#base robot_giant.pop #base robot_standard.pop #base robot_trashbin.pop //----------------------------------------------------------------------------------------------------- // // "Unnamed Intermediate Mission" // // Map: Rottenburg // Difficulty: Intermediate // // Creator: trashbin // // //----------------------------------------------------------------------------------------------------- WaveSchedule { StartingCurrency 1100 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom No AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 20 //----------------------------------------------------------------------------------------------------- // // MISSION SUPPORT // //----------------------------------------------------------------------------------------------------- Mission { Objective DestroySentries InitialCooldown 30 Where spawnbot BeginAtWave 1 RunForThisManyWaves 8 CooldownTime 60 TFBot { Template T_TFBot_SentryBuster } } //----------------------------------------------------------------------------------------------------- // // WAVE 1 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Wave 1A" TotalCurrency 144 TotalCount 48 MaxActive 8 SpawnCount 2 RandomSpawn 1 WaitBeforeStarting 1 WaitBetweenSpawns 5 Where spawnbot Where flankers TFBot { Template T_TFBot_Sniper_Huntsman Skill Normal } } WaveSpawn { Name "Wave 1B" TotalCurrency 56 TotalCount 28 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where flankers TFBot { Template TBScout_Backscatter } } WaveSpawn { Name "Wave 1C" TotalCurrency 200 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_nys Name "Average Steel Gauntlet L" } } WaveSpawn { Name "Wave 1D" TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitForAllDead "Wave 1B" WaitBetweenSpawnsAfterDeath 15 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Baseball } } WaveSpawn { Name "Wave 1E" TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave 1C" WaitForAllDead "Wave 1D" Where spawnbot TFBot { Template T_TFBot_Giant_Pyro } } WaveSpawn { Name "Wave 1-S1" TotalCurrency 100 TotalCount 20 MaxActive 3 SpawnCount 1 WaitBetweenSpawns 8 Where spawnbot Support 1 TFBot { Template TBDemoman_Conch } } } //----------------------------------------------------------------------------------------------------- // // WAVE 2 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { } } //----------------------------------------------------------------------------------------------------- // // WAVE 3 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } } //----------------------------------------------------------------------------------------------------- // // WAVE 4 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } } //----------------------------------------------------------------------------------------------------- // // WAVE 5 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } } //----------------------------------------------------------------------------------------------------- // // WAVE 6 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } } //----------------------------------------------------------------------------------------------------- // // WAVE 7 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } } //----------------------------------------------------------------------------------------------------- // // WAVE 8 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Wave 8A" TotalCurrency 300 TotalCount 6 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawnsAfterDeath 2 Where spawnbot TFBot { Template TBPyro_Fury_Rapid_Giant } } WaveSpawn { Name "Wave 8-S1" TotalCurrency 500 TotalCount 10 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 30 Support 1 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Tank" Health 5000 Speed 100 Scale 0.75 StartingPathTrackNode "tank_path_a_10" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }