#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Saharan } } Mission { Objective Engineer Where spawnbot BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_middle TeleportWhere spawnbot_right TeleportWhere spawnbot_left } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Camper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Crocostyle } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Sniper_Semiauto } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Hyper } } Mission { Objective Engineer Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter_Hyper TeleportWhere spawnbot TeleportWhere spawnbot_middle TeleportWhere spawnbot_right TeleportWhere spawnbot_left } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Magnetic_Hyper } } //800 Total:800 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1_a TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Name wave1_a TotalCurrency 150 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 6 Where spawnbot_right RandomChoice { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Class Soldier Skill Hard } } } WaveSpawn { Name wave1_a TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_b1 WaitForAllSpawned wave1_a TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 12 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name wave1_b1 WaitForAllDead wave1_a TotalCurrency 200 TotalCount 16 MaxActive 8 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_right Squad { TFBot { Template T_TFBot_Demo_Loosecannon } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_a TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 6 WaitBetweenSpawns 6 Where spawnbot TFBot { Class Scout Skill Expert } } WaveSpawn { Name wave1_c WaitForAllDead wave1_b1 TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot_middle Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag nav_prefer_flank_right } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_c WaitForAllSpawned wave1_b TotalCurrency 150 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Class Soldier Skill Expert } TFBot { Class Soldier Skill Expert } } } WaveSpawn { Name wave1_c WaitForAllSpawned wave1_b TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } } //800+1300 Total:2100 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Soldier_Directhit_Normal } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot TFBot { Skill Expert Template T_TFBot_Pyro_Pusher } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Support Limited Where spawnbot_left TFBot { Template T_TFBot_Demoknight_Persian Attributes AlwaysCrit } } WaveSpawn { Name wave2_b WaitForAllSpawned wave2_a TotalCurrency 100 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot_left TFBot { Template T_TFBot_Giant_Soldier_Directhit_Normal } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Burst } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b1 WaitForAllDead wave2_a TotalCurrency 125 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavy_Penetration Skill Expert } TFBot { Template T_TFBot_Heavy_Penetration Skill Normal } TFBot { Template T_TFBot_Heavy_Penetration Skill Normal } } } WaveSpawn { Name wave2_b WaitForAllSpawned wave2_b1 TotalCurrency 125 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Penetration Skill Normal } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_support1 WaitForAllDead wave2_a TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 6 Where spawnbot Support 1 RandomChoice { TFBot { Template T_TFBot_Demoknight_Persian Attributes AlwaysCrit } TFBot { Template T_TFBot_Demoknight_Persian } TFBot { Template T_TFBot_Demoknight_Persian } TFBot { Template T_TFBot_Demoknight_Persian } } } WaveSpawn { Name wave2_c WaitForAllSpawned wave2_b TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Soldier_Directhit_Normal } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave2_support2 WaitForAllSpawned wave2_b TotalCurrency 200 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Support 1 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Demoknight_Persian Attributes AlwaysCrit } TFBot { Template T_TFBot_Demoknight_Persian } TFBot { Template T_TFBot_Demoknight_Persian } TFBot { Template T_TFBot_Demoknight_Persian } } } } //800+1300+1200 Total:3300 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_right TFBot { Health 25000 Name "Giant Chief Heal-On-Kill Shotgun Heavy" Class Heavyweapons ClassIcon heavy_shotgun_healonkill Skill Expert WeaponRestrictions SecondaryOnly MaxVisionRange 700 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "faster reload rate" 0.1 "heal on kill" 2500 "damage bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 // force ability to shoot down projectiles "override footstep sound set" 2 } Item "the tungsten toque" } } WaveSpawn { Name wave3_tank TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 0 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 36 MaxActive 18 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } WaveSpawn { Name wave3_bonk WaitForAllDead wave3_a TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Bonk_Baseball } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 25 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Pyro_Flareheal } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Tanker_Normal } TFBot { Template T_TFBot_Medic_Shield_Quickfix } TFBot { Template T_TFBot_Pyro_Heal Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Pyro_Heal Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name wave3_tank WaitForAllDead wave3_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3_b WaitForAllSpawned wave3_b1 TotalCurrency 150 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 24 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Healonkill } TFBot { Template T_TFBot_Medic_Shield_Quickfix } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } WaveSpawn { Name wave3_tank WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3_b WaitForAllSpawned wave3_b1 TotalCurrency 250 TotalCount 60 MaxActive 9 SpawnCount 3 WaitBeforeStarting 18 WaitBetweenSpawns 4 Support 1 Where spawnbot TFBot { Template T_TFBot_Heavy_HealonHit } } } //800+1300+1200+1500 Total:4800 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_engi TotalCurrency 0 TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 10 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_FastBuild Attributes IgnoreFlag TeleportWhere spawnbot TeleportWhere spawnbot_middle TeleportWhere spawnbot_right TeleportWhere spawnbot_left } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave4_a TotalCurrency 350 TotalCount 32 MaxActive 20 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN_Shotguner Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Medic_Quickuber_Faster } TFBot { Template T_TFBot_Medic_Quickuber_Faster } TFBot { Template T_TFBot_Medic_Quickuber_Faster } } } WaveSpawn { Name wave4_b2 WaitForAllDead wave4_a TotalCurrency 250 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 40 Where spawnbot_middle Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Bomber_Blast } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal } } } WaveSpawn { Name wave4_b1 WaitForAllDead wave4_a TotalCurrency 150 TotalCount 32 MaxActive 16 SpawnCount 8 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Repulsive Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield } } } WaveSpawn { Name wave4_b WaitForAllSpawned wave4_b1 TotalCurrency 250 TotalCount 56 MaxActive 8 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Sniper_Hunter_Penetration } } WaveSpawn { Name wave4_b WaitForAllSpawned wave4_b1 TotalCurrency 250 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { Name wave4_c WaitForAllSpawned wave4_b2 TotalCurrency 250 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 14 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Heavy_Fire Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Quickuber_Faster } TFBot { Template T_TFBot_Medic_Quickuber_Faster } } } } //800+1300+1200+1500+1600 Total:6400 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_tank TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave5_a TotalCurrency 150 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Tankbuster_NoShield Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic_Shield_Quickheal } } } WaveSpawn { Name wave5_a TotalCurrency 150 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Pyro_Future } TFBot { Template T_TFBot_Giant_Medic_Blinking } } } WaveSpawn { Name wave5_a1 TotalCurrency 150 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Soldier_Stun_Spammer Attributes "AlwaysCrit" } } WaveSpawn { Name wave5_a WaitForAllDead wave5_a1 TotalCurrency 250 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Medic_Shield_Kritzkrieg } } } WaveSpawn { Name wave5_tank WaitForAllDead wave5_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 30 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Soldier_BurstFire } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 16 MaxActive 4 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 10 Where spawnbot_right TFBot { Template T_TFBot_Giant_Scout_FAN_Pusher } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 350 TotalCount 45 MaxActive 12 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist_Buff } TFBot { Template T_TFBot_Heavyweapons_Fist_Conch } TFBot { Template T_TFBot_Heavy_Juggernaut } } } } //800+1300+1200+1500+1600+1500 Total:7900 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Hyper Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic_Uber } } } WaveSpawn { Name wave6_a TotalCurrency 150 TotalCount 28 MaxActive 16 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Shotgun_Burst_Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Blinking } } } WaveSpawn { Name wave6_b WaitForAllSpawned wave6_a TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Spammer_Crit } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 250 TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Gasjockey } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Penetration } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Penetration } } } WaveSpawn { Name wave6_c1 WaitForAllDead wave6_b TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Heavy_Natascha_Hyper } TFBot { Template T_TFBot_Giant_Medic_Uber } TFBot { Template T_TFBot_Giant_Medic_Uber } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 300 TotalCount 70 MaxActive 15 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Burst_Expert } TFBot { Template T_TFBot_Demo_PowerShot } } } WaveSpawn { Name wave6_c WaitForAllSpawned wave6_c1 TotalCurrency 150 TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 20 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Hyper Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic_Quickheal_Armored } TFBot { Template T_TFBot_Medic_Quickheal_Armored } } } WaveSpawn { Name wave6_support TotalCurrency 150 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot_middle Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_Armored TeleportWhere spawnbot TeleportWhere spawnbot_middle TeleportWhere spawnbot_right TeleportWhere spawnbot_left } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } } //800+1300+1200+1500+1600+1500 Total:9300 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave7_tank TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 50000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 16 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Rocketshotgun_Hyper } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 88 MaxActive 16 SpawnCount 4 WaitBeforeStarting 16 WaitBetweenSpawns 4 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Pyro_Backburner Skill Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Dragon_Heal Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_Scout WaitForAllDead wave7_a TotalCurrency 100 TotalCount 15 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_right TFBot { Template T_TFBot_Giant_Scout_Pistol_Heal_Hyper Attributes AlwaysCrit } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 25 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Hyper } TFBot { Template T_TFBot_Medic_Quickuber_Armored } TFBot { Template T_TFBot_Medic_Quickuber_Armored } TFBot { Template T_TFBot_Medic_Quickuber_Armored } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 25 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Hyper } TFBot { Template T_TFBot_Medic_Quickuber_Armored } TFBot { Template T_TFBot_Medic_Quickuber_Armored } TFBot { Template T_TFBot_Medic_Quickuber_Armored } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Heavy_Dragon } } WaveSpawn { Name wave7_tank WaitForAllSpawned wave7_b TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 40 Tank { Health 30000 Name Tank Speed 75 Skin 1 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_b TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave7_c1 WaitForAllSpawned wave7_b1 TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 16 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Soldier_Scatter_Expert } } WaveSpawn { Name wave7_support2 WaitForAllSpawned wave7_c1 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 2 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Bonk_Fast_Type2 Attributes AlwaysCrit } } } }