#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_click_gatebot.pop WaveSchedule { StartingCurrency 900 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster } } Mission { Objective Sniper Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Spy Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Sapper } } Mission { Objective Sniper Where spawnbot_mission_sniper0 Where spawnbot_mission_sniper1 BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Crocostyle } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w1_wave01 TotalCurrency 120 TotalCount 32 MaxActive 16 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 7 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Soldier_Hard } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w1_giant_flare_pyro TotalCurrency 140 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Tag "bot_giant" } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert Tag bot_squad_member } } } WaveSpawn { Name w1_engi WaitForAllDead w1_giant_flare_pyro TotalCurrency 40 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Support Limited TFBot { Template T_TFBot_Engineer_Sentry_Battle_TeleIn Attributes "IgnoreFlag" } } WaveSpawn { Name w1_wave02 WaitForAllSpawned w1_wave01 TotalCurrency 360 TotalCount 62 MaxActive 18 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomChoice { TFBot { Template T_TFGateBot_Scout_Marker_Sandman } TFBot { Template T_TFGateBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name w1_superscout WaitForAllSpawned w1_engi TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" } } WaveSpawn { Name w1_wave03 WaitForAllSpawned w1_wave02 TotalCurrency 80 TotalCount 16 MaxActive 16 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Soldier_Hard } } WaveSpawn { Name w1_wave04 WaitForAllDead w1_wave03 TotalCurrency 150 TotalCount 30 MaxActive 20 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Heavy_Natascha } } WaveSpawn { Name w1_pushbomb TotalCurrency 10 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Melee } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w2_wave01 TotalCurrency 160 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Brassbeast } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w2_shotgunpyros WaitForAllSpawned w2_wave01 TotalCurrency 180 TotalCount 36 MaxActive 18 SpawnCount 18 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert } } WaveSpawn { Name w2_samurai_demo WaitForAllSpawned w2_shotgunpyros TotalCurrency 50 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_upper2 TFBot { Template T_TFBot_Demoman_Samurai Tag "bot_giant" } } WaveSpawn { Name w2_wave02 WaitForAllDead w2_wave01 TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Pyro_Expert } } WaveSpawn { Name w2_giantsoldier WaitForAllDead w2_samurai_demo TotalCurrency 100 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Soldier Tag "bot_giant" } } WaveSpawn { Name w2_wave03 WaitForAllSpawned w2_wave02 TotalCurrency 100 TotalCount 28 MaxActive 14 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert } } WaveSpawn { Name w2_lochdemos WaitForAllDead w2_giantsoldier TotalCurrency 100 TotalCount 20 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Demo_Loch_Burst } } WaveSpawn { Name w2_wave04 WaitForAllDead w2_wave03 TotalCurrency 200 TotalCount 20 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click Tag bot_squad_member } } } WaveSpawn { Name w2_wave05 WaitForAllDead w2_wave04 TotalCurrency 80 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Soldier_Future Tag "bot_giant" } } WaveSpawn { Name w2_lastpush WaitForAllDead w2_wave04 TotalCurrency 100 TotalCount 20 MaxActive 18 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit } } WaveSpawn { Name w2_bombpush TotalCurrency 30 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w3_wave01 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Scout_FAN_Pusher Tag "bot_giant" } } WaveSpawn { Name w3_pyropushers TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_ScorchShot ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 } Item "the flamboyant flamenco" } } WaveSpawn { Name w3_superfan TotalCurrency 50 TotalCount 5 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Giant_Scout_FAN } } WaveSpawn { Name w3_wave02 WaitForAllDead w3_wave01 TotalCurrency 50 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_ScorchShot } } WaveSpawn { Name w3_wave03 WaitForAllSpawned w3_wave02 TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Extended_Concheror_Crit } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w3_wave03 WaitForAllSpawned w3_pyropushers TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Extended_Concheror_Crit } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w3_wave04 WaitForAllDead w3_wave03 TotalCurrency 300 TotalCount 60 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Heavy_Tomislav } } WaveSpawn { Name w3_wave04 WaitForAllDead w3_wave03 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Heavy_Steelfist Tag "bot_giant" } } WaveSpawn { Name w3_wave05 WaitForAllDead w3_wave04 TotalCurrency 150 TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Tag "bot_giant" } } } WaveSpawn { Name w3_lastpush WaitForAllDead w3_wave04 TotalCurrency 150 TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert } } WaveSpawn { Name w3_bombpush TotalCurrency 50 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w4_wave01 TotalCurrency 200 TotalCount 48 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Heavy_Brassknuckle } } WaveSpawn { Name w4_wave01 TotalCurrency 200 TotalCount 48 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_upper2 TFBot { Template T_TFGateBot_Heavy_Brassknuckle } } WaveSpawn { Name w4_giantexpertdemo TotalCurrency 150 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst_Shield Tag "bot_giant" } TFBot { Template T_TFBot_Medic_QuickUber Tag bot_squad_member } } } WaveSpawn { Name w4_golfman WaitForAllDead w4_wave01 TotalCurrency 50 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_upper2 TFBot { Template T_TFBot_Demo_Golfman Tag "bot_giant" } } WaveSpawn { Name w4_wave02 WaitForAllDead w4_wave01 TotalCurrency 100 TotalCount 28 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFGateBot_Soldier_Direct Tag bot_squad_member } TFBot { Template T_TFGateBot_Heavy_Deflector Tag bot_squad_member } TFBot { Template T_TFGateBot_Heavy_Deflector Tag bot_squad_member } TFBot { Template T_TFGateBot_Heavy_Deflector Tag bot_squad_member } } } WaveSpawn { Name w4_burstdemos WaitForAllDead w4_golfman TotalCurrency 150 TotalCount 32 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { Name w4_burstdemos2 WaitForAllSpawned w4_wave02 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Demo_Burst_Normal_Crit } } WaveSpawn { Name w4_wave03 WaitForAllDead w4_wave02 TotalCurrency 400 TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Giant_Demo_Burst } } WaveSpawn { Name w4_blasterpush WaitForAllDead w4_burstdemos2 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Blaster_Pusher } } WaveSpawn { Name w4_wave04 WaitForAllDead w4_wave03 TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Heavy_Natascha Tag "bot_giant" } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w4_bombpush TotalCurrency 100 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Marker_Sandman } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w5_giantbowman TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_upper2 Squad { TFBot { Template T_TFGateBot_Giant_Sniper_Huntsman_Hyper } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w5_wave01 TotalCurrency 100 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomChoice { TFBot { Template T_TFBot_Soldier_Burst } TFBot { Template T_TFGateBot_Pyro_Shotgun_Expert Tag bot_squad_member } } } WaveSpawn { Name w5_wave02 WaitForAllSpawned w5_wave01 TotalCurrency 200 TotalCount 32 MaxActive 16 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Heavy_Shotgun_Hunter } } WaveSpawn { Name w5_wave03 WaitForAllDead w5_wave02 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Health 40000 EventChangeAttributes { Default { BehaviorModifiers push Attributes IgnoreFlag Tag nav_prefer_gate1_flank Tag bot_gatebot Tag bot_giant Item "MvM GateBot Light Demoman" Skill Expert Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } RevertGateBotsBehavior { Skill Expert Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Item "MvM GateBot Light Demoman" ItemAttributes { ItemName "MvM GateBot Light Demoman" "item style override" 1 } } } } } WaveSpawn { Name w5_gasjockey WaitForAllSpawned w5_wave02 TotalCurrency 100 TotalCount 18 MaxActive 18 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Pyro_Gasjockey Tag "bot_giant" } } WaveSpawn { Name w5_wave04 WaitForAllDead w5_wave03 TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Demo_Loch_Tankburster } } WaveSpawn { Name w5_wave04 WaitForAllDead w5_wave03 TotalCurrency 100 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Demo_Loch_Tankbuster_Shield } } WaveSpawn { Name w5_hyperdemoknight WaitForAllDead w5_wave03 TotalCurrency 150 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Demoknight_Hyper Tag "bot_giant" } } WaveSpawn { Name w5_wave05 WaitForAllDead w5_wave04 TotalCurrency 100 TotalCount 17 MaxActive 17 SpawnCount 17 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Demo_Loch_Tankburster } } WaveSpawn { Name w5_spy WaitForAllSpawned w5_wave05 TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Support limited TFBot { Template T_TFBot_Spy_Ninja } } WaveSpawn { Name w5_wave06 WaitForAllDead w5_wave05 TotalCurrency 300 TotalCount 20 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Loch_Tankbuster } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w5_wave07 WaitForAllDead w5_wave06 TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w5_bombpush TotalCurrency 50 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Soldier_Extended_Concheror } } WaveSpawn { Name w5_lastpush WaitForAllDead w5_wave06 TotalCurrency 50 TotalCount 50 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomChoice { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Bleed_Normal Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Sniper_SMG Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w6_wave01 TotalCurrency 200 TotalCount 60 MaxActive 20 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomChoice { TFBot { Template T_TFBot_Scout_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Hyper } } } WaveSpawn { Name w6_upperpush TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Giant_Scout_Fast_Bonk_Expert } } WaveSpawn { Name w6_wave02 WaitForAllSpawned w6_wave01 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Shotgun_Hunter } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 50 TotalCount 14 MaxActive 14 SpawnCount 14 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Heavy_Deflector_Crit } } WaveSpawn { Name w6_wave03 WaitForAllDead w6_wave02 TotalCurrency 200 TotalCount 54 MaxActive 18 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Heavy_Tomislav_Hyper_Crit } } WaveSpawn { Name w6_bombpush01 WaitForAllDead w6_wave02 TotalCurrency 40 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert Tag "bot_giant" } } WaveSpawn { Name w6_wave04 WaitForAllSpawned w6_wave03 TotalCurrency 200 TotalCount 54 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Heavy_Brassbeast_Hyper_Crit } } WaveSpawn { Name w6_bombpush02 WaitForAllDead w6_wave03 TotalCurrency 40 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Scout_Baseball_Spammer Tag "bot_giant" } } WaveSpawn { Name w6_wave05 WaitForAllSpawned w6_wave04 TotalCurrency 200 TotalCount 54 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Heavy_Natascha_Hyper } } WaveSpawn { Name w6_bombpush03 WaitForAllDead w6_wave04 TotalCurrency 40 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Scout_FAN_Pusher Tag "bot_giant" } } WaveSpawn { Name w6_wave06 WaitForAllSpawned w6_wave05 TotalCurrency 200 TotalCount 54 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFGateBot_Heavy_Dragon } } WaveSpawn { Name w6_bombpush04 WaitForAllDead w6_wave05 TotalCurrency 40 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFBot_Giant_Scout_Delivery_Hyper Tag "bot_giant" } } WaveSpawn { Name w6_wave06 WaitForAllDead w6_wave05 TotalCurrency 100 TotalCount 40 MaxActive 20 SpawnCount 20 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Heavy_Deflector_Crit } } WaveSpawn { Name w6_wave07 WaitForAllDead w6_wave06 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 25 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Crit Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w6_lastengi WaitForAllDead w6_wave06 TotalCurrency 50 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } WaveSpawn { Name w6_lastpush WaitForAllDead w6_wave06 TotalCurrency 40 TotalCount 20 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Demo_Crit } } WaveSpawn { Name w6_bombpush TotalCurrency 50 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Melee } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name w7_boss TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Health 60000 Name "The Heavy With Golden Gun" ClassIcon heavy_brass_nys_giant Class HeavyWeapons Scale 1.9 EventChangeAttributes { Default { BehaviorModifiers push Attributes IgnoreFlag Tag nav_prefer_gate1_flank Tag bot_gatebot Tag bot_giant Item "MvM GateBot Light Heavy" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 2.0 "turn to gold" 1 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 250 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.5 } Item "the brass beast" Item "the gridiron guardian" } RevertGateBotsBehavior { Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 2.0 "turn to gold" 1 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 250 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.5 } Item "the brass beast" Item "the gridiron guardian" Item "MvM GateBot Light Heavy" Tag bot_giant ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } } } } } WaveSpawn { Name w7_wave01 TotalCurrency 150 TotalCount 45 MaxActive 18 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Demoknight_Hyper } } WaveSpawn { Name w7_giantheavy TotalCurrency 150 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Heavy_Natascha_Hyper Tag "bot_giant" } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w7_wave02 WaitForAllDead w7_wave01 TotalCurrency 200 TotalCount 36 MaxActive 12 SpawnCount 12 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Pyro_Hyper } } WaveSpawn { Name w7_wave02 WaitForAllSpawned w7_wave01 TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 TFBot { Template T_TFGateBot_Heavy_Juggernaut } } WaveSpawn { Name w7_wave03 WaitForAllSpawned w7_wave02 TotalCurrency 200 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Natascha_Hyper } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w7_wave04 WaitForAllDead w7_wave03 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 Squad { TFBot { Template T_TFBot_Giant_Soldier_Barrage_Hyper Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w7_lastpush WaitForAllDead w7_wave03 TotalCurrency 50 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Scout_Bonk_Fast Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "faster reload rate" -0.8 "fire rate bonus" 0.6 } } } WaveSpawn { Name w7_lastpush TotalCurrency 50 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TFBot { Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" } } } }