#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Razorback } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Attributes "TeleportToHint" TeleportWhere spawnbot TeleportWhere spawnbot_flank } } Mission { Objective Engineer Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Attributes "TeleportToHint" TeleportWhere spawnbot TeleportWhere spawnbot_flank } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1a TotalCurrency 200 TotalCount 36 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } } WaveSpawn { Name wave1a TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 25 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name wave1soldier WaitForAllSpawned wave1a TotalCurrency 100 TotalCount 24 MaxActive 10 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 8 Where spawnbot TFBot { Class Soldier Skill Easy } } WaveSpawn { Name wave1b WaitForAllSpawned wave1a TotalCurrency 150 TotalCount 30 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot_flank TFBot { Class Scout Skill Easy } } WaveSpawn { Name wave1giant WaitForAllSpawned wave1a TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 45 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { ClassIcon medic_kritz Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } TFBot { ClassIcon medic_kritz Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } TFBot { ClassIcon medic_kritz Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } TFBot { ClassIcon medic_kritz Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } } } WaveSpawn { Name wave1d WaitForAllSpawned wave1giant TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 40 WaitBetweenSpawns 5 Where spawnbot_flank TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name wave1d WaitForAllSpawned wave1giant TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 45 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun ClassIcon "Heavy_shotgun" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2a TotalCurrency 200 TotalCount 40 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Soldier_RocketShotgun } } WaveSpawn { Name wave2a TotalCurrency 50 TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 8 Where spawnbot TFBot { Class HeavyWeapons Skill Hard } } WaveSpawn { Name wave2b WaitForAllSpawned wave2a TotalCurrency 100 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 4 Where spawnbot_flank TFBot { Class Pyro Skill Expert } } WaveSpawn { Name wave2c WaitForAllSpawned wave2b TotalCurrency 250 TotalCount 48 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { TotalCurrency 150 TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 36 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name wave2c WaitForAllSpawned wave2b TotalCurrency 150 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 22 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3a TotalCurrency 180 TotalCount 30 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Name wave3ab TotalCurrency 170 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 30 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { WaitForAllSpawned wave3a TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3b WaitForAllSpawned wave3a TotalCurrency 150 TotalCount 30 MaxActive 8 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } WaveSpawn { Name wave3c WaitForAllSpawned wave3b TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 2 Where spawnbot_flank TFBot { Template T_TFBot_ScorchShot_FastShot } } WaveSpawn { Name wave3c WaitForAllSpawned wave3b TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Heater } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4a TotalCurrency 160 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Scout_FAN } } WaveSpawn { Name wave4a TotalCurrency 40 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } WaveSpawn { Name wave4a TotalCurrency 120 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 8 Where spawnbot_flank TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Name wave4b WaitForAllSpawned wave4a TotalCurrency 180 TotalCount 40 MaxActive 12 SpawnCount 8 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot TFBot { Class Soldier Skill Expert Item "The Direct Hit" } } WaveSpawn { Name wave4blast WaitForAllSpawned wave4a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 40 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketPush } TFBot { ClassIcon Medic_kritz Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } } } WaveSpawn { Name wave4c WaitForAllSpawned wave4b TotalCurrency 150 TotalCount 36 MaxActive 12 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 8 Where spawnbot_flank TFBot { Template T_TFBot_Scout_FAN } } WaveSpawn { Name wave4c WaitForAllSpawned wave4b TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector Health 300 Name "Deflector Heavy" Class HeavyWeapons Skill Hard MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } Item "Deflector" Item "The U-Clank-A" } TFBot { ClassIcon heavy_deflector Health 300 Name "Deflector Heavy" Class HeavyWeapons Skill Hard MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } Item "Deflector" Item "The U-Clank-A" } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name wave4blast2 WaitForAllSpawned wave4c TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketPush } TFBot { ClassIcon Medic_kritz Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Tag "bot_squad_member" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5a TotalCurrency 150 TotalCount 36 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { Class Demoman Skill Hard } } WaveSpawn { Name wave5a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Where spawnbot_flank TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } } WaveSpawn { WaitForAllSpawned wave5a TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Tank { Health 35000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave5b WaitForAllSpawned wave5a TotalCurrency 150 TotalCount 18 MaxActive 5 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 8 Where spawnbot TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { Name wave5b WaitForAllSpawned wave5a TotalCurrency 150 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 32 WaitBetweenSpawns 22 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name wave5c WaitForAllSpawned wave5b TotalCurrency 50 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave5c WaitForAllSpawned wave5b TotalCurrency 150 TotalCount 30 MaxActive 15 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 6 Where spawnbot_flank RandomChoice { TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demoman_Knight } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 60 Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode tank_path_b1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 125 TotalCount 8 MaxActive 5 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 18 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Name wave6a TotalCurrency 100 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot TFBot { Class HeavyWeapons Skill Hard } } WaveSpawn { WaitForAllSpawned wave6a TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 40 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Class Pyro Skill Easy Attributes "AlwaysFireWeapon" } TFBot { Class Pyro Skill Easy Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name wave6b WaitForAllSpawned wave6a TotalCurrency 175 TotalCount 48 MaxActive 8 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name wave6b WaitForAllSpawned wave6a TotalCurrency 75 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 27 WaitBetweenSpawns 6 Where spawnbot TFBot { Class Soldier Skill Hard } } WaveSpawn { WaitForAllSpawned wave6b TotalCurrency 25 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 8 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { WaitForAllSpawned wave6b TotalCurrency 50 TotalCount 5 MaxActive 5 SpawnCount 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Class Pyro Skill Easy Attributes "AlwaysFireWeapon" } TFBot { Class Pyro Skill Easy Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 120 Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_b1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 Tank { Health 30000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 150 TotalCount 36 MaxActive 9 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name wave7a TotalCurrency 120 TotalCount 40 MaxActive 12 SpawnCount 6 WaitBeforeStarting 18 WaitBetweenSpawns 4 Where spawnbot TFBot { Class Soldier Skill Expert } } WaveSpawn { Name wave7b WaitForAllSpawned wave7a TotalCurrency 80 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Demoman ClassIcon demo_spammer } } WaveSpawn { Name wave7b WaitForAllSpawned wave7a TotalCurrency 100 TotalCount 36 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 2 Where spawnbot TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name wave7b WaitForAllSpawned wave7a TotalCurrency 150 TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot_flank TFBot { Class Pyro Skill Expert } } WaveSpawn { Name wave7b WaitForAllSpawned wave7a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 25 Where spawnbot_flank TFBot { ClassIcon pyro_dragon_fury_swordstone Name "Giant Pyro" Health 3300 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly MaxVisionRange 800 Attributes "MiniBoss" ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" } } WaveSpawn { Name wave7c WaitForAllSpawned wave7b TotalCurrency 100 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 28 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave7s WaitForAllDead wave7b TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Support 1 Where spawnbot_invasion TFBot { Class Scout Skill Hard } } } }