//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 3600 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Templates { Chief_Heater_Heavy { Health 20000 Name "Chief Heater Heavy" Template T_TFBot_Heavyweapons_Heater Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 4 "minigun spinup time decreased" 1 } CharacterAttributes { "move speed penalty" 0.5 } } Captain_Flarebarrage { Health 30000 Template T_TFBot_Giant_Pyro_Flare_Spammer Attributes "UseBossHealthBar" ItemAttributes { ItemName "the detonator" "fire rate bonus" 0.9 "damage bonus" 0.5 } CharacterAttributes { "increased jump height" 1.5 "move speed penalty" 0.5 } } Heal_On_Kill_Heavy { ClassIcon heavy_deflector_healonkill Health 300 Name "Heal-On-Kill Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_minigun "heal on kill" 300 } } } Mission { Objective Sniper Where spawnbot_mission_sniper0 BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { WeaponRestrictions PrimaryOnly Template T_TFBot_Sniper Item "the classic" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { ClassIcon sniper Health 125 Name Sniper Class Sniper Skill Hard MaxVisionRange 2500 WeaponRestrictions PrimaryOnly Item "the classic" } } Mission { Objective DestroySentries Where spawnbot_upper0 BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 0 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Engineer Where spawnbot_upper0 BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 40 DesiredCount 1 TFBot { TeleportWhere spawnbot_main0 Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot_upper1 BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 40 DesiredCount 1 TFBot { TeleportWhere spawnbot_main1 Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot_upper2 BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 40 DesiredCount 1 TFBot { TeleportWhere spawnbot_main2 Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot_upper2 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 25 DesiredCount 2 TFBot { TeleportWhere spawnbot_main2 Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot_upper1 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 25 DesiredCount 2 TFBot { TeleportWhere spawnbot_main1 Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot_upper0 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 25 DesiredCount 2 TFBot { TeleportWhere spawnbot_main0 Template T_TFBot_Engineer_Sentry_Teleporter } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1A TotalCurrency 300 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal Tag "bot_squad_member" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_gatebot" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_gatebot" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_gatebot" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_gatebot" } } } WaveSpawn { Name 1A TotalCurrency 300 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { Name 1B WaitForAllSpawned 1A TotalCurrency 150 TotalCount 20 MaxActive 8 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Name 1B WaitForAllSpawned 1A TotalCurrency 150 TotalCount 24 MaxActive 9 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } WaveSpawn { Name 1B WaitForAllSpawned 1A TotalCurrency 300 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 30 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag "bot_gatebot" } } } WaveSpawn { Name 1C WaitForAllSpawned 1B TotalCurrency 300 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { Name 1D WaitForAllSpawned 1B TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { Name 1C WaitForAllSpawned 1B TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_squad_member" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_squad_member" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_squad_member" } TFBot { Template T_TFBot_Scout_Sandman Tag "bot_squad_member" } } } WaveSpawn { TotalCurrency 0 TotalCount 300 MaxActive 9 SpawnCount 3 WaitBeforeStarting 30 WaitBetweenSpawns 5 Support 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } TFBot { Template T_TFBot_Scout_Sandman } TFBot { Template T_TFBot_Scout_Sandman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2A TotalCurrency 150 TotalCount 35 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Health 300 Template T_TFBot_Heavyweapons_Gnome } } } WaveSpawn { Name 2B TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template Chief_Heater_Heavy Tag "bot_gatebot" } } } WaveSpawn { Name 2C WaitForAllDead 2B TotalCurrency 150 TotalCount 24 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name 2C WaitForAllDead 2B TotalCurrency 150 TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } WaveSpawn { WaitForAllDead 2C TotalCurrency 300 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name 2E WaitForAllDead 2C TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name 2E WaitForAllDead 2C TotalCurrency 150 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { WaitForAllSpawned 2C TotalCurrency 400 TotalCount 16 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Health 300 Template T_TFBot_Heavyweapons_Gnome Tag "bot_gatebot" } } } WaveSpawn { WaitForAllSpawned 2E TotalCurrency 300 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Heavyweapons_Heater Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.5 "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { WaitForAllSpawned 2E TotalCurrency 150 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } WaveSpawn { WaitForAllSpawned 2E TotalCurrency 150 TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 3A TotalCurrency 600 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Health 30000 Template T_TFBot_Chief_Soldier_RocketPush Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName "the liberty launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } } TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_gatebot" } TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_gatebot" } } } WaveSpawn { Name 3B TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon demoman Health 175 Name Demoman Class Demoman Skill Normal Tag "bot_gatebot" } } } WaveSpawn { Name 3B TotalCurrency 150 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } } WaveSpawn { Name 3C TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } } } WaveSpawn { Name 3D WaitForAllDead 3B TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Tag "bot_gatebot" } TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_gatebot" } } } WaveSpawn { Name 3E WaitForAllDead 3B TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman } } } WaveSpawn { Name 3F WaitForAllDead 3B TotalCurrency 150 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } WaveSpawn { WaitForAllSpawned 3F TotalCurrency 600 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_gatebot" } TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Tag "bot_gatebot" } } } WaveSpawn { WaitForAllDead 3F TotalCurrency 0 TotalCount 30 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 4A TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Tag "bot_gatebot" } } } WaveSpawn { Name 4B WaitForAllSpawned 4A TotalCurrency 300 TotalCount 30 MaxActive 10 SpawnCount 10 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Scout_Jumping_Sandman Tag "bot_gatebot" Attributes "AirChargeOnly" ItemAttributes { ItemName tf_weapon_pistol_scout "Attack not cancel charge" 1 } } } } WaveSpawn { Name 4C WaitForAllDead 4A TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Tag "bot_gatebot" } } } WaveSpawn { Name 4D WaitForAllDead 4B TotalCurrency 75 TotalCount 16 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { Name 4D WaitForAllDead 4B TotalCurrency 75 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name 4D WaitForAllDead 4B TotalCurrency 150 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal Tag "bot_gatebot" } } } WaveSpawn { Name 4E WaitForAllDead 4D TotalCurrency 300 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name 4E WaitForAllDead 4D TotalCurrency 150 TotalCount 51 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name 4E WaitForAllDead 4D TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag "bot_gatebot" } } } WaveSpawn { Name 4F WaitForAllDead 4E TotalCurrency 300 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name 4F TotalCurrency 75 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template Heal_On_Kill_Heavy } } } WaveSpawn { Name 4F WaitForAllDead 4E TotalCurrency 75 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { WaitForAllDead 4E TotalCurrency 150 TotalCount 9 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 5A TotalCurrency 900 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template Captain_Flarebarrage } } } WaveSpawn { Name 5B TotalCurrency 150 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon demoman Health 175 Name Demoman Class Demoman Skill Normal Tag "bot_gatebot" } } } WaveSpawn { Name 5B TotalCurrency 150 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Pyro Tag "bot_gatebot" } } } WaveSpawn { Name 5C TotalCurrency 150 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman } } } WaveSpawn { Name 5D WaitForAllSpawned 5B TotalCurrency 150 TotalCount 14 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Scout_Jumping_Sandman } } } WaveSpawn { Name 5D WaitForAllSpawned 5B TotalCurrency 150 TotalCount 21 MaxActive 9 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name 5D WaitForAllSpawned 5B TotalCurrency 300 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { Name 5E WaitForAllSpawned 5D TotalCurrency 150 TotalCount 22 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Scout_Jumping_Sandman } } } WaveSpawn { Name 5E WaitForAllSpawned 5D TotalCurrency 300 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main0_squad Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 Where spawnbot_upper0 Where spawnbot_upper1 Where spawnbot_upper2 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } } } //This file has been generated by http://mvm.tf