#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_giantmania.pop #base robot_mysteriousunknown.pop population { StartingCurrency 25666 RespawnWaveTime 0 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes CustomUpgradesFile "mvm_upgrades_extraextra.txt" LuaScriptFile "scripts/idkwat.lua" Advanced 1 DeathPenalty 200 SentryBusterFriendlyFire 0 EnableDominations 1 BotsDropSpells 1 GiantsDropRareSpells 1 SpellDropRateCommon 0.40 SpellDropRateGiant 0.25 ExtraSpawnPoint { Name "underworld_spawn" TeamNum 3 X "-1154.489258" Y "-1166.733276" Z "185.511002" } ExtraSpawnPoint { Name "spawnbot_redbot" TeamNum 2 X "-30.815836" Y "1850.814697" Z "-89.989479" } ExtraSpawnPoint { Name "underworld_bridge" TeamNum 3 X "0.153417" Y "840.031860" Z "-346.037689" } ExtraSpawnPoint { Name "underworld_spawn2" TeamNum 3 X "401.734558" Y "-180.436295" Z "6.031319" } Templates { T_TFBot_Scout_Sandman_Armored { ClassIcon scout_stun_giant_armored Health 650 Name "Armored Minor League" Scale 1.35 Class Scout Skill Hard WeaponRestrictions MeleeOnly Tag "bot_giant" CharacterAttributes { "move speed bonus" 0.85 } Item "the sandman" Item "batter's helmet" } T_TFBot_Scout_Sandman_Armored_FastCharge { ClassIcon scout_stun_giant_armored Health 650 Name "Armored Hyper League" Scale 1.35 Class Scout Skill Hard WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "move speed bonus" 0.85 } Item "the sandman" Item "batter's helmet" } T_TFGateBot_Heavyweapons_Heavyweight_Champ { ClassIcon heavy_champ Health 300 Name "Heavyweight Champ" Class HeavyWeapons EventChangeAttributes { Default { Skill Easy BehaviorModifiers Push WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "IgnoreFlag" Item "the killing gloves of boxing" Item "mvm gatebot light heavy" } RevertGateBotsBehavior { Skill Easy WeaponRestrictions MeleeOnly ItemAttributes { ItemName "mvm gatebot light heavy" "item style override" 1 } Item "the killing gloves of boxing" Item "mvm gatebot light heavy" } } } T_TFGateBot_Giant_Boxing_Heavy { ClassIcon heavy_champ_giant Health 5000 Name "Super Heavyweight Champ" Class HeavyWeapons EventChangeAttributes { Default { Skill Expert BehaviorModifiers Push WeaponRestrictions MeleeOnly Tag "bot_gatebot" Tag "bot_giant" Attributes "MiniBoss" Attributes "IgnoreFlag" ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the killing gloves of boxing" Item "mvm gatebot light heavy" } RevertGateBotsBehavior { Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 1.2 } ItemAttributes { ItemName "mvm gatebot light heavy" "item style override" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the killing gloves of boxing" Item "mvm gatebot light heavy" } } } T_TFGateBot_Sniper_Huntsman { ClassIcon sniper_bow Health 125 Name Bowman Class Sniper EventChangeAttributes { Default { Skill Hard BehaviorModifiers Push WeaponRestrictions PrimaryOnly Tag "bot_gatebot" Attributes "IgnoreFlag" ItemAttributes { ItemName "the huntsman" "damage bonus" 0.5 } Item "the huntsman" Item "mvm gatebot light sniper" } RevertGateBotsBehavior { Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the huntsman" "damage bonus" 0.5 } ItemAttributes { ItemName "mvm gatebot light sniper" "item style override" 1 } Item "the huntsman" Item "mvm gatebot light sniper" } } } T_TFGateBot_Heavyweapons_Heavyweight_Champ_Fast { ClassIcon heavy_gru Health 300 Name "Lightweight Champ" Class HeavyWeapons EventChangeAttributes { Default { Skill Easy BehaviorModifiers Push WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "IgnoreFlag" Item "mvm gatebot light heavy" Item "gloves of running urgently mvm" } RevertGateBotsBehavior { Skill Easy WeaponRestrictions MeleeOnly ItemAttributes { ItemName "mvm gatebot light heavy" "item style override" 1 } Item "mvm gatebot light heavy" Item "gloves of running urgently mvm" } } } T_TFBot_Medic_Kritzkrieg { ClassIcon medic_kritz Health 150 Name "Kritzkrieg Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the kritzkrieg" "uber duration bonus" 9999 } CharacterAttributes { "bot medic uber health threshold" 500 } Item "the kritzkrieg" Item "the combat medic's crusher cap" } T_TFBot_Heavyweapons_Deflector { ClassIcon heavy_deflector Health 300 Name "Deflector Heavy" Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName deflector "attack projectiles" 1 } Item "deflector" Item "the u-clank-a" } T_TFBot_Giant_Heavyweapons_Fist { ClassIcon heavy_steelfist Health 5000 Name "Giant Steel Gauntlet" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "fire rate bonus" 2.0 "damage bonus" 2.0 "dmg bonus vs buildings" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "fists of steel" } T_TFBot_Pyro_Phlogistinator { ClassIcon pyro_phlog Health 175 Name "Phlogistinator Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the phlogistinator" "airblast disabled" 0 } Item "the phlogistinator" } T_TFBot_Medic_Bullet_Vac { ClassIcon medic_bullet Health 150 Name "Vaccinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "VaccinatorBullets" ItemAttributes { ItemName "the vaccinator" "medigun bullet resist passive" 0.7 "medigun bullet resist deployed" 0.9 "uber duration bonus" 9999 } CharacterAttributes { "bot medic uber health threshold" 13371337 } Item "the vaccinator" } T_TFBot_Medic_Blast_Vac { ClassIcon medic_blast Health 150 Name "Vaccinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "VaccinatorBlast" ItemAttributes { ItemName "the vaccinator" "uber duration bonus" 9999 "medigun blast resist passive" 0.7 "medigun blast resist deployed" 0.9 } CharacterAttributes { "bot medic uber health threshold" 13371337 } Item "the vaccinator" } T_TFBot_Chief_Soldier_Barrage { ClassIcon soldier_barrage_buff Health 50000 Name "Captain Mini-Crit" Class Soldier Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "projectile spread angle penalty" 2.5 "clip size upgrade atomic" 26.0 "fire rate bonus" 0.2 "Projectile speed increased" 0.7 "faster reload rate" 0.35 } ItemAttributes { ItemName "the buff banner" "increase buff duration" 9.0 "deploy time decreased" 0.5 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "override footstep sound set" 3 "health regen" 50 "airblast vertical vulnerability multiplier" 0.01 "rage giving scale" 0.1 } Item "the buff banner" Item "the team captain" Item "the diplomat" } T_TFBot_Demoman_Stickybomb { ClassIcon demo_sticky_daan Health 175 Name "Stickybomb Demo" Class Demoman Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher "override projectile type" 27 "is_passive_weapon" 1 } ItemAttributes { ItemName tf_weapon_pipebomblauncher "stickybomb charge rate" 0.001 "max pipebombs decreased" -4 "Projectile range increased" 0.35 } } T_TFBot_Sniper_Huntsman_Bleed { ClassIcon sniper_bow Health 125 Name Sharpsman Class Sniper Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the fortified compound" "damage bonus" 0.5 "bleeding duration" 4.0 } ItemAttributes { ItemName "the dark falkirk helm" "item style override" 1 } Item "the fortified compound" Item "the dark falkirk helm" } T_TFBot_Scout_FOW { ClassIcon scout Health 125 Name "Marker Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "the fan o'war" } T_TFGateBot_Demoman_Stickybomb { ClassIcon demo_sticky_daan Health 175 Name "Stickybomb Demo" Class Demoman EventChangeAttributes { Default { Skill Normal BehaviorModifiers Push WeaponRestrictions SecondaryOnly Tag "bot_gatebot" Attributes "IgnoreFlag" ItemAttributes { ItemName tf_weapon_grenadelauncher "override projectile type" 27 "is_passive_weapon" 1 } ItemAttributes { ItemName tf_weapon_pipebomblauncher "stickybomb charge rate" 0.001 "max pipebombs decreased" -4 "Projectile range increased" 0.35 } Item "mvm gatebot light demoman" } RevertGateBotsBehavior { Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher "override projectile type" 27 "is_passive_weapon" 1 } ItemAttributes { ItemName tf_weapon_pipebomblauncher "stickybomb charge rate" 0.001 "max pipebombs decreased" -4 "Projectile range increased" 0.35 } ItemAttributes { ItemName "mvm gatebot light demoman" "item style override" 1 } Item "mvm gatebot light demoman" } } } T_TFGateBot_Medic_Uber { ClassIcon medic_uber Health 150 Name "Uber Medic" Class Medic EventChangeAttributes { Default { Skill Normal BehaviorModifiers Push Tag "bot_gatebot" Attributes "SpawnWithFullCharge" Attributes "IgnoreFlag" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 2 } CharacterAttributes { "heal rate bonus" 5 } Item "mvm gatebot light medic" } RevertGateBotsBehavior { Skill Normal Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 2 } ItemAttributes { ItemName "mvm gatebot light medic" "item style override" 1 } CharacterAttributes { "heal rate bonus" 5 } Item "mvm gatebot light medic" } } } T_TFGateBot_Soldier_Beggar_Bazooka_Large { ClassIcon soldier_burstfire Health 1200 Name "Dumpster Diver" Scale 1.4 Class Soldier EventChangeAttributes { Default { Skill Hard BehaviorModifiers Push WeaponRestrictions PrimaryOnly Tag "bot_giant" Tag "bot_gatebot" Attributes "IgnoreFlag" ItemAttributes { ItemName "the beggar's bazooka" "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.9 "clip size upgrade atomic" 1 } CharacterAttributes { "move speed bonus" 0.8 "head scale" 0.7 } Item "the beggar's bazooka" Item "mvm gatebot light soldier" } RevertGateBotsBehavior { Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the beggar's bazooka" "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.9 "clip size upgrade atomic" 1 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.8 } Item "the beggar's bazooka" Item "mvm gatebot light soldier" } } } T_TFBot_Giant_Sniper_Huntsman { ClassIcon sniper_bow Health 3200 Name "Giant Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.45 "airblast vulnerability multiplier" 0.45 "override footstep sound set" 5 "move speed bonus" 0.575 "head scale" 0.75 } Item "the huntsman" } T_TFBot_Soldier_Bazooka { ClassIcon soldier_burstfire Health 200 Name "Bazooka Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the beggar's bazooka" "auto fires full clip" 1 "auto fires when full" 1 } Item "the beggar's bazooka" } T_TFBot_Soldier_Spammer_Reload { ClassIcon soldier_Burstfire Health 200 Name "Burst Fire Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.1 "Projectile speed increased" 0.65 } } T_TFBot_Heavyweapons_HOH { ClassIcon heavy_healonkill Health 300 Name "Heal-on-Hit Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 0.67 "heal on hit for rapidfire" 15 } Item "blood botkiller minigun mk.i" } T_TFBot_Giant_Soldier_Nuker { ClassIcon soldier_nuker Health 4200 Name "Giant Over-Charged Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 3.5 "Projectile speed increased" 0.5 "damage bonus" 1.2 "Blast radius increased" 1.5 } ItemAttributes { ItemName "tyrantium helmet" "attach particle effect" 56 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "health regen" 40 } Item "tyrantium helmet" Item "the diplomat" } T_TFBot_Giant_Heavyweapons_HOH { ClassIcon heavy_healonkill_giant Health 5000 Name "Giant Heal-on-Hit Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 1.17 "heal on hit for rapidfire" 50 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "blood botkiller minigun mk.i" } T_TFBot_Giant_Medic_Kritzkrieg { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the kritzkrieg" "uber duration bonus" 9999 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" Item "the combat medic's crusher cap" } T_TFBot_Giant_Heavyweapons_Deflect_HOK { ClassIcon heavy_deflector_healonkill Health 5000 Name "Giant HOK Deflector Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 1.5 "attack projectiles" 1 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "blood botkiller minigun mk.i" Item "the tungsten toque" } T_TFBot_Giant_Heavyweapons_Deflector_HOK_Alt { ClassIcon heavy_deflector_healonkill Health 5500 Name "Giant HOK Deflector Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "carbonado botkiller minigun mk.i" "damage bonus" 1.25 "attack projectiles" 1 "heal on kill" 5500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "carbonado botkiller minigun mk.i" Item "the tungsten toque" } T_TFBot_Giant_Soldier_Direct_Hit_Spammer_Reload_Large_Clip { ClassIcon soldier_directhit_spammer Health 4000 Name "Giant Direct Stormer Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the direct hit" "move speed bonus" 0.5 "faster reload rate" 0.22 "fire rate bonus" 0.3 "clip size upgrade atomic" 26.0 "Projectile speed increased" 1.25 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" Item "bucket hat" } T_TFBot_Pyro_Shotgun_Flare { ClassIcon pyro_flare Health 350 Name "Fast-Shot Flare Pyro" Scale 1.3 Class Pyro Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the flare gun" "faster reload rate" 1 "fire rate bonus" 0.75 "Projectile speed increased" 1.3 } Item "the flare gun" Item "the steel sixpack" Item "skullbrero" } T_TFBot_Heavyweapons_Heater_Flare { ClassIcon pyro_flare_rain_nys Health 300 Name "Flare Gunner" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the huo long heatmaker" "override projectile type" 6 "Set DamageType Ignite" 1 "minicrit vs burning player" 1 "fire rate bonus" 2.0 "damage bonus" 0.88 } Item "the huo long heatmaker" Item "the bunsen brave" } T_TFBot_Pyro_Airblast { ClassIcon pyro_reflect_daan Health 175 Name "Airblast Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the degreaser" "airblast pushback scale" 3.5 } Item "the degreaser" Item "traffic cone" } T_TFBot_Soldier_Spammer { ClassIcon soldier_spammer Health 200 Name "Rapid Fire Soldier" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.65 "Projectile speed increased" 0.65 } } T_TFBot_Soldier_Bazooka_Large { ClassIcon soldier_burstfire Health 1200 Name "Dumpster Diver" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the beggar's bazooka" "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.9 "clip size upgrade atomic" 1 } CharacterAttributes { "move speed bonus" 0.8 "head scale" 0.7 } Item "the beggar's bazooka" Item "bucket hat" } T_TFBot_Giant_Soldier_Bazooka { ClassIcon soldier_burstfire Health 3800 Name "Giant Bazooka Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the beggar's bazooka" "auto fires full clip" 1 "auto fires when full" 1 "clip size upgrade atomic" 8 "faster reload rate" 0.48 "fire rate bonus" 0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the beggar's bazooka" Item "stainless pot" Item "the captain's cocktails" } T_TFBot_Medic_Fire_Vac { ClassIcon medic_bullet Health 150 Name "Vaccinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "VaccinatorFire" ItemAttributes { ItemName "the vaccinator" "uber duration bonus" 9999 "medigun fire resist passive" 0.7 "medigun fire resist deployed" 0.9 } CharacterAttributes { "bot medic uber health threshold" 13371337 } Item "the vaccinator" } T_TFBot_Giant_Medic_Bullet_Vac { ClassIcon medic_giant Health 4500 Name "Giant Vaccinator Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes "VaccinatorBullets" ItemAttributes { ItemName "the vaccinator" "uber duration bonus" 9999 "medigun bullet resist passive" 0.7 "medigun bullet resist deployed" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 13371337 } Item "the vaccinator" } T_TFBot_Giant_Medic_Blast_Vac { ClassIcon medic_giant Health 4500 Name "Giant Vaccinator Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes "VaccinatorBlast" ItemAttributes { ItemName "the vaccinator" "uber duration bonus" 9999 "medigun blast resist passive" 0.7 "medigun blast resist deployed" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 13371337 } Item "the vaccinator" } T_TFBot_Giant_Medic_Fire_Vac { ClassIcon medic_giant Health 4500 Name "Giant Vaccinator Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes "VaccinatorFire" ItemAttributes { ItemName "the vaccinator" "uber duration bonus" 9999 "medigun fire resist passive" 0.7 "medigun fire resist deployed" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 13371337 } Item "the vaccinator" } T_TFBot_Heavyweapons_Deflect_Push { ClassIcon heavy_deflector_push Health 300 Name "Pushy Deflector Heavy" Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName deflector "attack projectiles" 1 "apply z velocity on damage" 165 "apply look velocity on damage" 165 } Item "deflector" Item "the u-clank-a" Item "weight room warmer" } T_TFBot_Giant_Heavyweapons_Deflect_Push { ClassIcon heavy_deflector_push Health 5000 Name "Giant Pushy Deflector Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName deflector "damage bonus" 1.5 "attack projectiles" 1 "apply z velocity on damage" 195 "apply look velocity on damage" 195 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "deflector" Item "the u-clank-a" Item "weight room warmer" } T_TFBot_Heavyweapons_Natascha_Grapple { ClassIcon heavy Health 300 Name "Grappling Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName natascha "apply z velocity on damage" -150 "apply look velocity on damage" -150 } Item "natascha" Item "the gridiron guardian" } T_TFBot_Giant_Heavyweapons_Natascha_Grapple { ClassIcon heavy_giant Health 5000 Name "Giant Grappling Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName natascha "damage bonus" 1.5 "apply z velocity on damage" -180 "apply look velocity on damage" -180 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" Item "the gridiron guardian" } T_TFBot_Sniper_SMG { ClassIcon sniper Health 125 Name "SMG Sniper" Class Sniper Skill Easy WeaponRestrictions SecondaryOnly } T_TFBot_Sniper_Jarate { ClassIcon sniper_jarate Health 125 Name "Jarate Master" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName jarate "effect bar recharge rate increased" -0.1 "fire rate bonus" 2.0 } Item "jarate" Item "desert marauder" } T_TFBot_Soldier_Directhit_Homing { Name "Homing Soldier" Class Soldier Skill Hard ClassIcon soldier_directhit Item "the direct hit" Item "nasty norsemann" ItemAttributes { ItemName "the direct hit" "fire rate bonus" 0.8 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 TurnPower 50.0 MaxAimError 150.0 } } } Mission { Objective DestroySentries Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 80 CooldownTime 80 DesiredCount 1 RandomChoice { TFBot { Template T_TFBot_SentryBuster } } } Mission { Objective Spy Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_upper2 BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 3 RandomChoice { TFBot { Template T_TFBot_Spy } TFBot { Template T_TFBot_Giant_Spy Tag bot_giant } } } Mission { Objective Sniper Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 3 RandomChoice { TFBot { Template T_TFBot_Sniper } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } TFBot { Template T_TFBot_Sniper_Razorback Name "Razorback Sniper" } TFBot { Template T_TFBot_Giant_Sniper Tag bot_giant } TFBot { Template T_TFBot_Giant_Sniper_Sydney Tag bot_giant } TFBot { Template T_TFBot_Giant_Sniper Name "Giant Razorback Sniper" Item "the razorback" Tag bot_giant } } } Wave { Explanation { Line "{red}Welcome, to Mannhattan Survival!" Line "{green}This mission never ends and puts your team to the test." Line "{green}Now let's see how long you can last against the horde." Line "{green}Start of Mission: Robots, Giants, and Mini-Bosses." Line "{yellow}2 Minutes: Bosses start appearing." Line "{red}8 Minutes: Boss maxactive raised by 1, along with Titans being thrown into the pot." Line "{blue}30 Seconds: Giant Underworld Guards spawn near the Cargo Containers between Gate A and B." Line "--------------------------" Line "{yellow}Spells are enabled! Get some magic or choose to use Canteens!" Line "{yellow}Later in the Survival, you will get {red}Red Robot Bosses {yellow}to help!" Line "{blue}Created by:{reset} Y o o v y {blue}and {reset}Mystery Unknown One." Line "--------------------------" } Sound "Announcer.IncomingMob" WaitWhenDone 60 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target holograms_centerpath_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 45 Support 1 FirstSpawnWarningSound "vo/halloween_mann_brothers/sf13_blutarch_lose05.mp3" Where underworld_spawn Where underworld_bridge Where underworld_spawn2 TFBot { ClassIcon deader Health 5000 Name "Giant Underworld Guard" Scale 1.7 Class Soldier Skill Expert MaxVisionRange 25000 WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "is australium item" 1 "turn to gold" 1 "damage bonus" 3.0 "faster reload rate" 5.5 "fire rate bonus" 4.5 "Blast radius increased" 1.85 "rocket specialist" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item tf_weapon_rocketlauncher Addcond { Index 108 Delay 5.0 Duration 10.0 } } } WaveSpawn { Name endless TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Squad { TFBot { ClassIcon dead Class Scout Skill Normal } } } WaveSpawn { Name endless-redbosses TotalCurrency 0 TotalCount 2 MaxActive 1 SpawnCount 1 Support 1 WaitBeforeStarting 10 WaitBetweenSpawns 140 Where spawnbot_redbot RandomChoice { TFBot { Template T_TFBot_Chief_Gauntlet Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Soldier Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Soldier_SlowCrit Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Soldier_RocketPush Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Soldier_Atomic Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Demo_Atomic Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } CharacterAttributes { "move speed bonus" 0.5 } } TFBot { Template T_TFBot_Giant_Metalbeard Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } CharacterAttributes { "move speed bonus" 0.5 } } TFBot { Template T_TFBot_Chief_Soldier_Barrage Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Name "Chief HOK Deflector Heavy" Template T_TFBot_Chief_Heavyweapons_HealOnKill Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } } } WaveSpawn { Name endless-redbosses TotalCurrency 0 TotalCount 2 MaxActive 1 SpawnCount 1 Support 1 WaitBeforeStarting 500 WaitBetweenSpawns 75 Where spawnbot_redbot RandomChoice { TFBot { Template T_TFBot_Chief_Soldier_SlowCrit Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Soldier_RocketPush Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Soldier_Atomic Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Chief_Demo_Atomic Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } CharacterAttributes { "move speed bonus" 0.5 } } TFBot { Template T_TFBot_Giant_Metalbeard Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } CharacterAttributes { "move speed bonus" 0.5 } } TFBot { Template T_TFBot_Chief_Soldier_Barrage Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Name "Chief HOK Deflector Heavy" Template T_TFBot_Chief_Heavyweapons_HealOnKill Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Titan_Heavyweapons Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Titan_Heavyweapons_Deflector Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } TFBot { Template T_TFBot_Titan_Heavyweapons_Heater Tag bot_giant Attributes "IgnoreFlag" ClassIcon hellmet_red Action Mobber AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } } } WaveSpawn { Name endless-support TotalCurrency 0 TotalCount 10000 MaxActive 22 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_main0 Where spawnbot_main0 Where spawnbot_main0 Where spawnbot_main0 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1 Where spawnbot_main1 Where spawnbot_main1 Where spawnbot_main1 Where spawnbot_upper1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_main2 Where spawnbot_main2 Where spawnbot_main2 Where spawnbot_main2 Where spawnbot_upper2 FirstSpawnWarningSound "ui\gamestartup4.mp3" RandomChoice { Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal } } Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } Squad { TFBot { ClassIcon spy Health 125 Name Spy Class Spy Skill Normal } } Squad { TFBot { Template T_TFBot_Sniper_Huntsman } } Squad { TFBot { Name "Rapid Fire Bowman" Template T_TFBot_Sniper_Huntsman_Spammer Tag bot_giant } } Squad { TFBot { Name "Melee Scout" Template T_TFBot_Scout_Melee } } Squad { TFBot { Name "Bonk Scout" Template T_TFBot_Scout_Bonk } } Squad { TFBot { Name "Bonk Scout" Skill Normal WeaponRestrictions PrimaryOnly Template T_TFBot_Scout_Bonk } } Squad { TFBot { Template T_TFBot_Scout_Sandman } } Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } Squad { TFBot { Template T_TFBot_Scout_Wrap_Assassin } } Squad { TFBot { Name "Jumping Sandman" Template T_TFBot_Scout_Jumping_Sandman } } Squad { TFBot { Template T_TFBot_Scout_FAN } } Squad { TFBot { Template T_TFBot_Scout_Shortstop Tag bot_giant } } Squad { TFBot { Template T_TFBot_Medic } } Squad { TFBot { Name "Quick-Uber Medic" Template T_TFBot_Medic_QuickUber } } Squad { TFBot { Name "Big-Heal Medic" Template T_TFBot_Medic_BigHeal } } Squad { TFBot { Template T_TFBot_Medic_QuickFix } } Squad { TFBot { Name "Slow-Uber Medic" Template T_TFBot_Medic_SlowRecharge } } Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag bot_giant } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Name "Lightweight Champ" Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ItemAttributes { ItemName "pugilist's protector" "set item tint RGB" 13595446 } Item "pugilist's protector" } } Squad { TFBot { Health 300 Skill Hard Template T_TFBot_Heavyweapons_Gnome } } Squad { TFBot { Name "Shotgun Heavy" Template T_TFBot_Heavyweapons_Shotgun } } Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast Tag bot_giant } } Squad { TFBot { Template T_TFBot_Demoman_Knight } } Squad { TFBot { Template T_TFBot_Demoman_Samurai Tag bot_giant } } Squad { TFBot { Template T_TFBot_Demo_Burst } } Squad { TFBot { Template T_TFBot_Soldier_Buff_Banner } } Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } } Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } } Squad { TFBot { Template T_TFBot_Soldier_RocketPush } } Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun } } Squad { TFBot { Template T_TFBot_Pyro_Flaregun } } Squad { TFBot { Template T_TFBot_ScorchShot } } Squad { TFBot { Template Mystery_ToxicShovel } } Squad { TFBot { Template Mystery_RadioSniper } } Squad { TFBot { Template Mystery_ToxicScout } } Squad { TFBot { Template Mystery_ToxicKnight } } Squad { TFBot { Template Mystery_ToxicFlame } } Squad { TFBot { Template Mystery_ToxicLeague } } Squad { TFBot { Template Mystery_ToxicWrapper } } Squad { TFBot { Template Mystery_ToxicVolcano } } Squad { TFBot { Template Mystery_ToxicBowman } } Squad { TFBot { Template Mystery_SkullToxicShovel } } Squad { TFBot { Template Mystery_SKamiBot } } Squad { TFBot { Template Mystery_UDemoTrain } } Squad { TFBot { Template Mystery_HellBerserk } } Squad { TFBot { Template Mystery_SkullTArmorChamp } } Squad { TFBot { Template Mystery_BuffToxicScout } } Squad { TFBot { Template Mystery_BuffRadioSniper } } Squad { TFBot { Template Mystery_BuffToxicFlame } } Squad { TFBot { Template Mystery_BuffToxicKnight } } Squad { TFBot { Template Mystery_HOKSteelGauntlet } } Squad { TFBot { Template Mystery_RazorRBow } } Squad { TFBot { Template Mystery_SToxicShovel } } Squad { TFBot { Template Mystery_ToxicSlash } } Squad { TFBot { Template Mystery_ChaosPyro } } Squad { TFBot { Template Mystery_WeirdSteel } } Squad { TFBot { Template Mystery_SSamuraiSol } } Squad { TFBot { Template Mystery_RobotAssassin } } Squad { TFBot { Template Mystery_UTDemoTrain } } Squad { TFBot { Template Mystery_ArmorSKamiBot } } Squad { TFBot { Template Mystery_SToxicKnight } } Squad { TFBot { Template Mystery_BrutalHOKShovel } } Squad { TFBot { Template Mystery_HellSamur } } Squad { TFBot { Template Mystery_CorruptedSol } } Squad { TFBot { Template Mystery_BuffHellBerserk } } Squad { TFBot { Template Mystery_BuffSkullTArmorChamp } } Squad { TFBot { Template Mystery_BackupEngi } } Squad { TFBot { Template Mystery_SubWinger } } Squad { TFBot { Template Mystery_CritDeflector } } Squad { TFBot { Template Mystery_BattleMed } } Squad { TFBot { Template Mystery_HBScout } } Squad { TFBot { Template Mystery_HBPyro } } Squad { TFBot { Template Mystery_HBHeavy } } Squad { TFBot { Template Mystery_HBBattleMed } } Squad { TFBot { Template Mystery_HBDemo } } Squad { TFBot { Template Mystery_HBSol } } Squad { TFBot { Template Mystery_HBSniper } } Squad { TFBot { Template Mystery_HBEngi } } Squad { TFBot { Template Mystery_HBSpy } } Squad { TFBot { Template Mystery_EquaPlanSol } } Squad { TFBot { Template Mystery_CritJumpScout } } Squad { TFBot { Template Mystery_RageSniper } } Squad { TFBot { Template Mystery_SubRageScout } } Squad { TFBot { Template Mystery_FlareSpread } } Squad { TFBot { Template Mystery_PlasmaSpread } } Squad { TFBot { Template Mystery_WGauntlet } } Squad { TFBot { Template Mystery_HyperDHSol } } Squad { TFBot { Template Mystery_LaserSpread } } Squad { TFBot { Template Mystery_Tomislav } } Squad { TFBot { Template Mystery_Detonator } } Squad { TFBot { Template Mystery_RageKnight } } Squad { TFBot { Template Mystery_RageGauntlet } } Squad { TFBot { Template Mystery_Headtaker } } Squad { TFBot { Template Mystery_BDSMSol } } Squad { TFBot { Template Mystery_PlasmaScout } } Squad { TFBot { Template Mystery_MinorSamurDemo } } Squad { TFBot { Template Mystery_DeadlySamurSol } } Squad { TFBot { Template Mystery_DeadlySamurDemo } } Squad { TFBot { Template Mystery_BrutalBerserk } } Squad { TFBot { Template Mystery_Berserk } } Squad { TFBot { Template Mystery_Slash } } Squad { TFBot { Template Mystery_MinorBreak } } Squad { TFBot { Template Mystery_SergeantSol } } Squad { TFBot { Template Mystery_HBBlastSol } } Squad { TFBot { Template Mystery_CCScout } } Squad { TFBot { Template Mystery_BladeScout } } Squad { TFBot { Template Mystery_PanScout } } Squad { TFBot { Template Mystery_FBatScout } } Squad { TFBot { Template Mystery_FishScout } } Squad { TFBot { Template Mystery_SpeedScout } } Squad { TFBot { Template Mystery_CrossbowMed } } Squad { TFBot { Template Mystery_SBucketBackupSol } } Squad { TFBot { Template Mystery_SBuffSol } } Squad { TFBot { Template Mystery_SPirateDemo } } Squad { TFBot { Template Mystery_HDemoTrain } } Squad { TFBot { Template Mystery_BarrageDemo } } Squad { TFBot { Template Mystery_HNecroDemo } } Squad { TFBot { Template Mystery_RocketHeavy } } Squad { TFBot { Template Mystery_FlareHeavy } } Squad { TFBot { Template Mystery_FlareSoldier } } Squad { TFBot { Template Mystery_CritSpeedSpy } } Squad { TFBot { Template Mystery_PushChamp } } Squad { TFBot { Template Mystery_ArmorBerserk } } Squad { TFBot { Template Mystery_SovietSol } } Squad { TFBot { Template Mystery_SovietMed } } Squad { TFBot { Template Mystery_SpecialUWSol } } Squad { TFBot { Template Mystery_Shovel } } Squad { TFBot { Template Mystery_BattleHeavy } } Squad { TFBot { Template Mystery_PistolScout } } Squad { TFBot { Template Mystery_RocketScout } } Squad { TFBot { Template Mystery_DodgeEngi } } Squad { TFBot { Template Mystery_UltraSol } } Squad { TFBot { Template Mystery_X150Engi } } Squad { TFBot { Template Mystery_SpeedSteelGauntlet } } Squad { TFBot { Template Mystery_X150Sniper } } Squad { TFBot { Template Mystery_X150Gunslinger } } Squad { TFBot { Template Mystery_ArmorDemo } } Squad { TFBot { Template Mystery_ArmorHeavy } } Squad { TFBot { Template Mystery_ArmorPyro } } Squad { TFBot { Template Mystery_DodgeSol } } Squad { TFBot { Template Mystery_DodgeDemo } } Squad { TFBot { Template Mystery_DodgeHeavy } } Squad { TFBot { Template Mystery_ArmorSol } } Squad { TFBot { Template Mystery_ArmorScout } } Squad { TFBot { Template Mystery_ArmorSMG } } Squad { TFBot { Template Mystery_ArmorRevolSpy } } Squad { TFBot { Template Mystery_ArmorRBow } } Squad { TFBot { Template Mystery_DodgeStopScout } } Squad { TFBot { Template Mystery_DodgeSamurDemo } } Squad { TFBot { Template Mystery_WTFSol } } Squad { TFBot { Template Mystery_Devastator } } Squad { TFBot { Template Mystery_EternalMinion } } Squad { TFBot { Template Mystery_SubBackupSol } } Squad { TFBot { Template Mystery_SubConchSol } } Squad { TFBot { Template Mystery_SubBuffSol } } Squad { TFBot { Template Mystery_RStunSol } } Squad { TFBot { Template Mystery_HBBonkScout } } Squad { TFBot { Template Mystery_SpecialEnergy } } Squad { TFBot { Template Mystery_SpecialBucketEnergy } } Squad { TFBot { Template Mystery_BucketBackupSol } } Squad { TFBot { Template Mystery_Demooof } } Squad { TFBot { Template Mystery_WeirdScunt } } Squad { TFBot { Template Mystery_HyperFishScout } } Squad { TFBot { Template Mystery_SlashGuard } } Squad { TFBot { Template Mystery_SubPlanSol } } Squad { TFBot { Template Mystery_SubEquaSol } } Squad { TFBot { Template Mystery_PlanSol } } Squad { TFBot { Template Mystery_EquaSol } } Squad { TFBot { Template Mystery_Break } } Squad { TFBot { Template Mystery_SteelHeavy } } Squad { TFBot { Template Mystery_BoneBreak } } Squad { TFBot { Template Mystery_RealChaosPyro } } Squad { TFBot { Template T_TFBot_ScorchShot_FastShot } } Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Squad { TFBot { Template T_TFBot_Giant_Scout Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Pyro Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Demoman Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Tag bot_giant } } Squad { TFBot { Name "Giant Brassbeast Heavy" Template T_TFBot_Giant_Heavyweapons_BrassBeast Tag bot_giant ItemAttributes { ItemName "the brass beast" "damage bonus" 1.7 } Item "the deus specs" Item "copper's hard top" } } Squad { TFBot { Name "Giant Natascha Heavy" Template T_TFBot_Giant_Heavyweapons_Natascha Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Scout_Fast Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Tag bot_giant } } Squad { TFBot { Name "Armored Major League Scout" Template T_TFBot_Giant_Scout_Baseball_Armored Tag bot_giant } } Squad { TFBot { Name "Giant Bonk Scout" Template T_TFBot_Giant_Scout_Bonk Tag bot_giant } } Squad { TFBot { Name "Giant Melee Scout" WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Scout Tag bot_giant } } Squad { TFBot { Name "Giant Bonk Scout" Skill Normal WeaponRestrictions PrimaryOnly Template T_TFBot_Giant_Scout_Bonk Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Tag bot_giant } } Squad { TFBot { Name "Giant Scorchshot Pyro" Template T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Tag bot_giant } } Squad { TFBot { Name "Giant Regen Medic" Template T_TFBot_Giant_Medic_Regen Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketPush Tag bot_giant } } Squad { TFBot { Name "Melee Scout" Template T_TFGateBot_Scout_Melee } } Squad { TFBot { Template T_TFGateBot_Scout_Hard } } Squad { TFBot { Template T_TFGateBot_Scout_FAN } } Squad { TFBot { Template T_TFGateBot_Scout_FAN_Crit } } Squad { TFBot { Name "Rapid Fire Bowman" Template T_TFGateBot_Sniper_Huntsman_Spammer_Crit } } Squad { TFBot { Template T_TFGateBot_Soldier_Normal } } Squad { TFBot { Template T_TFGateBot_Soldier_RocketPush } } Squad { TFBot { Template T_TFGateBot_Soldier_RocketShotgun_Expert } } Squad { TFBot { Template T_TFGateBot_Soldier_Extended_Battalion_Hard } } Squad { TFBot { Template T_TFGateBot_Soldier_Extended_Concheror_Normal } } Squad { TFBot { Template T_TFGateBot_Soldier_Extended_Concheror_Normal_Crit } } Squad { TFBot { Template T_TFGateBot_Pyro_Normal } } Squad { TFBot { Template T_TFGateBot_Pyro_AlwaysFireWeapon } } Squad { TFBot { Template T_TFGateBot_Pyro_Flaregun } } Squad { TFBot { Template T_TFGateBot_Demoman_Normal } } Squad { TFBot { Template T_TFGateBot_Demo_Burst_Normal } } Squad { TFBot { Template T_TFGateBot_Demo_Burst_Normal_Crit } } Squad { TFBot { Template T_TFGateBot_Heavy_Normal } } Squad { TFBot { Template T_TFGateBot_Heavy_Normal_Crit } } Squad { TFBot { Template T_TFGateBot_Heavyweapons_Shotgun } } Squad { TFBot { Template T_TFGateBot_Heavy_IronFist } } Squad { TFBot { Template T_TFGateBot_Heavy_IronFist_Airblast } } Squad { TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_SlowCritBarrage } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_SlowBarrage } } Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Deflector } } Squad { TFBot { Name "Giant Heater Heavy" Template T_TFGateBot_Giant_Heavyweapons_Heater } } Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Shotgun } } Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Shotgun_Crit } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Extended_Concheror } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Extended_Concheror_Crit } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_RocketPush } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_RocketShotgun } } Squad { TFBot { Template T_TFGateBot_Giant_Demo_Burst } } Squad { TFBot { Template T_TFGateBot_Giant_Demo_Burst_Crit } } Squad { TFBot { Template T_TFGateBot_Giant_Scout_FAN } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer_Crit } } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer_Reload } } Squad { TFBot { Template T_TFGateBot_Giant_Pyro_AlwaysFire } } Squad { TFBot { Template T_TFGateBot_Giant_Pyro_AlwaysFire_Crit } } Squad { TFBot { Template T_TFGateBot_Giant_Boxing_Heavy } } Squad { TFBot { Template T_TFBot_Scout_Sandman_Armored Tag bot_giant } } Squad { TFBot { Template T_TFBot_Scout_Sandman_Armored_FastCharge Tag bot_giant } } Squad { TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFGateBot_Sniper_Huntsman } } Squad { TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Champ_Fast } } Squad { TFBot { Template T_TFBot_Medic_Kritzkrieg } } Squad { TFBot { Template T_TFBot_Heavyweapons_Deflector } } Squad { TFBot { Template T_TFBot_Soldier_Directhit_Homing } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Fist Tag bot_giant } } Squad { TFBot { Template T_TFBot_Pyro_Phlogistinator } } Squad { TFBot { Template T_TFBot_Medic_Bullet_Vac } } Squad { TFBot { Template T_TFBot_Medic_Blast_Vac } } Squad { TFBot { Template T_TFBot_Demoman_Stickybomb } } Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Bleed } } Squad { TFBot { Template T_TFBot_Scout_FOW } } Squad { TFBot { Template T_TFGateBot_Demoman_Stickybomb } } Squad { TFBot { Template T_TFGateBot_Medic_Uber } } Squad { TFBot { Template T_TFGateBot_Soldier_Beggar_Bazooka_Large } } Squad { TFBot { Template T_TFBot_Soldier_Spammer_Reload } } Squad { TFBot { Template T_TFBot_Heavyweapons_HOH } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Nuker Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HOH Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflect_HOK Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector_HOK_Alt Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Direct_Hit_Spammer_Reload_Large_Clip Tag bot_giant } } Squad { TFBot { Template T_TFBot_Pyro_Shotgun_Flare Tag bot_giant } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heater_Flare } } Squad { TFBot { Template T_TFBot_Pyro_Airblast } } Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman Tag bot_giant } } Squad { TFBot { Template T_TFBot_Soldier_Bazooka } } Squad { TFBot { Template T_TFBot_Soldier_Spammer } } Squad { TFBot { Template T_TFBot_Soldier_Bazooka_Large Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Soldier_Bazooka Tag bot_giant } } Squad { TFBot { Template T_TFBot_Medic_Fire_Vac } } Squad { TFBot { Template T_TFBot_Giant_Medic_Bullet_Vac Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic_Blast_Vac Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic_Fire_Vac Tag bot_giant } } Squad { TFBot { Template T_TFBot_Heavyweapons_Deflect_Push } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflect_Push Tag bot_giant } } Squad { TFBot { Template T_TFBot_Heavyweapons_Natascha_Grapple } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha_Grapple Tag bot_giant } } Squad { TFBot { Template T_TFBot_Sniper_SMG } } Squad { TFBot { Template T_TFBot_Sniper_Jarate } } Squad { TFBot { Skill Normal WeaponRestrictions PrimaryOnly Template T_TFBot_Giant_Scout_Fast Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy_Fast Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic_Quickfix Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic_Uber Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Medic_Uber_QuickCharge Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Mitten Tag bot_giant } } Squad { TFBot { Template T_TFBot_Giant_Engineer Tag bot_giant } } Squad { TFBot { Template Mystery_MB_Pyro } } Squad { TFBot { Template Mystery_MB_Demo } } Squad { TFBot { Template Mystery_MB_NukeSoldier } } Squad { TFBot { Template Mystery_MB_Demoknight } } Squad { TFBot { Template Mystery_MB_Breaker } } Squad { TFBot { Template Mystery_MB_HOKHeavy } } Squad { TFBot { Template Mystery_MB_BBSoldier } } Squad { TFBot { Template Mystery_MB_NukeDemo } } Squad { TFBot { Template Mystery_MB_BarrageSol } } Squad { TFBot { Template Mystery_MB_SuperiorSol } } Squad { TFBot { Template Mystery_MB_WrapScout } } Squad { TFBot { Template Mystery_MB_JumpScout } } Squad { TFBot { Template Mystery_MB_Scout } } Squad { TFBot { Template Mystery_MB_Soldier } } Squad { TFBot { Template Mystery_MB_Medic } } Squad { TFBot { Template Mystery_MB_SMGSniper } } Squad { TFBot { Template Mystery_MB_Spy } } Squad { TFBot { Template Mystery_MB_Engi } } Squad { TFBot { Template Mystery_MB_Heavy } } Squad { TFBot { Template Mystery_MB_BisonSol } } Squad { TFBot { Template Mystery_MB_Bowman } } Squad { TFBot { Template Mystery_MB_SteelHeavy } } Squad { TFBot { Template Mystery_MB_FatScout } } Squad { TFBot { Template Mystery_MB_DeflectHeavy } } Squad { TFBot { Template Mystery_MB_FireHeavy } } Squad { TFBot { Template Mystery_MB_FANScout } } Squad { TFBot { Template Mystery_MB_FlarePyro } } Squad { TFBot { Template Mystery_MB_FlarePusher } } Squad { TFBot { Template Mystery_MB_BurstDemo } } Squad { TFBot { Template Mystery_MB_BurstSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_RapidSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PirateDemo //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_SamurDemo //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_League //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_BuffSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_ConchSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_BackupSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_SamurSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_Slasher //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_CRocketer //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_Berserker //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_Volcano //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_Winger //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PlasmaScout //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PlasmaBow //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PlasmaDemo //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PlasmaEngi //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PlasmaMedic //ag bot_giant } } Squad { TFBot { Template Mystery_MB_EnergySol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_RocketScout //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_StunRHeavy //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_HomRHeavy //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_WTFSoldier //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_DemoTrain //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_WeirdScout //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_PowerPyro //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_RShotgunSol //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_RageScout //Tag bot_giant } } Squad { TFBot { Template Mystery_MB_Destroyer //Tag bot_giant } } } } WaveSpawn { Name endless-bosses TotalCurrency 0 TotalCount 5000 MaxActive 2 SpawnCount 1 WaitBeforeStarting 120 WaitBetweenSpawns 80 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 FirstSpawnWarningSound "ui\gamestartup18.mp3" RandomChoice { Squad { TFBot { Template T_TFBot_Chief_Gauntlet Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_SlowCrit Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_RocketPush Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_Atomic Tag bot_giant ClassIcon soldier_nuker } } Squad { TFBot { Template T_TFBot_Chief_Demo_Atomic Tag bot_giant ClassIcon demo_atomic CharacterAttributes { "move speed bonus" 0.5 } } } Squad { TFBot { Template T_TFBot_Giant_Major_League Tag bot_giant ClassIcon scout_stun_spammer CharacterAttributes { "move speed bonus" 1.2 } } } Squad { TFBot { Template T_TFBot_Giant_Metalbeard Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 } } } Squad { TFBot { Template T_TFBot_Chief_Soldier_Extended_Concheror Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_Barrage Tag bot_giant } } Squad { TFBot { Template T_TFGateBot_Chief_Soldier_SlowCritBarrage } } Squad { TFBot { Name "Chief HOK Deflector Heavy" Template T_TFGateBot_Chief_Heavyweapons_HealOnKill } } Squad { TFBot { Name "Chief HOK Deflector Heavy" Template T_TFBot_Chief_Heavyweapons_HealOnKill Tag bot_giant } } } } WaveSpawn { Name endless-bosses TotalCurrency 0 TotalCount 5000 MaxActive 2 SpawnCount 1 WaitBeforeStarting 480 WaitBetweenSpawns 55 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 FirstSpawnWarningSound "ui\gamestartup18.mp3" RandomChoice { Squad { TFBot { Template T_TFBot_Chief_Soldier_SlowCrit Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_RocketPush Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_Atomic Tag bot_giant ClassIcon soldier_nuker } } Squad { TFBot { Template T_TFBot_Chief_Demo_Atomic Tag bot_giant ClassIcon demo_atomic CharacterAttributes { "move speed bonus" 0.5 } } } Squad { TFBot { Template T_TFBot_Giant_Major_League Tag bot_giant ClassIcon scout_stun_spammer CharacterAttributes { "move speed bonus" 1.2 } } } Squad { TFBot { Template T_TFBot_Giant_Metalbeard Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 } } } Squad { TFBot { Template T_TFBot_Chief_Soldier_Extended_Concheror Tag bot_giant } } Squad { TFBot { Template T_TFBot_Chief_Soldier_Barrage Tag bot_giant } } Squad { TFBot { Template T_TFGateBot_Chief_Soldier_SlowCritBarrage } } Squad { TFBot { Name "Chief HOK Deflector Heavy" Template T_TFGateBot_Chief_Heavyweapons_HealOnKill } } Squad { TFBot { Name "Chief HOK Deflector Heavy" Template T_TFBot_Chief_Heavyweapons_HealOnKill Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Pyro Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Heavyweapons Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Demoman Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Medic Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Soldier Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Soldier Attributes AlwaysCrit Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Soldier_Crit Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Soldier_Spammer Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Scout_Fast Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Demoman_Princetavish Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Heavyweapons_Deflector Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Pyro_Flare Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Scout_Baseball Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Heavyweapons_Heater Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Soldier_Spammer_Reload Tag bot_giant } } Squad { TFBot { Template T_TFBot_Titan_Soldier_Spammer_Reload Tag bot_giant Attributes AlwaysCrit } } } } } }