#base robot_giant_tweaked.pop #base robot_standard_tweaked.pop WaveSchedulee { StartingCurrency 1000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Advanced 1 Templates { } Mission { Objective DestroySentries Where spawnbot_mission_sentry_buster BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 80 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 100 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_start TotalCurrency 5 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal } } } WaveSpawn { WaitForAllSpawned w1_start TotalCurrency 5 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 2.2 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Hard } } } WaveSpawn { WaitForAllSpawned w1_start TotalCurrency 15 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 2.5 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name heavies WaitForAllDead w1_start TotalCurrency 25 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 2 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { WaitForAllDead w1_start TotalCurrency 25 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } } } WaveSpawn { WaitForAllDead w1_start TotalCurrency 5 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 1.5 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } } } WaveSpawn { WaitForAllDead w1_start TotalCurrency 70 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where flankers Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" } } } WaveSpawn { Name grapids WaitForAllSpawned heavies TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllSpawned grapids TotalCurrency 75 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { WaitForAllSpawned grapids TotalCurrency 65 TotalCount 7 MaxActive 4 SpawnCount 4 WaitBeforeStarting 18 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { WaitForAllSpawned grapids TotalCurrency 10 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal } } } WaveSpawn { Name heavies2 WaitForAllDead grapids TotalCurrency 50 TotalCount 20 MaxActive 19 SpawnCount 10 WaitBeforeStarting 2 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Hard } } } WaveSpawn { WaitForAllSpawned heavies2 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where flankers Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } } } WaveSpawn { WaitForAllDead heavies2 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" } TFBot { ClassIcon demo Template T_TFBot_Demoman } TFBot { ClassIcon demo Skill Normal Template T_TFBot_Demoman } TFBot { ClassIcon demo Skill Hard Template T_TFBot_Demoman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name gbanner TotalCurrency 150 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { TotalCurrency 25 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { TotalCurrency 25 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { WaitForAllSpawned gbanner TotalCurrency 50 TotalCount 15 MaxActive 5 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 2 Where flankers Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { WaitForAllDead gbanner TotalCurrency 20 TotalCount 15 MaxActive 5 SpawnCount 3 WaitBeforeStarting 5.5 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name banners1 WaitForAllDead gbanner TotalCurrency 30 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { WaitForAllDead gbanner TotalCurrency 40 TotalCount 28 MaxActive 14 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 1 RandomSpawn 1 Where spawnbot Where flankers Squad { TFBot { ClassIcon pyro_flare Health 175 Name "Flare Pyro" Class Pyro Skill Hard WeaponRestrictions SecondaryOnly Item "the flare gun" Item "firewall helmet" } } } WaveSpawn { WaitForAllDead gbanner TotalCurrency 30 TotalCount 12 MaxActive 6 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 2 RandomSpawn 1 Where spawnbot Where flankers Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { WaitForAllDead gbanner TotalCurrency 30 TotalCount 14 MaxActive 5 SpawnCount 5 WaitBeforeStarting 12 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { Name gdemos WaitForAllDead gbanner TotalCurrency 125 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire } } } WaveSpawn { Name gheavy WaitForAllDead gdemos TotalCurrency 75 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } } } WaveSpawn { WaitForAllDead gdemos TotalCurrency 25 TotalCount 420 MaxActive 5 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 2.6 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_bat_nys Health 125 Name "Bat Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly } } } WaveSpawn { WaitForAllDead gheavy TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic_Kritz } } } WaveSpawn { WaitForAllSpawned gheavy TotalCurrency 25 TotalCount 420 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1.25 Support 1 RandomSpawn 1 Where spawnbot Where flankers Squad { TFBot { ClassIcon scout_bat_nys Health 125 Name "Bat Scout" Class Scout Skill Normal WeaponRestrictions MeleeOnly } } } } }