#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 20000 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "The Last Glitched Wave" WaitForAllSpawned 5 WaitForAllDead 5 TotalCurrency 400 TotalCount 160 MaxActive 80 SpawnCount 32 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 40000 Name "First Tank" Speed 10 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } TFBot { Health 60000 Template T_TFGateBot_Giant_Heavyweapons_HealOnKill EventChangeAttributes { Default { Attributes "AlwaysCrit" } RevertGateBotsBehavior { } } } TFBot { Health 50 Template T_TFBot_Giant_Heavyweapons Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName deflector "damage bonus" 1500 } CharacterAttributes { "move speed bonus" 30 "damage force reduction" 200 "airblast vulnerability multiplier" 0 "override footstep sound set" 200 } Item "deflector" } TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 100 "bullets per shot bonus" 100 "damage penalty" 0 "faster reload rate" 2000 } CharacterAttributes { "move speed bonus" 2 } } TFBot { Template T_TFBot_Giant_Heavyweapons_BrassBeast ItemAttributes { ItemName "the brass beast" "damage bonus" 200 } } TFBot { Template T_TFBot_Chief_Gauntlet Tag "bot_giant" ItemAttributes { ItemName "fists of steel" "fire rate bonus" 20 "damage bonus" 2000 } } TFBot { Name "Sexual Healed Spy" Template T_TFBot_Spy Tag "bot_giant" Attributes "AlwaysCrit" Item "ttg sam revolver" Item "the sharp dresser" Item "fancy fedora" Item "the au courant assassin" } TFBot { Health 5000 Template T_TFBot_Giant_Medic ItemAttributes { ItemName "gold botkiller medi gun mk.i" "ubercharge rate bonus" 400 } Item "gold botkiller medi gun mk.i" Item "vintage tyrolean" Item "doc's holiday" } TFBot { Health 5000 Name "Skill Golden Engineer" Template T_TFBot_Engineer_Sentry_Tele_Battle Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName "golden wrench" "metal regen" 1000 } Item "festive frontier justice" Item "ttg max pistol - poker night" Item "golden wrench" Item "the tin-1000" Item "tux" } TFBot { Health 50 Name "Noob Engineer" Template T_TFBot_Engineer_Sentry_Battle Item "the pomson 6000" Item "the wrangler" Item "the eureka effect" Item "spirit of giving" Item "zombie engineer" } TFBot { Name "Future Engineer" Template T_TFBot_Engineer_Sentry_Battle_TeleIn Item "the rescue ranger" Item "the short circuit" Item "the eureka effect" } TFBot { Name "Festive Engineer" Template T_TFBot_Engineer_Sentry_Battle_TeleIn Item "festive frontier justice" Item "festive wrangler" Item "festive wrench 2011" Item "the timeless topper" Item "teddy robobelt" } TFBot { Name "Golden Engineer" Template T_TFBot_Engineer_Sentry_Battle Item "festive frontier justice" Item "ttg max pistol" Item "gold frying pan" } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Attributes "AlwaysCrit" Item "the razorback" Item "the memory maker" Item "trophy belt" Item "duel medal plat" } TFBot { Template T_TFBot_Sniper_Razorback Item "gold botkiller sniper rifle mk.ii" Item "the tribalman's shiv" Item "ttg max hat" Item "trophy belt" } TFBot { Template T_TFBot_Scout_Bonk Tag "bot_giant" Attributes "AlwaysCrit" Item "festive bat 2011" Item "bonk leadwear" Item "the bolt boy" } } } } }