#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 5000 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom no Templates { Scout_Decoy { Class Scout Name "Fast Fodder" Skill Easy Health 1 } } Mission // Sentry Busters - all { Objective DestroySentries InitialCooldown 15 Where spawnbot_mission_sentry_buster BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster Name "Sergeant Buster" Item "Full Metal Drill Hat" CharacterAttributes { "head scale" 1.7 "torso scale" 0.5 } } } Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } InitWaveOutput { Target "gamerules" Action "RunScriptCode" Param "IncludeScript(`popextensions_main`, getroottable())" } WaveSpawn { Name "test" Where spawnbot TotalCount 200 MaxActive 20 SpawnCount 10 TFBot { Template Scout_Decoy } } } }