#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name AT TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name A1 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro } } } WaveSpawn { Name A1 TotalCurrency 50 TotalCount 25 MaxActive 6 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Skill Normal Template T_TFBot_Demoman Tag "bot_gatebot" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Skill Hard Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { Name A3 WaitForAllDead A2 TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon demo_loch_nys_burst Health 3800 Name "Giant Loch Burst Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "fire rate bonus" 0.1 "clip size upgrade atomic" 4 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "damage force reduction" 0.5 } Item "the loch-n-load" Item "the tavish degroot experience" } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 50 TotalCount 10 MaxActive 8 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 7 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name A1 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon pyro_flare_rain_nys Health 3000 Name "Flare Rain Pyro" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Tag "bot_gatebot" Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "faster reload rate" 0.1 "projectile spread angle penalty" 2 "Projectile speed increased HIDDEN" 0.7 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "damage force reduction" 0.5 } Item "the flare gun" Item "firewall helmet" } TFBot { ClassIcon medic_bullet Health 150 Name "Bullet Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun bullet resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } TFBot { ClassIcon medic_bullet Health 150 Name "Bullet Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun bullet resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } TFBot { ClassIcon medic_bullet Health 150 Name "Bullet Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun bullet resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } } } WaveSpawn { Name A1 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon pyro_flare_rain_nys Health 3000 Name "Flare Rain Pyro" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Tag "bot_gatebot" Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "faster reload rate" 0.1 "projectile spread angle penalty" 2 "Projectile speed increased HIDDEN" 0.7 } Item "the flare gun" Item "firewall helmet" } TFBot { ClassIcon medic_blast Health 150 Name "Blast Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun blast resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } TFBot { ClassIcon medic_blast Health 150 Name "Blast Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun blast resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } TFBot { ClassIcon medic_blast Health 150 Name "Blast Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun blast resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } } } WaveSpawn { Name A1 TotalCurrency 50 TotalCount 14 MaxActive 7 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag "bot_gatebot" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector_healonkill Health 5000 Name "Giant Heal & Deflect Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1300 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName deflector "damage bonus" 1.2 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.4 "override footstep sound set" 2 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 } Item "deflector" Item "the tungsten toque" } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { WaitForAllSpawned A2 TotalCurrency 50 TotalCount 20 MaxActive 4 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout_pistol_nys Health 125 Name "Pistol Scout" Class Scout Skill Normal WeaponRestrictions SecondaryOnly Item "the hermes" } } } WaveSpawn { WaitForAllSpawned A1 TotalCurrency 50 TotalCount 50 MaxActive 8 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name A1 TotalCurrency 200 TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot Squad { TFBot { ClassIcon soldier_bison_spammer_fire Health 4200 Name "Colonel Vaporize" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the cow mangler 5000" "override projectile type" 13 "faster reload rate" -0.8 "fire rate bonus" 0.4 "set item tint rgb" 16711680 "Set DamageType Ignite" 1 "damage bonus vs burning" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "health regen" 20 } Item "the cow mangler 5000" Item "lord cockswain's pith helmet" } } } WaveSpawn { Name A1 TotalCurrency 25 TotalCount 30 MaxActive 12 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon scout_sunstick Health 125 Name "Sun On A Stick Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Item "sun-on-a-stick" Item "seeing double" } } } WaveSpawn { Name A1 TotalCurrency 25 TotalCount 30 MaxActive 12 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon pyro_axtinguish2 Health 175 Name "Axtinguisher Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Item "the axtinguisher" Item "the birdcage" } } } WaveSpawn { Name A1 TotalCurrency 25 TotalCount 20 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Hard Template T_TFBot_Pyro_Flaregun Tag "bot_gatebot" } } } WaveSpawn { Name A1 TotalCurrency 25 TotalCount 15 MaxActive 5 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 300 Name "Heater Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Item "the huo long heatmaker" Item "the bunsen brave" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 100 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 35 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "idiot box" Item "shoestring budget" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 100 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 35 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "idiot box" Item "shoestring budget" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 100 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 35 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "idiot box" Item "shoestring budget" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 50 TotalCount 50 MaxActive 7 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 6 Support 1 Where spawnbot Squad { TFBot { Skill Hard Template T_TFBot_Soldier_Extended_Concheror Tag "bot_gatebot" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 50 TotalCount 50 MaxActive 16 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 11 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector Health 300 Name "Deflector Heavy" Class HeavyWeapons Skill Normal MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName deflector "attack projectiles" 2 } Item "deflector" Item "the u-clank-a" } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name A1 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_barrage_buff Health 30000 Name "Chief Buff Barrage Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_gatebot" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "SpawnWithFullCharge" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.3 "fire rate bonus" 0.1 "clip size upgrade atomic" 14.0 "Projectile speed increased" 0.65 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 "increase buff duration" 4 } Item "the buff banner" Item "steel shako" } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 150 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Health 5000 Name "Super Urgent Champ" Skill Expert Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "gloves of running urgently" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 2 "move speed bonus" 0.5 } Item "pugilist's protector" } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name A2 WaitForAllSpawned A1 TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_multi_blast Health 1200 Name "Rapid Fire Blast Bowman" Scale 1.5 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_gatebot" ItemAttributes { ItemName "the fortified compound" "damage bonus" 0.5 "damage causes airblast" 1 "faster reload rate" -0.8 "fire rate bonus" 0.6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.85 } Item "the fortified compound" Item "the swagman's swatter" } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name A2 WaitForAllDead A1 TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball } } } WaveSpawn { WaitForAllDead A1 TotalCurrency 0 TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 45 Support 1 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy Health 125 Name Spy Class Spy Skill Normal } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 18 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 25 TotalCount 25 MaxActive 6 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 3 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 25 TotalCount 25 MaxActive 6 SpawnCount 6 WaitBeforeStarting 6 WaitBetweenSpawns 28 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name A1 TotalCurrency 50 TotalCount 30 MaxActive 12 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Tag "bot_gatebot" } } } WaveSpawn { Name A1 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Tag "bot_gatebot" } } } WaveSpawn { Name A2 WaitForAllDead A1 TotalCurrency 100 TotalCount 15 MaxActive 7 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon scout_armored Health 650 Name "Armored Scout" Scale 1.5 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "move speed bonus" 0.9 } Item "death racer's helmet" } } } WaveSpawn { WaitForAllSpawned A1 TotalCurrency 50 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 8 Support 1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_gatebot" } } } WaveSpawn { Name A3 WaitForAllSpawned A2 TotalCurrency 200 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon demo_burst_conch_yoovy Health 3800 Name "Giant Conch Burst Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.8 "fire rate bonus" 0.75 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 "increase buff duration" 9.0 } Item "scotsman's stove pipe" Item "the buff banner" } TFBot { ClassIcon medic_bullet Health 150 Name "Bullet Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun bullet resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } TFBot { ClassIcon medic_blast Health 150 Name "Blast Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun blast resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } TFBot { ClassIcon medic_fire Health 150 Name "Fire Vacinator Medic" Class Medic Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the vaccinator" "medigun fire resist deployed" 1 "bot medic uber health threshold" 150 "uber duration bonus" 70 } Item "the vaccinator" } } } WaveSpawn { WaitForAllSpawned A2 TotalCurrency 0 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support Limited Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle } } } WaveSpawn { WaitForAllSpawned A2 TotalCurrency 50 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketPush } TFBot { Template T_TFBot_Medic_QuickUber } } } } }