//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 20000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes EventPopfile Halloween Advanced 1 Templates { T_TFBot_Giant_Soldier_SlowBarrage { ClassIcon soldier_barrage Health 4000 Name "Colonel Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_01 TotalCurrency 400 TotalCount 50 MaxActive 25 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Item "towering pillar of hats" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "noble amassment of hats" } TFBot { Template T_TFBot_Soldier_Extended_Battalion Item "ghastly gibus 2010" } TFBot { Template T_TFBot_Soldier_RocketPush Item "defiant spartan" } TFBot { Template T_TFBot_Soldier_RocketPush Item "defiant spartan" } } } WaveSpawn { Name w1_02 TotalCurrency 550 TotalCount 4 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 3300 Name "Bowman Assasin" Scale 1.6 Template T_TFBot_Sniper_Huntsman_Spammer ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.9 } Item "the anger" Item "the bruiser's bandanna" } TFBot { Health 1500 Name "Giant Uber Medic" Template T_TFBot_Giant_Medic ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 5 } Item "ghastly gibus 2010" } } } WaveSpawn { Name w1_03 WaitForAllDead w1_02 TotalCurrency 300 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Maxly Super Scout" Template T_TFBot_Giant_Scout_FAN Item "baby face's blaster" Item "the bolt boy" Item "ttg max hat" } } } WaveSpawn { Name w1_04 WaitForAllDead w1_02 TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where flankers Squad { TFBot { Template T_TFBot_Demoman_Knight Item "spiral sallet" } } } WaveSpawn { Name w1_05 WaitForAllDead w1_03 TotalCurrency 700 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Giant Charged Rapid Fire Soldier" Template T_TFBot_Giant_Soldier_Crit ItemAttributes { ItemName "the original" "faster reload rate" -0.8 } CharacterAttributes { "Projectile speed increased" 0.65 } Item "friendly item" Item "the team captain" } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name w1_06 WaitForAllDead w1_03 TotalCurrency 0 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Name "Mafia Spy" Template T_TFBot_Spy Item "the spy-cicle" Item "the familiar fez" } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { Name w1_07 WaitForAllDead w1_05 TotalCurrency 80 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst } } } WaveSpawn { Name w1_08 WaitForAllDead w1_07 TotalCurrency 300 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun Item "the last breath" } } } WaveSpawn { Name w1_09 WaitForAllDead w1_07 TotalCurrency 300 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_ScorchShot_FastShot Item "the winter wonderland wrap" } } } WaveSpawn { Name w1_10 WaitForAllDead w1_07 TotalCurrency 350 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Pusher Item "the blizzard breather" } TFBot { Name "Giant W+M1 Pyro" Template T_TFBot_Giant_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Item "the gentle munitionne of leisure" Item "autogrant pyrovision goggles" } } } WaveSpawn { Name w1_11 WaitForAllDead w1_10 TotalCurrency 600 TotalCount 1 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 32000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name w1_12 WaitForAllDead w1_10 TotalCurrency 600 TotalCount 80 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk } } } WaveSpawn { Name w1_13 WaitForAllDead w1_11 TotalCurrency 500 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { Name w1_14 WaitForAllDead w1_13 TotalCurrency 500 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion } } } WaveSpawn { Name w1_15 WaitForAllDead w1_14 TotalCurrency 600 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name w1_16 WaitForAllDead w1_15 TotalCurrency 400 TotalCount 20 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 7500 Template T_TFBot_Giant_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Giant_Medic_Regen Item "the federal casemaker" Item "the merc's muffler" } } } WaveSpawn { Name w1_17 WaitForAllDead w1_16 TotalCurrency 1100 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name w1_18 WaitForAllDead w1_16 TotalCurrency 200 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 125 Name "Japan Enlighten" Class Spy Skill Normal Item "conniver's kunai" Item "spy oni mask" Item "hong kong cone" } } } WaveSpawn { Name w1_19 WaitForAllDead w1_17 TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 55000 Name SirDaddy Scale 1.5 Class Spy Skill Normal Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "the diamondback" Item "prinny machete" Item "charmer's chapeau" } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name w1_20 WaitForAllDead w1_19 TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 3300 Name "Force-a-Nature Armoured Super Scout" Template T_TFBot_Giant_Scout_FAN Attributes "UseBossHealthBar" } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name w1_21 WaitForAllDead w1_20 TotalCurrency 400 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 55000 Name "King Demoknigt" Template T_TFBot_Giant_DemoMan_PrinceTavish Attributes "UseBossHealthBar" Item "friendly item" } TFBot { Health 8500 Name "Queen Medic" Template T_TFBot_Giant_Medic Attributes "UseBossHealthBar" Item "grimm hatte" } TFBot { Health 6700 Name "Cheif Of Arms Medic" Template T_TFBot_Giant_Medic Attributes "UseBossHealthBar" Item "berliner's bucket helm" } } } WaveSpawn { Name w1_22 WaitForAllDead w1_21 TotalCurrency 400 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Giant_Demo_Burst } } } WaveSpawn { Name w1_23 WaitForAllDead w1_21 TotalCurrency 350 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 13000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name w1_24 WaitForAllDead w1_23 TotalCurrency 160 TotalCount 64 MaxActive 18 SpawnCount 18 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "the cow mangler 5000" } TFBot { Template T_TFBot_Demoman_Knight Item "the persian persuader" Item "sultan's ceremonial" } } } WaveSpawn { Name w1_25 WaitForAllDead w1_24 TotalCurrency 400 TotalCount 70 MaxActive 35 SpawnCount 14 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFGateBot_Heavy_Normal_Crit EventChangeAttributes { Default { Item "ellis hat" } RevertGateBotsBehavior { } } } TFBot { Template T_TFGateBot_Heavy_Hard EventChangeAttributes { Default { Item "big chief" } RevertGateBotsBehavior { } } } TFBot { Template T_TFGateBot_Heavy_Hard EventChangeAttributes { Default { Item "killer exclusive" } RevertGateBotsBehavior { } } } TFBot { Template T_TFGateBot_Heavy_Hard EventChangeAttributes { Default { Item "treasure hat 1" } RevertGateBotsBehavior { } } } } } WaveSpawn { Name w1_26 WaitForAllDead w1_25 TotalCurrency 400 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Scout_Shortstop } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name w1_27 WaitForAllDead w1_26 TotalCurrency 0 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name w1_28 WaitForAllDead w1_26 TotalCurrency 400 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Reload_Chief } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name w1_29 WaitForAllDead w1_28 TotalCurrency 400 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Chief_Heavyweapons_HealOnKill } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name w1_30 WaitForAllDead w1_29 TotalCurrency 600 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 5500 Scale 1.4 Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "UseBossHealthBar" Item "camera helm" } TFBot { Health 200 Name "Rocket Barrage" Scale 1 Template T_TFBot_Giant_Soldier_SlowBarrage } } } WaveSpawn { Name w1_31 WaitForAllDead w1_30 TotalCurrency 400 TotalCount 1 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } } WaveSpawn { Name w1_32 WaitForAllDead w1_31 TotalCurrency 400 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } } } WaveSpawn { Name w1_33 WaitForAllDead w1_31 TotalCurrency 400 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name w1_34 WaitForAllDead w1_33 TotalCurrency 400 TotalCount 20 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 60000 Name "Cheif Spammer" Template T_TFBot_Giant_Demo_Burst Item "demo kabuto" } TFBot { Health 60000 Name "Cheif Reloader" Template T_TFBot_Giant_Demo_Burst Attributes "UseBossHealthBar" Item "sultan's ceremonial" } } } WaveSpawn { Name w1_35 WaitForAllDead w1_32 TotalCurrency 30000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 3300 Name DemoPan Scale 1 Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "frying pan" Item "ttg glasses" Item "treasure hat 1" } } } WaveSpawn { Name w1_36 WaitForAllDead w1_34 TotalCurrency 30000 TotalCount 11 MaxActive 11 SpawnCount 11 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 60000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } TFBot { Template T_TFBot_Heavyweapons_Gnome } TFBot { Template T_TFBot_Heavyweapons_Gnome } TFBot { Template T_TFBot_Heavyweapons_Gnome } } } } } //This file has been generated by http://mvm.tf