#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	900
	RespawnWaveTime	2
	CanBotsAttackWhileInSpawnRoom	yes
	AddSentryBusterWhenDamageDealtExceeds	2500
	AddSentryBusterWhenKillCountExceeds	15
	Advanced	1
	Templates
	{
	Mission
	{
		Objective	DestroySentries
		Where	spawnbot
		BeginAtWave	1
		RunForThisManyWaves	6
		InitialCooldown	30
		CooldownTime	30
		DesiredCount	1
		TFBot
		{
			Template	T_TFBot_SentryBuster
		}
	}
	Mission
	{
		Objective	Spy
		Where	spawnbot
		BeginAtWave	4
		RunForThisManyWaves	3
		InitialCooldown	30
		CooldownTime	30
		DesiredCount	2
		TFBot
		{
			ClassIcon	spy
			Health	200
			Name	"Enhanced Alien Spy"
			Class	Spy
			Skill	Expert
			ItemAttributes
			{
				ItemName	tf_weapon_revolver
				"damage bonus"	3
			}
			ItemAttributes
			{
				ItemName	"conniver's kunai"
				"disguise on backstab"	1
				"freeze backstab victim"	1
			}
			CharacterAttributes
			{
				"disguise no burn"	1
			}
			Item	"conniver's kunai"
			Item	"the graylien"
			Item	"chicago overcoat"
		}
	}
	Mission
	{
		Objective	Spy
		Where	spawnbot
		BeginAtWave	1
		RunForThisManyWaves	3
		InitialCooldown	30
		CooldownTime	30
		DesiredCount	2
		TFBot
		{
			Template	T_TFBot_Spy
			Item	"the tf2vrh"
			Item	"chicago overcoat"
		}
	}
	Mission
	{
		Objective	Sniper
		Where	spawnbot
		BeginAtWave	3
		RunForThisManyWaves	4
		InitialCooldown	30
		CooldownTime	30
		DesiredCount	2
		TFBot
		{
			Template	T_TFBot_Sniper_Sydney_Sleeper
		}
	}
		WaveSpawn
		{
			Name	w_1
			TotalCurrency	250
			TotalCount	75
			MaxActive	15
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	125
					Name	"Alien Pistol Scout"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Attributes	"AlwaysCrit"
					Item	"the c.a.p.p.e.r"
					Item	"universal translator"
					Item	"cadet visor"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	275
			TotalCount	12
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	20
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_cowmanglerelite_giant
					Health	2500
					Name	"Giant Alien Admiral"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"damage bonus"	2
						"fire rate bonus"	1
						"faster reload rate"	0.8
						"clip size bonus"	8
						"dmg bonus vs buildings"	4.5
					}
					CharacterAttributes
					{
						"move speed penalty"	0.4
						"airblast vulnerability multiplier"	0.5
						"damage force reduction"	0.5
						"override footstep sound set"	3
					}
					Item	"the cow mangler 5000"
					Item	"phononaut"
					Item	"soldier's sparkplug"
				}
				TFBot
				{
					Template	T_TFBot_Medic
				}
				TFBot
				{
					Template	T_TFBot_Medic
				}
				TFBot
				{
					Template	T_TFBot_Medic
				}
			}
		}
		WaveSpawn
		{
			Name	w_2
			WaitForAllDead	w_1
			TotalCurrency	115
			TotalCount	50
			MaxActive	15
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_rocket
					Health	300
					Name	"Alien Slave Heavy"
					Class	HeavyWeapons
					Skill	Expert
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	tf_weapon_shotgun_hwg
						"override projectile type"	2
					}
					Item	"pyroland_minigun_braincandy"
					Item	"sucker slug"
					Item	"captain space mann"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	50
			TotalCount	30
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_batsaber
					Health	125
					Name	"Alien Bat Scout"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"batsaber"
					Item	"the alien cranium"
					Item	"the biomech backpack"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	w_1
			TotalCurrency	85
			TotalCount	15
			MaxActive	10
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Fist
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	275
			TotalCount	8
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	30
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_dragons_fury
					Health	2600
					Name	"Bio-Electrionic Planet Extermination Juggernaut"
					Class	Pyro
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	tf_weapon_flamethrower
						"damage bonus"	2.0
					}
					CharacterAttributes
					{
						"move speed penalty"	0.4
						"airblast vulnerability multiplier"	0.4
						"damage force reduction"	0.4
						"override footstep sound set"	5
					}
					Item	"the firefly"
					Item	"the space diver"
				}
			}
		}
		WaveSpawn
		{
			Name	w_1
			TotalCurrency	215
			TotalCount	50
			MaxActive	10
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo_burst
					Health	175
					Name	"Brainwashed Burst Fire Demo"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"HoldFireUntilFullReload"
					ItemAttributes
					{
						ItemName	tf_weapon_grenadelauncher
						"faster reload rate"	1.75
						"fire rate bonus"	0.05
						"clip size penalty"	0.5
						"projectile spread angle penalty"	3
					}
					Item	"parasite hat"
					Item	"ttg glasses"
				}
				TFBot
				{
					ClassIcon	medic
					Health	150
					Name	"Alien Medic"
					Class	Medic
					Skill	Normal
					Attributes	"SpawnWithFullCharge"
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"damage penalty"	0.1
					}
					ItemAttributes
					{
						ItemName	tf_weapon_medigun
						"ubercharge rate bonus"	5
						"uber duration bonus"	-3
					}
					CharacterAttributes
					{
						"heal rate bonus"	0.1
					}
				}
			}
		}
		WaveSpawn
		{
			Name	w_3
			WaitForAllDead	w_1
			TotalCurrency	400
			TotalCount	3
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_bow_multi
					Health	1900
					Name	"Giant Armoured Alien"
					Class	Sniper
					Skill	Expert
					MaxVisionRange	2500
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the huntsman"
						"damage bonus"	3.5
						"fire rate bonus"	0.75
					}
					CharacterAttributes
					{
						"move speed penalty"	0.5
						"damage force reduction"	0.66
						"airblast vulnerability multiplier"	0.66
						"override footstep sound set"	5
					}
					Item	"the huntsman"
					Item	"the razorback"
					Item	"corona australis"
					Item	"starduster"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	w_3
			TotalCurrency	135
			TotalCount	45
			MaxActive	12
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic_syringe
					Health	150
					Name	"Brainwashed Battle Medic"
					Class	Medic
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"fire rate bonus"	0.3
						"clip size bonus"	80
					}
					Item	"emerald jarate"
					Item	"parasite hat"
				}
			}
		}
		WaveSpawn
		{
			Name	w_3
			WaitForAllSpawned	w_2
			TotalCurrency	800
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	20000
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	SUPPORT
			TotalCurrency	700
			TotalCount	700
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight_samurai
					Health	350
					AutoJumpMin	10
					AutoJumpMax	10
					Name	"Brainwashed Samurai"
					Scale	1.3
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	MeleeOnly
					Attributes	"AirChargeOnly"
					Attributes	"AutoJump"
					ItemAttributes
					{
						ItemName	"ali baba's wee booties"
						"Attack not cancel charge"	1
					}
					CharacterAttributes
					{
						"charge time increased"	2
						"charge recharge rate increased"	7
						"increased jump height"	2.3
						"bot custom jump particle"	1
						"damage bonus"	1.5
					}
					Item	"ali baba's wee booties"
					Item	"the chargin' targe"
					Item	"the half-zatoichi"
					Item	"demo kabuto"
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	215
			TotalCount	12
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_burstfire_healonkill
					Health	800
					Name	"Giant Heal-on-Kill Soldier"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	tf_weapon_rocketlauncher
						"damage bonus"	1.85
						"heal on kill"	2000
					}
					CharacterAttributes
					{
						"move speed penalty"	0.4
						"damage force reduction"	0.5
						"airblast vulnerability multiplier"	0.5
						"override footstep sound set"	4
					}
					Item	"parasite hat"
					Item	"eotl_winter_coat"
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	0
			TotalCount	10
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic_kritz
					Health	175
					Name	"Experimental Escort Droid"
					Class	Medic
					Skill	Hard
					Attributes	"SpawnWithFullCharge"
					ItemAttributes
					{
						ItemName	"festive crusader's crossbow"
						"damage bonus"	3.5
					}
					ItemAttributes
					{
						ItemName	"the kritzkrieg"
						"generate rage on heal"	2
						"heal rate bonus"	8
						"uber duration bonus"	30
						"ubercharge rate bonus"	16
					}
					CharacterAttributes
					{
						"increase buff duration"	9
						"bot medic uber health threshold"	175
					}
					Item	"festive crusader's crossbow"
					Item	"the kritzkrieg"
				}
			}
		}
		WaveSpawn
		{
			Name	w_1
			TotalCurrency	115
			TotalCount	150
			MaxActive	30
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_phlog
					Health	175
					Name	"Alien Pyro"
					Class	Pyro
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					ItemAttributes
					{
						ItemName	"the phlogistinator"
						"critboost on kill"	8
					}
					Item	"the phlogistinator"
					Item	"the firefly"
					Item	"the space diver"
				}
				TFBot
				{
					ClassIcon	pyro_manmelter
					Health	175
					Name	"Alien Pyro"
					Class	Pyro
					Skill	Hard
					WeaponRestrictions	SecondaryOnly
					Attributes	"AlwaysCrit"
					Item	"the manmelter"
					Item	"arthropod's aspect"
					Item	"the space diver"
				}
			}
		}
		WaveSpawn
		{
			Name	w_2_1
			WaitForAllDead	w_1
			TotalCurrency	200
			TotalCount	12
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bonk
					Health	400
					Name	"Giant Alien Bonk! Scout"
					Class	Scout
					Skill	Expert
					WeaponRestrictions	MeleeOnly
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"damage force reduction"	0.7
						"airblast vulnerability multiplier"	0.7
						"override footstep sound set"	5
						"effect bar recharge rate increased"	0.55
					}
					Item	"festive bonk 2014"
					Item	"batsaber"
					Item	"the biomech backpack"
					Item	"the alien cranium"
				}
			}
		}
		WaveSpawn
		{
			Name	w_2_2
			WaitForAllSpawned	w_1
			TotalCurrency	500
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	25589
					Name	Tank
					Speed	55
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	w_2_1
			TotalCurrency	75
			TotalCount	60
			MaxActive	12
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Sniper_Huntsman_Spammer
				}
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
				}
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
				}
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	w_2_1
			TotalCurrency	100
			TotalCount	30
			MaxActive	8
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					BehaviorModifiers	Mobber
					Template	T_TFBot_Scout_Shortstop
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	500
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	25000
					Name	Tank
					Speed	65
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	300
			TotalCount	300
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic_syringe
					Health	150
					Name	"Alien Battle Medic"
					Class	Medic
					Skill	Expert
					BehaviorModifiers	Mobber
					WeaponRestrictions	PrimaryOnly
					Attributes	"AlwaysCrit"
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"mad milk syringes"	1
						"clip size bonus"	8
					}
					Item	"berlin brain bowl"
					Item	"bunnyhopper's ballistics vest"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	600
			TotalCount	600
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					BehaviorModifiers	Mobber
					Template	T_TFBot_Demo_Burst
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	50
			TotalCount	50
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	engineer
					Health	190
					Name	"Contamination Drone"
					Class	Engineer
					Skill	Expert
					BehaviorModifiers	Mobber
					WeaponRestrictions	PrimaryOnly
					Attributes	"AlwaysFireWeapon"
					Attributes	"AlwaysCrit"
					Item	"rocket operator"
					Item	"captain space mann"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	900
			TotalCount	600
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					BehaviorModifiers	Mobber
					Template	T_TFBot_Soldier_Extended_Concheror
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	w_1
			TotalCurrency	300
			TotalCount	15
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_cola_giant
					Health	420
					Name	"Giant Brainwashed Soda-Pop Scout"
					Class	Scout
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the soda popper"
						"clip size upgrade atomic"	3
						"damage bonus"	2
						"faster reload rate"	1
					}
					CharacterAttributes
					{
						"airblast vulnerability multiplier"	0.6
						"damage force reduction"	0.6
						"override footstep sound set"	2
					}
					Item	"the soda popper"
					Item	"crit-a-cola"
					Item	"parasite hat"
					Item	"cadet visor"
				}
			}
		}
		WaveSpawn
		{
			Name	w_1
			TotalCurrency	115
			TotalCount	50
			MaxActive	10
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	175
					Name	"Brainwashed Revolver Spy"
					Class	Spy
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					Attributes	"AlwaysFireWeapon"
					ItemAttributes
					{
						ItemName	"the diamondback"
						"override projectile type"	13
						"energy weapon no ammo"	1
						"energy weapon no deflect"	1
						"energy weapon no drain"	1
						"damage bonus"	0.5
					}
					Item	"the diamondback"
					Item	"parasite hat"
					Item	"the lady killer"
				}
			}
		}
		WaveSpawn
		{
			Name	w_2
			WaitForAllDead	w_1
			TotalCurrency	215
			TotalCount	150
			MaxActive	16
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_directhit
					Health	200
					Name	"Alien Direct Hit Soldier"
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"the direct hit"
					Item	"phononaut"
					Item	"the caped crusader"
				}
				TFBot
				{
					Template	T_TFBot_Medic
				}
			}
		}
		WaveSpawn
		{
			Name	w_2_1
			WaitForAllDead	w_1
			TotalCurrency	145
			TotalCount	8
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_directhit_spammer
					Health	1000
					Name	"Giant Alien Burstfire Soldier"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"HoldFireUntilFullReload"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the direct hit"
						"damage bonus"	2.0
						"faster reload rate"	0.5
						"fire rate bonus"	0.2
						"clip size upgrade atomic"	6
					}
					CharacterAttributes
					{
						"override footstep sound set"	3
						"airblast vulnerability multiplier"	0.4
						"damage force reduction"	0.4
						"move speed penalty"	0.5
					}
					Item	"the direct hit"
					Item	"idiot box"
					Item	"shoestring budget"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	w_2_1
			TotalCurrency	100
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	20000
					Name	Tank
					Speed	65
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	w_2
			TotalCurrency	300
			TotalCount	15
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_conch
					Health	1800
					Name	"Giant Alien Concheror Soldier"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"HoldFireUntilFullReload"
					Attributes	"MiniBoss"
					Attributes	"SpawnWithFullCharge"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.4
						"override footstep sound set"	3
						"increase buff duration"	9.0
					}
					Item	"the concheror"
					Item	"captain space mann"
					Item	"shoestring budget"
				}
				TFBot
				{
					ClassIcon	pyro
					Health	1000
					Name	"Giant Alien Pyro"
					Class	Pyro
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the backburner"
						"damage bonus"	1
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"override footstep sound set"	6
					}
					Item	"the backburner"
					Item	"the plutonidome"
					Item	"the space diver"
				}
				TFBot
				{
					ClassIcon	heavy_deflector_giant
					Health	1000
					Name	"Giant Brainwashed Deflector"
					Class	HeavyWeapons
					Skill	Expert
					MaxVisionRange	1200
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	tf_weapon_minigun
						"damage bonus"	1.5
						"attack projectiles"	1
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
					Item	"sucker slug"
					Item	"captain space mann"
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	before_boss_w_1
			TotalCurrency	275
			TotalCount	16
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_bison
					Health	1200
					Name	"Giant Invader Bison"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	SecondaryOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the righteous bison"
						"fire rate bonus"	0.4
						"faster reload rate"	-0.8
						"Projectile speed increased"	2.0
					}
					CharacterAttributes
					{
						"override footstep sound set"	3
						"airblast vulnerability multiplier"	0.4
						"damage force reduction"	0.4
						"move speed penalty"	0.5
					}
					Item	"the righteous bison"
					Item	"captain space mann"
					Item	"universal translator"
				}
				TFBot
				{
					ClassIcon	medic_bullet_giant
					Health	1800
					Name	"Advanced Medical Juggernaut"
					Class	Medic
					Skill	Expert
					WeaponRestrictions	SecondaryOnly
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
					Attributes	"VaccinatorBullets"
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"damage penalty"	0.1
					}
					ItemAttributes
					{
						ItemName	"the vaccinator"
						"ubercharge rate bonus"	25
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"heal rate bonus"	20
						"medigun bullet resist deployed"	0.8
						"medigun blast resist deployed"	0.8
						"medigun fire resist deployed"	0.8
						"bot medic uber health threshold"	3799
					}
					Item	"the vaccinator"
					Item	"emerald jarate"
					Item	"parasite hat"
				}
			}
		}
		WaveSpawn
		{
			Name	before_boss_w_1_2
			TotalCurrency	145
			TotalCount	9
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo_sticky
					Health	1900
					Name	"Primary Base Protection Cyborg"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	SecondaryOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	tf_weapon_pipebomblauncher
						"sticky arm time bonus"	8
						"damage bonus"	10
						"fire rate bonus"	4.6
						"auto fires when full"	1
						"faster reload rate"	1.9
					}
					CharacterAttributes
					{
						"max pipebombs increased"	50
						"move speed penalty"	0.4
						"airblast vulnerability multiplier"	0.5
						"damage force reduction"	0.5
						"override footstep sound set"	5
					}
					Item	"the king of scotland cape"
					Item	"parasite hat"
				}
				TFBot
				{
					ClassIcon	soldier_backup
					Health	1800
					Name	"Primary Base Protection Cyborg"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"HoldFireUntilFullReload"
					Attributes	"MiniBoss"
					Attributes	"SpawnWithFullCharge"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.4
						"override footstep sound set"	3
						"increase buff duration"	9.0
					}
					Item	"the battalion's backup"
				}
				TFBot
				{
					Template	T_TFBot_Giant_Soldier_Extended_Concheror
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	before_boss_w_1_2
			TotalCurrency	200
			TotalCount	150
			MaxActive	14
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_cleaver
					Health	230
					Name	"Blood Sucker Bot"
					Scale	1.3
					Class	Scout
					Skill	Expert
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	"the flying guillotine"
						"effect bar recharge rate increased"	5.75
						"heal on hit for rapidfire"	20
						"heal on kill"	530
					}
					Item	"the flying guillotine"
				}
			}
		}
		WaveSpawn
		{
			Name	before_boss_w_2
			WaitForAllSpawned	before_boss_w_1_2
			TotalCurrency	5000
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	30000
					Name	Tanky_Tank_Final
					Speed	45
					Skin	1
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	before_boss_w_2
			TotalCurrency	900
			TotalCount	3
			MaxActive	15
			SpawnCount	3
			WaitBeforeStarting	8
			WaitBetweenSpawns	0
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_bow_bleed
					Health	2000
					Name	"Assassination Automaton"
					Scale	1.9
					Class	Sniper
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					ItemAttributes
					{
						ItemName	"the fortified compound"
						"damage bonus"	5.8
						"fire rate bonus"	3.8
						"bleeding duration"	15
						"headshot damage increase"	6
						"projectile penetration"	4
						"Projectile speed increased"	8
						"faster reload rate"	0.4
					}
					CharacterAttributes
					{
						"health regen"	200
						"move speed penalty"	0.7
						"airblast vulnerability multiplier"	0.2
						"damage force reduction"	0.2
						"override footstep sound set"	6
					}
					Item	"the fortified compound"
					Item	"the cozy camper"
					Item	"starduster"
					Item	"the doublecross-comm"
				}
				TFBot
				{
					ClassIcon	demoknight
					Health	1900
					Name	"High-Powered Protection Robot"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	MeleeOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the eyelander"
						"critboost on kill"	8
						"heal on kill"	5500
						"damage bonus"	2.5
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.5
						"airblast vulnerability multiplier"	0.5
						"override footstep sound set"	4
					}
					Item	"ali baba's wee booties"
					Item	"the chargin' targe"
					Item	"the eyelander"
					Item	"parasite hat"
					Item	"prince tavish's crown"
				}
				TFBot
				{
					ClassIcon	demoknight
					Health	1900
					Name	"High-Powered Protection Robot"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	MeleeOnly
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the eyelander"
						"critboost on kill"	8
						"damage bonus"	1.5
						"heal on kill"	5500
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.5
						"airblast vulnerability multiplier"	0.5
						"override footstep sound set"	4
					}
					Item	"ali baba's wee booties"
					Item	"the chargin' targe"
					Item	"the eyelander"
					Item	"parasite hat"
					Item	"prince tavish's crown"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	0
			TotalCount	10
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic
					Health	250
					Name	"Repair Drone"
					Class	Medic
					Skill	Expert
					WeaponRestrictions	SecondaryOnly
					Attributes	"SpawnWithFullCharge"
					ItemAttributes
					{
						ItemName	"the quick-fix"
						"heal rate bonus"	800
						"uber duration bonus"	-8
					}
					Item	"the quick-fix"
					Item	"the byte'd beak"
					Item	"practitioner's processing mask"
				}
			}
		}
	}
}