// Each and Every code snippets was entirely made with Notepad++ and MVM.TF #base robot_giant.pop #base robot_standard.pop #base robot_custom_logo_update.pop // Custom robots; with custom icons! population { StartingCurrency 1800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom yes Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 12 InitialCooldown 50 CooldownTime 50 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster Attributes "TeleportToHint" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 120 CooldownTime 80 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 80 CooldownTime 80 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 80 CooldownTime 120 DesiredCount 6 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper InitialCooldown 70 CooldownTime 70 DesiredCount 3 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 80 CooldownTime 80 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name 1 TotalCurrency 75 TotalCount 33 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0.25 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name 1 TotalCurrency 25 TotalCount 28 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } } WaveSpawn { Name 1-wait WaitForAllSpawned 1 TotalCurrency 75 TotalCount 22 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 1.25 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name 2 WaitForAllDead 1-wait TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name 2 WaitForAllDead 1-wait TotalCurrency 50 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 1 WaitBetweenSpawns 1.5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } } } WaveSpawn { Name 2 WaitForAllDead 1-wait TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Crit } } } WaveSpawn { Name 2-wait WaitForAllSpawned 2 WaitForAllDead 1-wait TotalCurrency 275 TotalCount 21 MaxActive 9 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 75 TotalCount 16 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } } } WaveSpawn { Name 1 TotalCurrency 80 TotalCount 24 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name 2 WaitForAllDead 1 TotalCurrency 120 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3.55 Where spawnbot Squad { TFBot { ClassIcon demoman_spammer_giant_v2 Template T_TFBot_Giant_Demoman Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Improved } } } WaveSpawn { Name 2 WaitForAllDead 1 TotalCurrency 200 TotalCount 28 MaxActive 12 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 2.25 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name 2 WaitForAllDead 1 TotalCurrency 100 TotalCount 33 MaxActive 12 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name 2-wait WaitForAllSpawned 2 WaitForAllDead 1 TotalCurrency 130 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name 3 WaitForAllDead 2-wait TotalCurrency 120 TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { ClassIcon demoman_spammer_giant_v2 Template T_TFBot_Giant_Demoman Attributes "AlwaysCrit" } } } WaveSpawn { Name 3 WaitForAllDead 2-wait TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0.2735472345237542 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } } WaveSpawn { Name 3 WaitForAllDead 2-wait TotalCurrency 75 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name TheGiantRobotRally1 TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Improved } } } WaveSpawn { Name TheGiantRobotRally2 WaitForAllDead TheGiantRobotRally1 TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN_Armored } TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } } WaveSpawn { Name TheGiantRobotRally3 WaitForAllDead TheGiantRobotRally2 TotalCurrency 100 TotalCount 7 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Giant_Spammer_Stickybomb } } } WaveSpawn { Name TheGiantRobotRally4 WaitForAllDead TheGiantRobotRally3 TotalCurrency 125 TotalCount 12 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Blackbox_Buster Attributes "SpawnWithFullCharge" } TFBot { Template T_TFBot_Medic_Battle_Armoured } TFBot { Template T_TFBot_Medic_Battle_Armoured } } } WaveSpawn { Name TheGiantRobotRally5 WaitForAllDead TheGiantRobotRally4 TotalCurrency 125 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } } WaveSpawn { Name TheGiantRobotRally6 WaitForAllDead TheGiantRobotRally5 TotalCurrency 150 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4.5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Furious_Dragon } } } WaveSpawn { Name TheGiantRobotRally7 WaitForAllDead TheGiantRobotRally6 TotalCurrency 250 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector_Booster } } } WaveSpawn { WaitForAllDead TheGiantRobotRally3 TotalCurrency 0 TotalCount 60 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { ClassIcon banner_trio Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { WaitForAllDead TheGiantRobotRally3 TotalCurrency 0 TotalCount 60 MaxActive 2 SpawnCount 2 WaitBeforeStarting 35 WaitBetweenSpawns 25 Support 1 Where spawnbot Squad { TFBot { ClassIcon banner_trio Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { WaitForAllDead TheGiantRobotRally3 TotalCurrency 0 TotalCount 60 MaxActive 2 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { ClassIcon banner_trio Template T_TFBot_Soldier_Extended_Battalion } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name VolcanoGroup1 TotalCurrency 1000 TotalCount 175 MaxActive 20 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Fragged_Volcano_Crit } } } WaveSpawn { Name VolcanoGroup2 TotalCurrency 120 TotalCount 125 MaxActive 15 SpawnCount 5 WaitBeforeStarting 6.5 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Fragged_Volcano_Crit } } } WaveSpawn { Name CaberBombSupport TotalCurrency 0 TotalCount 60 MaxActive 6 SpawnCount 3 WaitBeforeStarting 40 WaitBetweenSpawns 5 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Demoman_Ullapool_Hard } } } WaveSpawn { Name CaberBombSupport TotalCurrency 0 TotalCount 60 MaxActive 6 SpawnCount 6 WaitBeforeStarting 41.5 WaitBetweenSpawns 5 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Soldier_Spammer_Hyper } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 50 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Scatter } } } WaveSpawn { Name 1 TotalCurrency 50 TotalCount 20 MaxActive 9 SpawnCount 9 WaitBeforeStarting 2.25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_HeavyWeapons_CritOnKill } } } WaveSpawn { Name 1 TotalCurrency 50 TotalCount 18 MaxActive 10 SpawnCount 2 WaitBeforeStarting 3.35 WaitBetweenSpawns 0.25 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name 2 WaitForAllDead 1 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Giant_Burstfire_HoK } TFBot { Template T_TFBot_Giant_Medic_Sheild } } } WaveSpawn { Name 2-2 WaitForAllDead 1 TotalCurrency 140 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 3.5 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name 2-2 WaitForAllDead 1 TotalCurrency 100 TotalCount 22 MaxActive 8 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_SMG } } } WaveSpawn { Name 2-3 WaitForAllDead 2 TotalCurrency 50 TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name 3 WaitForAllDead 2-3 TotalCurrency 175 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer_HealOnKill } TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun } } } WaveSpawn { Name 3 WaitForAllDead 2-3 TotalCurrency 100 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 7.5 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } WaveSpawn { Name 3 WaitForAllDead 2-3 TotalCurrency 55 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketPush } } } WaveSpawn { Name 4 WaitForAllDead 3 TotalCurrency 230 TotalCount 18 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Giant_Spammer_Stickybomb Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Improved } } } WaveSpawn { WaitForAllDead 3 TotalCurrency 0 TotalCount 60 MaxActive 6 SpawnCount 6 WaitBeforeStarting 30 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 240 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 11 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill_Improved } TFBot { Template T_TFBot_Giant_Medic_Overheal } } } WaveSpawn { Name 1 TotalCurrency 50 TotalCount 30 MaxActive 11 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_SMG_Stun } } } WaveSpawn { Name 1wait WaitForAllSpawned 1 TotalCurrency 25 TotalCount 32 MaxActive 10 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name 1wait WaitForAllSpawned 1 TotalCurrency 25 TotalCount 33 MaxActive 10 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Furious_Dragon_HealOnHit Attributes "AlwaysCrit" } } } WaveSpawn { Name 2 WaitForAllDead 1wait TotalCurrency 150 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Giant_LochNLoad_Charger } } } WaveSpawn { Name 2wait WaitForAllSpawned 2 WaitForAllDead 1wait TotalCurrency 200 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Furious_Dragon_HealOnKill } TFBot { Template T_TFBot_Medic_Overheal } TFBot { Template T_TFBot_Medic_Overheal } TFBot { Template T_TFBot_Medic_Overheal } } } WaveSpawn { Name 2wait WaitForAllSpawned 2 WaitForAllDead 1wait TotalCurrency 150 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Giant_Hyper } TFBot { Template T_TFBot_Scout_Giant_Hyper } TFBot { Template T_TFBot_Scout_Giant_Hyper } } } WaveSpawn { Name 3 WaitForAllDead 2wait TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 1625 Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" CharacterAttributes { "health regen" 85 } } } } WaveSpawn { Name 3wait WaitForAllSpawned 3 WaitForAllDead 2wait TotalCurrency 25 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0.25 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier } } } WaveSpawn { Name 4 WaitForAllDead 3wait TotalCurrency 60 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Hyperflame_Deflector Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Improved } } } WaveSpawn { Name 4wait WaitForAllSpawned 4 WaitForAllDead 3wait TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name 4wait WaitForAllSpawned 4 WaitForAllDead 3wait TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Ripped_Bigrock_Crit_Scout } } } WaveSpawn { Name final WaitForAllDead 4wait TotalCurrency 175 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector_healonkill_crit Template T_TFBot_Giant_Heavyweapons_HealOnKill_Improved Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Improved ItemAttributes { ItemName teufort_medigun_civilservant "heal rate bonus" 4 } } } } WaveSpawn { WaitForAllDead 3wait TotalCurrency 0 TotalCount 60 MaxActive 5 SpawnCount 5 WaitBeforeStarting 60 WaitBetweenSpawns 60 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FaN_Upgraded } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name BossFinal TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Chief_Sergeant_Crits_HealOnKill } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 4 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 2 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 6 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai ItemAttributes { ItemName "the half-zatoichi" "damage causes airblast" 1 } } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 6 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 12 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Scatter Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 16 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_SMG_Stun Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 22 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_SlowBarrage } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 4 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 26 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Stunner Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 4 SpawnCount 4 WaitBeforeStarting 35 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Furious_Dragon_HealOnHit Attributes "AlwaysCrit" } } } } }