//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 600 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no EventPopfile Halloween Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 5 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_ScorchShot Item "the detonator" } } } WaveSpawn { TotalCurrency 0 TotalCount 26 MaxActive 6 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } } WaveSpawn { TotalCurrency 0 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Item "the family business" } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Item "the sydney sleeper" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scoutinka Class Scout Skill Normal WeaponRestrictions MeleeOnly Item "the soda popper" Item "the atomizer" Item "halloween mask - scout" } TFBot { Template T_TFBot_Medic_BigHeal Item "the crusader's crossbow" Item "the vaccinator" Item "the ubersaw" } } } WaveSpawn { Name 123 TotalCurrency 400 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Item "the razorback" Item "frying pan" } TFBot { Template T_TFBot_Giant_Medic Item "the vaccinator" } TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Item "panic attack shotgun" Item "ttg max pistol - poker night" Item "gold botkiller wrench mk.i" Item "sheriff's stetson" Item "support spurs" } } } WaveSpawn { TotalCurrency 400 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { ClassIcon boss_HHH TotalCount 1 SpawnCount 1 SpawnCount 1 WaitBeforeStarting 0 TotalCurrency 200 HalloweenBoss //Spawn halloween boss { BossType MONOCULUS // HHH / MONOCULUS / Merasmus TeamNum 5 //Team to use (5 - boss team) Only monoculus can use teamnum 2 / 3 Delay 0 //Delay before spawning Position { X -33.74 Y -1437.68 Z -84.00 } Lifetime 5.4 // Boss lifetime for Monoculus and Merasmus in seconds (Default: 0) } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Chief_Soldier } TFBot { Template T_TFBot_Giant_Medic_Regen Item "the vaccinator" } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Item "scout beanie" Item "the stereoscopic shades" } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 9 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { TotalCurrency 0 TotalCount 18 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Shortstop Attributes "AutoJump" Item "crit-a-cola" Item "sun-on-a-stick" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2 TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Item "halloween mask - saxton hale" Item "bonk batter's backup" } } } WaveSpawn { WaitForAllDead 2 TotalCurrency 500 TotalCount 2 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Attributes "UseBossHealthBar" } TFBot { Template T_TFGateBot_Giant_Soldier_RocketShotgun EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } } } WaveSpawn { WaitForAllDead 2 TotalCurrency 0 TotalCount 17 MaxActive 6 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { WaitForAllDead 2 TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketPush Item "the black box" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 3 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Chief_Pyro Attributes "IgnoreFlag" Item "festive backburner 2014" } TFBot { Template T_TFBot_Giant_Metalbeard Item "the iron bomber" } TFBot { Template T_TFBot_Chief_Gauntlet Attributes "IgnoreFlag" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Item "frying pan" Item "officer's ushanka" Item "the purity fist" } TFBot { Template T_TFBot_Heavyweapons_Shotgun Item "the family business" } } } WaveSpawn { TotalCurrency 0 TotalCount 21 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scoutink Class Scout Skill Normal WeaponRestrictions MeleeOnly } } } }