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { ClassIcon red Health 125 Skill Normal Name "Vanilla Upgrades Soldier" Class Scout Scale 1.5 Item "Loyalty Reward" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Action Mobber [$SIGSEGV] Attributes IgnoreFlag AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.00 "fire rate bonus" 0.6 "heal on kill" 100 "rocket specialist" 4 "maxammo primary increased" 2.50 "clip size bonus" 3.00 "faster reload rate" 0.40 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { ClassIcon red Health 175 Skill Normal Name "Vanilla Upgrades Pyro" Class Pyro Scale 1.5 Action Mobber [$SIGSEGV] Item "Upgradeable TF_WEAPON_FLAMETHROWER" Item "Loyalty Reward" Attributes AlwaysFireWeapon AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "damage bonus" 2.00 "maxammo primary increased" 2.50 "weapon burn dmg increased" 2.00 "weapon burn time increased" 2.00 "heal on kill" 100 "airblast pushback scale" 2 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } TFBot { ClassIcon red Health 175 Skill Normal Name "Vanilla Upgrades Pyro" Class Pyro Scale 1.5 Action Mobber [$SIGSEGV] Item "The Flare Gun" Item "Loyalty Reward" WeaponRestrictions SecondaryOnly AddCond [$SIGSEGV] { Index 43 } ItemAttributes { ItemName "The Flare Gun" "faster reload rate" 0.40 "fire rate bonus" 0.60 "heal on kill" 100 "maxammo secondary increased" 2.50 "weapon burn time increased" 2.00 "weapon burn dmg increased" 2.00 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.10 "move speed bonus" 1.3 "increased jump height" 1.6 "health regen" 10 "killstreak tier" 1 "crit mod disabled" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 "voice pitch scale" 0.85 } } } } WaveSpawn // BLU Fire Bowman Rapid Fire and other 1.5 scaled bots { TotalCurrency 0 TotalCount 14 MaxActive 1 SpawnCount 1 WaitBeforeStarting 18 WaitBetweenSpawns 18 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon blu Name "Fire Rapid Fire Bowman" Action Mobber [$SIGSEGV] Attributes IgnoreFlag ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 "faster reload rate" 0.5 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon blu Name "Fire Rapid Fire Bowman" Action Mobber [$SIGSEGV] Attributes IgnoreFlag ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 "faster reload rate" 0.5 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon blu Name "Fire Rapid Fire Bowman" Action Mobber [$SIGSEGV] Attributes IgnoreFlag ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 "faster reload rate" 0.5 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon blu Name "Fire Rapid Fire Bowman" Action Mobber [$SIGSEGV] Attributes IgnoreFlag ItemAttributes { ItemName "The Huntsman" "attach particle effect" 13 "Set DamageType Ignite" 1 "faster reload rate" 0.5 } CharacterAttributes { "head scale" 0.7 "move speed penalty" 0.85 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.3 } } TFBot { Class Scout ClassIcon blu Name "Burst Fire Pistol Scout" Scale 1.5 Health 750 Skill Hard WeaponRestrictions SecondaryOnly Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "MvM Gatebot Light Scout" Item "Upgradeable TF_WEAPON_PISTOL" ItemAttributes { ItemName "Upgradeable tf_weapon_pistol" "reload time increased" 3 "fire rate bonus" 0.3 "clip size bonus" 1.5 "spread penalty" 1.4 "damage penalty" 0.9 } ItemAttributes { ItemName "MvM Gatebot Light Scout" "item style override" 1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "head scale" 0.7 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Class Scout ClassIcon blu Name "Burst Fire Pistol Scout" Scale 1.5 Health 750 Skill Hard WeaponRestrictions SecondaryOnly Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "MvM Gatebot Light Scout" Item "Upgradeable TF_WEAPON_PISTOL" ItemAttributes { ItemName "Upgradeable tf_weapon_pistol" "reload time increased" 3 "fire rate bonus" 0.3 "clip size bonus" 1.5 "spread penalty" 1.4 "damage penalty" 0.9 } ItemAttributes { ItemName "MvM Gatebot Light Scout" "item style override" 1 } WeaponResist [$SIGSEGV] { TF_WEAPON_JAR_GAS 1.0 } CharacterAttributes { "move speed bonus" 1.1 "head scale" 0.7 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Class Scout ClassIcon blu Name "Burst Fire Pistol Scout" Scale 1.5 Health 750 Skill Hard WeaponRestrictions SecondaryOnly Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "MvM Gatebot Light Scout" Item "Upgradeable TF_WEAPON_PISTOL" ItemAttributes { ItemName "Upgradeable tf_weapon_pistol" "reload time increased" 3 "fire rate bonus" 0.3 "clip size bonus" 1.3 "spread penalty" 1.4 "damage penalty" 0.9 } ItemAttributes { ItemName "MvM Gatebot Light Scout" "item style override" 1 } CharacterAttributes { "move speed bonus" 1.1 "head scale" 0.7 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Class Scout ClassIcon blu Name "Burst Fire Pistol Scout" Scale 1.5 Health 750 Skill Hard WeaponRestrictions SecondaryOnly Attributes IgnoreFlag Action Mobber [$SIGSEGV] Item "MvM Gatebot Light Scout" Item "Upgradeable TF_WEAPON_PISTOL" ItemAttributes { ItemName "MvM Gatebot Light Scout" "item style override" 1 } ItemAttributes { ItemName "Upgradeable tf_weapon_pistol" "reload time increased" 3 "fire rate bonus" 0.3 "clip size bonus" 1.5 "spread penalty" 1.4 "damage penalty" 0.9 } CharacterAttributes { "move speed bonus" 1.1 "head scale" 0.7 "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Scout ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] Name "Heal-on-Hit Winger Scout" Item "The Winger" Skill Hard Scale 1.4 Health 325 WeaponRestrictions SecondaryOnly Item "The Cross-Comm Express" ItemAttributes { ItemName "The Winger" "heal on hit for rapidfire" 53 "reload time increased" 1.7 "fire rate bonus" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } AddCond [$SIGSEGV] { // Index 16 Name TF_COND_MINICRITBOOSTED_ON_KILL Delay 0.2 } } TFBot { Class Scout ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] Name "Heal-on-Hit Winger Scout" Item "The Winger" Skill Hard Scale 1.4 Health 325 WeaponRestrictions SecondaryOnly Item "The Cross-Comm Express" ItemAttributes { ItemName "The Winger" "heal on hit for rapidfire" 35 "reload time increased" 1.7 "fire rate bonus" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Class Scout ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] Name "Heal-on-Hit Winger Scout" Item "The Winger" Skill Hard Scale 1.4 Health 325 WeaponRestrictions SecondaryOnly Item "The Cross-Comm Express" ItemAttributes { ItemName "The Winger" "heal on hit for rapidfire" 35 "reload time increased" 1.7 "fire rate bonus" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } TFBot { Class Scout ClassIcon blu Attributes IgnoreFlag Action Mobber [$SIGSEGV] Name "Heal-on-Hit Winger Scout" Item "The Winger" Skill Hard Scale 1.4 Health 325 WeaponRestrictions SecondaryOnly Item "The Cross-Comm Express" ItemAttributes { ItemName "The Winger" "heal on hit for rapidfire" 35 "reload time increased" 1.7 "fire rate bonus" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "airblast vertical vulnerability multiplier" 0.75 } } } } WaveSpawn { TotalCurrency 0 TotalCount 500 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot TFBot { Class Demoman ClassIcon demo_giant Health 2250 Skill Hard Attributes HoldFireUntilFullReload Attributes MiniBoss Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.5 "health regen" 30 } CharacterAttributes { "move speed penalty" 0.5 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 "damage force reduction" 0.5 } Name "Convoy" Attributes UseBossHealthBar Item "the liquor locker" Item "scotch bonnet" } } } }