#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 900 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom yes AddSentryBusterWhenDamageDealtExceeds 2500 AddSentryBusterWhenKillCountExceeds 15 Advanced 1 Templates { Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot BeginAtWave 4 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { ClassIcon spy Health 200 Name "Enhanced Alien Spy" Class Spy Skill Expert ItemAttributes { ItemName tf_weapon_revolver "damage bonus" 3 } ItemAttributes { ItemName "conniver's kunai" "disguise on backstab" 1 "freeze backstab victim" 1 } CharacterAttributes { "disguise no burn" 1 } Item "conniver's kunai" Item "the graylien" Item "chicago overcoat" } } Mission { Objective Spy Where spawnbot BeginAtWave 1 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy Item "the tf2vrh" Item "chicago overcoat" } } Mission { Objective Sniper Where spawnbot BeginAtWave 3 RunForThisManyWaves 4 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } WaveSpawn { Name w_1 TotalCurrency 250 TotalCount 75 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Alien Pistol Scout" Class Scout Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Item "the c.a.p.p.e.r" Item "universal translator" Item "cadet visor" } } } WaveSpawn { TotalCurrency 275 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_cowmanglerelite_giant Health 2500 Name "Giant Alien Admiral" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the cow mangler 5000" "damage bonus" 2 "fire rate bonus" 1 "faster reload rate" 0.8 "clip size bonus" 8 "dmg bonus vs buildings" 4.5 } CharacterAttributes { "move speed penalty" 0.4 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "phononaut" Item "soldier's sparkplug" } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w_2 WaitForAllDead w_1 TotalCurrency 115 TotalCount 50 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon heavy_rocket Health 300 Name "Alien Slave Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_hwg "override projectile type" 2 } Item "pyroland_minigun_braincandy" Item "sucker slug" Item "captain space mann" } } } WaveSpawn { TotalCurrency 50 TotalCount 30 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_batsaber Health 125 Name "Alien Bat Scout" Class Scout Skill Normal WeaponRestrictions MeleeOnly Item "batsaber" Item "the alien cranium" Item "the biomech backpack" } } } WaveSpawn { WaitForAllSpawned w_1 TotalCurrency 85 TotalCount 15 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 275 TotalCount 8 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { ClassIcon pyro_dragons_fury Health 2600 Name "Bio-Electrionic Planet Extermination Juggernaut" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 2.0 } CharacterAttributes { "move speed penalty" 0.4 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 5 } Item "the firefly" Item "the space diver" } } } WaveSpawn { Name w_1 TotalCurrency 215 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 175 Name "Brainwashed Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 } Item "parasite hat" Item "ttg glasses" } TFBot { ClassIcon medic Health 150 Name "Alien Medic" Class Medic Skill Normal Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 5 "uber duration bonus" -3 } CharacterAttributes { "heal rate bonus" 0.1 } } } } WaveSpawn { Name w_3 WaitForAllDead w_1 TotalCurrency 400 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_multi Health 1900 Name "Giant Armoured Alien" Class Sniper Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "damage bonus" 3.5 "fire rate bonus" 0.75 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.66 "airblast vulnerability multiplier" 0.66 "override footstep sound set" 5 } Item "the huntsman" Item "the razorback" Item "corona australis" Item "starduster" } } } WaveSpawn { WaitForAllDead w_3 TotalCurrency 135 TotalCount 45 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon medic_syringe Health 150 Name "Brainwashed Battle Medic" Class Medic Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_syringegun_medic "fire rate bonus" 0.3 "clip size bonus" 80 } Item "emerald jarate" Item "parasite hat" } } } WaveSpawn { Name w_3 WaitForAllSpawned w_2 TotalCurrency 800 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name SUPPORT TotalCurrency 700 TotalCount 700 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon demoknight_samurai Health 350 AutoJumpMin 10 AutoJumpMax 10 Name "Brainwashed Samurai" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AirChargeOnly" Attributes "AutoJump" ItemAttributes { ItemName "ali baba's wee booties" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 1.5 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the half-zatoichi" Item "demo kabuto" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 215 TotalCount 12 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_burstfire_healonkill Health 800 Name "Giant Heal-on-Kill Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 1.85 "heal on kill" 2000 } CharacterAttributes { "move speed penalty" 0.4 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "parasite hat" Item "eotl_winter_coat" } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon medic_kritz Health 175 Name "Experimental Escort Droid" Class Medic Skill Hard Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "festive crusader's crossbow" "damage bonus" 3.5 } ItemAttributes { ItemName "the kritzkrieg" "generate rage on heal" 2 "heal rate bonus" 8 "uber duration bonus" 30 "ubercharge rate bonus" 16 } CharacterAttributes { "increase buff duration" 9 "bot medic uber health threshold" 175 } Item "festive crusader's crossbow" Item "the kritzkrieg" } } } WaveSpawn { Name w_1 TotalCurrency 115 TotalCount 150 MaxActive 30 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon pyro_phlog Health 175 Name "Alien Pyro" Class Pyro Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the phlogistinator" "critboost on kill" 8 } Item "the phlogistinator" Item "the firefly" Item "the space diver" } TFBot { ClassIcon pyro_manmelter Health 175 Name "Alien Pyro" Class Pyro Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Item "the manmelter" Item "arthropod's aspect" Item "the space diver" } } } WaveSpawn { Name w_2_1 WaitForAllDead w_1 TotalCurrency 200 TotalCount 12 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon scout_bonk Health 400 Name "Giant Alien Bonk! Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 } Item "festive bonk 2014" Item "batsaber" Item "the biomech backpack" Item "the alien cranium" } } } WaveSpawn { Name w_2_2 WaitForAllSpawned w_1 TotalCurrency 500 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 25589 Name Tank Speed 55 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllSpawned w_2_1 TotalCurrency 75 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } } } WaveSpawn { WaitForAllDead w_2_1 TotalCurrency 100 TotalCount 30 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { BehaviorModifiers Mobber Template T_TFBot_Scout_Shortstop } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 500 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 65 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 300 TotalCount 300 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon medic_syringe Health 150 Name "Alien Battle Medic" Class Medic Skill Expert BehaviorModifiers Mobber WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_syringegun_medic "mad milk syringes" 1 "clip size bonus" 8 } Item "berlin brain bowl" Item "bunnyhopper's ballistics vest" } } } WaveSpawn { TotalCurrency 600 TotalCount 600 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { BehaviorModifiers Mobber Template T_TFBot_Demo_Burst } } } WaveSpawn { TotalCurrency 50 TotalCount 50 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon engineer Health 190 Name "Contamination Drone" Class Engineer Skill Expert BehaviorModifiers Mobber WeaponRestrictions PrimaryOnly Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Item "rocket operator" Item "captain space mann" } } } WaveSpawn { TotalCurrency 900 TotalCount 600 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { BehaviorModifiers Mobber Template T_TFBot_Soldier_Extended_Concheror } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w_1 TotalCurrency 300 TotalCount 15 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon scout_cola_giant Health 420 Name "Giant Brainwashed Soda-Pop Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "clip size upgrade atomic" 3 "damage bonus" 2 "faster reload rate" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "override footstep sound set" 2 } Item "the soda popper" Item "crit-a-cola" Item "parasite hat" Item "cadet visor" } } } WaveSpawn { Name w_1 TotalCurrency 115 TotalCount 50 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon spy Health 175 Name "Brainwashed Revolver Spy" Class Spy Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the diamondback" "override projectile type" 13 "energy weapon no ammo" 1 "energy weapon no deflect" 1 "energy weapon no drain" 1 "damage bonus" 0.5 } Item "the diamondback" Item "parasite hat" Item "the lady killer" } } } WaveSpawn { Name w_2 WaitForAllDead w_1 TotalCurrency 215 TotalCount 150 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_directhit Health 200 Name "Alien Direct Hit Soldier" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Item "the direct hit" Item "phononaut" Item "the caped crusader" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w_2_1 WaitForAllDead w_1 TotalCurrency 145 TotalCount 8 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_directhit_spammer Health 1000 Name "Giant Alien Burstfire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the direct hit" "damage bonus" 2.0 "faster reload rate" 0.5 "fire rate bonus" 0.2 "clip size upgrade atomic" 6 } CharacterAttributes { "override footstep sound set" 3 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed penalty" 0.5 } Item "the direct hit" Item "idiot box" Item "shoestring budget" } } } WaveSpawn { WaitForAllSpawned w_2_1 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 65 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead w_2 TotalCurrency 300 TotalCount 15 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_conch Health 1800 Name "Giant Alien Concheror Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the concheror" Item "captain space mann" Item "shoestring budget" } TFBot { ClassIcon pyro Health 1000 Name "Giant Alien Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the backburner" Item "the plutonidome" Item "the space diver" } TFBot { ClassIcon heavy_deflector_giant Health 1000 Name "Giant Brainwashed Deflector" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.5 "attack projectiles" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "sucker slug" Item "captain space mann" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name before_boss_w_1 TotalCurrency 275 TotalCount 16 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_bison Health 1200 Name "Giant Invader Bison" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.4 "faster reload rate" -0.8 "Projectile speed increased" 2.0 } CharacterAttributes { "override footstep sound set" 3 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed penalty" 0.5 } Item "the righteous bison" Item "captain space mann" Item "universal translator" } TFBot { ClassIcon medic_bullet_giant Health 1800 Name "Advanced Medical Juggernaut" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "VaccinatorBullets" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the vaccinator" "ubercharge rate bonus" 25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 20 "medigun bullet resist deployed" 0.8 "medigun blast resist deployed" 0.8 "medigun fire resist deployed" 0.8 "bot medic uber health threshold" 3799 } Item "the vaccinator" Item "emerald jarate" Item "parasite hat" } } } WaveSpawn { Name before_boss_w_1_2 TotalCurrency 145 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demo_sticky Health 1900 Name "Primary Base Protection Cyborg" Class Demoman Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_pipebomblauncher "sticky arm time bonus" 8 "damage bonus" 10 "fire rate bonus" 4.6 "auto fires when full" 1 "faster reload rate" 1.9 } CharacterAttributes { "max pipebombs increased" 50 "move speed penalty" 0.4 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "override footstep sound set" 5 } Item "the king of scotland cape" Item "parasite hat" } TFBot { ClassIcon soldier_backup Health 1800 Name "Primary Base Protection Cyborg" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the battalion's backup" } TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } } } WaveSpawn { WaitForAllDead before_boss_w_1_2 TotalCurrency 200 TotalCount 150 MaxActive 14 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_cleaver Health 230 Name "Blood Sucker Bot" Scale 1.3 Class Scout Skill Expert WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the flying guillotine" "effect bar recharge rate increased" 5.75 "heal on hit for rapidfire" 20 "heal on kill" 530 } Item "the flying guillotine" } } } WaveSpawn { Name before_boss_w_2 WaitForAllSpawned before_boss_w_1_2 TotalCurrency 5000 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tanky_Tank_Final Speed 45 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead before_boss_w_2 TotalCurrency 900 TotalCount 3 MaxActive 15 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_bleed Health 2000 Name "Assassination Automaton" Scale 1.9 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the fortified compound" "damage bonus" 5.8 "fire rate bonus" 3.8 "bleeding duration" 15 "headshot damage increase" 6 "projectile penetration" 4 "Projectile speed increased" 8 "faster reload rate" 0.4 } CharacterAttributes { "health regen" 200 "move speed penalty" 0.7 "airblast vulnerability multiplier" 0.2 "damage force reduction" 0.2 "override footstep sound set" 6 } Item "the fortified compound" Item "the cozy camper" Item "starduster" Item "the doublecross-comm" } TFBot { ClassIcon demoknight Health 1900 Name "High-Powered Protection Robot" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "critboost on kill" 8 "heal on kill" 5500 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "parasite hat" Item "prince tavish's crown" } TFBot { ClassIcon demoknight Health 1900 Name "High-Powered Protection Robot" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "critboost on kill" 8 "damage bonus" 1.5 "heal on kill" 5500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "parasite hat" Item "prince tavish's crown" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon medic Health 250 Name "Repair Drone" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the quick-fix" "heal rate bonus" 800 "uber duration bonus" -8 } Item "the quick-fix" Item "the byte'd beak" Item "practitioner's processing mask" } } } } }