#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_gatebot_modular.pop once_again_back { StartingCurrency 1200 Advanced 1 WaveStartCountdown 5 CanBotsAttackWhileInSpawnRoom No Mission { Objective DestroySentries Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main1 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster } } //Wave 1 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name a1 TotalCurrency 100 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TotalCount 26 MaxActive 12 SpawnCount 12 RandomChoice { TFBot { Class Heavyweapons Skill Easy AimTrackingInterval 1.1 MaxVisionRange 850 } } } WaveSpawn { Name a1b TotalCurrency 50 Where spawnbot_mission_sniper0 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 TFBot { Template T_TFBot_Giant_Scout AddTemplate GatebotScout } } WaveSpawn { Name a2 WaitForAllSpawned a1 TotalCurrency 100 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 3.5 TFBot { Class Demoman Skill Easy Attributes HoldFireUntilFullReload } } WaveSpawn { Name spawnforcritbots WaitForAllSpawned a1 TotalCurrency 100 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 3.5 TFBot { Class Demoman Skill Easy Attributes HoldFireUntilFullReload } } WaveSpawn { WaitForAllDead a1b TotalCurrency 125 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 18 Squad { TFBot { Template T_TFBot_Giant_Scout AddTemplate GatebotScout } TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic}TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic}TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic} TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic} } } WaveSpawn { Name a3 WaitForAllSpawned a2 TotalCurrency 125 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 TotalCount 15 MaxActive 5 SpawnCount 5 Squad { TFBot { Template T_TFBot_Giant_Pyro Item "The Dragon's Fury" ClassIcon pyro_dragon_fury Action FetchFlag Attributes AlwaysCrit Skill Easy } TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic}TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic}TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic} TFBot{ Template T_TFBot_Medic_QuickUber AddTemplate GatebotMedic} } } WaveSpawn { Name support1 WaitForAllSpawned spawnforcritbots TotalCurrency 150 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Where spawnbot_mission_sniper0 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 0.7 WaitBeforeStarting 7 TFBot { Template T_TFBot_Scout_Sandman_FastCharge AddTemplate GatebotScout Attributes AlwaysCrit } } WaveSpawn { WaitForAllSpawned support1 TotalCurrency 100 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 Where spawnbot_mission_sniper0 Support 1 TotalCount 10 MaxActive 8 SpawnCount 2 WaitBetweenSpawns 2.7 TFBot { Template T_TFBot_Demoman_Knight AddTemplate GatebotDemoman } } } }