#base robot_giant.pop #base robot_standard.pop #base robot_nebel.pop WaveSchedule { StartingCurrency 5000 /// This money will be gived at start, but kills of robots won't give money. RespawnWaveTime 5 //// Maybe 3? Players won't have no money for quick escapes... CanBotsAttackWhileInSpawnRoom no Advanced 1 /// lol. just lol. Mission // sentry buster { Objective DestroySentries InitialCooldown 5 Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 20 /// not so fast? TFBot { Template T_TFBot_SentryBuster } } Mission // Sniper - wave 1 { Objective Sniper InitialCooldown 60 Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } //WAVE 1 //Currency 0 /// Support: Sniper Sidney 2 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn //WAVE 01a: Soldier Giant Crit { Name "wave01a" Where spawnbot_giant TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Soldier_Crit } } WaveSpawn //WAVE 01b: Demoknights { Name "wave01b" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2 WaitBetweenSpawns 6 TotalCurrency 0 TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn //WAVE 01c: Scout Basher { Name "wave01c" Where spawnbot_second TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 7 TotalCurrency 0 TFBot { Template T_TFBot_Scout_Basher } } WaveSpawn //WAVE 01d: Pyro Giant Backburner { Name "wave01d" WaitForAllSpawned "wave01a" Where spawnbot_giant TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 0 TFBot { Template T_TFBot_Pyro_Giant_Burner } } WaveSpawn //WAVE 01e: Russian Heavy { Name "wave01e" WaitForAllDead "wave01b" Where spawnbot TotalCount 60 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 0 TFBot { Template T_TFBot_Russian_Heavy } } WaveSpawn //WAVE 01f: Heavy Gnome { Name "wave01f" WaitForAllSpawned "wave01c" Where spawnbot_second TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 TotalCurrency 0 TFBot { Template T_TFBot_Heavyweapons_Gnome } } WaveSpawn //WAVE 01g: [TANK] { Name "wave01g" WaitForAllDead "wave01e" TotalCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 60 TotalCurrency 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn //WAVE 01h: Spy Speedboost Crit { Name "wave01h" WaitForAllDead "wave01e" Where spawnbot TotalCount 150 MaxActive 15 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 3 TotalCurrency 0 TFBot { Template T_TFBot_Spy_Ambassador Attributes AlwaysCrit } } WaveSpawn //WAVE 01i: [TANK] { Name "wave01i" WaitForAllSpawned "wave01g" TotalCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 60 TotalCurrency 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 35000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn //WAVE 01j: Heavy Giant { Name "wave01j" WaitForAllDead "wave01i" Where spawnbot_giant TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 15 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Heavyweapons } } WaveSpawn //WAVE 01k: Heavy Giant Deflector { Name "wave01k" WaitForAllSpawned "wave01h" Where spawnbot_giant TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } WaveSpawn //WAVE 01l: Soldier Black Box { Name "wave01l" WaitForAllSpawned "wave01j" Where spawnbot TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 7 TotalCurrency 0 TFBot { Template T_TFBot_Soldier_RocketShotgun } } WaveSpawn //WAVE 01m: Scout Giant FAN { Name "wave01m" WaitForAllDead "wave01k" Where spawnbot_giant TotalCount 12 MaxActive 3 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 5 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn //WAVE 01n: Soldier Bison { Name "wave01n" WaitForAllSpawned "wave01h" Where spawnbot_second TotalCount 60 MaxActive 8 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 3 TotalCurrency 0 TFBot { Template T_TFBot_Soldier_Bison } } WaveSpawn //WAVE 01o: Demo Burst { Name "wave01o" WaitForAllDead "wave01m" Where spawnbot_giant TotalCount 32 /// 24? MaxActive 8 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 5 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Demo_Burst } } WaveSpawn //WAVE 01p: Heavy Deflector + Ueber Medic { Name "wave01p" WaitForAllSpawned "wave01l" Where spawnbot TotalCount 120 MaxActive 12 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 10 TotalCurrency 0 Squad { TFBot { Template T_TFBot_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn //WAVE 01q: Soldier Buff Banner { Name "wave01q" WaitForAllDead "wave01n" Where spawnbot_second TotalCount 90 MaxActive 9 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 5 TotalCurrency 0 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } WaveSpawn //WAVE 01r: Sniper SMG Giant { Name "wave01r" WaitForAllDead "wave01o" Where spawnbot_giant TotalCount 32 /// 20? MaxActive 8 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 5 TotalCurrency 0 TFBot { Template T_TFBot_Sniper_Giant_SMG } } WaveSpawn //WAVE 01s: Engineer Pompson 6000 + Ueber Medic { Name "wave01s" WaitForAllDead "wave01p" Where spawnbot_second TotalCount 18 /// 20? MaxActive 12 SpawnCount 6 WaitBeforeStarting 1 WaitBetweenSpawns 5 TotalCurrency 0 Squad { TFBot { Template T_TFBot_Engineer_Pompson } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn //WAVE 01r: Spy Giant { Name "wave01t" WaitForAllDead "wave01q" Where spawnbot_giant TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 1 WaitBetweenSpawns 5 TotalCurrency 0 TFBot { Template T_TFBot_Spy_Giant Attributes AlwaysCrit /// ? } } } }