#base robot_giant.pop #base robot_standard.pop #base robot_click.pop #base robot_click_giant.pop WaveSchedule { StartingCurrency 900 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot InitialCooldown 42 CooldownTime 64 BeginAtWave 1 RunForThisManyWaves 6 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 42 CooldownTime 22 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 42 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 12 CooldownTime 22 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 12 CooldownTime 22 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 62 CooldownTime 75 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Semiauto } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1 TotalCurrency 100 TotalCount 24 MaxActive 18 SpawnCount 2 WaitBeforeStarting 7 WaitBetweenSpawns 2 RandomSpawn 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Heavy_Gnome_Hyper } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { WaitForAllSpawned wave1 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Tank { Health 22000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave2 WaitForAllDead wave1 TotalCurrency 200 TotalCount 15 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 11 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { WaitForAllSpawned wave2 TotalCurrency 300 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 150 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 23 RandomSpawn 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_RocketPush } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name wave1 TotalCurrency 150 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 17 Where spawnbot TFBot { Template T_TFBot_Demo_Cluster Attributes "AlwaysCrit" } } WaveSpawn { Name wave2 WaitForAllDead wave1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave2 WaitForAllDead wave1 TotalCurrency 400 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 18 WaitBetweenSpawns 10 RandomSpawn 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { WaitForAllDead wave1 TotalCurrency 200 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 RandomSpawn 1 Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1 TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 10 Where spawnbot Tank { Health 26000 Name Tank Speed 68 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 250 TotalCount 34 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot TFBot { Template T_TFBot_Soldier_Crit } } WaveSpawn { TotalCurrency 250 TotalCount 34 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot TFBot { Template T_TFBot_Demo_Crit } } WaveSpawn { Name tank2 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 31 WaitBetweenSpawns 10 Where spawnbot Tank { Health 26000 Name Tank Speed 68 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllSpawned tank2 TotalCurrency 100 TotalCount 48 MaxActive 16 SpawnCount 8 WaitBeforeStarting 3 WaitBetweenSpawns 4 RandomSpawn 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Medic_Shield_Quickfix } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 16 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro } } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 14 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion } } WaveSpawn { TotalCurrency 400 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 9 WaitBetweenSpawns 11 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 6 Support 1 RandomSpawn 1 Where spawnbot_giant TFBot { Template T_TFBot_Pyro_Backburner Attributes "AlwaysFireWeapon" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1 TotalCurrency 300 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended } } } WaveSpawn { TotalCurrency 300 TotalCount 16 MaxActive 4 SpawnCount 2 WaitBeforeStarting 9 WaitBetweenSpawns 6 Support Limited Where spawnbot_giant Squad { TFBot { Template T_TFBot_Heavy_Fire_Crit } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { TotalCurrency 300 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 6 Support Limited Where spawnbot_giant RandomSpawn 1 TFBot { Template T_TFBot_Scout_Blaster_Hyper } } WaveSpawn { WaitForAllDead wave1 TotalCurrency 200 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 3 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Scatter Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name wave2 WaitForAllDead wave1 TotalCurrency 300 TotalCount 24 MaxActive 18 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Demoknight_Hyper } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 600 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion } } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 200 TotalCount 100 MaxActive 16 SpawnCount 8 WaitBeforeStarting 3 WaitBetweenSpawns 13 Support 1 Where spawnbot TFBot { Template T_TFBot_Heavy_Fire_Crit } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_giant RandomSpawn 1 TFBot { Template T_TFBot_Giant_Scout_Blaster_Hyper } } WaveSpawn { TotalCurrency 250 TotalCount 42 MaxActive 16 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 1 Support Limited Where spawnbot_giant TFBot { ClassIcon scout_bonk Health 125 Name "Bonk Scout" Class Scout Skill Expert Attributes "AlwaysCrit" Item "bonk! atomic punch" } } WaveSpawn { Name wave1 TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Scatter_Hyper } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { WaitForAllDead wave1 TotalCurrency 200 TotalCount 20 MaxActive 12 SpawnCount 6 WaitBeforeStarting 4 WaitBetweenSpawns 4 Support Limited Where spawnbot RandomChoice { TFBot { Template T_TFBot_Demo_Loch_Burst Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Loch_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Loch_Tankbuster } } } WaveSpawn { Name wave2 WaitForAllDead wave1 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Fire } TFBot { Template T_TFBot_Medic_Shield_Extended } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 300 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" } } WaveSpawn { Name wave3 WaitForAllDead wave2 TotalCurrency 300 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 18 WaitBetweenSpawns 0 Where spawnbot_giant TFBot { Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 200 TotalCount 75 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 0 Support Limited Where spawnbot TFBot { Template T_TFBot_Scout_Blaster_Pusher } } WaveSpawn { WaitForAllDead wave3 TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Chief_Soldier_Extended_Concheror } } WaveSpawn { Name sub1 WaitForAllDead wave3 TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 4 RandomSpawn 1 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_Blaster_Pusher } } WaveSpawn { WaitForAllDead sub1 TotalCurrency 100 TotalCount 200 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support Limited Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Sniper_Huntsman_Bleed Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Crit } } } } }