// tank health starts at 35000 due to longer tank path #base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 300 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes // WAVE 1// Wave { StartWaveOutput { Target rl_start Action trigger } DoneOutput { Target rl_finsih_1 Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn //WAVE 01a: 48 total, 6 active, scout { Where rb_0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Class Scout Skill Easy Health 10000 WeaponRestrictions PrimaryOnly CharacterAttributes { "damage bonus" 0.1 "move speed bonus" 1.0 "cannot be backstabbed" 1 } } } } }