#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 800 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 60 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Sniper } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } WaveSpawn { Name wave1a TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name wave1b WaitForAllSpawned wave1a TotalCurrency 250 TotalCount 35 MaxActive 10 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 8 Where spawnbot TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { Name wave1b WaitForAllSpawned wave1a TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 Where spawnbot TFBot { Class Soldier Skill Easy } } WaveSpawn { WaitForAllSpawned wave1b TotalCurrency 75 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } } } WaveSpawn { WaitForAllSpawned wave1b TotalCurrency 75 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2a TotalCurrency 150 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name wave2a TotalCurrency 50 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Name wave2b WaitForAllSpawned wave2a TotalCurrency 150 TotalCount 15 MaxActive 5 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot TFBot { Class HeavyWeapons Skill Easy } } WaveSpawn { Name wave2b WaitForAllSpawned wave2a TotalCurrency 200 TotalCount 36 MaxActive 12 SpawnCount 2 WaitBeforeStarting 18 WaitBetweenSpawns 1 Where spawnbot_flank TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } WaveSpawn { Name wave2c WaitForAllSpawned wave2b TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } WaveSpawn { Name wave2c WaitForAllSpawned wave2b TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Easy } TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Easy } TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Easy } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3a TotalCurrency 200 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name wave3a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Name wave3b WaitForAllSpawned wave3a TotalCurrency 200 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 12 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon pyro_dragon_fury_swordstone Name "Giant Pyro" Health 3000 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly MaxVisionRange 800 Attributes "MiniBoss" ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" } TFBot { Template T_TFBot_ScorchShot_FastShot } TFBot { Template T_TFBot_ScorchShot_FastShot } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave3b WaitForAllSpawned wave3a TotalCurrency 100 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 18 WaitBetweenSpawns 12 Where spawnbot_flank TFBot { Template T_TFBot_Soldier_RocketPush } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave4a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } } WaveSpawn { Name wave4s TotalCurrency 150 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 12 Where spawnbot Support 1 TFBot { Class Pyro Skill Easy } } WaveSpawn { Name wave4c WaitForAllSpawned wave4a TotalCurrency 200 TotalCount 18 MaxActive 9 SpawnCount 9 WaitBeforeStarting 30 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heater } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5a TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Scout_FAN } } WaveSpawn { Name wave5a TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } WaveSpawn { Name wave5b WaitForAllDead wave5a TotalCurrency 150 TotalCount 32 MaxActive 16 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { Name wave5c WaitForAllDead wave5b TotalCurrency 150 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave5c WaitForAllSpawned wave5b TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6a TotalCurrency 50 TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 18 Where spawnbot TFBot { ClassIcon pyro_flare Name "Giant Scorch Shot Pyro" Health 3000 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.3 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Scorch Shot" Item "Old Guadalajara" } } WaveSpawn { Name wave6a1 TotalCurrency 150 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { Class Soldier Skill Easy } } WaveSpawn { Name wave6a2 WaitForAllDead wave6a1 TotalCurrency 150 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 8 Where spawnbot TFBot { ClassIcon pyro_dragon_fury_swordstone Class Pyro Skill Easy MaxVisionRange 800 Item "The Dragon's Fury" } } WaveSpawn { TotalCurrency 150 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } } } WaveSpawn { Name wave6b WaitForAllSpawned wave6a2 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { ClassIcon Medic_kritz Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } TFBot { ClassIcon Medic_kritz Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Tank { Health 20000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave7boss TotalCurrency 350 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 40 Where spawnbot FirstSpawnWarningSound "vo\mvm\norm\heavy_mvm_battlecry02.mp3" Squad { TFBot { Name "Giant Heal-on-Kill Heavy" Template T_TFBot_Giant_Heavyweapons_HealOnKill Attributes "UseBossHealthBar" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_BigHeal Tag "bot_squad_member" } } } WaveSpawn { Name wave7s TotalCurrency 200 TotalCount 80 MaxActive 10 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 4 Support 1 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Class Demoman Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavyweapons_Gnome } } } } }