//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 500 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { T_TFBot_Micro_SentryBuster { Health 250 Name "Micro Sentry Buster" Scale 0.75 Class Demoman Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 4 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.25 } Item "the ullapool caber" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { ClassIcon sentry_buster Health 2500 Name "Tax Building Destroyer" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Tag "bot_sentrybuster" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 } Item "the ullapool caber" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 5 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { ClassIcon spy Health 125 Name "Corrupted IRS Assassin" Class Spy Skill Expert WeaponRestrictions MeleeOnly } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { ClassIcon sniper Health 125 Name "Corrupted IRS Sniper" Class Sniper Skill Hard MaxVisionRange 2500 } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Tax Evaders" TotalCurrency 650 TotalCount 60 MaxActive 18 SpawnCount 12 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Tax Evaders" Class Scout Skill Normal WeaponRestrictions SecondaryOnly Tag "bot_squad_member" Item "mad milk" } TFBot { ClassIcon sniper Health 125 Name "Tax Drencher" Class Sniper Skill Hard MaxVisionRange 2500 WeaponRestrictions SecondaryOnly Tag "bot_squad_member" Item "jarate" Item "the hat with no name" Item "the snow scoper" } TFBot { ClassIcon pyro Health 175 Name "Tax Burner" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Tag "bot_squad_member" Item "the manmelter" Item "the steel sixpack" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 350 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon medic Health 150 Name "Blood-Sucking Tax Evader" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Item "the blutsauger" Item "horrific headsplitter" Item "dr. gogglestache" } } WaveSpawn { TotalCurrency 400 TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon scout Health 1000 Name "Tax Evader Organiser" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the shortstop" Item "ye olde baker boy" Item "the cool cat cardigan" } } WaveSpawn { TotalCurrency 0 TotalCount 30 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Trained Tax Evader" Class Scout Skill Normal WeaponRestrictions MeleeOnly Tag "bot_squad_member" Item "the holy mackerel" Item "ellis hat" Item "the stereoscopic shades" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 600 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 2500 Name "Tax Slasher" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the eyelander" Item "summer shades" Item "the tuxxy" } TFBot { ClassIcon medic Health 2000 Name "Corrupted IRS Mega Doctor" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "VaccinatorFire" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } } } } WaveSpawn { TotalCurrency 0 TotalCount 70 MaxActive 15 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot TFBot { ClassIcon scout_bat Health 100 Name "Tax Batters" Class Scout Skill Normal WeaponRestrictions MeleeOnly Tag "bot_squad_member" Item "the sandman" } } WaveSpawn { TotalCurrency 350 TotalCount 40 MaxActive 10 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 175 Name "Tax Bomber" Class Demoman EventChangeAttributes { Default { Skill Easy WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher } Item "the cool breeze" Item "reggaelator" } RevertGateBotsBehavior { Skill Easy ItemAttributes { "item style override" 1 } } } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name "Corrupted Military Soldier" Class Soldier Skill Normal MaxVisionRange 2000 Tag "bot_squad_member" Item "the team captain" Item "the hornblower" } } } WaveSpawn { TotalCurrency 400 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_gru Health 500 Name "Tax Boxer" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Tag "bot_squad_member" Item "gloves of running urgently" Item "the one-man army" Item "the siberian sophisticate" } } } WaveSpawn { TotalCurrency 400 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 3000 Name "Mega Tax Burner" Class Pyro Skill Expert MaxVisionRange 2000 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 40 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Tax Evader" Class Scout Skill Normal WeaponRestrictions SecondaryOnly Item "mad milk" Item "ye olde baker boy" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 35 Where spawnbot TFBot { ClassIcon soldier_spammer Health 3500 Name "Corrupted Court Judge" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the team captain" Item "antarctic parka" } } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot TFBot { ClassIcon medic Health 2000 Name "Corrupted IRS Doctor" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" } } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 35 Where spawnbot TFBot { ClassIcon demo_burst Health 3500 Name "Skilled Tax Bomber" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 35 Where spawnbot TFBot { ClassIcon heavy_shotgun Health 5000 Name "Corrupted S.W.A.T" Class HeavyWeapons EventChangeAttributes { Default { Skill Expert MaxVisionRange 1400 WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.5 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } } } } } WaveSpawn { TotalCurrency 0 TotalCount 50 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 25 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 200 Name "Evolved Tax Evader" Class Scout Skill Normal Tag "bot_squad_member" Item "baby face's blaster" Item "ye olde baker boy" Item "the delinquent's down vest" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 Support 1 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate Health 200 Name "Evolved Tax Drencher" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Tag "bot_squad_member" ItemAttributes { ItemName jarate "clip size bonus" 10 } Item "jarate" Item "the toowoomba tunic" Item "trophy belt" } } } } } //This file has been generated by http://mvm.tf