#base robot_sigsegv_reloaded.pop #base robot_vanilla.pop //All vanilla robots but in a single file (also certain improvements to "broken" robots) #base robot_eyes.pop WaveSchedule { StartingCurrency 800 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom No //////////============================================================================================================================= // Wave 1 [$1100] [$1200] //////////============================================================================================================================= Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w1-giants" TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 45 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Demoman_RapidFire } } WaveSpawn { Name "w1-giants" TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 45 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Sandman } } WaveSpawn { Name "w1-a1" TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 5 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Soldier_Mangler } } WaveSpawn { Name "w1-b1" WaitForAllDead w1-a1 TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 5 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Name "w1-c1" WaitForAllDead w1-b1 TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 4 WaitBeforeStarting 0 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Scout_Sandman_Minor } TFBot { Template T_TFBot_Scout_Sandman_Minor } TFBot { Template T_TFBot_Scout_Sandman_Hyper } } } WaveSpawn { Name "w1-d1" WaitForAllDead w1-c1 TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 4 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Demoknight } } } //////////============================================================================================================================= // Wave 2 [$1100] [$1200] //////////============================================================================================================================= Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w2-a1" TotalCurrency 210 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { Name "w2-a1" TotalCurrency 120 TotalCount 24 MaxActive 12 SpawnCount 6 WaitBetweenSpawns 15 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Soldier_DirectHit } } WaveSpawn { Name "w2-b1" WaitForAllDead w1-a1 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 Where spawnbot Tank { Name "tankboss" Health 36000 Speed 75 StartingPathTrackNode tank_path_a_10 OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } OnKilledOutput { Target boss_dead_relay Action Trigger } } } WaveSpawn { Name "w2-b1" WaitForAllDead w1-a1 TotalCurrency 170 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RapidFire } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name "w2-support" WaitForAllDead w1-a1 TotalCurrency 60 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 12 WaitBeforeStarting 8 Where spawnbot_flank Support 1 TFBot { Class Demoman Skill Easy } } WaveSpawn { Name "w2-c1" WaitForAllDead w1-b1 TotalCurrency 140 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 15 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Demoman_BurstFire } } WaveSpawn { Name "w2-c1" WaitForAllDead w1-b1 TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 5 WaitBetweenSpawns 7.5 WaitBeforeStarting 0 Where spawnbot TFBot { Class Scout Skill Easy } } } //////////============================================================================================================================= // Wave 3 [$1100] [$1200] //////////============================================================================================================================= Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w3-giants" TotalCurrency 125 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBetweenSpawns 24 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_BlackBox } } WaveSpawn { Name "w3-a1" TotalCurrency 180 TotalCount 36 MaxActive 18 SpawnCount 6 WaitBetweenSpawns 6 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { Name "w3-a2" WaitForAllSpawned w3-a1 TotalCurrency 120 TotalCount 24 MaxActive 18 SpawnCount 6 WaitBetweenSpawns 6 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Scout_Melee Attributes AlwaysCrit } } WaveSpawn { Name "w3-b1" WaitForAllDead w3-a2 TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 4 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman_Weak Attributes AlwaysCrit } } WaveSpawn { Name "w3-b2" WaitForAllSpawned w3-b1 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 4 WaitBetweenSpawns 4 WaitBeforeStarting 4 Where spawnbot TFBot { Class Pyro Skill Easy } } WaveSpawn { Name "w3-c1" WaitForAllDead w3-b2 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 4 WaitBetweenSpawns 2.5 WaitBeforeStarting 0 Where spawnbot TFBot { Class Scout Skill Easy } } WaveSpawn { Name "w3-c1" WaitForAllDead w3-b2 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Buff } } WaveSpawn { Name "w3-d1" WaitForAllDead w3-c1 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 4 WaitBetweenSpawns 2.5 WaitBeforeStarting 0 Where spawnbot TFBot { Class Demoman Skill Easy } } WaveSpawn { Name "w3-d1" WaitForAllDead w3-c1 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Conch } } WaveSpawn { Name "w3-e1" WaitForAllDead w3-d1 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 4 WaitBetweenSpawns 2.5 WaitBeforeStarting 0 Where spawnbot TFBot { Class Soldier Skill Easy } } WaveSpawn { Name "w3-e1" WaitForAllDead w3-d1 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_BackUp } } } //////////============================================================================================================================= // Wave 4 [$1100] [$1200] //////////============================================================================================================================= Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w4-tank" TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 40 Where spawnbot Tank { Name "tankboss" Health 36000 Speed 75 StartingPathTrackNode tank_path_b_10 OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } OnKilledOutput { Target boss_dead_relay Action Trigger } } } WaveSpawn { Name "w4-giants" TotalCurrency 400 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 30 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_BrassBeast } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "w4-a1" TotalCurrency 250 TotalCount 50 MaxActive 15 SpawnCount 5 WaitBetweenSpawns 12 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Scout_Sandman_Hyper Attributes AlwaysCrit } } WaveSpawn { Name "w4-support" TotalCurrency 200 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 12 WaitBeforeStarting 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Scout_ShortStop } } } //////////============================================================================================================================= // Wave 5 [$1100] [$1200] //////////============================================================================================================================= Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w5-giants" TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 60 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Soldier_Barrage Attributes AlwaysCrit } } } WaveSpawn { Name "w5-giants" TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 60 WaitBeforeStarting 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Soldier_BurstFire_Crit } } } WaveSpawn { Name "w5-a1" TotalCurrency 180 TotalCount 36 MaxActive 12 SpawnCount 3 WaitBetweenSpawns 5 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Soldier_BlackBox } } WaveSpawn { Name "w5-a1" TotalCurrency 120 TotalCount 24 MaxActive 8 SpawnCount 6 WaitBetweenSpawns 15 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Demoman_BurstFire } } WaveSpawn { Name "w5-b1" WaitForAllDead w5-a1 TotalCurrency 240 TotalCount 48 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 5 WaitBeforeStarting 0 Where spawnbot TFBot { Class Scout Skill Easy } } WaveSpawn { Name "w5-b1" WaitForAllDead w5-a1 TotalCurrency 60 TotalCount 12 MaxActive 4 SpawnCount 3 WaitBetweenSpawns 15 WaitBeforeStarting 0 Where spawnbot_flank TFBot { Class Pyro Skill Normal } } WaveSpawn { Name "w5-c1" WaitForAllDead w5-b1 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 5 WaitBetweenSpawns 0.5 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Soldier_DirectHit_Buff } } } //////////============================================================================================================================= // Wave 6 [$1100] [$1200] //////////============================================================================================================================= Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w6-giants" TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBetweenSpawns 30 WaitBeforeStarting 20 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name "w6-giants" TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 30 WaitBeforeStarting 10 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Sandman_Armored } } WaveSpawn { Name "w6-a1" TotalCurrency 300 TotalCount 60 MaxActive 18 SpawnCount 6 WaitBetweenSpawns 3 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Scout_Melee Attributes AlwaysCrit } } WaveSpawn { Name "w6-b1" WaitForAllDead w6-a1 TotalCurrency 100 TotalCount 20 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 6 WaitBeforeStarting 0 Where spawnbot TFBot { Template T_TFBot_Demoman_BurstFire_Crit } } WaveSpawn { Name "w6-c1" WaitForAllDead w6-b1 TotalCurrency 175 TotalCount 35 MaxActive 14 SpawnCount 7 WaitBetweenSpawns 6 WaitBeforeStarting 0 Where spawnbot TFBot { Class Heavy Skill Easy Attributes AlwaysCrit } } WaveSpawn { Name "w6-d1" WaitForAllDead w6-c1 TotalCurrency 75 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketRain //Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name "w6-d1" WaitForAllDead w6-c1 TotalCurrency 75 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Heater //Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name "w6-d1" WaitForAllDead w6-c1 TotalCurrency 75 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector //Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } } }