#base robot_giant.pop #base robot_gatebot.pop #base robot_standard.pop #base robot_trashbin.pop #base robot_custom.pop //----------------------------------------------------------------------------------------------------- // // 'Downtown Defense' // // Map: Mannhattan // Difficulty: Advanced // // Creator: trashbin // // //----------------------------------------------------------------------------------------------------- WaveSchedule { StartingCurrency 900 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom No AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 20 //----------------------------------------------------------------------------------------------------- // // MISSION SUPPORT // //----------------------------------------------------------------------------------------------------- Mission { Objective DestroySentries InitialCooldown 30 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 60 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper InitialCooldown 60 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 120 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy InitialCooldown 30 Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy InitialCooldown 30 Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy InitialCooldown 30 Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer InitialCooldown 120 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main2 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 90 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter ClassIcon engineer_telein } } //----------------------------------------------------------------------------------------------------- // // WAVE 1 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target holograms_centerpath_relay Action Trigger } WaveSpawn { Name "Pyros" TotalCurrency 60 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBPyro_NoAirblast_Gatebot Skill Hard } } WaveSpawn { Name "Fists of Steel Heavies" TotalCurrency 50 TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 8 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Heavyweapons_Fist Name "Average Steel Gauntlet L" ClassIcon heavy_steelfist_nys } } WaveSpawn { Name "Demomen 1" TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot_upper0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Class Demoman Skill Normal } } WaveSpawn { Name "Armored Bowmen" TotalCurrency 60 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 12 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template TBSniper_Huntsman_Rapid_Armored_Gatebot } } } WaveSpawn { Name "Conch Soldiers" TotalCurrency 30 TotalCount 10 MaxActive 3 SpawnCount 1 WaitForAllDead "Pyros" WaitForAllDead "Fists of Steel Heavies" WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFGateBot_Soldier_Extended_Concheror_Normal } } WaveSpawn { Name "Giant Demoknights" TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitForAllDead "Fists of Steel Heavies" WaitForAllDead "Pyros" WaitBeforeStarting 8 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Demoman_PrinceTavish Tag bot_giant } } WaveSpawn { Name "Giant Melee Heavy" TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "Fists of Steel Heavies" WaitForAllDead "Pyros" WaitBeforeStarting 13 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Boxing_Heavy Attributes AlwaysCrit Tag bot_giant } } WaveSpawn { Name "Giant Shotgun Heavy" TotalCurrency 180 TotalCount 3 MaxActive 3 SpawnCount 3 WaitForAllDead "Giant Demoknights" WaitForAllDead "Giant Melee Heavy" WaitBeforeStarting 3 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Tag bot_giant } TFBot { Template TBSniper_Huntsman_Rapid_Armored } TFBot { Template TBSniper_Huntsman_Rapid_Armored } } } WaveSpawn { Name "Giant Charged Soldier" TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 4 WaitForAllDead "Giant Shotgun Heavy" WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag bot_giant ItemAttributes { ItemName "The Original" "fire rate bonus" 1.25 "Projectile speed increased" 0.75 } } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_nys } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_nys } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_nys } } } WaveSpawn { Name "Support Scouts" TotalCurrency 20 TotalCount 20 MaxActive 4 SpawnCount 2 WaitForAllSpawned "Demomen 1" WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_upper0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Support Limited RandomChoice { TFBot { Class Scout Skill Normal } TFBot { Template T_TFGateBot_Scout_Normal } } } WaveSpawn { Name "Support Demomen" TotalCurrency 50 TotalCount 25 MaxActive 8 SpawnCount 1 WaitForAllSpawned "Armored Bowmen" WaitForAllDead "Demomen 1" WaitBeforeStarting 1 WaitBetweenSpawns 2 Where spawnbot_upper0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Support Limited TFBot { Class Demoman Skill Normal } } } //----------------------------------------------------------------------------------------------------- // // WAVE 2 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target holograms_centerpath_relay Action Trigger } WaveSpawn { Name "Scouts" TotalCurrency 65 TotalCount 32 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 RandomChoice { TFBot { Class Scout Skill Normal } TFBot { Template T_TFGateBot_Scout_Normal } } } WaveSpawn { Name "Melee Heavies 1" TotalCurrency 75 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 15 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBHeavy_KGB_Armored_Gatebot } } WaveSpawn { Name "Giant Loch Demos" TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBDemoman_Loch_Hybrid_Giant Tag bot_giant } } WaveSpawn { Name "Soldiers" TotalCurrency 50 TotalCount 16 MaxActive 8 SpawnCount 1 WaitForAllDead "Melee Heavies 1" WaitForAllSpawned "Scouts" WaitBeforeStarting 4 WaitBetweenSpawns 2.5 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 RandomChoice { TFBot { Class Soldier Skill Normal } TFBot { Template T_TFGateBot_Soldier_Normal } } } WaveSpawn { Name "Melee Heavies 2" TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitForAllDead "Melee Heavies 1" WaitForAllSpawned "Scouts" WaitBeforeStarting 2 WaitBetweenSpawns 20 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template TBHeavy_KGB_Armored_Gatebot } TFBot { Template TBMedic } } } WaveSpawn { Name "Super Scout 1" TotalCurrency 30 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "Scouts" WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Scout_Fast Tag bot_giant } } WaveSpawn { Name "Super Scout 2" TotalCurrency 30 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Soldiers" WaitBeforeStarting 3 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Scout_Fast Tag bot_giant } } WaveSpawn { Name "Giant Burst Fire Demo" TotalCurrency 300 TotalCount 4 MaxActive 4 SpawnCount 4 WaitForAllDead "Soldiers" WaitForAllSpawned "Melee Heavies 2" WaitForAllDead "Super Scout 2" WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Tag bot_giant } TFBot { Template TBMedic_Kritz Attributes AlwaysCrit } TFBot { Template TBMedic_Kritz Attributes AlwaysCrit } TFBot { Template TBMedic_Kritz Attributes AlwaysCrit } } } WaveSpawn { Name "Support Scouts" TotalCurrency 25 TotalCount 25 MaxActive 2 SpawnCount 1 WaitForAllSpawned "Scouts" WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot_upper0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Support Limited RandomChoice { TFBot { Class Scout ClassIcon scout_bat_nys WeaponRestrictions MeleeOnly Skill Hard } TFBot { Class Scout ClassIcon scout_bat_nys WeaponRestrictions MeleeOnly Skill Hard } TFBot { Template T_TFGateBot_Scout_Melee ClassIcon scout_bat_nys Skill Hard } } } WaveSpawn { Name "Support Bowmen" TotalCurrency 75 TotalCount 25 MaxActive 5 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 6 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Support Limited TFBot { Template TBSniper_Huntsman_Gatebot } } } //----------------------------------------------------------------------------------------------------- // // WAVE 3 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target holograms_centerpath_relay Action Trigger } WaveSpawn { Name "Scouts 1" TotalCurrency 50 TotalCount 28 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_upper0 Where spawnbot_main0 Where spawnbot_main1_slow Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFGateBot_Scout_Normal Item "The Soda Popper" ClassIcon scout_popper } } WaveSpawn { Name "Shotgun Heavies" TotalCurrency 50 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFGateBot_Heavyweapons_Shotgun } } WaveSpawn { Name "Soldiers" TotalCurrency 25 TotalCount 12 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 9 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Class Soldier Skill Normal } } WaveSpawn { Name "Giant Heavy" TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag bot_giant } } } WaveSpawn { Name "Shotgun Heavies 2" TotalCurrency 25 TotalCount 6 MaxActive 6 SpawnCount 1 WaitForAllDead "Giant Deflector Heavy" WaitBeforeStarting 3 WaitBetweenSpawns 4 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBHeavy_Shotgun } } WaveSpawn { Name "Giant Dragon's Fury Pyros" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitForAllDead "Giant Deflector Heavy" WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBPyro_Fury_Giant_Gatebot Tag bot_giant } } WaveSpawn { Name "Shortstop Scouts" TotalCurrency 80 TotalCount 8 MaxActive 3 SpawnCount 1 WaitForAllDead "Scouts 1" WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBScout_Shortstop_Armored_Gatebot } } WaveSpawn { Name "Giant Bonk Scouts" TotalCurrency 50 TotalCount 2 MaxActive 1 SpawnCount 1 WaitForAllDead "Giant Dragon's Fury Pyros" WaitBeforeStarting 3 WaitBetweenSpawns 12 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Scout_Bonk Tag bot_giant Name "Giant Bonk Scout" ClassIcon scout_bonk_nys } } WaveSpawn { Name "Scouts 2" TotalCurrency 20 TotalCount 20 MaxActive 8 SpawnCount 2 WaitForAllDead "Giant Dragon's Fury Pyros" WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Scout_FaN } } WaveSpawn { Name "Giant Shotgun Heavy" TotalCurrency 300 TotalCount 2 MaxActive 2 SpawnCount 2 WaitForAllDead "Giant Bonk Scouts" WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template TBHeavy_Shotgun_Burst_Giant Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Regen WeaponRestrictions SecondaryOnly Tag bot_giant } } } WaveSpawn { Name "Support Scouts" TotalCurrency 100 TotalCount 100 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 8 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Support Limited TFBot { Template TBScout_Sandman_Rapid Attributes AlwaysCrit } } } //----------------------------------------------------------------------------------------------------- // // WAVE 4 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target holograms_centerpath_relay Action Trigger } WaveSpawn { Name "Giant Bowmen" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template TBSniper_Huntsman_Rapid_Giant Tag bot_giant } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name "Giant Bowmen" TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBSniper_Huntsman_Rapid_Giant_Gatebot Tag bot_giant } } WaveSpawn { Name "Soldiers" TotalCurrency 36 TotalCount 12 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1.5 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFGateBot_Soldier_Normal } } WaveSpawn { Name "Bonk Scouts" TotalCurrency 32 TotalCount 16 MaxActive 8 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBScout_Bonk_Gatebot ClassIcon scout_bonk_nys } } WaveSpawn { Name "Cola Scouts" TotalCurrency 20 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBScout_Cola_Extended } } WaveSpawn { Name "Fists of Steel Heavies" TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitForAllDead "Bonk Scouts" WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFGateBot_Heavy_IronFist Attributes AlwaysCrit ClassIcon heavy_steelfist_nys Name "Average Steel Gauntlet L" } } WaveSpawn { Name "Burst Fire Demomen" TotalCurrency 24 TotalCount 12 MaxActive 6 SpawnCount 2 WaitForAllDead "Cola Scouts" WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { Name "Burst Fire Demomen" TotalCurrency 12 TotalCount 6 MaxActive 3 SpawnCount 1 WaitForAllDead "Cola Scouts" WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { Name "Giant Soldiers" TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 3 WaitForAllDead "Giant Bowmen" WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template TBSoldier_Rocket_Shotgun_Giant Tag bot_giant } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name "Heavies" TotalCurrency 56 TotalCount 28 MaxActive 6 SpawnCount 1 WaitForAllSpawned "Burst Fire Demomen" WaitBeforeStarting 3 WaitBetweenSpawns 3.5 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 RandomChoice { TFBot { Class Heavy Skill Normal } TFBot { Template T_TFGateBot_Heavy_Normal } } } WaveSpawn { Name "Giant Demomen" TotalCurrency 150 TotalCount 6 MaxActive 2 SpawnCount 2 WaitForAllDead "Giant Soldiers" WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBDemoman_Rapid_Giant_Gatebot Tag bot_giant } } WaveSpawn { Name "Giant Sandman Scouts" TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitForAllSpawned "Giant Demomen" WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman Tag bot_giant Attributes AlwaysCrit ItemAttributes { ItemName "The Sandman" "damage bonus" 1.5 } CharacterAttributes { "increased jump height" 1.5 "move speed bonus" 1.2 } } } WaveSpawn { Name "Steel Gauntlet Boss" TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Giant Demomen" WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBHeavy_Gauntlet_Boss Attributes AlwaysCrit Name "MASSIVE Steel Gauntlet L" Tag bot_giant } } WaveSpawn { Name "Support Scouts" TotalCurrency 20 TotalCount 20 MaxActive 2 SpawnCount 1 WaitForAllSpawned "Giant Demomen" WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Support Limited TFBot { Template TBScout_Fast_Gatebot } } WaveSpawn { Name "Support Soldiers" TotalCurrency 0 TotalCount 69 MaxActive 4 SpawnCount 1 WaitForAllSpawned "Burst Fire Demos" WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Support 1 TFBot { Class Soldier Skill Normal } } } //----------------------------------------------------------------------------------------------------- // // WAVE 5 // //----------------------------------------------------------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target holograms_centerpath_relay Action Trigger } WaveSpawn { Name "Giant Burst Soldiers" TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Tag bot_giant } TFBot { Template TBMedic_Kritz_Armored Attributes AlwaysCrit } } } WaveSpawn { Name "Cola Scouts" TotalCurrency 40 TotalCount 40 MaxActive 8 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBScout_Cola_Extended Item "The Soda Popper" ClassIcon scout_cola_popper } } WaveSpawn { Name "Giant Pyros" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template T_TFGateBot_Giant_Pyro_AlwaysFire Tag bot_giant } } WaveSpawn { Name "Heater Heavies" TotalCurrency 40 TotalCount 8 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBHeavy_Heater_Gatebot } } WaveSpawn { Name "Giant Burst Demos" TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 1 WaitForAllDead "Giant Burst Soldiers" WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Burst_Crit Tag bot_giant } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "Buff Banner Soldiers" TotalCurrency 72 TotalCount 18 MaxActive 8 SpawnCount 2 WaitForAllDead "Giant Burst Soldiers" WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBSoldier_Buff } } WaveSpawn { Name "Dragon's Fury Pyros" TotalCurrency 45 TotalCount 15 MaxActive 6 SpawnCount 1 WaitForAllSpawned "Heater Heavies" WaitBeforeStarting 1 WaitBetweenSpawns 4 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBPyro_Fury } } WaveSpawn { Name "Shortstop Scout 1" TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "Giant Burst Demos" WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBScout_Shortstop_Giant_Gatebot Tag bot_giant } } WaveSpawn { Name "Giant Deflector Heavy" TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 3 WaitForAllDead "Giant Burst Demos" WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag bot_giant } TFBot { Template TBMedic_Kritz_Armored Attributes AlwaysCrit } TFBot { Template TBMedic_Kritz_Armored Attributes AlwaysCrit } } } WaveSpawn { Name "Shortstop Scout 2" TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "Giant Deflector Heavy" WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 TFBot { Template TBScout_Shortstop_Giant_Gatebot Tag bot_giant } } WaveSpawn { Name "Giant Blackbox Soldier" TotalCurrency 160 TotalCount 2 MaxActive 2 SpawnCount 2 WaitForAllDead "Giant Deflector Heavy" WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Where spawnbot_main1 Where spawnbot_main2 RandomSpawn 1 Squad { TFBot { Template TBSoldier_Blackbox_Conch_Boss Name "Giant Crutchbox Soldier" Item "Soldier's Stash" Attributes AlwaysCrit Tag bot_giant ItemAttributes { ItemName "Soldier's Stash" "attach particle effect" 13 } } TFBot { Template TBMedic_Uber_Giant Name "Giant Medic Girlfriend" Item "Blighted Beak" Item "The Nunhood" Tag bot_giant Attributes UseBossHealthBar ItemAttributes { ItemName "Blighted Beak" "set item tint rgb" 16738740 } ItemAttributes { ItemName "The Nunhood" "set item tint rgb" 16738740 "attach particle effect" 58 } } } } WaveSpawn { Name "Support Steel Gauntlets" TotalCurrency 0 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Support 1 TFBot { Template T_TFGateBot_Heavy_IronFist Attributes AlwaysCrit ClassIcon heavy_steelfist_nys Name "Average Steel Gauntlet L" } } WaveSpawn { Name "Support Homewrecker Pyros" TotalCurrency 30 TotalCount 6 MaxActive 1 SpawnCount 1 WaitForAllDead "Heater Heavies" WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_upper0 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Support Limited TFBot { Template TBPyro_Homewrecker_Armored } } WaveSpawn { Name "Support Fanowar Scouts" TotalCurrency 33 TotalCount 33 MaxActive 6 SpawnCount 3 WaitForAllDead "Buff Banner Soldiers" WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_main0 Where spawnbot_upper0 Where spawnbot_main1 Where spawnbot_main1_slow Where spawnbot_main2 RandomSpawn 1 Support Limited TFBot { Template TBScout_Fanowar } } } }