#base robot_giant.pop #base robot_standard.pop #base robot_powerplant.pop WaveSchedule { StartingCurrency 400 RespawnWaveTime 5 FixedRespawnWaveTime no CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Where spawnbot_mission_sentry_buster Objective DestroySentries InitialCooldown 5 BeginAtWave 1 RunForThisManyWaves 7 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 1 RunForThisManyWaves 2 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Razorback } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 20 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 20 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 15 BeginAtWave 2 RunForThisManyWaves 3 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 15 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot Objective Engineer InitialCooldown 20 BeginAtWave 3 RunForThisManyWaves 2 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Where spawnbot Objective Engineer InitialCooldown 20 BeginAtWave 6 RunForThisManyWaves 2 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Scout_Sandman_FastCharge Skill Expert Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Name "wave1a" TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Class Soldier Skill Expert } } WaveSpawn { Where spawnbot Name "wave1b" TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Pyro_Flaregun Skill Expert } } WaveSpawn { Where spawnbot Name "wave1c" TotalCount 30 MaxActive 9 SpawnCount 3 WaitForAllSpawned "wave1b" WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Knight Skill Expert } } WaveSpawn { Where spawnbot Name "wave1d" TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Spammer } } WaveSpawn { Where spawnbot Name "wave1e" TotalCount 3 MaxActive 1 SpawnCount 1 WaitForAllDead "wave1d" WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Giant_Demoman } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "wave2a" TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Class Heavyweapons Skill Normal } } WaveSpawn { Where spawnbot Name "wave2b" TotalCount 50 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "wave2d" TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage } } WaveSpawn { Where spawnbot Name "wave2e" TotalCount 16 MaxActive 4 SpawnCount 2 WaitForAllDead "wave2d" WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Extended_Concheror } } WaveSpawn { Name "wave2f" TotalCount 1 WaitForAllDead "wave2d" WaitBeforeStarting 30 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 20000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "wave3a" TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Heavyweapons_Gnome Health 300 } } WaveSpawn { Where spawnbot Name "wave3b" TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Cow_Mangler } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "wave3c" TotalCount 25 MaxActive 6 SpawnCount 2 WaitForAllSpawned "wave3b" WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Phlog } } WaveSpawn { Where spawnbot Name "wave3d" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 30 TotalCurrency 400 TFBot { Template T_TFBot_Giant_Heavyweapons } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Name "wave4a" TotalCount 1 WaitBeforeStarting 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 35000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Mad_Milk } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Neon_Annihilator } } WaveSpawn { Where spawnbot Name "wave4b" TotalCount 25 MaxActive 5 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Class Demoman Skill Expert } } WaveSpawn { Where spawnbot Name "wave4c" TotalCount 15 MaxActive 4 SpawnCount 1 WaitForAllDead "wave4a" WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Where spawnbot Name "wave4d" TotalCount 15 MaxActive 10 SpawnCount 5 WaitForAllDead "wave4a" WaitBeforeStarting 5 WaitBetweenSpawns 30 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "wave4e" TotalCount 24 MaxActive 6 SpawnCount 2 WaitForAllSpawned "wave4b" WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Mannmelter } } WaveSpawn { Name "wave4f" TotalCount 1 WaitForAllSpawned "wave4d" WaitBeforeStarting 20 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 25000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Expert ClassIcon soldier_backup_giant } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Phlog Name "W+M1 Master" Attributes AlwaysCrit } } WaveSpawn { Where spawnbot TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 0 Support 1 TFBot { Class Spy Skill Expert } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Mad_Milk_Slow } } WaveSpawn { Where spawnbot Name "wave5a" TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Giant_Fire_Vaccinator_Medic } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit } } } WaveSpawn { Where spawnbot Name "wave5b" TotalCount 8 MaxActive 8 SpawnCount 8 WaitForAllDead "wave5a" WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector ClassIcon heavy_deflector_giant } TFBot { Template T_TFBot_Giant_Bullet_Vaccinator_Medic } TFBot { Template T_TFBot_Deflector_Heavy } TFBot { Template T_TFBot_Deflector_Heavy } TFBot { Template T_TFBot_Deflector_Heavy } TFBot { Template T_TFBot_Deflector_Heavy } TFBot { Template T_TFBot_Deflector_Heavy } TFBot { Template T_TFBot_Deflector_Heavy } } } WaveSpawn { Where spawnbot Name "wave5c" TotalCount 8 MaxActive 8 SpawnCount 8 WaitForAllDead "wave5b" WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Soldier_ElectricBarrage } TFBot { Template T_TFBot_Giant_Blast_Vaccinator_Medic } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "wave6a" TotalCount 8 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "wave6b" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 30 TotalCurrency 200 TFBot { Template T_TFBot_Giant_Soldier_ElectricBarrage } } WaveSpawn { Where spawnbot Name "wave6b" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 60 TotalCurrency 200 TFBot { Template T_TFBot_Heavyweapons_Heater_Fixed } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Bison } } WaveSpawn { Where spawnbot TotalCount 30 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 Support 1 RandomChoice { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Where spawnbot Name "wave6c" TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Where spawnbot Name "wave6d" TotalCount 20 MaxActive 4 SpawnCount 2 WaitForAllDead "wave6c" WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_RocketShotgun } } WaveSpawn { Where spawnbot Name "wave6e" TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Sandman_FastCharge Skill Expert } } WaveSpawn { Name "wave6f" TotalCount 1 WaitForAllDead "wave6b" WaitBeforeStarting 10 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 50000 Speed 75 StartingPathTrackNode boss_path_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 10 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 0 Support 1 TFBot { Class Spy Skill Expert } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 5 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Phlog Name "W+M1 Master" Attributes AlwaysCrit } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 5 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Cow_Mangler_Beams } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFBot_Cow_Mangler_Boss } } } }