#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 34 CooldownTime 17 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name a1 TotalCurrency 25 TotalCount 20 MaxActive 10 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions PrimaryOnly } } } WaveSpawn { Name a2 TotalCurrency 25 TotalCount 20 MaxActive 10 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon sniper_bow Health 125 Name Bowman Class Sniper Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the huntsman" "damage bonus" 0.5 } Item "the huntsman" Item "the cryptic keepsake" } } } WaveSpawn { Name a3 WaitForAllSpawned a1 TotalCurrency 25 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon heavy_heater_penetrate Health 300 Name "Heavy Heater P" Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the huo long heatmaker" "projectile penetration heavy" 1 } Item "the huo long heatmaker" Item "the bunsen brave" } } } WaveSpawn { Name a4 WaitForAllSpawned a2 TotalCurrency 25 TotalCount 16 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 650 Name "Heavy Hitter" Scale 1.3 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the killing gloves of boxing" "damage bonus" 1.5 "slow enemy on hit major" 1 } Item "the killing gloves of boxing" Item "big chief" } } } WaveSpawn { Name a5 WaitForAllSpawned a2 TotalCurrency 50 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } TFBot { ClassIcon sniper_smg_tind Health 2300 Name "Giant Crit SMG Sniper" Scale 1.5 Class Sniper Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "SET BONUS: alien isolation xeno bonus pos" 1 "SET BONUS: alien isolation merc bonus pos" 1 } } } } WaveSpawn { Name a6 WaitForAllSpawned a3 TotalCurrency 25 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 175 Name "Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 } } } } WaveSpawn { Name a7 WaitForAllSpawned a3 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_blackbox Health 6000 Name "Mega Tribal Healer" Scale 1.65 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.5 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.33 "projectile spread angle penalty" 3 "heal on hit for rapidfire" 1337 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } Item "the black box" Item "chieftain's challenge" } } } WaveSpawn { Name support1 WaitForAllDead a1 TotalCurrency 0 TotalCount 667 MaxActive 3 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro_fireaxe_lite Health 175 Name "Axe Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "jarate backstabber" 1 } } } } WaveSpawn { Name support2 TotalCurrency 0 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 16 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_airstun_nys Health 125 Name "Airstun Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_scattergun "mod stun waist high airborne" 1 "Reload time decreased" 0.1 "SET BONUS: no death from headshots" 1 } } } } } }