//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 700 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 75 DesiredCount 4 TFBot { Template T_TFBot_Sniper_UberConsume } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere flankers Attributes TeleportToHint } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Anti_Gravity } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 1 700 + 950 = 1650" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 150 TotalCount 36 MaxActive 4 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk } } } WaveSpawn { TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 40 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { Name soldierheavyrush TotalCurrency 400 TotalCount 16 MaxActive 16 SpawnCount 8 WaitBeforeStarting 30 WaitBetweenSpawns 25 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Class HeavyWeapons Skill Expert } TFBot { Class HeavyWeapons Skill Expert } TFBot { Class HeavyWeapons Skill Expert } TFBot { Class HeavyWeapons Skill Expert } TFBot { Class HeavyWeapons Skill Expert } } } WaveSpawn { TotalCurrency 200 TotalCount 54 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Scattergun_SlowFire } } } WaveSpawn { WaitForAllDead soldierheavyrush TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 20 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Class HeavyWeapons Skill Expert } TFBot { Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 2 1650 + 1050 = 2700" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 17500 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name demorush TotalCurrency 300 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg } } } WaveSpawn { TotalCurrency 150 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where flankers Squad { TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { WaitForAllDead demorush TotalCurrency 150 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 7 WaitBetweenSpawns 17 Where flankers Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead demorush TotalCurrency 150 TotalCount 42 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { WaitForAllDead demorush TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 45 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 3 2700 + 900 = 3600" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { WaitForAllDead soldierrush TotalCurrency 75 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 5 Where flankers Squad { TFBot { Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 17 WaitBetweenSpawns 40 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { TotalCurrency 150 TotalCount 60 MaxActive 8 SpawnCount 5 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_UberConsume } } } WaveSpawn { WaitForAllDead soldierrush TotalCurrency 75 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 5 Where flankers Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Normal } } } WaveSpawn { Name soldierrush TotalCurrency 300 TotalCount 18 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { WaitForAllDead soldierrush TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heater Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 4 3600 + 1000 = 4600" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 48 MaxActive 6 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Soldier_Burst_Pusher } } } WaveSpawn { Name heavyrush TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Gatling } } } WaveSpawn { Name "soldier rush" WaitForAllDead heavyrush TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { WaitForAllDead heavyrush TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where flankers Squad { TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { WaitForAllDead "soldier rush" TotalCurrency 150 TotalCount 20 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Gatling } } } WaveSpawn { WaitForAllDead "soldier rush" TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead heavyrush TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 1 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 5 4600 + 1000 = 5600" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 60 MaxActive 6 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Scattergun_SlowFire } } } WaveSpawn { Name siegerush TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where flankers Squad { TFBot { Template T_TFBot_Heavy_Siege } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { WaitForAllSpawned siegerush TotalCurrency 150 TotalCount 36 MaxActive 5 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { WaitForAllSpawned siegerush TotalCurrency 100 TotalCount 28 MaxActive 5 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Class HeavyWeapons Skill Expert Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllSpawned siegerush TotalCurrency 100 TotalCount 28 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Demoman Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead siegerush TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 60 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg } } } WaveSpawn { WaitForAllDead siegerush TotalCurrency 200 TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where flankers Squad { TFBot { Template T_TFBot_Heavy_Siege } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 6 5600 + 950 = 6550" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 150 TotalCount 60 MaxActive 4 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 150 TotalCount 60 MaxActive 6 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 6 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Demoman_Knight Attributes "AlwaysCrit" } } } WaveSpawn { Name soldierrush TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 50 WaitBetweenSpawns 60 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_EMP } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name soldierrush TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 60 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Tankbuster } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 150 TotalCount 60 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 8 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Gatling Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead soldierrush TotalCurrency 300 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 90 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Juggernaut } TFBot { Template T_TFBot_Giant_Medic_Regen } TFBot { Template T_TFBot_Giant_Medic_Regen } TFBot { Template T_TFBot_Giant_Soldier_EMP } TFBot { Template T_TFBot_Giant_Soldier_Tankbuster } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Wave 7 6550 + 1150 = 7700" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 20 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 40 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Heavy_Siege Attributes "AlwaysCrit" } } } WaveSpawn { Name tank1 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name push TotalCurrency 50 TotalCount 16 MaxActive 16 SpawnCount 16 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Burst_Pusher Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { WaitForAllSpawned push TotalCurrency 50 TotalCount 32 MaxActive 8 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector Attributes "AlwaysCrit" } } } WaveSpawn { Name soldierrush WaitForAllSpawned push TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Burst_Infinite_Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name tank2 TotalCurrency 200 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 13 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllSpawned push TotalCurrency 100 TotalCount 60 MaxActive 4 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 8 Support 1 Where flankers Squad { TFBot { Template T_TFBot_Scout_Fast Attributes "AlwaysCrit" } } } WaveSpawn { Name tank2 WaitForAllDead soldierrush TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Blast Attributes "AlwaysCrit" } } } WaveSpawn { Name tank2 WaitForAllDead soldierrush TotalCurrency 100 TotalCount 32 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Pyro Skill Expert Attributes "AlwaysCrit" } } } WaveSpawn { Name tank2 WaitForAllDead soldierrush TotalCurrency 50 TotalCount 16 MaxActive 10 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Burst_Pusher Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name tank2 WaitForAllDead soldierrush TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead tank2 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 65000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead tank2 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_FastBuild Attributes AlwaysCrit TeleportWhere spawnbot TeleportWhere flankers } } } WaveSpawn { WaitForAllDead tank2 TotalCurrency 400 TotalCount 40 MaxActive 16 SpawnCount 2 WaitBeforeStarting 50 WaitBetweenSpawns 0 Support 1 RandomSpawn 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" } } } } } //This file has been generated by http://mvm.tf