#base robot_standard.pop #base robot_giant.pop #base robot_powerplant.pop WaveSchedule { StartingCurrency 400 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Where spawnbot Objective DestroySentries InitialCooldown 30 BeginAtWave 1 RunForThisManyWaves 10 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot Objective Spy InitialCooldown 20 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot Objective Spy InitialCooldown 25 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 40 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot Objective Spy InitialCooldown 15 BeginAtWave 5 RunForThisManyWaves 2 CooldownTime 40 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 2 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 3 TFBot { Template T_TFBot_Sniper } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Item "The Razorback" } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Razorback } } Mission { Where spawnbot Objective Engineer InitialCooldown 30 BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Where spawnbot Objective Engineer InitialCooldown 30 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 25 TotalCurrency 60 Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 30 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 8 TotalCurrency 200 TFBot { Class Scout Skill Hard } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 10 TotalCurrency 200 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 2 MaxActive 1 WaitForAllDead "subwave1" WaitBeforeStarting 16 WaitBetweenSpawns 24 TotalCurrency 40 TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 24 MaxActive 6 SpawnCount 3 WaitForAllDead "subwave1" WaitBeforeStarting 6 WaitBetweenSpawns 8 TotalCurrency 200 TFBot { Class Soldier Skill Normal } } WaveSpawn { Where spawnbot_left TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 8 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Scout_Bonk } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 32 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 5 TotalCurrency 320 Squad { TFBot { Template T_TFBot_Scout_Melee Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 2 MaxActive 1 WaitBeforeStarting 8 WaitBetweenSpawns 16 TotalCurrency 40 TFBot { Template T_TFBot_Giant_Heavyweapons } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 40 MaxActive 10 SpawnCount 5 WaitForAllSpawned "subwave1" WaitBeforeStarting 16 WaitBetweenSpawns 6 TotalCurrency 300 TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 3 MaxActive 1 WaitForAllDead "subwave1" WaitBeforeStarting 4 WaitBetweenSpawns 16 TotalCurrency 60 TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } } WaveSpawn { Where spawnbot_right TotalCount 20 MaxActive 6 SpawnCount 3 WaitForAllDead "subwave1" WaitBeforeStarting 8 WaitBetweenSpawns 7 TotalCurrency 80 Support 1 TFBot { Template T_TFBot_Pyro_Flaregun } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 50 Support 1 TFBot { Class Pyro Skill Expert } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { Name "wave2a" TotalCount 1 WaitBeforeStarting 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 15000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "wave2a" TotalCount 7 MaxActive 7 SpawnCount 7 WaitBeforeStarting 20 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Bullet_Vaccinator } TFBot { Template T_TFBot_Blast_Vaccinator } TFBot { Template T_TFBot_Fire_Vaccinator } } } WaveSpawn { Name "wave2b" TotalCount 1 WaitForAllDead "wave2a" WaitBeforeStarting 5 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 15000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "wave2b" TotalCount 7 MaxActive 7 SpawnCount 7 WaitForAllDead "wave2a" WaitBeforeStarting 20 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Bullet_Vaccinator } TFBot { Template T_TFBot_Blast_Vaccinator } TFBot { Template T_TFBot_Fire_Vaccinator } } } WaveSpawn { Name "wave2c" TotalCount 1 WaitForAllDead "wave2b" WaitBeforeStarting 5 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 15000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "wave2c" TotalCount 7 MaxActive 7 SpawnCount 7 WaitForAllDead "wave2b" WaitBeforeStarting 20 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Bullet_Vaccinator } TFBot { Template T_TFBot_Blast_Vaccinator } TFBot { Template T_TFBot_Fire_Vaccinator } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "wave4a" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 30 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Pyro_Powerjack Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Name "wave4a" TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 30 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Baseball } } WaveSpawn { Where spawnbot Name "wave4b" TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Pyro_Powerjack Attributes AlwaysCrit } } WaveSpawn { Where spawnbot TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 TFBot { Template T_TFBot_Demoman_Knight Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Name "wave4c" TotalCount 15 MaxActive 10 SpawnCount 2 WaitForAllSpawned "wave4b" WaitBeforeStarting 10 WaitBetweenSpawns 6 TotalCurrency 200 TFBot { Class Pyro Skill Expert } } WaveSpawn { Where spawnbot Name "wave4d" TotalCount 18 MaxActive 6 SpawnCount 3 WaitForAllDead "wave4c" WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Class Heavyweapons Skill Expert } } WaveSpawn { Where spawnbot Name "wave4e" TotalCount 18 MaxActive 6 SpawnCount 3 WaitForAllDead "wave4b" WaitBeforeStarting 10 WaitBetweenSpawns 5 TotalCurrency 180 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Where spawnbot Name "wave4f" TotalCount 2 MaxActive 1 WaitForAllDead "wave4e" WaitBeforeStarting 4 WaitBetweenSpawns 20 TotalCurrency 20 TFBot { Template T_TFBot_Heavyweapons_Heater_Fixed } } WaveSpawn { Where spawnbot TotalCount 30 MaxActive 6 SpawnCount 3 WaitForAllSpawned "wave4e" WaitBeforeStarting 10 WaitBetweenSpawns 10 Support 1 TFBot { Template T_TFBot_Soldier_Dumpster } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "wave5a" TotalCount 6 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 10 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_ElectricBarrage } TFBot { Template T_TFBot_Giant_Shield_Medic } } } WaveSpawn { Where spawnbot Name "wave5b" TotalCount 40 MaxActive 10 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 10 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Cow_Mangler } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Where spawnbot TotalCount 50 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } WaveSpawn { Where spawnbot Name "wave5c" TotalCount 24 MaxActive 6 SpawnCount 3 WaitForAllDead "wave5b" WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Mannmelter } } WaveSpawn { Where spawnbot Name "wave5d" TotalCount 30 MaxActive 9 SpawnCount 3 WaitForAllSpawned "wave5b" WaitBeforeStarting 10 WaitBetweenSpawns 6 TotalCurrency 100 TFBot { Class Demoman Skill Expert } } WaveSpawn { Where spawnbot Name "wave5e" TotalCount 3 MaxActive 1 SpawnCount 1 WaitForAllDead "wave5a" WaitBeforeStarting 20 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Name "wave5f" TotalCount 8 MaxActive 4 SpawnCount 2 WaitForAllDead "wave5a" WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Shortstop } } WaveSpawn { Name "wave5g" TotalCount 1 WaitForAllSpawned "wave5e" WaitBeforeStarting 10 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 30000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { TotalCount 1 WaitBeforeStarting 10 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 40000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Where spawnbot Name "wave6a" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Sniper_Huntsman } } WaveSpawn { Where spawnbot Name "wave6b" TotalCount 2 MaxActive 1 SpawnCount 1 WaitForAllSpawned "wave6a" WaitBeforeStarting 30 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Name "wave6c" TotalCount 2 MaxActive 1 SpawnCount 1 WaitForAllDead "wave6b" WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demo_Burst } } WaveSpawn { Where spawnbot Name "wave6d" TotalCount 40 MaxActive 6 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 4 SpawnCount 2 WaitForAllDead "wave6a" WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Direct_Hit } } WaveSpawn { Where spawnbot Name "wave6e" TotalCount 30 MaxActive 6 SpawnCount 3 WaitForAllDead "wave6b" WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Pyro_Flaregun } } WaveSpawn { Where spawnbot Name "wave6f" TotalCount 60 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "wave6g" TotalCount 24 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Deflector } } WaveSpawn { TotalCount 1 WaitForAllDead "wave6c" WaitBeforeStarting 10 TotalCurrency 50 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 40000 Speed 75 StartingPathTrackNode boss_path_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot_left TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFBot_Syringe_Boss } } WaveSpawn { Where spawnbot TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 0 TotalCurrency 0 Support 1 Squad { TFBot { Template T_TFBot_Crossbow_Medic } TFBot { Template T_TFBot_Syringe_Medic } } } WaveSpawn { Where spawnbot TotalCount 30 MaxActive 11 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 0 TotalCurrency 0 Support 1 RandomChoice { TFBot { Template T_TFBot_Bullet_Vaccinator Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Blast_Vaccinator Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Fire_Vaccinator Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Medic Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Medic_BigHeal_Shield ClassIcon Medic Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Medic_Kritzkrieg Attributes AlwaysFireWeapon } } } } }