//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	0
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	yes
	FixedRespawnWaveTime	Yes
	EventPopfile	Halloween
	Advanced	1
	Templates
	{
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	1
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	teleporter
					Health	150
					Name	"cursed medic"
					Class	Medic
					Skill	Normal
					Item	"the crusader's crossbow"
					Item	"the quick-fix"
					Item	"the ubersaw"
					Item	"monoculus!"
					Item	"the angel of death"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	2
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	45
					Name	HELP
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the boston basher"
					Item	"spine-chilling skull 2011 style 2"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	4
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	85
					Name	"HELP I CANT DO THIS ANYMORE"
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"frying pan"
					Item	"apparition's aspect"
					Item	"pyromancer's mask"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	3
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_spammer
					Health	450
					Name	"NEVER LEFT THE SERVER"
					Scale	1.3
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Item	"the bat outta hell"
					Item	"defiant spartan"
					Item	"exquisite rack"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	6
			MaxActive	6
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	245
					Name	"BLOOD EATER"
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Item	"the tribalman's shiv"
					Item	"the bolted bushman"
					Item	"the bruiser's bandanna"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	7
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	175
					Name	"CREATURE 101"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Item	"ttg max pistol"
					Item	"the boston basher"
					Item	"potato hat"
					Item	"the flapjack"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_jarate
					Health	35
					Name	"help us were trapped"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the boston basher"
					Item	"the human cannonball"
					Item	"the bruiser's bandanna"
					Message //Displays message in the chat
                {
                    Name "{red} HELP US WE BEEN TRAPPED HERE FOREVER DESTROY US NOW!" //Message in the chat displayed
                    Delay 1 //Time before the message is first displayed (Default: 10)
                    Cooldown 3 //Time between each message (Default: 10)
                    Repeats 0 //How many times should bot display the message (Default: 0 - Infinite)
                    IfSeeTarget 1 //When set to 1, this task activates only when the bot can see the target player (Default 0 - Always activate)
                }
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	200
					Name	mutated
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the righteous bison"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	200
					Name	"the lost player"
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Item	"the bat outta hell"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	5
			MaxActive	5
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	39
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sentry_buster
					Health	9500
					Name	"The mutant Creature"
					Scale	1.7
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					ItemAttributes
					{
						ItemName	"firewall helmet"
						"move speed penalty"	2.1
					}
					Item	"the detonator"
					Item	"the third degree"
					Item	"the firefly"
					Item	"firewall helmet"
				}
				TFBot
				{
					Health	185
					Name	"elite cursed medic"
					Template	T_TFBot_Medic_BigHeal
					Item	"the crusader's crossbow"
					Item	"the surgeon's stahlhelm"
					Item	"blighted beak"
				}
				TFBot
				{
					Health	1850
					Name	"super elite cursed medic"
					Scale	1.6
					Template	T_TFBot_Medic_BigHeal
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Item	"the crusader's crossbow"
					Item	"the surgeon's stahlhelm"
					Item	"blighted beak"
				}
				TFBot
				{
					Health	185
					Name	"elite cursed medic"
					Template	T_TFBot_Medic_BigHeal
					Item	"the crusader's crossbow"
					Item	"blighted beak"
					Item	"the surgeon's stahlhelm"
				}
				TFBot
				{
					Health	185
					Name	"elite cursed medic"
					Template	T_TFBot_Medic_BigHeal
					Item	"the crusader's crossbow"
					Item	"the surgeon's stahlhelm"
					Item	"blighted beak"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	6
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	1250
					Name	"elite blood eater"
					Scale	1.4
					Class	Sniper
					Skill	Normal
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Item	"the tribalman's shiv"
					Item	"holy hunter"
					Item	"the bruiser's bandanna"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	5
			MaxActive	5
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_sydneysleeper
					Health	450
					Name	corrupted
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Item	"the bread bite"
					Item	"der maschinensoldaten-helm"
					Item	"tw_heavybot_helmet"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_flare
					Health	175
					Name	"burnt out pyro"
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"sharpened volcano fragment"
					Item	"fallen angel"
					Item	"vampyro"
				}
			}
		}
	}
}
//This file has been generated by http://mvm.tf
