#base robot_giant.pop #base robot_standard.pop #base robot_meltdown.pop WaveSchedule { StartingCurrency 400 RespawnWaveTime 8 CanBotsAttackWhileInSpawnRoom no Mission { Where spawnbot Objective DestroySentries InitialCooldown 20 BeginAtWave 1 RunForThisManyWaves 5 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 30 BeginAtWave 2 RunForThisManyWaves 2 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 40 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Sniper Skill Expert } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 30 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot_flank Name Support TotalCount 30 MaxActive 3 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 25 TotalCurrency 100 Support 1 FirstSpawnOutput { Target boss_pit_close_door Action Trigger } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } WaveSpawn { Where spawnbot Name "1aa" TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 3 TotalCurrency 50 Squad { TFBot { Class Pyro Skill Expert } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "1ab" TotalCount 10 MaxActive 10 SpawnCount 2 WaitForAllDead "1aa" WaitBeforeStarting 4 WaitBetweenSpawns 3 TotalCurrency 50 Squad { TFBot { Class Pyro Skill Expert } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "1b" TotalCount 25 MaxActive 5 SpawnCount 5 WaitForAllSpawned "1aa" WaitBeforeStarting 10 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Class Scout Skill Expert } } WaveSpawn { Where spawnbot Name "1c" TotalCount 20 MaxActive 10 SpawnCount 5 WaitForAllSpawned "1ab" WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 250 Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Bison_Soldier } TFBot { Template T_TFBot_Bison_Soldier } TFBot { Template T_TFBot_Bison_Soldier } } } WaveSpawn { Name Tank TotalCount 1 WaitForAllSpawned "1b" TotalCurrency 50 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name Tank Health 20000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Name Tank TotalCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 160 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name Tank Health 18000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "2a" TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 14 TotalCurrency 100 FirstSpawnOutput { Target boss_pit_close_door Action Trigger } Squad { TFBot { Template T_TFBot_Pyro_FlareHeal } TFBot { Template T_TFBot_Medic_Bigheal } } } WaveSpawn { Where spawnbot Name "2a" TotalCount 15 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 20 TotalCurrency 50 TFBot { Class Scout Skill Expert } } WaveSpawn { Where spawnbot Name "2c" TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Bison } } WaveSpawn { Where spawnbot Name "2b" TotalCount 32 MaxActive 12 SpawnCount 4 WaitForAllDead "2a" WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Class Demoman Skill Expert } TFBot { Class Demoman Skill Hard } TFBot { Class Demoman Skill Hard } } } WaveSpawn { Where spawnbot Name "2b" TotalCount 4 MaxActive 2 SpawnCount 1 WaitForAllDead "2c" WaitBeforeStarting 0 WaitBetweenSpawns 30 TotalCurrency 60 TFBot { Template T_TFBot_Giant_Demoman_PrinceTavish } } WaveSpawn { Where spawnbot Name "2b" TotalCount 15 MaxActive 3 SpawnCount 3 WaitForAllDead "2a" WaitBeforeStarting 20 WaitBetweenSpawns 9 TotalCurrency 90 TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Where spawnbot_flank Name Support TotalCount 24 MaxActive 4 SpawnCount 4 WaitForAllDead "2a" WaitBeforeStarting 25 WaitBetweenSpawns 20 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "scouts" TotalCount 8 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 35 TotalCurrency 100 FirstSpawnOutput { Target boss_pit_close_door Action Trigger } TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot_flank Name Support TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 25 TotalCurrency 120 Support 1 TFBot { Template T_TFBot_Scout_FaN } } WaveSpawn { Where spawnbot Name "3a" TotalCount 24 MaxActive 12 SpawnCount 3 WaitBeforeStarting 7 WaitBetweenSpawns 10 TotalCurrency 120 TFBot { Class Demoman Skill Expert } } WaveSpawn { Where spawnbot Name "3a" TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 32 TotalCurrency 60 TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion } } WaveSpawn { Where spawnbot Name "3b" TotalCount 12 MaxActive 3 SpawnCount 3 WaitForAllDead "3a" WaitBeforeStarting 3 WaitBetweenSpawns 24 TotalCurrency 50 TFBot { Template T_TFBot_Soldier_Crit ItemAttributes { ItemName "The Original" "damage bonus" 2 } } } WaveSpawn { Where spawnbot Name "3b" TotalCount 20 MaxActive 8 SpawnCount 4 WaitForAllDead "3a" WaitBeforeStarting 5 WaitBetweenSpawns 18 TotalCurrency 100 TFBot { Template T_TFBot_Heavy_Deflector } } WaveSpawn { Where spawnbot Name "3b" TotalCount 18 MaxActive 6 SpawnCount 3 WaitForAllDead "3a" WaitBeforeStarting 10 WaitBetweenSpawns 18 TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Where spawnbot Name "3c" TotalCount 2 MaxActive 2 SpawnCount 2 WaitForAllSpawned "3b" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "4f" TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 45 TotalCurrency 160 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_BrassBeast ClassIcon heavy_brassbeast } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic_Extended_Kritz } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "4e" TotalCount 4 MaxActive 4 SpawnCount 2 WaitForAllDead "4f" WaitBeforeStarting 60 WaitBetweenSpawns 60 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysCrit } TFBot { Name "Giant Shield Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_shield_qf Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" Attributes MiniBoss Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "increase buff duration" 3 "ubercharge rate bonus" 0.01 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "health regen" 40 "move speed bonus" 0.5 } } } } WaveSpawn { Where spawnbot Name "4b" TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 30 TotalCurrency 100 FirstSpawnOutput { Target boss_pit_close_door Action Trigger } TFBot { Class Scout Skill Expert } } WaveSpawn { Where spawnbot Name "4a" TotalCount 24 MaxActive 3 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 25 TotalCurrency 120 Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Skill Expert } TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Expert } TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Expert } } } WaveSpawn { Where spawnbot Name "4a" TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 18 TotalCurrency 160 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Where spawnbot Name Support TotalCount 12 MaxActive 6 SpawnCount 3 WaitForAllDead "4b" WaitBeforeStarting 15 WaitBetweenSpawns 30 TotalCurrency 60 Support 1 TFBot { Template T_TFBot_Bison_Soldier } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot_flank Name Support TotalCount 44 MaxActive 2 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 20 TotalCurrency 220 Support 1 FirstSpawnOutput { Target boss_pit_close_door Action Trigger } Squad { TFBot { Class Pyro Skill Expert Attributes AlwaysFireWeapon } TFBot { Class Pyro Skill Expert } } } WaveSpawn { Name "tank1" TotalCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 80 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name Tank Health 22000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "tank2" TotalCount 1 WaitBeforeStarting 200 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name Tank Health 40000 Speed 75 StartingPathTrackNode boss_path_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "5a" TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 50 TotalCurrency 80 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic_Extended_Kritz } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Where spawnbot Name "5a" TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 18 WaitBetweenSpawns 18 TotalCurrency 100 TFBot { Template T_TFBot_Pyro_Manmelter } } WaveSpawn { Where spawnbot Name "5a" TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Where spawnbot Name "5a" TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Heavy_Deflector Skill Expert } } WaveSpawn { Where spawnbot Name "5a" TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 50 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { Where spawnbot Name "finalboss" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 270 WaitBetweenSpawns 1 TotalCurrency 0 TFBot { Template T_TFBot_Chief_Captain_Fission_Base Name "Captain Fission" Health 40000 ItemAttributes { ItemName "The Direct Hit" "clip size upgrade atomic" 11 "damage all connected" 1 "damage bonus" 1.5 "dmg bonus while half dead" 1.333 "faster reload rate" 0.25 "fire rate bonus" 0.03 "Projectile speed increased" 0.9 "subtract victim medigun charge on hit" 10 } CharacterAttributes { "health regen" 50 } } } } }