#base robot_giant.pop #base robot_standard.pop population { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot_mission_sentrybuster BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 35 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 35 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 10 CooldownTime 25 DesiredCount 5 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 39 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon soldier_cowmangler Health 200 Name Soldier Class Soldier Skill Normal Item "the cow mangler 5000" } } WaveSpawn { TotalCurrency 100 TotalCount 9 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 14 Where spawnbot TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { TotalCurrency 50 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 23 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon sniper_bow_multi } } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 17 Support 1 Where spawnbot TFBot { Template T_TFBot_Medic_QuickFix } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 13 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Scattergun_SlowFire Name Scout } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 36 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot TFBot { Template T_TFBot_Pyro ClassIcon pyro_dragon_fury_swordstone Item "The Dragon's Fury" } } WaveSpawn { TotalCurrency 200 TotalCount 36 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert WeaponRestrictions MeleeOnly Item "sun-on-a-stick" } } WaveSpawn { Name w2 TotalCurrency 200 TotalCount 16 MaxActive 5 SpawnCount 2 WaitBeforeStarting 16 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { WaitForAllSpawned w2 TotalCurrency 100 TotalCount 1 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Crit } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target gamerules Action RunScriptCode Param " IncludeScript(`paradigm/tank_extensions_paradigm`, getroottable()) IncludeScript(`tankextensions_packed/teletank`, getroottable()) IncludeScript(`tankextensions_packed/speedtank`, getroottable())" } WaveSpawn { TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead tank_first WaitBeforeStarting 5 WaitBetweenSpawns 20 Tank { Health 28000 Name "teletank" // ClassIcon tank_tele Speed 75 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 Name tank_first WaitBeforeStarting 5 WaitBetweenSpawns 20 Tank { Health 13000 Name "speedtank|200" // ClassIcon tank_tele Speed 75 StartingPathTrackNode tank_path_b_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 8 SpawnCount 8 WaitBeforeStarting 8 WaitBetweenSpawns 16 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Scattergun_SlowFire Name Scout Tag "bot_teletank" } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 13 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Jumping_Sandman Name Scout } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 300 TotalCount 70 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon sniper_huntsman_bleed Health 125 Name "Bleeding Huntsman Sniper" Class Sniper Skill Hard WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "bleeding duration" 4 "damage bonus" 0.5 } } } WaveSpawn { TotalCurrency 200 TotalCount 14 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot TFBot { Health 650 Scale 1.4 ClassIcon scout_stun_armored Template T_TFBot_Scout_Sandman_FastCharge } } WaveSpawn { TotalCurrency 200 TotalCount 6 MaxActive 4 SpawnCount 2 Name w4_pyro WaitBeforeStarting 16 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro Skill Normal } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Support 1 TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead w4_pyro WaitBeforeStarting 5 WaitBetweenSpawns 20 Tank { Health 27000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead w4_pyro WaitBeforeStarting 12 WaitBetweenSpawns 20 Tank { Health 22000 Name Tank Speed 75 StartingPathTrackNode tank_path_c_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 8 SpawnCount 4 WaitForAllDead w4_pyro WaitBeforeStarting 1 WaitBetweenSpawns 14 Support 1 Where spawnbot TFBot { ClassIcon soldier_cowmangler Health 200 Name Soldier Class Soldier Skill Normal Attributes AlwaysCrit Item "the cow mangler 5000" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target gamerules Action RunScriptCode Param " IncludeScript(`paradigm/tank_extensions_paradigm`, getroottable()) IncludeScript(`tankextensions_packed/teletank`, getroottable())" } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Tank { Health 30000 Name "teletank" // ClassIcon tank_tele Speed 75 StartingPathTrackNode tank_path_d_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 15 Name w5_heavy MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot TFBot { ClassIcon heavy Health 300 Name Heavy Class HeavyWeapons Skill Easy Tag "bot_teletank" } } WaveSpawn { TotalCurrency 200 TotalCount 72 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 30 WaitBetweenSpawns 25 Support 1 Where spawnbot TFBot { Template T_TFBot_Pyro Skill Easy ClassIcon pyro_dragon_fury_swordstone Item "The Dragon's Fury" } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 25 WaitBetweenSpawns 999 Where spawnbot Support 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle Health 400 Tag "bot_teletank" } } WaveSpawn { TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 4 Name w5_giant WaitForAllDead w5_heavy WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { TotalCurrency 200 TotalCount 28 MaxActive 35 SpawnCount 7 WaitForAllDead w5_giant WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire } TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target gamerules Action RunScriptCode Param " IncludeScript(`paradigm/tank_extensions_paradigm`, getroottable()) IncludeScript(`tankextensions_packed/teletank`, getroottable()) IncludeScript(`tankextensions_packed/speedtank`, getroottable())" } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_left TFBot { Template T_TFBot_Giant_Soldier Attributes AlwaysCrit } } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_middle TFBot { Template T_TFBot_Giant_Soldier Attributes AlwaysCrit } } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Name w6_giant WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_right TFBot { Template T_TFBot_Giant_Soldier Attributes AlwaysCrit } } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Name tank_first WaitBeforeStarting 10 WaitBetweenSpawns 20 Tank { Health 16000 Name "speedtank|200" Speed 75 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead tank_first WaitBeforeStarting 5 WaitBetweenSpawns 20 Tank { Health 32000 Name "teletank" // ClassIcon tank_tele Speed 75 StartingPathTrackNode tank_path_b_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitForAllDead tank_first WaitBeforeStarting 28 WaitBetweenSpawns 25 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier ClassIcon soldier_cowmangler Item "the cow mangler 5000" Tag "bot_teletank" } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 25 Support 1 Where spawnbot TFBot { Template T_TFBot_Medic_QuickFix } } WaveSpawn { TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 Name w6_giant_2 WaitForAllDead w6_giant WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Crit } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 14 Support 1 Where spawnbot TFBot { Template T_TFBot_Scout_Scattergun_SlowFire Name Scout } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 3 WaitForAllDead w6_giant WaitBeforeStarting 8 WaitBetweenSpawns 12 Where spawnbot TFBot { ClassIcon sniper_smg_tind Health 125 Name Sniper Class Sniper Skill Easy WeaponRestrictions SecondaryOnly } } WaveSpawn { TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitForAllDead w6_giant WaitBeforeStarting 4 WaitBetweenSpawns 12 Where spawnbot TFBot { Template T_TFBot_Pyro Skill Easy } } WaveSpawn { TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 Name w6_giant_3 WaitForAllDead w6_giant_2 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Burst Attributes AlwaysCrit } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead w6_giant_3 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Heater Health 22500 Attributes UseBossHealthBar Attributes AlwaysCrit } } } }