//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { T_TFBot_Micro_SentryBuster { Health 250 Name "Micro Sentry Buster" Scale 0.75 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Item "tf_weapon_grenadelauncher" Item "tf_weapon_pipebomblauncher" Item "the ullapool caber" CharacterAttributes { "move speed bonus" 4 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.25 } } T_TFBot_Mini_SentryBuster { Health 500 Name "Mini Sentry Buster" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Item "tf_weapon_grenadelauncher" Item "tf_weapon_pipebomblauncher" Item "the ullapool caber" CharacterAttributes { "move speed bonus" 4 "damage force reduction" 0.75 "airblast vulnerability multiplier" 0.75 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.5 } } T_TFGateBot_Scout_Normal { Health 125 Name Scout Class Scout Skill Normal Item "tf_weapon_scattergun" Item "tf_weapon_pistol_scout" Item "tf_weapon_bat" } MVM_TF_Santa_Heavy { Health 300 Name "Santa Heavy" BehaviorModifiers Mobber Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "tf_weapon_minigun" Item "tf_weapon_shotgun_hwg" Item "the holiday punch" Item "the b.m.o.c." Item "the all-father" ItemAttributes { ItemName "the b.m.o.c." "attach particle effect" 30 "set item tint RGB" 12073019 } } MVM_TF_Moonraker { Health 175 Name Moonraker Class Pyro Skill Normal WeaponRestrictions MeleeOnly Item "tf_weapon_flamethrower" Item "the manmelter" Item "the back scratcher" Item "the bubble pipe" ItemAttributes { ItemName "the manmelter" "override projectile type" 13 "faster reload rate" -1 "fire rate bonus" 0.3 } ItemAttributes { ItemName "the bubble pipe" "attach particle effect" 32 } } MVM_TF_Moonman { Health 175 Name Moonman Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Item "tf_weapon_flamethrower" Item "the manmelter" Item "tf_weapon_fireaxe" Item "the bubble pipe" ItemAttributes { ItemName "the manmelter" "override projectile type" 13 "faster reload rate" -1 "fire rate bonus" 0.3 "SPELL: set item tint RGB" 4 } ItemAttributes { ItemName "the bubble pipe" "attach particle effect" 17 } } MVM_TF_Pirate { Health 175 Name Pirate Class Demoman Skill Expert Item "the loose cannon" Item "the splendid screen" Item "the scottish handshake" Item "the buccaneer's bicorne" ItemAttributes { ItemName "the buccaneer's bicorne" "attach particle effect" 8 } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1A TotalCurrency 300 TotalCount 9 MaxActive 9 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Skill Hard Template T_TFBot_Soldier_RocketShotgun } TFBot { Skill Hard Template T_TFBot_Giant_Pyro } } } WaveSpawn { Name 1B WaitForAllDead 1A TotalCurrency 400 TotalCount 12 MaxActive 12 SpawnCount 12 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { TFBot { Name "Warp Minion" Template T_TFBot_Scout_Sandman_FastCharge Item "the wrap assassin" Item "tf birthday hat 2011" } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } } WaveSpawn { Name 1C WaitForAllDead 1B TotalCurrency 900 TotalCount 15 MaxActive 15 SpawnCount 15 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 15 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Name "Chinese Blast Soldier" Template T_TFBot_Soldier_RocketPush Item "hong kong cone" } TFBot { Name "Shank Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the ham shank" Item "hong kong cone" } TFBot { Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the ham shank" Item "hong kong cone" } TFBot { Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the ham shank" Item "hong kong cone" } } } WaveSpawn { TotalCurrency 0 TotalCount 50 MaxActive 25 SpawnCount 5 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 RandomChoice { Squad { TFBot { Template T_TFBot_Scout_Melee } TFBot { Template T_TFBot_Scout_Bonk } TFBot { Template T_TFBot_Scout_Sandman } TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Scout_FAN } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2A TotalCurrency 300 TotalCount 9 MaxActive 9 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFGateBot_Pyro_Flaregun } TFBot { Template T_TFGateBot_Pyro_Flaregun } } } WaveSpawn { Name 2B WaitForAllDead 2A TotalCurrency 500 TotalCount 15 MaxActive 15 SpawnCount 15 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 Squad { TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Item "the candy cane" Item "modest pile of hat" } TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Item "the candy cane" Item "modest pile of hat" } TFBot { Template T_TFGateBot_Soldier_Easy ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 1.6 "scattergun knockback mult" 1.5 "damage bonus" 0.65 } } TFBot { Template T_TFBot_Soldier_RocketShotgun } TFBot { Template T_TFBot_Demoman_Knight Item "the bootlegger" Item "the splendid screen" Item "the scotsman's skullcutter" Item "scotsman's stove pipe" } } } WaveSpawn { Name 2C WaitForAllDead 2B TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 4 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Scout_Shortstop } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 3A TotalCurrency 400 TotalCount 32 MaxActive 16 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { Name 3B WaitForAllDead 3A TotalCurrency 400 TotalCount 32 MaxActive 16 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Name "Security Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "l4d hat" Item "friendly item" } TFBot { Name "Security Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "l4d hat" Item "friendly item" } TFBot { Name "Heavyweight Pusher" Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" Item "the killing gloves of boxing" Item "mann co. cap" Item "friendly item" } TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the candy cane" Item "modest pile of hat" } } } WaveSpawn { Name 3C WaitForAllDead 3B TotalCurrency 600 TotalCount 72 MaxActive 12 SpawnCount 12 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Name "Warp Minion" Template T_TFBot_Scout_Melee Item "the wrap assassin" Item "tf birthday hat 2011" } TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Item "the family business" } TFBot { Name Demoman Template T_TFBot_Demoman_Knight Item "ali baba's wee booties" Item "the splendid screen" Item "the persian persuader" } TFBot { WeaponRestrictions MeleeOnly Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } TFBot { WeaponRestrictions MeleeOnly Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } TFBot { WeaponRestrictions MeleeOnly Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } } } WaveSpawn { WaitForAllDead 3B TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name 3D WaitForAllDead 3C TotalCurrency 400 TotalCount 20 MaxActive 12 SpawnCount 4 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFbot_Heavyweapons_Heater } } } WaveSpawn { Name 3E WaitForAllDead 3D TotalCurrency 400 TotalCount 20 MaxActive 10 SpawnCount 4 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Name "Battering Heavy" WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" Item "hong kong cone" Item "the macho mann" } TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 4A TotalCurrency 800 TotalCount 80 MaxActive 20 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Skill Hard Template T_TFGateBot_Soldier_Easy } TFBot { Skill Hard Template T_TFGateBot_Soldier_Easy } TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Item "the candy cane" Item "modest pile of hat" } } } WaveSpawn { Name 4B WaitForAllDead 4A TotalCurrency 800 TotalCount 80 MaxActive 20 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Soldier_RocketShotgun } TFBot { Template T_TFBot_Heavyweapons_Gnome Item "tough guy's toque" } TFBot { Template T_TFBot_Heavyweapons_Gnome Item "tough guy's toque" } } } WaveSpawn { Name 4C WaitForAllDead 4B TotalCurrency 600 TotalCount 36 MaxActive 12 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Health 188 Name "Scout Boss" Skill Expert Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" Item "crit-a-cola" Item "the atomizer" Item "bonk boy" } TFBot { Template T_TFBot_Giant_Soldier_RocketPush Item "wiki cap" } TFBot { Name Cameraman Template T_TFBot_Scout_Melee Item "the memory maker" Item "ye olde baker boy" Item "the stereoscopic shades" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 5A TotalCurrency 800 TotalCount 36 MaxActive 9 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Soldier_BurstFire Item "the original" } TFBot { Name Manmelter Template T_TFBot_ScorchShot Item "the manmelter" Item "brigade helm" } TFBot { Name "Chinese Blast Soldier" Template T_TFBot_Soldier_RocketPush Item "hong kong cone" } } } WaveSpawn { TotalCurrency 0 TotalCount 50 MaxActive 25 SpawnCount 25 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 RandomChoice { Squad { TFBot { Template T_TFBot_Scout_Melee } TFBot { Template T_TFBot_Scout_Bonk } TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Scout_Sandman } } } } WaveSpawn { Name 5B WaitForAllDead 5A TotalCurrency 1000 TotalCount 20 MaxActive 10 SpawnCount 4 Where spawnbot WaitBeforeStarting 20 WaitBetweenSpawns 5 Squad { TFBot { WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" Item "warrior's spirit" Item "big chief" } TFBot { WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" Item "warrior's spirit" Item "big chief" } } } WaveSpawn { Name 5C WaitForAllDead 5B TotalCurrency 900 TotalCount 45 MaxActive 9 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } } } WaveSpawn { Name 5D WaitForAllSpawned 5C TotalCurrency 900 TotalCount 45 MaxActive 15 SpawnCount 6 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 15 Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Item "the family business" } TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Item "tf_weapon_grenadelauncher" Item "the splendid screen" Item "the claidheamohmor" Item "the fr-0" } } } WaveSpawn { WaitForAllDead 5C TotalCurrency 400 TotalCount 16 MaxActive 8 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name 5E WaitForAllSpawned 5D TotalCurrency 900 TotalCount 45 MaxActive 12 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Medic } TFBot { Name Cameraman Template T_TFBot_Scout_Melee Item "the memory maker" Item "ye olde baker boy" Item "the stereoscopic shades" } TFBot { Name Demoman Template T_TFBot_Giant_DemoMan_PrinceTavish Item "the bootlegger" Item "the splendid screen" Item "nessie's nine iron" Item "sober stuntman" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 6A TotalCurrency 700 TotalCount 75 MaxActive 20 SpawnCount 25 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Name "Shank Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the ham shank" Item "hong kong cone" } TFBot { Name "Shank Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the ham shank" Item "hong kong cone" } TFBot { Name "Shank Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the ham shank" Item "hong kong cone" } TFBot { Health 800 Name "Pan Soldier" WeaponRestrictions MeleeOnly Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" Item "gold frying pan" Item "the team captain" Item "the hornblower" } TFBot { Name Shogun Scale 1.4 Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" Item "ali baba's wee booties" Item "scottish snarl" } } } WaveSpawn { Name 6B WaitForAllSpawned 6A TotalCurrency 800 TotalCount 96 MaxActive 16 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun } TFBot { Template T_TFGateBot_Soldier_Normal_DirectHit_Crit } TFBot { Template T_TFBot_Scout_Shortstop } TFBot { Name "Security Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "l4d hat" Item "friendly item" } } } WaveSpawn { Name 6C WaitForAllSpawned 6B TotalCurrency 800 TotalCount 96 MaxActive 16 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 7A TotalCurrency 900 TotalCount 36 MaxActive 9 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFbot_Heavyweapons_Heater } TFBot { Template T_TFBot_Giant_Medic } TFBot { Template T_TFBot_Heavyweapons_Gnome Item "tough guy's toque" } } } WaveSpawn { Name 7B WaitForAllDead 7A TotalCurrency 400 TotalCount 40 MaxActive 20 SpawnCount 8 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { TFBot { Name "Warp Minion" Template T_TFBot_Scout_Melee Item "the wrap assassin" Item "tf birthday hat 2011" } TFBot { Name "Phlog Pyro" Skill Hard Template T_TFBot_Pyro Attributes "AlwaysCrit" Item "the phlogistinator" Item "the bolted birdcage" } TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Item "the family business" } TFBot { Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } } } WaveSpawn { WaitForAllSpawned 7A TotalCurrency 0 TotalCount 24 MaxActive 10 SpawnCount 2 Where spawnbot WaitBeforeStarting 30 WaitBetweenSpawns 10 Support 1 Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name 7C WaitForAllSpawned 7B TotalCurrency 900 TotalCount 36 MaxActive 27 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Health 800 Name "Pan Soldier" WeaponRestrictions MeleeOnly Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" Item "gold frying pan" Item "the team captain" } TFBot { Health 800 Name "Pan Soldier" WeaponRestrictions MeleeOnly Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" Item "gold frying pan" Item "the team captain" } TFBot { Template T_TFBot_Giant_Scout_Fast Item "the atomizer" Item "ye olde baker boy" Item "the boston boom-bringer" CharacterAttributes { "move speed bonus" 1.5 } } } } WaveSpawn { Name 7D WaitForAllDead 7C TotalCurrency 400 TotalCount 64 MaxActive 32 SpawnCount 16 Where spawnbot WaitBeforeStarting 15 WaitBetweenSpawns 10 Squad { TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Item "the candy cane" Item "modest pile of hat" } TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Item "the candy cane" Item "modest pile of hat" } TFBot { WeaponRestrictions PrimaryOnly Template T_TFGateBot_Soldier_Hard } TFBot { Health 600 Name Pyro WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Item "the back scratcher" Item "handyman's handle" CharacterAttributes { "move speed bonus" 1.5 } } } } WaveSpawn { Name 7E WaitForAllSpawned 7D TotalCurrency 400 TotalCount 4 MaxActive 4 SpawnCount 4 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 Squad { TFBot { Name "Battering Heavy" WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Heavyweapons Item "hong kong cone" Item "the macho mann" } TFBot { Name "Giant Soldier" Template T_TFBot_Giant_Soldier_Extended_Concheror Item "the cow mangler 5000" Item "the federal casemaker" Item "the hornblower" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 8A TotalCurrency 800 TotalCount 128 MaxActive 32 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Giant_Medic_Regen Item "blighted beak" } TFBot { Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } TFBot { Template T_TFBot_Demoman_Knight Item "ali baba's wee booties" Item "the splendid screen" Item "the persian persuader" } } } WaveSpawn { TotalCurrency 0 TotalCount 16 MaxActive 4 SpawnCount 1 Where spawnbot WaitBeforeStarting 20 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name 8B WaitForAllSpawned 8A TotalCurrency 400 TotalCount 40 MaxActive 20 SpawnCount 8 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Item "the candy cane" Item "modest pile of hat" } TFBot { Name "Funfair Scout" Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" Item "the candy cane" Item "modest pile of hat" } TFBot { Name "Heavyweight Pusher" Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" Item "the killing gloves of boxing" Item "mann co. cap" Item "friendly item" } TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { Name 8C WaitForAllSpawned 8B TotalCurrency 400 TotalCount 16 MaxActive 4 SpawnCount 4 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Health 4000 Name Clown Template T_TFBot_Giant_Pyro Attributes "AlwaysCrit" Item "the rainblower" Item "pyro's beanie" Item "autogrant pyrovision goggles" CharacterAttributes { "move speed bonus" 1 } } TFBot { Name Demoman Template T_TFBot_Giant_DemoMan_PrinceTavish Item "the bootlegger" Item "the splendid screen" Item "nessie's nine iron" Item "sober stuntman" } } } WaveSpawn { Name 8D WaitForAllSpawned 8C TotalCurrency 1200 TotalCount 128 MaxActive 32 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 Squad { TFBot { Template T_TFbot_Heavyweapons_Heater } TFBot { Template T_TFBot_Heavyweapons_Gnome Item "tough guy's toque" } TFBot { Template T_TFBot_Heavyweapons_Gnome Item "tough guy's toque" } TFBot { Template T_TFBot_Soldier_RocketShotgun } } } WaveSpawn { Name 8E WaitForAllSpawned 8D TotalCurrency 400 TotalCount 30 MaxActive 15 SpawnCount 6 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Health 8400 Name "Major Cannoneer" Template T_TFBot_Soldier_BurstFire Item "the human cannonball" } TFBot { Name Pyro Template T_TFBot_Giant_Pyro_Flare_Spammer Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Item "tf_weapon_shotgun_pyro" Item "brigade helm" Item "kf pyro mask" } TFBot { Name "Chinese Blast Soldier" Template T_TFBot_Soldier_RocketPush Item "hong kong cone" } } } WaveSpawn { WaitForAllDead 8D TotalCurrency 0 TotalCount 125 MaxActive 25 SpawnCount 25 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Squad { TFBot { Health 125 Name Scout Class Scout Skill Normal Item "tf_weapon_scattergun" Item "tf_weapon_pistol_scout" Item "tf_weapon_bat" } TFBot { Template T_TFBot_Scout_Bonk } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Scout_FAN } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 9A TotalCurrency 800 TotalCount 160 MaxActive 48 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Scout_Melee Item "the boston basher" Item "bombing run" } TFBot { Template T_TFBot_Scout_Melee Item "the boston basher" Item "bombing run" } TFBot { Template T_TFBot_Scout_Scattergun_SlowFire Attributes "AlwaysCrit" Item "scout beanie" } TFBot { Health 800 Name "Native Titan" Template T_TFBot_Giant_Soldier_SlowBarrage Item "the original" Item "chieftain's challenge" } } } WaveSpawn { Name 9B WaitForAllSpawned 9A TotalCurrency 800 TotalCount 160 MaxActive 48 SpawnCount 16 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Spy Item "conniver's kunai" Item "the one-way ticket" } TFBot { Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name 9C WaitForAllSpawned 9B TotalCurrency 400 TotalCount 180 MaxActive 21 SpawnCount 9 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { WeaponRestrictions PrimaryOnly Template T_TFBot_Demoman Item "the loose cannon" Item "the brown bomber" Item "merc's pride scarf" } TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic Item "medic's mountain cap" } } } WaveSpawn { Name 9D WaitForAllDead 9C TotalCurrency 500 TotalCount 20 MaxActive 10 SpawnCount 4 Where spawnbot WaitBeforeStarting 30 WaitBetweenSpawns 10 Squad { TFBot { WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" Item "warrior's spirit" Item "big chief" } TFBot { Health 1100 Name Heavywepaons Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Item "spiral sallet" Item "large luchadore" ItemAttributes { ItemName "fists of steel" "damage bonus" 2 } } } } WaveSpawn { Name 9E WaitForAllDead 9D TotalCurrency 900 TotalCount 30 MaxActive 15 SpawnCount 9 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Attributes "AlwaysCrit" } TFBot { Name Pyro Template T_TFBot_ScorchShot_FastShot Item "the manmelter" Item "brigade helm" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 10 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Health 60000 Name "Entity 0" ClassIcon scout giant fast Template T_TFBot_Giant_Scout_Fast Attributes "AlwaysCrit" Attributes "UseBossHealthBar" Item "tf_weapon_bat" } } } WaveSpawn { Name 10S TotalCurrency 0 TotalCount 20 MaxActive 10 SpawnCount 4 Where spawnbot WaitBeforeStarting 15 WaitBetweenSpawns 15 RandomChoice { Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Scout_Shortstop } } Squad { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Scout_Bonk } } Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Pyro } } Squad { TFBot { Template T_TFBot_Scout_Sandman } TFBot { Template T_TFBot_Medic } } Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } Squad { TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Pyro } } Squad { TFBot { Template T_TFBot_ScorchShot } TFBot { Template T_TFBot_Heavyweapons_Gnome } } Squad { TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } TFBot { Template T_TFBot_Soldier_Buff_Banner } } Squad { TFBot { Template T_TFBot_Spy } TFBot { Template T_TFBot_Soldier_Extended_Battalion } } Squad { TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } } } } //This file has been generated by http://mvm.tf