#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_mannsvszombies.pop population { StartingCurrency 250 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } PlayerAttributes { Engineer { "building max level" 1 } } ItemAttributes { ItemName "The Southern Hospitality" "engy sentry radius increased" 0.15 "engy building health bonus" 16 "maxammo metal reduced" 0.5 } ItemAttributes { ItemName "The Jag" "engy sentry damage bonus" 0.4 "engy sentry fire rate increased" 0.5 "build rate bonus" 0.75 } ItemAttributes { ItemName "The Eureka Effect" "engy sentry damage bonus" 4 "engy sentry fire rate increased" 5 } ItemBlacklist { ItemName "The Wrangler" } Wave { WaitWhenDone 65 Checkpoint Yes Explanation { Line "{blue}Some zombies create dangerous events or buildings. Gravestones can be destroyed with enough damage." Line "{blue}If a robot gets to the end of a lane, the lane's 'save' is used, killing everything in the lane." Line "{blue}Saves that are not used give $25 bonus cash at the end of each wave." } StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 3 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 6 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 9 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { Name Pre5 TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 12 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Pre5 Name Main1 TotalCurrency 30 TotalCount 15 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllDead Main1 Name Main2 TotalCurrency 50 TotalCount 15 MaxActive 12 SpawnCount 3 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 7 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main2 Name Main3 TotalCurrency 30 TotalCount 5 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main3 Name Flag1 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 30 TotalCount 10 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 30 TotalCount 8 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Heavy_Zombie } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 4 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 4 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 8 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { Name Pre5 TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 8 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Pre5 Name Main1 TotalCurrency 40 TotalCount 4 MaxActive 4 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Main1 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 5 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main1 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 5 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main1 Name Main2 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main2 Name Main3 TotalCurrency 30 TotalCount 10 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 15 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllDead Main3 Name Flag1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 5 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 5 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 30 TotalCount 4 MaxActive 4 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 Name Main4 TotalCurrency 30 TotalCount 16 MaxActive 16 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllDead Main4 Name Main5 TotalCurrency 20 TotalCount 10 MaxActive 10 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 30 TotalCount 15 MaxActive 15 SpawnCount 5 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 3 WaitBetweenSpawns 12 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 10 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 10 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } }WaveSpawn { WaitForAllDead Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 10 WaitBetweenSpawns 3 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main5 Name Main6 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 3 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Main6 Name Main7 TotalCurrency 20 TotalCount 8 MaxActive 8 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 12 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllDead Main7 Name Flag2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 20 TotalCount 15 MaxActive 15 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 20 TotalCount 8 MaxActive 8 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 30 TotalCount 8 MaxActive 8 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent2 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent3 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 2 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 8 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 4 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 6 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { Name Pre5 TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 8 WaitBetweenSpawns 10 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Pre5 Name Main1 TotalCurrency 30 TotalCount 8 MaxActive 8 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main1 Name Main2 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 5 WaitBetweenSpawns 2 TFBot { Template Rush_Zombie } } WaveSpawn { WaitForAllSpawned Main2 Name Main3 TotalCurrency 30 TotalCount 15 MaxActive 15 SpawnCount 3 Where robolane2 Where robolane3 Where robolane4 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main3 Name Main4 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Rush_Zombie } } WaveSpawn { WaitForAllSpawned Main3 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Rush_Zombie } } WaveSpawn { WaitForAllSpawned Main4 TotalCurrency 20 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main4 TotalCurrency 20 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main4 Name Main5 TotalCurrency 30 TotalCount 14 MaxActive 14 SpawnCount 1 Where robolane1 Where robolane2 Where robolane4 Where robolane5 WaitBeforeStarting 12 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 0 WaitBetweenSpawns 3 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 0 WaitBetweenSpawns 3 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 3 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllDead Main5 Name Main6 TotalCurrency 30 TotalCount 15 MaxActive 15 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllDead Main6 Name Flag1 TotalCurrency 110 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 30 TotalCount 12 MaxActive 12 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 10 TotalCount 9 MaxActive 9 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 10 TotalCount 12 MaxActive 12 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 15 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent2 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent3 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 2 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 8 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 4 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { Name Pre5 TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 6 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Pre5 Name Main1 TotalCurrency 30 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Giant_Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main1 Name Main2 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main2 Name Main3 TotalCurrency 20 TotalCount 10 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Main2 TotalCurrency 20 TotalCount 15 MaxActive 15 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllDead Main3 Name Flag1 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 20 TotalCount 10 MaxActive 10 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 Name Main4 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllDead Main4 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main4 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main4 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main4 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main4 Name Main5 TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllSpawned Main5 Name Main6 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 3 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 4 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Main6 Name Main7 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllDead Main7 Name Flag2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 30 TotalCount 20 MaxActive 20 SpawnCount 4 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 Name Main8 TotalCurrency 55 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 10 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { WaitForAllDead Main8 Name Main9 TotalCurrency 20 TotalCount 16 MaxActive 16 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllDead Main9 TotalCurrency 20 TotalCount 16 MaxActive 16 SpawnCount 8 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 7 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main9 Name Main10 TotalCurrency 20 TotalCount 9 MaxActive 9 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Main10 Name Main11 TotalCurrency 20 TotalCount 6 MaxActive 6 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllDead Main11 Name Flag3 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag3 TotalCurrency 20 TotalCount 4 MaxActive 4 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Flag3 TotalCurrency 20 TotalCount 9 MaxActive 9 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Flag3 TotalCurrency 20 TotalCount 7 MaxActive 7 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag3 TotalCurrency 30 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 8 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent2 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent3 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target allpanels Action Trigger } DoneOutput { Target panelsreset Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 2 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 8 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 4 WaitBetweenSpawns 10 TFBot { Template Heavy_Zombie } } WaveSpawn { Name Pre5 TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 6 WaitBetweenSpawns 10 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Pre5 Name Main1 TotalCurrency 30 TotalCount 14 MaxActive 14 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main1 Name Main2 TotalCurrency 20 TotalCount 12 MaxActive 12 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main2 Name Main3 TotalCurrency 20 TotalCount 18 MaxActive 18 SpawnCount 3 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Main3 Name Main4 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 10 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllDead Main4 Name Flag1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 Name Main5 TotalCurrency 20 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 8 RandomSpawn 1 TFBot { Template Giant_Porter_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 20 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 20 TotalCount 15 MaxActive 15 SpawnCount 3 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 20 TotalCount 6 MaxActive 6 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllDead Main5 Name Main6 TotalCurrency 20 TotalCount 14 MaxActive 14 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 10 WaitBetweenSpawns 4 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllDead Main5 Name Main6 TotalCurrency 25 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 10 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main5 TotalCurrency 25 TotalCount 25 MaxActive 25 SpawnCount 5 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 10 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main6 Name Main7 TotalCurrency 25 TotalCount 16 MaxActive 16 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Main7 Name Main8 TotalCurrency 25 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 4 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllDead Main8 Name Flag2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 9 MaxActive 9 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 18 MaxActive 18 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 15 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent2 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent3 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon holehazard } TFBot { Template Heavy_Zombie ClassIcon holehazard } TFBot { Template Projectile_Zombie ClassIcon holehazard } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Porter_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template Porter_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 3 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 3 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { Name Pre5 TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 3 WaitBetweenSpawns 10 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Pre5 Name Main1 TotalCurrency 20 TotalCount 15 MaxActive 15 SpawnCount 3 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Main1 Name Main2 TotalCurrency 25 TotalCount 22 MaxActive 22 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main1 TotalCurrency 25 TotalCount 4 MaxActive 4 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main2 Name Main3 TotalCurrency 20 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Giant_Rush_Zombie } } WaveSpawn { WaitForAllSpawned Main2 TotalCurrency 15 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 8 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Giant_Rush_Zombie } } WaveSpawn { WaitForAllSpawned Main2 TotalCurrency 15 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 8 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Giant_Rush_Zombie } } WaveSpawn { WaitForAllSpawned Main3 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main3 Name Main4 TotalCurrency 25 TotalCount 32 MaxActive 24 SpawnCount 4 Where robolane2 Where robolane3 Where robolane4 WaitBeforeStarting 8 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main4 Name Main5 TotalCurrency 25 TotalCount 16 MaxActive 16 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllDead Main5 Name Flag1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 Name Main6 TotalCurrency 25 TotalCount 5 MaxActive 5 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 25 TotalCount 10 MaxActive 10 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Flag1 TotalCurrency 25 TotalCount 3 MaxActive 3 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Porter_Zombie } } WaveSpawn { WaitForAllDead Main6 Name Main7 TotalCurrency 25 TotalCount 14 MaxActive 14 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 10 WaitBetweenSpawns 3 RandomSpawn 1 TFBot { Template Heavy_Zombie } } WaveSpawn { WaitForAllSpawned Main7 Name Main8 TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { WaitForAllSpawned Main8 Name Main9 TotalCurrency 25 TotalCount 24 MaxActive 24 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 10 WaitBetweenSpawns 4 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { WaitForAllSpawned Main8 TotalCurrency 25 TotalCount 20 MaxActive 20 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 15 WaitBetweenSpawns 4 RandomSpawn 1 TFBot { Template Jumper_Zombie } } WaveSpawn { WaitForAllSpawned Main9 Name Flag2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Flag_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 3 MaxActive 3 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 5 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 16 MaxActive 10 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Basic_Zombie } } WaveSpawn { WaitForAllSpawned Flag2 TotalCurrency 25 TotalCount 8 MaxActive 6 SpawnCount 2 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 5 WaitBetweenSpawns 1 RandomSpawn 1 TFBot { Template Projectile_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent2 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent3 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 4 SpawnCount 1 Where ztent5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 RandomChoice { TFBot { Template Basic_Zombie ClassIcon blu2_lite } TFBot { Template Heavy_Zombie ClassIcon blu2_lite } TFBot { Template Projectile_Zombie ClassIcon blu2_lite } } } } Wave { WaitWhenDone 65 Checkpoint Yes InitWaveOutput { Target logicfinalsetup Action Trigger } StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support limited TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support limited TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support limited TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support limited TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where robolane5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support limited TFBot { Template Basic_Zombie } } WaveSpawn { TotalCurrency 1337 TotalCount 1 MaxActive 1 SpawnCount 1 Where bigbossman WaitBeforeStarting 2 WaitBetweenSpawns 10 TFBot { Health 100000 Name "Zuper Zombie Zniper" Scale 7 Class Sniper Skill Expert Tag boss Item "tf_weapon_smg" WeaponRestrictions SecondaryOnly Attributes "IgnoreFlag" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "fire rate bonus" 10 "spread penalty" 5 "bullets per shot bonus" 5 } } } WaveSpawn { TotalCurrency 1000 TotalCount 1000 MaxActive 8 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 15 WaitBetweenSpawns 2 Support 1 RandomSpawn 1 RandomChoice { TFBot { Template Basic_Zombie } TFBot { Template Heavy_Zombie } } } WaveSpawn { TotalCurrency 1000 TotalCount 500 MaxActive 5 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 16 WaitBetweenSpawns 4 Support 1 RandomSpawn 1 RandomChoice { TFBot { Template Projectile_zombie } TFBot { Template Jumper_Zombie } } } WaveSpawn { TotalCurrency 10000 TotalCount 100 MaxActive 2 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 60 WaitBetweenSpawns 60 Support 1 RandomSpawn 1 TFBot { Template Giant_Zombie } } WaveSpawn { TotalCurrency 5000 TotalCount 500 MaxActive 3 SpawnCount 1 Where robolane1 Where robolane2 Where robolane3 Where robolane4 Where robolane5 WaitBeforeStarting 25 WaitBetweenSpawns 25 Support 1 RandomSpawn 1 TFBot { Template Giant_Jumper_Zombie } } } }