#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 1000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { T_TFBot_Giant_DemoMan_Healonhit { Class Demoman ClassIcon demoknight_heal_giant Name "Giant Heal-on-Hit Demoknight" Skill Expert Health 3800 WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Eyelander" "critboost on kill" 5 "heal on hit for rapidfire" 400 "heal on kill" 3800 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Engineer Where spawnbot BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_giant } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Saharan } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Semiauto_Normal } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Crocostyle } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Sniper_SWAT_Hyper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } //1000 Total:1000 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_a TotalCurrency 300 TotalCount 18 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Heavy_Boost Skill Expert } } WaveSpawn { Name wave_a TotalCurrency 300 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Heavy_Boost Skill Expert } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave_b TotalCurrency 200 TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Pyro_Thirddegree } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave_support1 WaitForAllDead wave_b TotalCurrency 200 TotalCount 40 MaxActive 8 SpawnCount 8 WaitBeforeStarting 4 WaitBetweenSpawns 16 Support 1 Where spawnbot_giant TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Name wave_a1 WaitForAllDead wave_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave_a1 WaitForAllDead wave_a TotalCurrency 200 TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Pyro Skill Hard } } } WaveSpawn { Name wave_a2 WaitForAllDead wave_a1 TotalCurrency 200 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 6 Where spawnbot_giant TFBot { Template T_TFBot_Demoman Attributes "AlwaysCrit" } } } //900+1500 Total:2400 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Tank { Health 25000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot_giant TFBot { Template T_TFBot_Pyro_Flareheal } } WaveSpawn { Name wave2_long TotalCurrency 100 TotalCount 15 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 15 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Burst } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_tank2 WaitForAllDead wave2_a TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 25 Tank { Health 12500 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave2_a1 WaitForAllSpawned wave2_a TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_DemoKnight_Heal } } WaveSpawn { Name wave2_a2 WaitForAllDead wave2_a TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_support WaitForAllDead wave2_a TotalCurrency 100 TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Support 1 Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Heavy_Gnome_Hyper } TFBot { Template T_TFBot_Heavy_Brassknuckle } } } WaveSpawn { Name wave2_a2 WaitForAllDead wave2_a TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_giant Support 1 RandomChoice { TFBot { Template T_TFBot_Heavy_Gnome_Hyper } TFBot { Template T_TFBot_Heavy_Brassknuckle } } } } //900+1500+1300 Total:3700 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a1 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 13 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Heavy_Steelfist } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 48 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 8 Where spawnbot_giant TFBot { Template T_TFBot_Soldier_Direct_Burst_Buff } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot_giant TFBot { Template T_TFBot_Soldier_Spammer_Conch } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Heavy_Healonhit Attributes "AlwaysCrit" } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Medic_Shield_Quickfix } } } WaveSpawn { Name wave3_c WaitForAllSpawned wave3_b TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Heal Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Uber_Weak } } } WaveSpawn { Name wave3_support WaitForAllDead wave3_b TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Support 1 Where spawnbot_giant TFBot { Template T_TFBot_Scout_Bonk_Expert } } WaveSpawn { Name wave3_c WaitForAllDead wave3_b TotalCurrency 200 TotalCount 52 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Scout_Sandman_FastCharge_Bonk } } } //900+1500+1300+1300 Total:5000 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_a TotalCurrency 500 TotalCount 18 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Crit } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave4_a TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 25 Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave4_a TotalCurrency 100 TotalCount 60 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 6 Where spawnbot_giant TFBot { Template T_TFBot_Scout_Blaster_Hyper } } WaveSpawn { Name wave4_b1 WaitForAllDead wave4_a TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer } } } WaveSpawn { Name wave4_b WaitForAllSpawned wave4_b1 TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 30 WaitBetweenSpawns 25 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Hunter } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer } } } WaveSpawn { Name wave4_tank WaitForAllDead wave4_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Tank { Health 35000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave4_a1 WaitForAllDead wave4_a TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Demo_Golf_Normal Attributes "AlwaysCrit" } } WaveSpawn { Name wave4_b WaitForAllSpawned wave4_a1 TotalCurrency 100 TotalCount 28 MaxActive 8 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Pyro_Magnetic Attributes "AlwaysCrit" } } WaveSpawn { Name wave4_engi TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot_giant Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Medic } } } } //900+1500+1300+1300+1400 Total:6400 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_a TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Barrage_Hyper Health 30000 Attributes "UseBossHealthBar" } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 } } } WaveSpawn { Name wave5_a TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 4 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Penetration_Hyper } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Demo_Scatter Attributes "AlwaysCrit" } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 9 MaxActive 2 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 12 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Baseball_Spammer } } WaveSpawn { Name wave5_support1 WaitForAllDead wave5_a TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 Support 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_FastBuild Attributes "IgnoreFlag" TeleportWhere spawnbot TeleportWhere spawnbot_giant } TFBot { Template T_TFBot_Medic_Shield_Quickfix } } } WaveSpawn { Name wave5_c1 WaitForAllDead wave5_b TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Demo_Spammer_Crit } } WaveSpawn { Name wave5_c WaitForAllSpawned wave5_c1 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Crit } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 } } } WaveSpawn { Name wave5_support2 WaitForAllDead wave5_b TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Support 1 Where spawnbot_giant TFBot { Template T_TFBot_Pyro_Future_Taunt } } } //900+1500+1300+1300+1400+1200 Total:7600 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Tank { Health 40000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave6_pyro TotalCurrency 100 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Hyper } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave6_a WaitForAllSpawned wave6_pyro TotalCurrency 100 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 16 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Hyper } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave6_a1 TotalCurrency 50 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Demo_Loch_Spammer_NoShield Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_a1 TotalCurrency 50 TotalCount 20 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Demo_Loch_Spammer_NoShield Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave6_a WaitForAllDead wave6_a1 TotalCurrency 50 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Sniper_SMG_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_a WaitForAllDead wave6_a1 TotalCurrency 50 TotalCount 20 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Sniper_SMG_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 200 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun_Spammer_Hyper } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave6_b1 WaitForAllDead wave6_a TotalCurrency 200 TotalCount 28 MaxActive 8 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 6 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Heavy_Brassbeast_Hyper } TFBot { Template T_TFBot_Medic_Blinking } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Tank { Health 40000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert Attributes AlwaysCrit } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Hyper_Bonk } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 0 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 2 Support 1 Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Scout_FAN_Pusher Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Fast Attributes "AlwaysCrit" } } } } //900+1500+1300+1300+1400+1200+1200 Total:8800 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 Tank { Health 25000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave7_support1 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 36 Support 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Attributes "IgnoreFlag" TeleportWhere spawnbot TeleportWhere spawnbot_giant } TFBot { Template T_TFBot_Medic_Quickheal } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Heavy_Juggernaut } TFBot { Template T_TFBot_Soldier_Scatter_Expert } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 48 MaxActive 6 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_giant TFBot { Template T_TFBot_Scout_FAN_Shotguner } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon } TFBot { Template T_TFBot_Giant_Medic_Armored } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Cluster Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave7_b WaitForAllSpawned wave7_b1 TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Pyro_Dragon_Heal Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 20 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon } TFBot { Template T_TFBot_Giant_Medic_Uber_Regen } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 8 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Backscatter_Hyper } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 0 Tank { Health 40000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_b TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 0 Tank { Health 40000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_b TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_b TotalCurrency 50 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 8 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Backscatter_Hyper } } WaveSpawn { Name wave7_support2 WaitForAllDead wave7_b TotalCurrency 200 TotalCount 90 MaxActive 12 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 12 Support 1 Where spawnbot_giant TFBot { Template T_TFBot_Soldier_Burst_Expert } } } }