#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere flankers } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_a TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave_a TotalCurrency 150 TotalCount 25 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" } } } WaveSpawn { Name wave_b WaitForAllDead wave_a TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave_b1 WaitForAllDead wave_a TotalCurrency 150 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" } } } WaveSpawn { Name wave_support1 WaitForAllDead wave_a TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 8 Support 1 Where flankers Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { Name wave_b WaitForAllDead wave_b1 TotalCurrency 200 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Natascha } } } WaveSpawn { Name wave_c WaitForAllDead wave_b TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave_c WaitForAllDead wave_b TotalCurrency 200 TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 40 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where flankers Squad { TFBot { Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Fire } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 100 TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Marker } } } WaveSpawn { Name wave2_b1 WaitForAllDead wave2_a TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Dumpster } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_b1 TotalCurrency 200 TotalCount 32 MaxActive 10 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Flame } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 18000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 50 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Future } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 30 WaitBetweenSpawns 50 Where flankers Squad { TFBot { Template T_TFBot_Giant_Pyro_Future Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 48 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where flankers Squad { TFBot { Template T_TFBot_Demoknight_Persian } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave3_support1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 4 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Giant_Soldier_Directhit_Normal } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name wave3_support1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 6 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Scout_Blaster } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_a TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 45 Where flankers Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Penetration_Bleed Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave4_a TotalCurrency 100 TotalCount 12 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Baseball } } } WaveSpawn { Name wave4_a1 TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Samurai } } } WaveSpawn { Name wave4_a WaitForAllDead wave4_a1 TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_HealonHit } TFBot { Template T_TFBot_Medic_Blinking } } } WaveSpawn { Name wave4_support1 TotalCurrency 200 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 8 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Pyro_Slow } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun } } } WaveSpawn { Name wave4_support2 WaitForAllDead wave4_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 6 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Pyro_Slow } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 200 TotalCount 56 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Fast Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave5_a1 TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Demo_Loch_NoShield } TFBot { Template T_TFBot_Demo_Loch_NoShield } TFBot { Template T_TFBot_Soldier_Direct_Spammer } TFBot { Template T_TFBot_Soldier_Direct_Spammer } } } WaveSpawn { Name wave5_a WaitForAllDead wave5_a1 TotalCurrency 200 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Crit Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Heal } } } WaveSpawn { Name wave5_support1 WaitForAllDead wave5_a TotalCurrency 100 TotalCount 30 MaxActive 8 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Heavy_Bearfist } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Demo_Scatter Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_a1 TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where flankers Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } WaveSpawn { Name wave6_a TotalCurrency 400 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where flankers Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert } } } WaveSpawn { Name wave6_support1 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Scout_Blaster_Pusher Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_a WaitForAllDead wave6_a1 TotalCurrency 100 TotalCount 36 MaxActive 10 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Pyro_Dragon_Hard Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Quickheal } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave6_b1 WaitForAllDead wave6_a TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Barrage Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield_Quickfix } } } WaveSpawn { Name wave6_support2 WaitForAllDead wave6_b1 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Scout_Blaster_Pusher Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 35000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 26 WaitBetweenSpawns 45 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Burst } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal } } } WaveSpawn { Name wave7_a1 TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 24 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_a WaitForAllDead wave7_a1 TotalCurrency 100 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Loch_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_support1 TotalCurrency 50 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 28 WaitBetweenSpawns 4 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Demo_Samurai_Normal Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 60 Skin 1 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 60 Skin 1 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 16 WaitBetweenSpawns 15 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Spammer } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 18 WaitBetweenSpawns 12 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Future Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 100 TotalCount 28 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Heavy_Brassbeast Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_support1 WaitForAllDead wave7_b1 TotalCurrency 50 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Support 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Scout_FAN_Pusher } } } WaveSpawn { Name wave7_support2 WaitForAllDead wave7_b1 TotalCurrency 50 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Crit } } } WaveSpawn { Name wave7_support4 WaitForAllDead wave7_b TotalCurrency 50 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 3 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Spy_Ninja } } } WaveSpawn { Name boss WaitForAllDead wave7_b TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where flankers Squad { TFBot { ClassIcon pyro_pusher_giant Health 50000 Name "Full Erection" Scale 1.9 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive flamethrower 2011" "flame_drag" 1.5 "flame_spread_degree" 8 "flame_speed" 2000 "flame_up_speed" 40 "weapon burn time increased" 2.0 "weapon burn dmg increased" 1.25 "damage bonus" 2.0 "apply look velocity on damage" 3000 } CharacterAttributes { "move speed bonus" 0.35 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.2 "damage force reduction" 0.3 "health regen" 100 "override footstep sound set" 6 "rage giving scale" 0.1 } Item "festive flamethrower 2011" Item "firewall helmet" Item "the rusty reaper" } } } } }