
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	1850
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	no
	EventPopfile Halloween
	FixedRespawnWaveTime 1
	PrecacheSound "meme\hhboss2.mp3"
	Templates
	{
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{	
			TotalCurrency	400
			TotalCount	4
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	125
					Name	"frunk pop unit 1"
					Class	Scout
					Skill	Normal
					Item	"the force-a-nature"
					Item	"ttg max pistol - poker night"
					Item	"frying pan"
					Item	"hong kong cone"
					Item	"the bolt boy"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	3
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	175
					Name	"frunk pop 2 unit"
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the pain train"
					Item	"scotch bonnet"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	2
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic
					Health	150
					Name	"troll medic"
					Class	Medic
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the ubersaw"
					Item	"medic mask"
					Item	"vintage tyrolean"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	175
					Name	"its not even xmas why am i here"
					Class	Sniper
					Skill	Normal
					Attributes	"AlwaysCrit"
					Item	"festive huntsman"
					Item	"the razorback"
					Item	"randolph the blood-nosed caribou"
					Item	"corona australis"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Yes
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			StartWaveWarningSound "meme\hhboss2.mp3"
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_spammer
					Health	7500
					Name	"hello my name is tiny"
					Scale	0.4
					Class	Soldier
					Skill	Normal
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					Attributes	"VaccinatorBullets"
					Attributes	"VaccinatorFire"
					ItemAttributes
					{
						ItemName	"the air strike"
						"clip size bonus"	10
						"fire rate bonus"	0.3
					}
					CharacterAttributes
					{
						"move speed penalty"	0.2
					}
					Item	"the air strike"
					Item	"the battalion's backup"
					HomingRockets  
                    {
	IgnoreDisguisedSpies 1	//Ignore Spies that are disguised?
	IgnoreStealthedSpies 1	//Ignore Spies that are cloaked?
	RocketSpeed 1.4	//Multiplier of rocket speed. 1 for default speed
	TurnPower 90		//How fast should the rocket rotate to face the target
	MaxAimError 360		//Max angle between rocket and the target
                    }
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	2
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	1750
					Name	"why do i use a shotgun"
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Item	"pyromancer's mask"
				}
				TFBot
				{
					Template	T_TFBot_Soldier_Extended_Concheror
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Gnome
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Gnome
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Gnome
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	"PYRO PAAAAAAN"
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"frying pan"
					Item	"pyromancer's mask"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	125
					Name	"LIL DEMOPAN"
					Scale	0.3
					Class	Demoman
					Skill	Normal
					Attributes	"AlwaysCrit"
					Item	"ali baba's wee booties"
					Item	"the tide turner"
					Item	"frying pan"
					Item	"scotch bonnet"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	125
					Name	"I like the torture myself"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the boston basher"
					Item	"the human cannonball"
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	2
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	3000
					Name	"MEDIC MEDIC MEDIC MEDIC"
					Scale	1.8
					Class	HeavyWeapons
					Skill	Normal
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Item	"tomislav"
					Item	"the team captain"
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
				TFBot
				{
					Template	T_TFBot_Medic_BigHeal
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pan_golden_lite
					Health	8500
					Name	"demopan king"
					Scale	1.9
					Class	Demoman
					Skill	Normal
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					Item	"the tide turner"
					Item	"frying pan"
					Item	"scotch bonnet"
					Item	"prince tavish's crown"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	4
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	250
					Name	"PAN RUSHER"
					Class	Demoman
					Skill	Normal
					Attributes	"AlwaysCrit"
					Item	"the bootlegger"
					Item	"the tide turner"
					Item	"frying pan"
					Item	"scottish snarl"
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_sergeant_crits
					Health	2000000
					Name	"huh how did you get here"
					Class	Soldier
					Skill	Normal
					Item	"the cow mangler 5000"
					Item	"the buff banner"
					Item	"the hellmet"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
				}
			}
		}
	}
}