#base robot_giant.pop #base robot_standard.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Slow } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Armored } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Business_DMGup } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere flankers } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Semiauto } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Crocostyle_Explosive } } Mission { Objective Engineer Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter_FastBuild TeleportWhere spawnbot TeleportWhere flankers } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Charged } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1_a TotalCurrency 200 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_a TotalCurrency 150 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 20 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_b1 WaitForAllDead wave1_a TotalCurrency 100 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_b2 WaitForAllDead wave1_a TotalCurrency 200 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Penetration Skill Hard } } } WaveSpawn { Name wave1_support1 WaitForAllDead wave1_a TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 8 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Bleed } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_b1 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_b2 TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where flankers Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Hard } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_b2 TotalCurrency 150 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 8 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Bleed } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman } } } WaveSpawn { Name wave2_a1 TotalCurrency 150 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Bomber } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 48 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Fire Skill Expert } } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 8 Support Limited Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere flankers Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click } } } WaveSpawn { Name wave2_a WaitForAllDead wave2_a1 TotalCurrency 150 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where flankers Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Bomber } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 20 Where flankers Squad { TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 150 TotalCount 42 MaxActive 9 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Direct } TFBot { Template T_TFBot_Soldier_Burst } TFBot { Template T_TFBot_Soldier_Burst } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 100 TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere flankers Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Fastrocket_Spammer } TFBot { Template T_TFBot_Giant_Medic_Blinking } } } WaveSpawn { Name wave3_a1 TotalCurrency 150 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 16 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Blaster_Pusher } } } WaveSpawn { Name wave3_a TotalCurrency 150 TotalCount 16 MaxActive 4 SpawnCount 1 WaitBeforeStarting 14 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Samurai_Backup } } } WaveSpawn { Name wave3_a WaitForAllDead wave3_a1 TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 4 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Normal Attributes "AlwaysCrit" } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 150 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Magnetic } TFBot { Template T_TFBot_Medic_Shield_Quickfix } TFBot { Template T_TFBot_Medic_Shield_Quickfix } } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 150 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Demo_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { Name wave3_support1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 8 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 12 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Scatter } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_a TotalCurrency 150 TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Blast } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave4_a1 TotalCurrency 200 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Pyro_Dragon_Heal } TFBot { Template T_TFBot_Medic_Shield } } } WaveSpawn { Name wave4_a TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fastfire Attributes "AlwaysCrit" } } } WaveSpawn { Name wave4_a WaitForAllDead wave4_a1 TotalCurrency 200 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Future } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 150 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoKnight_BattleAxe Attributes "AlwaysCrit" } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 30 Where flankers Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Penetration } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave4_b1 WaitForAllDead wave4_a TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Natascha_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_b1 TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Scout_FAN_Pusher } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_b1 TotalCurrency 150 TotalCount 20 MaxActive 2 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 6 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Pyro_Gasjockey Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_tank TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 8 Where flankers Squad { TFBot { Template T_TFBot_Giant_Scout_Blaster_Hyper } } } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Blaster_Hyper } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 48 MaxActive 12 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Heavy_Juggernaut Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 14 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 14 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Tankbuster } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 18 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 9 Support Limited Where flankers Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere flankers Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon } TFBot { Template T_TFBot_Giant_Medic_Regen } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 18 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_c1 WaitForAllDead wave5_b TotalCurrency 150 TotalCount 24 MaxActive 10 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Direct_Burst_Buff } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 150 TotalCount 16 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_c1 TotalCurrency 150 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Barrage } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Scatter_Hyper } TFBot { Template T_TFBot_Giant_Medic_Uber } } } WaveSpawn { Name wave6_a TotalCurrency 300 TotalCount 80 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Support Limited Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Direct_Spammer } TFBot { Template T_TFBot_Soldier_Direct_Spammer } TFBot { Template T_TFBot_Soldier_TankBuster } TFBot { Template T_TFBot_Soldier_TankBuster } TFBot { Template T_TFBot_Soldier_Spammer_Conch } TFBot { Template T_TFBot_Soldier_Spammer_Conch } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where flankers Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav_Hyper } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 200 TotalCount 40 MaxActive 10 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Dmgup } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 250 TotalCount 40 MaxActive 8 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 4 Support Limited Where flankers Squad { TFBot { Template T_TFBot_Soldier_Spammer_Conch Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended_QuickHeal } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 100 TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 2 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Soldier_TankBuster } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 250 TotalCount 80 MaxActive 10 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Scout_Milk_Expert Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 18 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 11 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter_Expert } TFBot { Template T_TFBot_Medic_Shield_Hyper } } } WaveSpawn { Name wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_a1 TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where flankers Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_a WaitForAllDead wave7_a1 TotalCurrency 150 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 3 Where flankers Squad { TFBot { Template T_TFBot_Pyro_Future Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 6 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Giant_Scout_FAN_Shotguner } } } WaveSpawn { Name wave7_b2 WaitForAllDead wave7_a TotalCurrency 150 TotalCount 45 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where flankers Squad { TFBot { Template T_TFBot_Demo_Burst_Hyper } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_b1 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 35 Where flankers Squad { TFBot { Template T_TFBot_Giant_Heavy_Brassbeast_Hyper } TFBot { Template T_TFBot_Medic_Shield_Hyper } TFBot { Template T_TFBot_Medic_Shield_Hyper } } } WaveSpawn { Name wave7_support2 WaitForAllDead wave7_b2 TotalCurrency 100 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 3 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Soldier_Airstrike_Hyper Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_support1 WaitForAllDead wave7_b1 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 4 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Scout_Sandman_Spammer_Type2 } } } WaveSpawn { Name wave7_d WaitForAllDead wave7_c TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 40 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Brassbeast_Hyper } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 8000 Attributes "UseBossHealthBar" ClassIcon medic_bullet_armored Name "Giant Armored Bullet Vaccinator Medic" Item "the virus doctor" } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 8000 Attributes "UseBossHealthBar" ClassIcon medic_blast_armored Name "Giant Armored Blast Vaccinator Medic" Item "platinum pickelhaube" } } } WaveSpawn { Name wave7_support3 WaitForAllDead wave7_b2 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 8 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Pyro_Backburner Skill Expert Attributes "AlwaysCrit" } } } } }