#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop WaveSchedule { StartingCurrency 1200 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot_mission_sentry_buster BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Engineer Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 100 (1000)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 30 Where flankers TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { Name w1_wave01 TotalCurrency 200 TotalCount 48 MaxActive 20 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } } WaveSpawn { Name w1_wave02 WaitForAllDead w1_wave01 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where flankers TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name w1_wave03 WaitForAllDead w1_wave02 TotalCurrency 100 TotalCount 32 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } } WaveSpawn { Name w1_wave03 WaitForAllDead w1_wave02 TotalCurrency 300 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter } TFBot { Template T_TFBot_Giant_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 1900 + 200 (2100)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_wave01 TotalCurrency 250 TotalCount 60 MaxActive 12 SpawnCount 12 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where flankers TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard } } WaveSpawn { Name w2_wave01 TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Blaster_Pusher } } WaveSpawn { Name w2_wave02 WaitForAllDead w2_wave01 TotalCurrency 400 TotalCount 48 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Heavy_Shotgun_Burst } } WaveSpawn { Name w2_giant WaitForAllDead w2_wave01 TotalCurrency 150 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 3100 + 300 (3400)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_wave01 TotalCurrency 200 TotalCount 20 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Hard } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w3_wave01 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where flankers Squad { TFBot { Template T_TFBot_Giant_Heavy_Penetration } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w3_tank WaitForAllSpawned w3_wave01 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 35000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllDead w3_wave01 TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle } } WaveSpawn { Name w3_wave02 WaitForAllDead w3_tank TotalCurrency 200 TotalCount 70 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Scout_Sandman_FastCharge Attributes AlwaysCrit } } WaveSpawn { Name w3_wave03 WaitForAllSpawned w3_wave02 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where flankers TFBot { Template T_TFBot_Giant_Demo_Burst } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 4400 + 400 (4800)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 35000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w3_wave01 TotalCurrency 300 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } WaveSpawn { Name w3_wave02 WaitForAllDead w3_wave01 TotalCurrency 300 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Spammer } } WaveSpawn { Name w3_wave02 WaitForAllDead w3_wave01 TotalCurrency 120 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where flankers Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } WaveSpawn { WaitForAllDead w3_wave01 TotalCurrency 180 TotalCount 36 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Bonk_Expert } } WaveSpawn { Name w3_wave03 WaitForAllDead w3_wave02 TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Tanker } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 5600 + 500 (6100)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_giant01 TotalCurrency 300 TotalCount 30 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Blast } } WaveSpawn { Name w5_wave01 TotalCurrency 100 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where flankers TFBot { Template T_TFBot_Demoknight_Persian } } WaveSpawn { Name w5_wave02 WaitForAllDead w5_wave01 TotalCurrency 100 TotalCount 56 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where flankers TFBot { Template T_TFBot_Demo_Loch_Shield } } WaveSpawn { Name w5_wave03 WaitForAllDead w5_wave02 TotalCurrency 200 TotalCount 64 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Demo_Blast } } WaveSpawn { Name w5_giant02 WaitForAllDead w5_giant01 TotalCurrency 400 TotalCount 12 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where flankers TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Name w5_giant02 WaitForAllDead w5_giant01 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 40000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllDead w5_wave03 TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Melee Attributes AlwaysCrit } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 7200 + 600 (7800)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 40000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Tank { Health 35000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_tank TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where flankers TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Attributes "AlwaysCrit" } } WaveSpawn { Name w6_wave01 WaitForAllDead w6_tank TotalCurrency 600 TotalCount 12 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Blast Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 600 TotalCount 12 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 32 Where flankers Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { TotalCurrency 200 TotalCount 40 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot TFBot { Template T_TFBot_Soldier_DirectHit_Spammer_Buff } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 8000 + 600 (8600)" StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w7_wave01 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Chief_Soldier_SlowCrit } } WaveSpawn { Name w7_wave02 WaitForAllDead w7_wave01 TotalCurrency 300 TotalCount 60 MaxActive 20 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Soldier_PowerShot } } WaveSpawn { Name w7_wave03 WaitForAllDead w7_wave02 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_chief TFBot { Health 75000 Template T_TFBot_Chief_Soldier_Atomic ClassIcon boss_ironhelm } } } }