#base robot_standard.pop #base robot_giant.pop #base robot_gatebot.pop WaveSchedule { StartingCurrency 20000 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Advanced 1 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name first TotalCurrency 2500 TotalCount 100 MaxActive 25 SpawnCount 1 WaitBetweenSpawns 0 Where spawnbot RandomChoice { //Scout TFBot // Scattergun Scout { Class Scout ClassIcon scout Skill Easy Name "Scattergun Scout" } TFBot // FAN Scout { Class Scout ClassIcon scout_fan Skill Easy Name "Force-A-Nature Scout" Item "The Force-a-Nature" } TFBot //Shortstop Scout { Class Scout ClassIcon scout_shortstop Skill Easy Name "Shortstop Scout" Item "The Shortstop" } TFBot //Soda Popper Scout { Class Scout ClassIcon scout_popper Skill Easy Name "Soda Popper Scout" Item "The Soda Popper" } TFBot //Baby Face's Blaster Scout { Class Scout ClassIcon scout_blaster_nys Skill Easy Name "Baby Face's Blaster Scout" Item "The Baby Face's Blaster" CharacterAttributes { "move speed bonus" 1.73 } } TFBot //Back Scatter Scout { Class Scout ClassIcon scout_backscatt_h Skill Easy Name "Back Scatter Scout" Item "The Back Scatter" } } } } }