#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
#base robot_giantmania.pop
#base robot_mysteriousunknown.pop
population
{
	StartingCurrency	25666
	RespawnWaveTime	0
	CanBotsAttackWhileInSpawnRoom	no
	FixedRespawnWaveTime	Yes
	CustomUpgradesFile "mvm_upgrades_extraextra.txt"
	LuaScriptFile "scripts/idkwat.lua"
	Advanced	1
	DeathPenalty	200  
	SentryBusterFriendlyFire	0  
	EnableDominations	1  
	BotsDropSpells 1  
	GiantsDropRareSpells 1  
	SpellDropRateCommon 0.40  
	SpellDropRateGiant 0.25  
	ExtraSpawnPoint  
    {
		Name "underworld_spawn"
		TeamNum 3
		X "-1154.489258"
		Y "-1166.733276"
		Z "185.511002"
    }
	ExtraSpawnPoint  
    {
		Name "spawnbot_redbot"
		TeamNum 2
		X "-30.815836"
		Y "1850.814697"
		Z "-89.989479"
    }
	ExtraSpawnPoint  
    {
		Name "underworld_bridge" 
		TeamNum 3
		X "0.153417"
		Y "840.031860"
		Z "-346.037689"
    }
	ExtraSpawnPoint  
    {
		Name "underworld_spawn2" 
		TeamNum 3
		X "401.734558"
	    Y "-180.436295"
		Z "6.031319"
    }
	 
	Templates
	{
		T_TFBot_Scout_Sandman_Armored
		{
			ClassIcon	scout_stun_giant_armored
			Health	650
			Name	"Armored Minor League"
			Scale	1.35
			Class	Scout
			Skill	Hard
			WeaponRestrictions	MeleeOnly
			Tag	"bot_giant"
			CharacterAttributes
			{
				"move speed bonus"	0.85
			}
			Item	"the sandman"
			Item	"batter's helmet"
		}
		T_TFBot_Scout_Sandman_Armored_FastCharge
		{
			ClassIcon	scout_stun_giant_armored
			Health	650
			Name	"Armored Hyper League"
			Scale	1.35
			Class	Scout
			Skill	Hard
			WeaponRestrictions	MeleeOnly
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName	"the sandman"
				"effect bar recharge rate increased"	0.25
			}
			CharacterAttributes
			{
				"move speed bonus"	0.85
			}
			Item	"the sandman"
			Item	"batter's helmet"
		}
		T_TFGateBot_Heavyweapons_Heavyweight_Champ
		{
			ClassIcon	heavy_champ
			Health	300
			Name	"Heavyweight Champ"
			Class	HeavyWeapons
			EventChangeAttributes
			{
				Default
				{
					Skill	Easy
					BehaviorModifiers	Push
					WeaponRestrictions	MeleeOnly
					Tag	"bot_gatebot"
					Attributes	"IgnoreFlag"
					Item	"the killing gloves of boxing"
					Item	"mvm gatebot light heavy"
				}
				RevertGateBotsBehavior
				{
					Skill	Easy
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	"mvm gatebot light heavy"
						"item style override"	1
					}
					Item	"the killing gloves of boxing"
					Item	"mvm gatebot light heavy"
				}
			}
		}
		T_TFGateBot_Giant_Boxing_Heavy
		{
			ClassIcon	heavy_champ_giant
			Health	5000
			Name	"Super Heavyweight Champ"
			Class	HeavyWeapons
			EventChangeAttributes
			{
				Default
				{
					Skill	Expert
					BehaviorModifiers	Push
					WeaponRestrictions	MeleeOnly
					Tag	"bot_gatebot"
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	"the killing gloves of boxing"
						"fire rate bonus"	0.6
						"damage bonus"	1.2
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
					Item	"the killing gloves of boxing"
					Item	"mvm gatebot light heavy"
				}
				RevertGateBotsBehavior
				{
					Skill	Expert
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the killing gloves of boxing"
						"fire rate bonus"	0.6
						"damage bonus"	1.2
					}
					ItemAttributes
					{
						ItemName	"mvm gatebot light heavy"
						"item style override"	1
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
					Item	"the killing gloves of boxing"
					Item	"mvm gatebot light heavy"
				}
			}
		}
		T_TFGateBot_Sniper_Huntsman
		{
			ClassIcon	sniper_bow
			Health	125
			Name	Bowman
			Class	Sniper
			EventChangeAttributes
			{
				Default
				{
					Skill	Hard
					BehaviorModifiers	Push
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_gatebot"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	"the huntsman"
						"damage bonus"	0.5
					}
					Item	"the huntsman"
					Item	"mvm gatebot light sniper"
				}
				RevertGateBotsBehavior
				{
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					ItemAttributes
					{
						ItemName	"the huntsman"
						"damage bonus"	0.5
					}
					ItemAttributes
					{
						ItemName	"mvm gatebot light sniper"
						"item style override"	1
					}
					Item	"the huntsman"
					Item	"mvm gatebot light sniper"
				}
			}
		}
		T_TFGateBot_Heavyweapons_Heavyweight_Champ_Fast
		{
			ClassIcon	heavy_gru
			Health	300
			Name	"Lightweight Champ"
			Class	HeavyWeapons
			EventChangeAttributes
			{
				Default
				{
					Skill	Easy
					BehaviorModifiers	Push
					WeaponRestrictions	MeleeOnly
					Tag	"bot_gatebot"
					Attributes	"IgnoreFlag"
					Item	"mvm gatebot light heavy"
					Item	"gloves of running urgently mvm"
				}
				RevertGateBotsBehavior
				{
					Skill	Easy
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	"mvm gatebot light heavy"
						"item style override"	1
					}
					Item	"mvm gatebot light heavy"
					Item	"gloves of running urgently mvm"
				}
			}
		}
		T_TFBot_Medic_Kritzkrieg
		{
			ClassIcon	medic_kritz
			Health	150
			Name	"Kritzkrieg Medic"
			Class	Medic
			Skill	Hard
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			ItemAttributes
			{
				ItemName	"the kritzkrieg"
				"uber duration bonus"	9999
			}
			CharacterAttributes
			{
				"bot medic uber health threshold"	500
			}
			Item	"the kritzkrieg"
			Item	"the combat medic's crusher cap"
		}
		T_TFBot_Heavyweapons_Deflector
		{
			ClassIcon	heavy_deflector
			Health	300
			Name	"Deflector Heavy"
			Class	HeavyWeapons
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	deflector
				"attack projectiles"	1
			}
			Item	"deflector"
			Item	"the u-clank-a"
		}
		T_TFBot_Giant_Heavyweapons_Fist
		{
			ClassIcon	heavy_steelfist
			Health	5000
			Name	"Giant Steel Gauntlet"
			Class	HeavyWeapons
			Skill	Expert
			WeaponRestrictions	MeleeOnly
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	"fists of steel"
				"fire rate bonus"	2.0
				"damage bonus"	2.0
				"dmg bonus vs buildings"	1.5
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.3
				"airblast vulnerability multiplier"	0.3
				"override footstep sound set"	2
			}
			Item	"fists of steel"
		}
		T_TFBot_Pyro_Phlogistinator
		{
			ClassIcon	pyro_phlog
			Health	175
			Name	"Phlogistinator Pyro"
			Class	Pyro
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"SpawnWithFullCharge"
			ItemAttributes
			{
				ItemName	"the phlogistinator"
				"airblast disabled"	0
			}
			Item	"the phlogistinator"
		}
		T_TFBot_Medic_Bullet_Vac
		{
			ClassIcon	medic_bullet
			Health	150
			Name	"Vaccinator Medic"
			Class	Medic
			Skill	Hard
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"VaccinatorBullets"
			ItemAttributes
			{
				ItemName	"the vaccinator"
				"medigun bullet resist passive"	0.7
				"medigun bullet resist deployed"	0.9
				"uber duration bonus"	9999
			}
			CharacterAttributes
			{
				"bot medic uber health threshold"	13371337
			}
			Item	"the vaccinator"
		}
		T_TFBot_Medic_Blast_Vac
		{
			ClassIcon	medic_blast
			Health	150
			Name	"Vaccinator Medic"
			Class	Medic
			Skill	Hard
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"VaccinatorBlast"
			ItemAttributes
			{
				ItemName	"the vaccinator"
				"uber duration bonus"	9999
				"medigun blast resist passive"	0.7
				"medigun blast resist deployed"	0.9
			}
			CharacterAttributes
			{
				"bot medic uber health threshold"	13371337
			}
			Item	"the vaccinator"
		}
		T_TFBot_Chief_Soldier_Barrage
		{
			ClassIcon	soldier_barrage_buff
			Health	50000
			Name	"Captain Mini-Crit"
			Class	Soldier
			Skill	Expert
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			Attributes	"SpawnWithFullCharge"
			Attributes	"UseBossHealthBar"
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"projectile spread angle penalty"	2.5
				"clip size upgrade atomic"	26.0
				"fire rate bonus"	0.2
				"Projectile speed increased"	0.7
				"faster reload rate"	0.35
			}
			ItemAttributes
			{
				ItemName	"the buff banner"
				"increase buff duration"	9.0
				"deploy time decreased"	0.5
			}
			CharacterAttributes
			{
				"move speed bonus"	0.4
				"damage force reduction"	0.01
				"airblast vulnerability multiplier"	0.01
				"override footstep sound set"	3
				"health regen"	50
				"airblast vertical vulnerability multiplier"	0.01
				"rage giving scale"	0.1
			}
			Item	"the buff banner"
			Item	"the team captain"
			Item	"the diplomat"
		}
		T_TFBot_Demoman_Stickybomb
		{
			ClassIcon	demo_sticky_daan
			Health	175
			Name	"Stickybomb Demo"
			Class	Demoman
			Skill	Normal
			WeaponRestrictions	SecondaryOnly
			ItemAttributes
			{
				ItemName	tf_weapon_grenadelauncher
				"override projectile type"	27
				"is_passive_weapon"	1
			}
			ItemAttributes
			{
				ItemName	tf_weapon_pipebomblauncher
				"stickybomb charge rate"	0.001
				"max pipebombs decreased"	-4
				"Projectile range increased"	0.35
			}
		}
		T_TFBot_Sniper_Huntsman_Bleed
		{
			ClassIcon	sniper_bow
			Health	125
			Name	Sharpsman
			Class	Sniper
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	"the fortified compound"
				"damage bonus"	0.5
				"bleeding duration"	4.0
			}
			ItemAttributes
			{
				ItemName	"the dark falkirk helm"
				"item style override"	1
			}
			Item	"the fortified compound"
			Item	"the dark falkirk helm"
		}
		T_TFBot_Scout_FOW
		{
			ClassIcon	scout
			Health	125
			Name	"Marker Scout"
			Class	Scout
			Skill	Hard
			WeaponRestrictions	MeleeOnly
			Item	"the fan o'war"
		}
		T_TFGateBot_Demoman_Stickybomb
		{
			ClassIcon	demo_sticky_daan
			Health	175
			Name	"Stickybomb Demo"
			Class	Demoman
			EventChangeAttributes
			{
				Default
				{
					Skill	Normal
					BehaviorModifiers	Push
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_gatebot"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	tf_weapon_grenadelauncher
						"override projectile type"	27
						"is_passive_weapon"	1
					}
					ItemAttributes
					{
						ItemName	tf_weapon_pipebomblauncher
						"stickybomb charge rate"	0.001
						"max pipebombs decreased"	-4
						"Projectile range increased"	0.35
					}
					Item	"mvm gatebot light demoman"
				}
				RevertGateBotsBehavior
				{
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	tf_weapon_grenadelauncher
						"override projectile type"	27
						"is_passive_weapon"	1
					}
					ItemAttributes
					{
						ItemName	tf_weapon_pipebomblauncher
						"stickybomb charge rate"	0.001
						"max pipebombs decreased"	-4
						"Projectile range increased"	0.35
					}
					ItemAttributes
					{
						ItemName	"mvm gatebot light demoman"
						"item style override"	1
					}
					Item	"mvm gatebot light demoman"
				}
			}
		}
		T_TFGateBot_Medic_Uber
		{
			ClassIcon	medic_uber
			Health	150
			Name	"Uber Medic"
			Class	Medic
			EventChangeAttributes
			{
				Default
				{
					Skill	Normal
					BehaviorModifiers	Push
					Tag	"bot_gatebot"
					Attributes	"SpawnWithFullCharge"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"damage penalty"	0.1
					}
					ItemAttributes
					{
						ItemName	tf_weapon_medigun
						"ubercharge rate bonus"	2
					}
					CharacterAttributes
					{
						"heal rate bonus"	5
					}
					Item	"mvm gatebot light medic"
				}
				RevertGateBotsBehavior
				{
					Skill	Normal
					Attributes	"SpawnWithFullCharge"
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"damage penalty"	0.1
					}
					ItemAttributes
					{
						ItemName	tf_weapon_medigun
						"ubercharge rate bonus"	2
					}
					ItemAttributes
					{
						ItemName	"mvm gatebot light medic"
						"item style override"	1
					}
					CharacterAttributes
					{
						"heal rate bonus"	5
					}
					Item	"mvm gatebot light medic"
				}
			}
		}
		T_TFGateBot_Soldier_Beggar_Bazooka_Large
		{
			ClassIcon	soldier_burstfire
			Health	1200
			Name	"Dumpster Diver"
			Scale	1.4
			Class	Soldier
			EventChangeAttributes
			{
				Default
				{
					Skill	Hard
					BehaviorModifiers	Push
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Tag	"bot_gatebot"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	"the beggar's bazooka"
						"auto fires full clip"	1
						"auto fires when full"	1
						"faster reload rate"	0.9
						"clip size upgrade atomic"	1
					}
					CharacterAttributes
					{
						"move speed bonus"	0.8
						"head scale"	0.7
					}
					Item	"the beggar's bazooka"
					Item	"mvm gatebot light soldier"
				}
				RevertGateBotsBehavior
				{
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					ItemAttributes
					{
						ItemName	"the beggar's bazooka"
						"auto fires full clip"	1
						"auto fires when full"	1
						"faster reload rate"	0.9
						"clip size upgrade atomic"	1
					}
					CharacterAttributes
					{
						"head scale"	0.7
						"move speed bonus"	0.8
					}
					Item	"the beggar's bazooka"
					Item	"mvm gatebot light soldier"
				}
			}
		}
		T_TFBot_Giant_Sniper_Huntsman
		{
			ClassIcon	sniper_bow
			Health	3200
			Name	"Giant Bowman"
			Class	Sniper
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			CharacterAttributes
			{
				"damage force reduction"	0.45
				"airblast vulnerability multiplier"	0.45
				"override footstep sound set"	5
				"move speed bonus"	0.575
				"head scale"	0.75
			}
			Item	"the huntsman"
		}
		T_TFBot_Soldier_Bazooka
		{
			ClassIcon	soldier_burstfire
			Health	200
			Name	"Bazooka Soldier"
			Class	Soldier
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	"the beggar's bazooka"
				"auto fires full clip"	1
				"auto fires when full"	1
			}
			Item	"the beggar's bazooka"
		}
		T_TFBot_Soldier_Spammer_Reload
		{
			ClassIcon	soldier_Burstfire
			Health	200
			Name	"Burst Fire Soldier"
			Class	Soldier
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"fire rate bonus"	0.1
				"Projectile speed increased"	0.65
			}
		}
		T_TFBot_Heavyweapons_HOH
		{
			ClassIcon	heavy_healonkill
			Health	300
			Name	"Heal-on-Hit Heavy"
			Class	HeavyWeapons
			Skill	Normal
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	"blood botkiller minigun mk.i"
				"damage bonus"	0.67
				"heal on hit for rapidfire"	15
			}
			Item	"blood botkiller minigun mk.i"
		}
		T_TFBot_Giant_Soldier_Nuker
		{
			ClassIcon	soldier_nuker
			Health	4200
			Name	"Giant Over-Charged Soldier"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			Attributes	"AlwaysCrit"
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"fire rate bonus"	3.5
				"Projectile speed increased"	0.5
				"damage bonus"	1.2
				"Blast radius increased"	1.5
			}
			ItemAttributes
			{
				ItemName	"tyrantium helmet"
				"attach particle effect"	56
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.4
				"airblast vulnerability multiplier"	0.4
				"override footstep sound set"	3
				"health regen"	40
			}
			Item	"tyrantium helmet"
			Item	"the diplomat"
		}
		T_TFBot_Giant_Heavyweapons_HOH
		{
			ClassIcon	heavy_healonkill_giant
			Health	5000
			Name	"Giant Heal-on-Hit Heavy"
			Class	HeavyWeapons
			Skill	Expert
			MaxVisionRange	1200
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			Attributes	"UseBossHealthBar"
			ItemAttributes
			{
				ItemName	"blood botkiller minigun mk.i"
				"damage bonus"	1.17
				"heal on hit for rapidfire"	50
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.3
				"airblast vulnerability multiplier"	0.3
				"override footstep sound set"	2
			}
			Item	"blood botkiller minigun mk.i"
		}
		T_TFBot_Giant_Medic_Kritzkrieg
		{
			ClassIcon	medic_kritz_giant
			Health	4500
			Name	"Giant Kritzkrieg Medic"
			Class	Medic
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"MiniBoss"
			Attributes	"AlwaysCrit"
			ItemAttributes
			{
				ItemName	"the kritzkrieg"
				"uber duration bonus"	9999
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"bot medic uber health threshold"	5000
			}
			Item	"the kritzkrieg"
			Item	"the combat medic's crusher cap"
		}
		T_TFBot_Giant_Heavyweapons_Deflect_HOK
		{
			ClassIcon	heavy_deflector_healonkill
			Health	5000
			Name	"Giant HOK Deflector Heavy"
			Class	HeavyWeapons
			Skill	Expert
			MaxVisionRange	1200
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			Attributes	"UseBossHealthBar"
			ItemAttributes
			{
				ItemName	"blood botkiller minigun mk.i"
				"damage bonus"	1.5
				"attack projectiles"	1
				"heal on kill"	5000
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.3
				"airblast vulnerability multiplier"	0.3
				"override footstep sound set"	2
			}
			Item	"blood botkiller minigun mk.i"
			Item	"the tungsten toque"
		}
		T_TFBot_Giant_Heavyweapons_Deflector_HOK_Alt
		{
			ClassIcon	heavy_deflector_healonkill
			Health	5500
			Name	"Giant HOK Deflector Heavy"
			Class	HeavyWeapons
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			Attributes	"UseBossHealthBar"
			ItemAttributes
			{
				ItemName	"carbonado botkiller minigun mk.i"
				"damage bonus"	1.25
				"attack projectiles"	1
				"heal on kill"	5500
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.3
				"airblast vulnerability multiplier"	0.3
				"override footstep sound set"	2
			}
			Item	"carbonado botkiller minigun mk.i"
			Item	"the tungsten toque"
		}
		T_TFBot_Giant_Soldier_Direct_Hit_Spammer_Reload_Large_Clip
		{
			ClassIcon	soldier_directhit_spammer
			Health	4000
			Name	"Giant Direct Stormer Soldier"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	"the direct hit"
				"move speed bonus"	0.5
				"faster reload rate"	0.22
				"fire rate bonus"	0.3
				"clip size upgrade atomic"	26.0
				"Projectile speed increased"	1.25
			}
			CharacterAttributes
			{
				"damage force reduction"	0.4
				"airblast vulnerability multiplier"	0.4
				"override footstep sound set"	3
			}
			Item	"the direct hit"
			Item	"bucket hat"
		}
		T_TFBot_Pyro_Shotgun_Flare
		{
			ClassIcon	pyro_flare
			Health	350
			Name	"Fast-Shot Flare Pyro"
			Scale	1.3
			Class	Pyro
			Skill	Hard
			WeaponRestrictions	SecondaryOnly
			ItemAttributes
			{
				ItemName	"the flare gun"
				"faster reload rate"	1
				"fire rate bonus"	0.75
				"Projectile speed increased"	1.3
			}
			Item	"the flare gun"
			Item	"the steel sixpack"
			Item	"skullbrero"
		}
		T_TFBot_Heavyweapons_Heater_Flare
		{
			ClassIcon	pyro_flare_rain_nys
			Health	300
			Name	"Flare Gunner"
			Class	HeavyWeapons
			Skill	Normal
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	"the huo long heatmaker"
				"override projectile type"	6
				"Set DamageType Ignite"	1
				"minicrit vs burning player"	1
				"fire rate bonus"	2.0
				"damage bonus"	0.88
			}
			Item	"the huo long heatmaker"
			Item	"the bunsen brave"
		}
		T_TFBot_Pyro_Airblast
		{
			ClassIcon	pyro_reflect_daan
			Health	175
			Name	"Airblast Pyro"
			Class	Pyro
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	"the degreaser"
				"airblast pushback scale"	3.5
			}
			Item	"the degreaser"
			Item	"traffic cone"
		}
		T_TFBot_Soldier_Spammer
		{
			ClassIcon	soldier_spammer
			Health	200
			Name	"Rapid Fire Soldier"
			Class	Soldier
			Skill	Normal
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"fire rate bonus"	0.65
				"Projectile speed increased"	0.65
			}
		}
		T_TFBot_Soldier_Bazooka_Large
		{
			ClassIcon	soldier_burstfire
			Health	1200
			Name	"Dumpster Diver"
			Class	Soldier
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	"the beggar's bazooka"
				"auto fires full clip"	1
				"auto fires when full"	1
				"faster reload rate"	0.9
				"clip size upgrade atomic"	1
			}
			CharacterAttributes
			{
				"move speed bonus"	0.8
				"head scale"	0.7
			}
			Item	"the beggar's bazooka"
			Item	"bucket hat"
		}
		T_TFBot_Giant_Soldier_Bazooka
		{
			ClassIcon	soldier_burstfire
			Health	3800
			Name	"Giant Bazooka Soldier"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	"the beggar's bazooka"
				"auto fires full clip"	1
				"auto fires when full"	1
				"clip size upgrade atomic"	8
				"faster reload rate"	0.48
				"fire rate bonus"	0.8
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.4
				"airblast vulnerability multiplier"	0.4
				"override footstep sound set"	3
			}
			Item	"the beggar's bazooka"
			Item	"stainless pot"
			Item	"the captain's cocktails"
		}
		T_TFBot_Medic_Fire_Vac
		{
			ClassIcon	medic_bullet
			Health	150
			Name	"Vaccinator Medic"
			Class	Medic
			Skill	Hard
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"VaccinatorFire"
			ItemAttributes
			{
				ItemName	"the vaccinator"
				"uber duration bonus"	9999
				"medigun fire resist passive"	0.7
				"medigun fire resist deployed"	0.9
			}
			CharacterAttributes
			{
				"bot medic uber health threshold"	13371337
			}
			Item	"the vaccinator"
		}
		T_TFBot_Giant_Medic_Bullet_Vac
		{
			ClassIcon	medic_giant
			Health	4500
			Name	"Giant Vaccinator Medic"
			Class	Medic
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes	"MiniBoss"
			Attributes	"SpawnWithFullCharge"
			Attributes	"VaccinatorBullets"
			ItemAttributes
			{
				ItemName	"the vaccinator"
				"uber duration bonus"	9999
				"medigun bullet resist passive"	0.7
				"medigun bullet resist deployed"	0.9
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"heal rate bonus"	200
				"bot medic uber health threshold"	13371337
			}
			Item	"the vaccinator"
		}
		T_TFBot_Giant_Medic_Blast_Vac
		{
			ClassIcon	medic_giant
			Health	4500
			Name	"Giant Vaccinator Medic"
			Class	Medic
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes	"MiniBoss"
			Attributes	"SpawnWithFullCharge"
			Attributes	"VaccinatorBlast"
			ItemAttributes
			{
				ItemName	"the vaccinator"
				"uber duration bonus"	9999
				"medigun blast resist passive"	0.7
				"medigun blast resist deployed"	0.9
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"heal rate bonus"	200
				"bot medic uber health threshold"	13371337
			}
			Item	"the vaccinator"
		}
		T_TFBot_Giant_Medic_Fire_Vac
		{
			ClassIcon	medic_giant
			Health	4500
			Name	"Giant Vaccinator Medic"
			Class	Medic
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes	"MiniBoss"
			Attributes	"SpawnWithFullCharge"
			Attributes	"VaccinatorFire"
			ItemAttributes
			{
				ItemName	"the vaccinator"
				"uber duration bonus"	9999
				"medigun fire resist passive"	0.7
				"medigun fire resist deployed"	0.9
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"heal rate bonus"	200
				"bot medic uber health threshold"	13371337
			}
			Item	"the vaccinator"
		}
		T_TFBot_Heavyweapons_Deflect_Push
		{
			ClassIcon	heavy_deflector_push
			Health	300
			Name	"Pushy Deflector Heavy"
			Class	HeavyWeapons
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	deflector
				"attack projectiles"	1
				"apply z velocity on damage"	165
				"apply look velocity on damage"	165
			}
			Item	"deflector"
			Item	"the u-clank-a"
			Item	"weight room warmer"
		}
		T_TFBot_Giant_Heavyweapons_Deflect_Push
		{
			ClassIcon	heavy_deflector_push
			Health	5000
			Name	"Giant Pushy Deflector Heavy"
			Class	HeavyWeapons
			Skill	Expert
			MaxVisionRange	1200
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	deflector
				"damage bonus"	1.5
				"attack projectiles"	1
				"apply z velocity on damage"	195
				"apply look velocity on damage"	195
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.3
				"airblast vulnerability multiplier"	0.3
				"override footstep sound set"	2
			}
			Item	"deflector"
			Item	"the u-clank-a"
			Item	"weight room warmer"
		}
		T_TFBot_Heavyweapons_Natascha_Grapple
		{
			ClassIcon	heavy
			Health	300
			Name	"Grappling Heavy"
			Class	HeavyWeapons
			Skill	Normal
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	natascha
				"apply z velocity on damage"	-150
				"apply look velocity on damage"	-150
			}
			Item	"natascha"
			Item	"the gridiron guardian"
		}
		T_TFBot_Giant_Heavyweapons_Natascha_Grapple
		{
			ClassIcon	heavy_giant
			Health	5000
			Name	"Giant Grappling Heavy"
			Class	HeavyWeapons
			Skill	Expert
			MaxVisionRange	1200
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	natascha
				"damage bonus"	1.5
				"apply z velocity on damage"	-180
				"apply look velocity on damage"	-180
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.3
				"airblast vulnerability multiplier"	0.3
				"override footstep sound set"	2
			}
			Item	"natascha"
			Item	"the gridiron guardian"
		}
		T_TFBot_Sniper_SMG
		{
			ClassIcon	sniper
			Health	125
			Name	"SMG Sniper"
			Class	Sniper
			Skill	Easy
			WeaponRestrictions	SecondaryOnly
		}
		T_TFBot_Sniper_Jarate
		{
			ClassIcon	sniper_jarate
			Health	125
			Name	"Jarate Master"
			Class	Sniper
			Skill	Normal
			WeaponRestrictions	SecondaryOnly
			Attributes	"AlwaysFireWeapon"
			ItemAttributes
			{
				ItemName	jarate
				"effect bar recharge rate increased"	-0.1
				"fire rate bonus"	2.0
			}
			Item	"jarate"
			Item	"desert marauder"
		}
		T_TFBot_Soldier_Directhit_Homing
		{
			Name "Homing Soldier"
			Class Soldier
			Skill Hard
			ClassIcon soldier_directhit
			Item "the direct hit"
			Item "nasty norsemann"
			ItemAttributes
			{
				ItemName "the direct hit"
				"fire rate bonus" 0.8
			}
			HomingRockets  
			{
				IgnoreDisguisedSpies 1
				IgnoreStealthedSpies 1
				TurnPower 50.0
				MaxAimError 150.0
			}
		}
	}
	Mission
	{
		Objective	DestroySentries
		Where	spawnbot_main0
		Where	spawnbot_main1_slow
		Where	spawnbot_main2
		BeginAtWave	1
		RunForThisManyWaves	1
		InitialCooldown	80
		CooldownTime	80
		DesiredCount	1
		RandomChoice
		{
			TFBot
			{
				Template	T_TFBot_SentryBuster
			}
		}
	}
	Mission
	{
		Objective	Spy
		Where	spawnbot_main0
		Where	spawnbot_main1
		Where	spawnbot_upper2
		BeginAtWave	1
		RunForThisManyWaves	1
		InitialCooldown	45
		CooldownTime	45
		DesiredCount	3
		RandomChoice
		{
			TFBot
			{
				Template	T_TFBot_Spy
			}
			TFBot
			{
				Template	T_TFBot_Giant_Spy
				Tag	bot_giant
			}
		}
	}
	Mission
	{
		Objective	Sniper
		Where	spawnbot_mission_sniper0
		Where	spawnbot_mission_sniper1
		BeginAtWave	1
		RunForThisManyWaves	1
		InitialCooldown	45
		CooldownTime	45
		DesiredCount	3
		RandomChoice
		{
			TFBot
			{
				Template	T_TFBot_Sniper
			}
			TFBot
			{
				Template	T_TFBot_Sniper_Sydney_Sleeper
			}
			TFBot
			{
				Template	T_TFBot_Sniper_Razorback
				Name	"Razorback Sniper"
			}
			TFBot
			{
				Template	T_TFBot_Giant_Sniper
				Tag	bot_giant
			}
			TFBot
			{
				Template	T_TFBot_Giant_Sniper_Sydney
				Tag	bot_giant
			}
			TFBot
			{
				Template	T_TFBot_Giant_Sniper
				Name	"Giant Razorback Sniper"
				Item	"the razorback"
				Tag	bot_giant
			}
		}
	}
	Wave
	{
		Explanation  
		{
	Line "{red}Welcome, to Mannhattan Survival!"
	Line "{green}This mission never ends and puts your team to the test."
	Line "{green}Now let's see how long you can last against the horde."
	Line "{green}Start of Mission: Robots, Giants, and Mini-Bosses."
	Line "{yellow}2 Minutes: Bosses start appearing."
	Line "{red}8 Minutes: Boss maxactive raised by 1, along with Titans being thrown into the pot."
	Line "{blue}30 Seconds: Giant Underworld Guards spawn near the Cargo Containers between Gate A and B."
	Line "--------------------------"
	Line "{yellow}Spells are enabled! Get some magic or choose to use Canteens!"
	Line "{yellow}Later in the Survival, you will get {red}Red Robot Bosses {yellow}to help!"
	Line "{blue}Created by:{reset} Y o o v y {blue}and {reset}Mystery Unknown One."
	Line "--------------------------"
		}
		Sound "Announcer.IncomingMob"
		WaitWhenDone 60
		Checkpoint Yes
		StartWaveOutput
		{
			Target wave_start_relay
			Action Trigger
		}
		InitWaveOutput
		{
			Target holograms_centerpath_relay
			Action Trigger
		}
		WaveSpawn
		{
			TotalCurrency	0
			TotalCount	2
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	30
			WaitBetweenSpawns	45
			Support 1
			FirstSpawnWarningSound "vo/halloween_mann_brothers/sf13_blutarch_lose05.mp3"
			Where	underworld_spawn
			Where   underworld_bridge
			Where   underworld_spawn2
		TFBot
		{
			ClassIcon	deader
			Health	5000
			Name	"Giant Underworld Guard"
			Scale	1.7
			Class	Soldier
			Skill	Expert
			MaxVisionRange	25000
			WeaponRestrictions	PrimaryOnly
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			Attributes  "IgnoreFlag"
			Action Mobber  
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"is australium item"	1
				"turn to gold"	1
				"damage bonus"	3.0
				"faster reload rate"	5.5
				"fire rate bonus"	4.5
				"Blast radius increased"	1.85
				"rocket specialist"	10
			}
			CharacterAttributes
			{
			"move speed bonus" 0.5
			"damage force reduction"	0.1
			"airblast vulnerability multiplier"	0.1
		    "override footstep sound set"	3
			"airblast vertical vulnerability multiplier"	0.1
			}
			Item	tf_weapon_rocketlauncher
			Addcond  
			{
			Index 108
			Delay 5.0
			Duration 10.0
			}
		}
	   }
		WaveSpawn
		{
			Name	endless
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0
			Where	spawnbot_main0
			Where	spawnbot_main1
			Where	spawnbot_main2
			Squad
			{
				TFBot
				{
					ClassIcon	dead
					Class	Scout
					Skill	Normal
				}
			}
		}
		WaveSpawn
		{
			Name	endless-redbosses
			TotalCurrency	0
			TotalCount	2
			MaxActive	1
			SpawnCount	1
			Support 1
			WaitBeforeStarting	10
			WaitBetweenSpawns	140
			Where	spawnbot_redbot
			RandomChoice
			{
				
					TFBot
					{
						Template	T_TFBot_Chief_Gauntlet
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_SlowCrit
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_RocketPush
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Atomic
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Demo_Atomic
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				
					
				
					TFBot
					{
						Template	T_TFBot_Giant_Metalbeard
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				
				
					
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Barrage
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					
				
					
					TFBot
					{
						Name	"Chief HOK Deflector Heavy"
						Template	T_TFBot_Chief_Heavyweapons_HealOnKill
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}

			}
		}
		WaveSpawn
		{
			Name	endless-redbosses
			TotalCurrency	0
			TotalCount	2
			MaxActive	1
			SpawnCount	1
			Support 1
			WaitBeforeStarting	500
			WaitBetweenSpawns	75
			Where	spawnbot_redbot
			RandomChoice
			{
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_SlowCrit
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_RocketPush
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Atomic
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Chief_Demo_Atomic
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				
					
				
					TFBot
					{
						Template	T_TFBot_Giant_Metalbeard
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				
				
					
				
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Barrage
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					
				
					
					TFBot
					{
						Name	"Chief HOK Deflector Heavy"
						Template	T_TFBot_Chief_Heavyweapons_HealOnKill
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
					}
				
					TFBot
					{
						Template	T_TFBot_Titan_Heavyweapons
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
				}
					TFBot
					{
						Template	T_TFBot_Titan_Heavyweapons_Deflector
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}  
				}
					TFBot
					{
						Template	T_TFBot_Titan_Heavyweapons_Heater
						Tag	bot_giant
						Attributes "IgnoreFlag"
						ClassIcon hellmet_red
					   Action Mobber  
					   AddCond  
    				{
    				    Name TF_COND_REPROGRAMMED
   			   			Delay 0.2
    				}
               }
			}
		}
		WaveSpawn
		{
			Name	endless-support
			TotalCurrency	0
			TotalCount	10000
			MaxActive	22
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0.5
			Where	spawnbot_main0
			Where	spawnbot_main0
			Where	spawnbot_main0
			Where	spawnbot_main0
			Where	spawnbot_main0
			Where	spawnbot_upper0
			Where	spawnbot_main1
			Where	spawnbot_main1
			Where	spawnbot_main1
			Where	spawnbot_main1
			Where	spawnbot_main1
			Where	spawnbot_upper1
			Where	spawnbot_main1_slow
			Where	spawnbot_main2
			Where	spawnbot_main2
			Where	spawnbot_main2
			Where	spawnbot_main2
			Where	spawnbot_main2
			Where	spawnbot_upper2
			FirstSpawnWarningSound "ui\gamestartup4.mp3"
			RandomChoice
			{
				Squad
				{
					TFBot
					{
						ClassIcon	scout
						Health	125
						Name	Scout
						Class	Scout
						Skill	Normal
					}
				}
				Squad
				{
					TFBot
					{
						ClassIcon	soldier
						Health	200
						Name	Soldier
						Class	Soldier
						Skill	Normal
					}
				}
				Squad
				{
					TFBot
					{
						ClassIcon	pyro
						Health	175
						Name	Pyro
						Class	Pyro
						Skill	Normal
					}
				}
				Squad
				{
					TFBot
					{
						ClassIcon	demo
						Health	175
						Name	Demoman
						Class	Demoman
						Skill	Normal
					}
				}
				Squad
				{
					TFBot
					{
						ClassIcon	heavy
						Health	300
						Name	HeavyWeapons
						Class	HeavyWeapons
						Skill	Normal
					}
				}
				Squad
				{
					TFBot
					{
						ClassIcon	spy
						Health	125
						Name	Spy
						Class	Spy
						Skill	Normal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Sniper_Huntsman
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Rapid Fire Bowman"
						Template	T_TFBot_Sniper_Huntsman_Spammer
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Melee Scout"
						Template	T_TFBot_Scout_Melee
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Bonk Scout"
						Template	T_TFBot_Scout_Bonk
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Bonk Scout"
						Skill	Normal
						WeaponRestrictions	PrimaryOnly
						Template	T_TFBot_Scout_Bonk
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_Sandman
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_Sandman_FastCharge
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_Wrap_Assassin
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Jumping Sandman"
						Template	T_TFBot_Scout_Jumping_Sandman
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_FAN
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_Shortstop
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Medic
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Quick-Uber Medic"
						Template	T_TFBot_Medic_QuickUber
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Big-Heal Medic"
						Template	T_TFBot_Medic_BigHeal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Medic_QuickFix
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Slow-Uber Medic"
						Template	T_TFBot_Medic_SlowRecharge
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_Fist
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_Heavyweight_Champ
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Lightweight Champ"
						Template	T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
						ItemAttributes
						{
							ItemName	"pugilist's protector"
							"set item tint RGB"	13595446
						}
						Item	"pugilist's protector"
					}
				}
				Squad
				{
					TFBot
					{
						Health	300
						Skill	Hard
						Template	T_TFBot_Heavyweapons_Gnome
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Shotgun Heavy"
						Template	T_TFBot_Heavyweapons_Shotgun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavy_IronFist_Airblast
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Demoman_Knight
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Demoman_Samurai
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Demo_Burst
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Buff_Banner
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Extended_Buff_Banner
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Extended_Concheror
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Extended_Battalion
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_RocketPush
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_RocketShotgun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Pyro_Flaregun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_ScorchShot
					}
				}
				
				

             Squad { TFBot { Template Mystery_ToxicShovel } }
				
				Squad { TFBot { Template Mystery_RadioSniper } }
					
				
				Squad { TFBot { Template Mystery_ToxicScout } }
					
				
				Squad { TFBot { Template Mystery_ToxicKnight } }
					
				
				Squad { TFBot { Template Mystery_ToxicFlame } }
					
				
				Squad { TFBot { Template Mystery_ToxicLeague } }
					
				Squad { TFBot { Template Mystery_ToxicWrapper } }
					
				
				
				Squad { TFBot { Template Mystery_ToxicVolcano } }
					
				
				Squad { TFBot { Template Mystery_ToxicBowman } }
					
				Squad { TFBot { Template Mystery_SkullToxicShovel } }
					
				
				Squad { TFBot { Template Mystery_SKamiBot } }
					
				Squad { TFBot { Template Mystery_UDemoTrain } }
					
				
				
				Squad { TFBot { Template Mystery_HellBerserk } }
					
				
				Squad { TFBot { Template Mystery_SkullTArmorChamp } }
					
				
					Squad { TFBot { Template Mystery_BuffToxicScout } }
				
				
				Squad { TFBot { Template Mystery_BuffRadioSniper } }
					
				Squad { TFBot { Template Mystery_BuffToxicFlame } }
					
				
				Squad { TFBot { Template Mystery_BuffToxicKnight } }
					
				
				Squad { TFBot { Template Mystery_HOKSteelGauntlet } }
					
				
				Squad { TFBot { Template Mystery_RazorRBow } }
					
				
				Squad { TFBot { Template Mystery_SToxicShovel } }
					
				
				Squad { TFBot { Template Mystery_ToxicSlash } }
					
				
				Squad { TFBot { Template Mystery_ChaosPyro } }
					
				
				Squad { TFBot { Template Mystery_WeirdSteel } }
					
				
				Squad { TFBot { Template Mystery_SSamuraiSol } }
					
				
				Squad { TFBot { Template Mystery_RobotAssassin } }
					
				
					
					
					Squad { TFBot { Template Mystery_UTDemoTrain } }
					
					
					Squad { TFBot { Template Mystery_ArmorSKamiBot } }
					
				
				Squad { TFBot { Template Mystery_SToxicKnight } }
					
				
				Squad { TFBot { Template Mystery_BrutalHOKShovel } }
					
				
				Squad { TFBot { Template Mystery_HellSamur } }
					
				
				Squad { TFBot { Template Mystery_CorruptedSol } }
					
				
			        
				
				Squad { TFBot { Template Mystery_BuffHellBerserk } }
					
				
				Squad { TFBot { Template Mystery_BuffSkullTArmorChamp } }
					
				
				Squad { TFBot { Template Mystery_BackupEngi } }
					
			
	
			
			Squad { TFBot { Template Mystery_SubWinger } }
				
				
				Squad { TFBot { Template Mystery_CritDeflector } }
				
				
				Squad { TFBot { Template Mystery_BattleMed } }
				
				
				Squad { TFBot { Template Mystery_HBScout } }
					
				
				
					Squad { TFBot { Template Mystery_HBPyro } }
					
				
					Squad { TFBot { Template Mystery_HBHeavy } }
					
				
				
					Squad { TFBot { Template Mystery_HBBattleMed } }
					
				
					Squad { TFBot { Template Mystery_HBDemo } }
					
				
				
					Squad { TFBot { Template Mystery_HBSol } }
					
				
				
					Squad { TFBot { Template Mystery_HBSniper } }
					
					
					Squad { TFBot { Template Mystery_HBEngi } }
					    
						
					
					Squad { TFBot { Template Mystery_HBSpy } }
					
					
					Squad { TFBot { Template Mystery_EquaPlanSol } }
			 
				
			Squad { TFBot { Template Mystery_CritJumpScout } }
				
				
				Squad { TFBot { Template Mystery_RageSniper } }
				
				
				Squad { TFBot { Template Mystery_SubRageScout } }
				
				
				Squad { TFBot { Template Mystery_FlareSpread } }
				
				Squad { TFBot { Template Mystery_PlasmaSpread } }
				
				Squad { TFBot { Template Mystery_WGauntlet } }
				
				
				Squad { TFBot { Template Mystery_HyperDHSol } }
				
				
				Squad { TFBot { Template Mystery_LaserSpread } }
				
				
				Squad { TFBot { Template Mystery_Tomislav } }
				
				
				Squad { TFBot { Template Mystery_Detonator } }
				
				
				Squad { TFBot { Template Mystery_RageKnight } }
				
				
				Squad { TFBot { Template Mystery_RageGauntlet } }
				
				
				Squad { TFBot { Template Mystery_Headtaker } }
				
				Squad { TFBot { Template Mystery_BDSMSol } }
				
				
				Squad { TFBot { Template Mystery_PlasmaScout } }
				
				
				Squad { TFBot { Template Mystery_MinorSamurDemo } }
				
				
				Squad { TFBot { Template Mystery_DeadlySamurSol } }
				
				
				
				Squad { TFBot { Template Mystery_DeadlySamurDemo } }
				
				
				Squad { TFBot { Template Mystery_BrutalBerserk } }
				
				
				Squad { TFBot { Template Mystery_Berserk } }
				
				
				Squad { TFBot { Template Mystery_Slash } }
					
				
				Squad { TFBot { Template Mystery_MinorBreak } }
					
				
				Squad { TFBot { Template Mystery_SergeantSol } }
				
				
				Squad { TFBot { Template Mystery_HBBlastSol } }
				
				
					Squad { TFBot { Template Mystery_CCScout } }
					
				
					Squad { TFBot { Template Mystery_BladeScout } }
					
				
					Squad { TFBot { Template Mystery_PanScout } }
					
				
					Squad { TFBot { Template Mystery_FBatScout } }
					
				
					Squad { TFBot { Template Mystery_FishScout } }
					
					
					Squad { TFBot { Template Mystery_SpeedScout } }
				
				
				Squad { TFBot { Template Mystery_CrossbowMed } }
				
				
				Squad { TFBot { Template Mystery_SBucketBackupSol } }
				
				
				Squad { TFBot { Template Mystery_SBuffSol } }
				
				
				Squad { TFBot { Template Mystery_SPirateDemo } }
				
				
				Squad { TFBot { Template Mystery_HDemoTrain } }
				
				
				Squad { TFBot { Template Mystery_BarrageDemo } }
				
				
				Squad { TFBot { Template Mystery_HNecroDemo } }
				
				
				Squad { TFBot { Template Mystery_RocketHeavy } }
				
				
				Squad { TFBot { Template Mystery_FlareHeavy } }
				
				
				Squad { TFBot { Template Mystery_FlareSoldier } }
				
				
				Squad { TFBot { Template Mystery_CritSpeedSpy } }
				
				
				Squad { TFBot { Template Mystery_PushChamp } }
				
				
				Squad { TFBot { Template Mystery_ArmorBerserk } }
				
				
				Squad { TFBot { Template Mystery_SovietSol } }
				
				Squad { TFBot { Template Mystery_SovietMed } }
				
				Squad { TFBot { Template Mystery_SpecialUWSol } }
		
		
		Squad { TFBot { Template Mystery_Shovel } }
				
				
				Squad { TFBot { Template Mystery_BattleHeavy } }
			
				
				Squad { TFBot { Template Mystery_PistolScout } }
				
				
				Squad { TFBot { Template Mystery_RocketScout } }
				
				
				Squad { TFBot { Template Mystery_DodgeEngi } }
				
				
				Squad { TFBot { Template Mystery_UltraSol } }
				
				
				Squad { TFBot { Template Mystery_X150Engi } }
		
		
		Squad { TFBot { Template Mystery_SpeedSteelGauntlet } }
				
				
				Squad { TFBot { Template Mystery_X150Sniper } }
				
				
				Squad { TFBot { Template Mystery_X150Gunslinger } }
				
				Squad { TFBot { Template Mystery_ArmorDemo } }
				
				
				Squad { TFBot { Template Mystery_ArmorHeavy } }
				
				
				Squad { TFBot { Template Mystery_ArmorPyro } }
				
				
				Squad { TFBot { Template Mystery_DodgeSol } }
				
				
				Squad { TFBot { Template Mystery_DodgeDemo } }
				
				Squad { TFBot { Template Mystery_DodgeHeavy } }
				
				
				Squad { TFBot { Template Mystery_ArmorSol } }
				
				
				Squad { TFBot { Template Mystery_ArmorScout } }
				
				
				Squad { TFBot { Template Mystery_ArmorSMG } }
				
				
				Squad { TFBot { Template Mystery_ArmorRevolSpy } }
				
				
				Squad { TFBot { Template Mystery_ArmorRBow } }
				
				
				Squad { TFBot { Template Mystery_DodgeStopScout } }
				
				
				Squad { TFBot { Template Mystery_DodgeSamurDemo } }
				
				
				Squad { TFBot { Template Mystery_WTFSol } }
				
				
				Squad { TFBot { Template Mystery_Devastator } }
				
				
				Squad { TFBot { Template Mystery_EternalMinion } }
				
				
				Squad { TFBot { Template Mystery_SubBackupSol } }
					
				
					Squad { TFBot { Template Mystery_SubConchSol } }
					
				
					Squad { TFBot { Template Mystery_SubBuffSol } }
					
					
					Squad { TFBot { Template Mystery_RStunSol } }
				    
					
					Squad { TFBot { Template Mystery_HBBonkScout } }
				
				
				Squad { TFBot { Template Mystery_SpecialEnergy } }
		
		
		Squad { TFBot { Template Mystery_SpecialBucketEnergy } }
		
		
		Squad { TFBot { Template Mystery_BucketBackupSol } }
				
				
				Squad { TFBot { Template Mystery_Demooof } }
				
				
				Squad { TFBot { Template Mystery_WeirdScunt } }
				
				
				Squad { TFBot { Template Mystery_HyperFishScout } }
				
				
				Squad { TFBot { Template Mystery_SlashGuard } }
					
					
					Squad { TFBot { Template Mystery_SubPlanSol } }
				
				Squad { TFBot { Template Mystery_SubEquaSol } }
				
				
				Squad { TFBot { Template Mystery_PlanSol } }
				
				
				Squad { TFBot { Template Mystery_EquaSol } }
				
				
				Squad { TFBot { Template Mystery_Break } }
				
				
				Squad { TFBot { Template Mystery_SteelHeavy } }
				
				
				Squad { TFBot { Template Mystery_BoneBreak } }
				
			
				
				Squad { TFBot { Template Mystery_RealChaosPyro } }
					
					
				Squad
				{
					TFBot
					{
						Template	T_TFBot_ScorchShot_FastShot
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Engineer_Sentry_Battle
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Scout
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Pyro
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Demoman
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Deflector
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Shotgun
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Brassbeast Heavy"
						Template	T_TFBot_Giant_Heavyweapons_BrassBeast
						Tag	bot_giant
						ItemAttributes
						{
							ItemName	"the brass beast"
							"damage bonus"	1.7
						}
						Item	"the deus specs"
						Item	"copper's hard top"
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Natascha Heavy"
						Template	T_TFBot_Giant_Heavyweapons_Natascha
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Scout_Fast
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Scout_FAN
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Scout_Jumping_Sandman
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_DemoMan_PrinceTavish
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Scout_Baseball
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Armored Major League Scout"
						Template	T_TFBot_Giant_Scout_Baseball_Armored
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Bonk Scout"
						Template	T_TFBot_Giant_Scout_Bonk
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Melee Scout"
						WeaponRestrictions	MeleeOnly
						Template	T_TFBot_Giant_Scout
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Bonk Scout"
						Skill	Normal
						WeaponRestrictions	PrimaryOnly
						Template	T_TFBot_Giant_Scout_Bonk
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Crit
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Pyro_Flare_Spammer
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Scorchshot Pyro"
						Template	T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Boxing_Heavy
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Demo_Burst
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Spammer
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Spammer_Reload
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Extended_Buff_Banner
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Extended_Concheror
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Extended_Battalion
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_RocketShotgun
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Regen Medic"
						Template	T_TFBot_Giant_Medic_Regen
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_SlowBarrage
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_RocketPush
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Melee Scout"
						Template	T_TFGateBot_Scout_Melee
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Scout_Hard
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Scout_FAN
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Scout_FAN_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Rapid Fire Bowman"
						Template	T_TFGateBot_Sniper_Huntsman_Spammer_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_Normal
					}
				}
				
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_RocketPush
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_RocketShotgun_Expert
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_Extended_Battalion_Hard
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_Extended_Concheror_Normal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_Extended_Concheror_Normal_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Pyro_Normal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Pyro_AlwaysFireWeapon
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Pyro_Flaregun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Demoman_Normal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Demo_Burst_Normal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Demo_Burst_Normal_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavy_Normal
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavy_Normal_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavyweapons_Shotgun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavy_IronFist
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavy_IronFist_Airblast
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavy_IronFist_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_SlowCritBarrage
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_SlowBarrage
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Heavyweapons_Deflector
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Giant Heater Heavy"
						Template	T_TFGateBot_Giant_Heavyweapons_Heater
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Heavyweapons_Shotgun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Heavyweapons_Shotgun_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_Extended_Concheror
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_Extended_Concheror_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_RocketPush
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_RocketShotgun
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Demo_Burst
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Demo_Burst_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Scout_FAN
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_Spammer
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_Spammer_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Soldier_Spammer_Reload
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Pyro_AlwaysFire
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Pyro_AlwaysFire_Crit
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Giant_Boxing_Heavy
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_Sandman_Armored
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_Sandman_Armored_FastCharge
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavyweapons_Heavyweight_Champ
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Sniper_Huntsman
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Heavyweapons_Heavyweight_Champ_Fast
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Medic_Kritzkrieg
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_Deflector
					}
				}
				Squad
				{
				
				TFBot
				{
				Template T_TFBot_Soldier_Directhit_Homing
				}
				
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Fist
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Pyro_Phlogistinator
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Medic_Bullet_Vac
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Medic_Blast_Vac
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Demoman_Stickybomb
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Sniper_Huntsman_Bleed
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Scout_FOW
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Demoman_Stickybomb
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Medic_Uber
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Soldier_Beggar_Bazooka_Large
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Spammer_Reload
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_HOH
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Nuker
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_HOH
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Kritzkrieg
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Deflect_HOK
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Deflector_HOK_Alt
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Direct_Hit_Spammer_Reload_Large_Clip
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Pyro_Shotgun_Flare
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_Heater_Flare
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Pyro_Airblast
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Sniper_Huntsman
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Bazooka
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Spammer
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Soldier_Bazooka_Large
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Soldier_Bazooka
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Medic_Fire_Vac
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Bullet_Vac
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Blast_Vac
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Fire_Vac
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_Deflect_Push
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Deflect_Push
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Heavyweapons_Natascha_Grapple
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Natascha_Grapple
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Sniper_SMG
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Sniper_Jarate
					}
				}
				Squad
				{
					TFBot
					{
						Skill	Normal
						WeaponRestrictions	PrimaryOnly
						Template	T_TFBot_Giant_Scout_Fast
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Boxing_Heavy_Fast
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Quickfix
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Uber
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Medic_Uber_QuickCharge
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Heavyweapons_Mitten
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Engineer
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Pyro
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Demo
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_NukeSoldier
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Demoknight
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Breaker
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_HOKHeavy
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BBSoldier
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_NukeDemo
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BarrageSol
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_SuperiorSol
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_WrapScout
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_JumpScout
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Scout
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Soldier
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Medic
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_SMGSniper
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Spy
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Engi
							
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Heavy
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BisonSol
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Bowman
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_SteelHeavy
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_FatScout
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_DeflectHeavy
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_FireHeavy
		
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_FANScout
					
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_FlarePyro
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_FlarePusher
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BurstDemo
						
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BurstSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_RapidSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PirateDemo
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_SamurDemo
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_League
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BuffSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_ConchSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_BackupSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_SamurSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Slasher
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_CRocketer
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Berserker
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Volcano
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Winger
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PlasmaScout
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PlasmaBow
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PlasmaDemo
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PlasmaEngi
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PlasmaMedic
						//ag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_EnergySol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_RocketScout
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_StunRHeavy
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_HomRHeavy
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_WTFSoldier
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_DemoTrain
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_WeirdScout
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_PowerPyro
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_RShotgunSol
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_RageScout
						//Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	Mystery_MB_Destroyer
						//Tag	bot_giant
					}
				}
			}
		}
		WaveSpawn
		{
			Name	endless-bosses
			TotalCurrency	0
			TotalCount	5000
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	120
			WaitBetweenSpawns	80
			Where	spawnbot_main0
			Where	spawnbot_main1_slow
			Where	spawnbot_main2
			FirstSpawnWarningSound "ui\gamestartup18.mp3"
			RandomChoice
			{
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Gauntlet
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_SlowCrit
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_RocketPush
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Atomic
						Tag	bot_giant
						ClassIcon	soldier_nuker
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Demo_Atomic
						Tag	bot_giant
						ClassIcon	demo_atomic
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Major_League
						Tag	bot_giant
						ClassIcon	scout_stun_spammer
						CharacterAttributes
						{
							"move speed bonus"	1.2
						}
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Metalbeard
						Tag	bot_giant
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Extended_Concheror
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Barrage
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Chief_Soldier_SlowCritBarrage
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Chief HOK Deflector Heavy"
						Template	T_TFGateBot_Chief_Heavyweapons_HealOnKill
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Chief HOK Deflector Heavy"
						Template	T_TFBot_Chief_Heavyweapons_HealOnKill
						Tag	bot_giant
					}
				}
			}
		}
		WaveSpawn
		{
			Name	endless-bosses
			TotalCurrency	0
			TotalCount	5000
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	480
			WaitBetweenSpawns	55
			Where	spawnbot_main0
			Where	spawnbot_main1_slow
			Where	spawnbot_main2
			FirstSpawnWarningSound "ui\gamestartup18.mp3"
			RandomChoice
			{
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_SlowCrit
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_RocketPush
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Atomic
						Tag	bot_giant
						ClassIcon	soldier_nuker
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Demo_Atomic
						Tag	bot_giant
						ClassIcon	demo_atomic
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Major_League
						Tag	bot_giant
						ClassIcon	scout_stun_spammer
						CharacterAttributes
						{
							"move speed bonus"	1.2
						}
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Giant_Metalbeard
						Tag	bot_giant
						CharacterAttributes
						{
							"move speed bonus"	0.5
						}
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Extended_Concheror
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Chief_Soldier_Barrage
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFGateBot_Chief_Soldier_SlowCritBarrage
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Chief HOK Deflector Heavy"
						Template	T_TFGateBot_Chief_Heavyweapons_HealOnKill
					}
				}
				Squad
				{
					TFBot
					{
						Name	"Chief HOK Deflector Heavy"
						Template	T_TFBot_Chief_Heavyweapons_HealOnKill
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Pyro
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Heavyweapons
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Demoman
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Medic
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Soldier
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Soldier
						Attributes	AlwaysCrit
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Soldier_Crit
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Soldier_Spammer
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Scout_Fast
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Demoman_Princetavish
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Heavyweapons_Deflector
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Pyro_Flare
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Scout_Baseball
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Heavyweapons_Heater
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Soldier_Spammer_Reload
						Tag	bot_giant
					}
				}
				Squad
				{
					TFBot
					{
						Template	T_TFBot_Titan_Soldier_Spammer_Reload
						Tag	bot_giant
						Attributes	AlwaysCrit
					}
				}
			}
		}
	}
}