#base robot_giant.pop #base robot_standard.pop #base robot_D_I_L.pop #base robot_deathmatch_base.pop #base robot_deathmatch_commonspawns.pop #base robot_deathmatch_giant_spawns.pop //Updated Version WaveSchedule { StartingCurrency 0 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 1 AllowBotExtraSlots 1 MaxRedPlayers 40 ExtraBotSlotsNoDeathcam 1 RobotLimit 90 SniperAllowHeadshots 1 NoReanimators 1 UpgradeStationKeepWeapons 1 ExtendedUpgradesOnly 1 BluPlayersAreRobots 1 RedPlayersAreRobots 1 BodyPartScaleSpeed 99 NoRedBotsRandomCrit 1 PointTemplates { corelogic { NoFixup 1 logic_auto { "origin" "0 0 0" "targetname" "mainrelay" "OnMapSpawn" "spawnbot_lower,Kill,,0,-1" "OnMapSpawn" "spawnbot_invasion,Kill,,0,-1" "OnMapSpawn" "spawnbot_mission_sniper,Kill,,0,-1" "OnMapSpawn" "spawnbot_mission_spy,Kill,,0,-1" } } NoFixup 1 finaltele { trigger_teleport //teleport timer to box { "targetname" "timertele" "origin" "-473 760 992" "spawnflags" "1" "solid" "0" "StartDisabled" "0" "maxs" "30 30 30" "mins" "-30 -30 -30" "target" "timerbox" } info_target { "targetname" "timerbox" "origin" "1181 -1729 1872" } } NoFixup 1 blueman { trigger_add_tf_player_condition { "condition" "43" "origin" "1032 -1736 1872" "maxs" "30 30 30" "mins" "-30 -30 -30" "spawnflags" "1" "duration" "999" } trigger_teleport //teleport timer to box { "targetname" "timertele" "origin" "1032 -1736 1872" "spawnflags" "1" "solid" "0" "StartDisabled" "0" "maxs" "20 20 30" "mins" "-20 -20 -30" "target" "timeregg" } info_target { "targetname" "timeregg" "origin" "-1088 -5368 1024" } trigger_add_tf_player_condition { "condition" "43" "origin" "1417 -1604 1872" "maxs" "30 30 30" "mins" "-30 -30 -30" "spawnflags" "1" "duration" "999" } trigger_teleport //teleport timer to box { "targetname" "timertele" "origin" "1417 -1604 1872" "spawnflags" "1" "solid" "0" "StartDisabled" "0" "maxs" "20 20 30" "mins" "-20 -20 -30" "target" "timeregg2" } info_target { "targetname" "timeregg2" "origin" "582 -5281 1064" } } spawnIndicators { NoFixup 1 entity { "id" "6" "classname" "prop_dynamic" "angles" "0 90 0" "DefaultAnim" "idle" "fademindist" "-1" "fadescale" "1" "MaxAnimTime" "10" "MinAnimTime" "5" "model" "models/props_mvm/robot_spawnpoint.mdl" "modelscale" "0.6" "renderamt" "255" "rendercolor" "255 255 255" "skin" "0" "solid" "6" "targetname" "2ndLeftG" "origin" "-473 760 992" editor { "color" "30 220 220" "visgroupshown" "1" "visgroupautoshown" "1" "logicalpos" "[0 0]" } } NoFixup 1 entity { "id" "6" "classname" "prop_dynamic" "angles" "0 0 0" "DefaultAnim" "idle" "fademindist" "-1" "fadescale" "1" "MaxAnimTime" "10" "MinAnimTime" "5" "model" "models/props_mvm/robot_spawnpoint.mdl" "modelscale" "0.6" "renderamt" "255" "rendercolor" "255 255 255" "skin" "0" "solid" "6" "targetname" "2ndLeftG" "origin" "1032 -1736 1872" editor { "color" "30 220 220" "visgroupshown" "1" "visgroupautoshown" "1" "logicalpos" "[0 0]" } } NoFixup 1 entity { "id" "6" "classname" "prop_dynamic" "angles" "0 180 0" "DefaultAnim" "idle" "fademindist" "-1" "fadescale" "1" "MaxAnimTime" "10" "MinAnimTime" "5" "model" "models/props_mvm/robot_spawnpoint.mdl" "modelscale" "0.6" "renderamt" "255" "rendercolor" "255 255 255" "skin" "0" "solid" "6" "targetname" "2ndLeftG" "origin" "1417 -1604 1872" editor { "color" "30 220 220" "visgroupshown" "1" "visgroupautoshown" "1" "logicalpos" "[0 0]" } } } } Spawntemplate "corelogic" Spawntemplate "finaltele" Spawntemplate "blueman" Spawntemplate "spawnIndicators" ExtraSpawnPoint { Name "red" TeamNum 2 X "48" Y "-298" Z "1088" } // 48 -298 1088 ExtraSpawnPoint { Name "red" TeamNum 2 X "402" Y "-263" Z "1088" } //402 -263 1088 ExtraSpawnPoint { Name "red" TeamNum 2 X "892" Y "-426" Z "1088" } // 892 -426 1088 ExtraSpawnPoint { Name "red" TeamNum 2 X "-304" Y "-279" Z "1088" } //-304 -279 108 ExtraSpawnPoint { Name "red" TeamNum 2 X "35" Y "-1069" Z "826" } //35 -1069 826 Templates { } Mission // sentry buster { Objective DestroySentries InitialCooldown 5 Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 35 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes Explanation //Dispayed once the wave is initialized { Line "{green}Get money and buy new playstyles with !missionitems" Line "{blu}Go through the Robot indicators to become blu for a single life" } WaveSpawn // 1 Heavyweight champ spawnbot ignore flag push (10) { Where spawnbot TotalCount 2 SpawnCount 1 WaitBeforeStarting 999 WaitBetweenSpawns 6 TotalCurrency 0 Template T_Wavespawn_Blu_Boss } WaveSpawn // blu light { Where spawnbot TotalCount 1400 MaxActive 14 SpawnCount 1 WaitBetweenSpawns 0.5 TotalCurrency 3600 Template T_Wavespawn_Blu_Light } WaveSpawn // blu Med { Where spawnbot TotalCount 200 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 0.5 TotalCurrency 400 Template T_Wavespawn_Blu_Medium } WaveSpawn // blu Heavy { Where spawnbot TotalCount 400 MaxActive 6 SpawnCount 1 WaitBetweenSpawns 1.25 TotalCurrency 10000 Template T_Wavespawn_Blu_Heavy Support 1 } WaveSpawn // blu event { Where spawnbot TotalCount 16 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 180 WaitBeforeStarting 300 TotalCurrency 4000 RandomSpawn 1 Support 1 RandomChoice { TFBot { Template MrBomber Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template HomingStar Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template WeeBeastie Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template SoldierSupreme Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template PipePirate Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } } } WaveSpawn // red light { Where red TotalCount 900 MaxActive 14 SpawnCount 1 WaitBetweenSpawns 0.5 Template T_Wavespawn_Red_Light } WaveSpawn // red Med { Where red TotalCount 100 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 0.5 Template T_Wavespawn_Red_Medium } WaveSpawn // red heavy { Where red TotalCount 900 MaxActive 6 SpawnCount 1 WaitBetweenSpawns 1.25 Template T_Wavespawn_Red_Heavy Support 1 } WaveSpawn // red event { Where red TotalCount 900 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 180 WaitBeforeStarting 390 RandomSpawn 1 Support 1 RandomChoice { TFBot { Template MrBomber Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template HomingStar Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template WeeBeastie Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template SoldierSupreme Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template PipePirate Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } } } } }