// Machine Attacks by redmyclan // Remaster by hamn // Mission by FaN Scout (https://steamcommunity.com/profiles/76561198089243988/) #base robot_standard.pop #base robot_giant.pop #base robot_fan.pop #base robot_typicalcolors_weapons.pop WaveSchedule { StartingCurrency 5000 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 Advanced 1 Templates {} SniperAllowHeadshots 1 PointTemplates { moneybegone { logic_relay { "OnSpawn" "rp_simple_money,kill,,0,-1" "OnSpawn" "simple_money,kill,,0,-1" } } } SpawnTemplate "moneybegone" Wave // Wave 1 { StartWaveOutput { Target rl_start Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where rb_0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 RandomChoice { RandomChoice { TFBot { Class Medic Name "Hello" ClassIcon sign Health 1234567890 Attributes MiniBoss // ha ha you can't backstab me Scale 0.1 } } } } WaveSpawn { Where rb_rp_I Where rb_rp_VI TotalCount 2000 MaxActive 6 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 TotalCurrency 2000 Support Limited RandomChoice { TFBot { Template T_TFBot_Scout_Shortstop_Normal ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Scout_FaN_NoKB_Ignite ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_ArchingRocket ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_DoubleRocket ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_WW2 ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Shotgun_Slug ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Pyro_Shotgun_Slug ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_Shotgun_Slug ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Shotgun_Heavy ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Pyro_Shotgun_Heavy ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_Shotgun ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Pyro_Flaregun_Shotgun ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demoman_Bow ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon random_lite Action Mobber Attributes IgnoreFlag } } } WaveSpawn { Where rb_rp_II TotalCount 2000 MaxActive 6 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 2000 Support Limited RandomChoice { TFBot { Template T_TFBot_Scout_Shortstop_Small_MadMilk ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Scout_Basher ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Incendiary ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Pyro_Incendiary_Rockets ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_TunnelRat ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demoman_Peacekeeper ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demoman_TwoPills_Cluster ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Spy_Revolver_Mark ClassIcon random_lite Action Mobber Attributes IgnoreFlag } // TFBot // { // Template T_TFBot_Engineer_Widomaker_Double // ClassIcon random_lite // Action Mobber // Attributes IgnoreFlag // } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Quadfire ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demoman_Glock ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_FastMove_Reved ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Airstrike_Chaser ClassIcon random_lite Action Mobber Attributes IgnoreFlag } } } WaveSpawn { Where rb_rp_III TotalCount 2000 MaxActive 6 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 2000 Support Limited RandomChoice { TFBot { Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Sandman Scout" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Extended_Battalion ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_RocketShotgun Item "Armored Authority" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_Gnome ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Item "Larrikin Robin" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Scout_Bonk ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demoman_Samurai ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demo_Burst Item "Scotsman's Stove Pipe" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_ScorchShot_FastShot ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Sniper WeaponRestrictions SecondaryOnly ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_RocketPush Item "Jumper's Jeepcap" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Scout ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Soldier ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Pyro ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Demoman ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Heavyweapons ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Medic ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Sniper ClassIcon random_lite Action Mobber Attributes IgnoreFlag Action Sniper } TFBot { Template T_TFBot_Scout_FAN ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Buff_Banner ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Pyro_Flaregun Item "Firewall Helmet" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Demoman_Knight Item "The FR-0" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_Shotgun Item "The Capo's Capper" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Sniper_Huntsman Item "Larrikin Robin" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_ScorchShot ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Scout_Sandman ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "Chieftain's Challenge" ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ ClassIcon random_lite Action Mobber Attributes IgnoreFlag } } } WaveSpawn { Where rb_rp_IV Where rb_rp_V TotalCount 2000 MaxActive 6 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 2000 Support Limited RandomChoice { TFBot { ClassIcon random_lite Action Mobber Attributes IgnoreFlag Action Mobber Name "Double Barrel Shotgun" Class Soldier Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "mod max primary clip override" -1 "fire rate penalty" 2 "damage penalty" 0.5 "bullets per shot bonus" 3 } } // TFBot // { // Class Medic // ClassIcon random_lite // Action Mobber // Attributes IgnoreFlag // Item "The Kritzkrieg" // Name "Kriubercharge Medic" // Attributes SpawnWithFullCharge // ItemAttributes // { // ItemName "The Kritzkrieg" // "effect cond override" 2824 // "ubercharge rate bonus" 2 // } // } TFBot { ClassIcon random_lite Action Mobber Attributes IgnoreFlag Class HeavyWeapons Item "The Family Business" Item "Capone's Capper" WeaponRestrictions SecondaryOnly Name "Family Business Heavy" } // TFBot // { // Class Medic // ClassIcon random_lite // Action Mobber // Attributes IgnoreFlag // Item "The Quick-Fix" // Attributes SpawnWithFullCharge // Name "Minicrit Medic" // ItemAttributes // { // ItemName "The Quick-Fix" // "effect cond override" 4892 // } // } TFBot { Class Spy ClassIcon random_lite Action Mobber Attributes IgnoreFlag Action Mobber AimAt Head Item "The Ambassador" Name "Ambassador Spy" AimAt Head CharacterAttributes { "cannot disguise" 1 } } TFBot { ClassIcon random_lite Action Mobber Attributes IgnoreFlag Class Medic Name "Bledding Ubersaw Medic" Action Mobber WeaponRestrictions MeleeOnly Item "The Ubersaw" Item "The Scout Shako" Item "Das Feelinbeterbager" ItemAttributes { ItemName "The Ubersaw" "bleeding duration" 5 "damage penalty" 0.7 } } TFBot { ClassIcon random_lite Action Mobber Attributes IgnoreFlag Name "Steel Gauntlet" Class Heavyweapons Action Mobber WeaponRestrictions MeleeOnly Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 0.6 "dmg from ranged reduced" 1 } } TFBot { ClassIcon random_lite Action Mobber Attributes IgnoreFlag Name "Steel Gauntlet" Class Heavyweapons Action Mobber WeaponRestrictions MeleeOnly Item "Fists of Steel" } TFBot { Class Soldier ClassIcon random_lite Action Mobber Attributes IgnoreFlag Item "The Buff Banner" Attributes SpawnWithFullCharge Name "Healing Banner Soldier" ItemAttributes { ItemName "The Buff Banner" "effect cond override" 14122 } } TFBot { Class Soldier WeaponRestrictions PrimaryOnly Item "The Direct Hit" Skill Expert ClassIcon random_lite Action Mobber Attributes IgnoreFlag } TFBot { Class Spy Skill Expert Name "SpySheriff Copy" ClassIcon random_lite Action Mobber Attributes IgnoreFlag Item "The Dapper Disguise" Item "The Stealth Steeler" Item "your eternal reward" Health 400 ItemAttributes { ItemName "your eternal reward" "damage bonus" 2.5 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 1.12 "sapper damage bonus" 1.5 "sapper health bonus" 1.5 } } } } WaveSpawn { Where rb_rp_boss TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 // FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_domination16.mp3" DoneWarningSound "vo/mvm/mght/heavy_mvm_m_paincrticialdeath03.mp3" RandomChoice { RandomChoice { TFBot { Class Heavyweapons ClassIcon heavy_shotgun_explode Item "White Phospherous" Name "Explosive Tentisie" Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions SecondaryOnly Skill Expert Health 100000 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 7 } } } } } } }