//Created by Yoovy: https://steamcommunity.com/profiles/76561198017198600/ #base robot_giant_yoovy_2024.pop #base robot_yoovy_2024.pop #base robot_standard.pop #base robot_giant.pop //Reforged 5 #base reforge5_extramodded_sheet.pop WaveSchedule { //PrecacheModel "models/weapons/c_models/c_solar_carbonizer/c_solar_carbonizer.mdl" PrecacheModel "models/weapons/c_models/c_50k_volt/c_pro_smg.mdl" PrecacheModel "models/weapons/c_models/c_ak47/c_mmg.mdl" //PrecacheModel "models/weapons/c_models/c_astral_assassin/c_astral_assassin.mdl" //PrecacheModel "models/weapons/c_models/c_astral_assassin_projectile/c_astral_assassin_projectile.mdl" PrecacheModel "models/weapons/c_models/c_geneva_protokill/c_geneva_protokill.mdl" PrecacheModel "models/weapons/c_models/c_syringegun_quad/c_syringegun.mdl" PrecacheModel "models/weapons/c_models/c_syringegun_brain/c_syringegun.mdl" PrecacheModel "models/weapons/c_models/c_aa12/c_aa12.mdl" PrecacheModel "models/weapons/c_models/c_shotgun_bigbuck/c_shotgun.mdl" PrecacheModel "models/weapons/c_models/c_shotgun_ks23/c_shotgun.mdl" PrecacheModel "models/weapons/c_models/c_the_bolshevik_bomber/c_the_bolshevik_bomber_1.mdl" PrecacheModel "models/weapons/c_models/c_battering_bronco/c_battering_bronco.mdl" //PrecacheModel "models/weapons/c_models/c_baleful_beacon/c_baleful_beacon.mdl" PrecacheModel "models/weapons/c_models/c_rocketlauncher_combustor/c_rocketlauncher.mdl" //PrecacheModel "models/weapons/c_models/c_directhit_mortar/c_directhit.mdl" PrecacheModel "models/weapons/c_models/c_rocketlauncher_mortar/c_rocketlauncher.mdl" PrecacheModel "models/weapons/c_models/c_doom_db.mdl" PrecacheModel "models/weapons/c_models/c_roughrider.mdl" PrecacheModel "models/workshop/weapons/c_models/c_trenchgun/c_nighchgun.mdl" PrecacheModel "models/weapons/c_models/c_shotgun_hunting/c_shotgun.mdl" PrecacheModel "models/weapons/c_models/c_shotgun_problem/c_shotgun.mdl" //PrecacheModel "models/weapons/c_models/c_medigun_retro/c_medigun.mdl" PrecacheModel "models/weapons/c_models/c_bear_claw/c_hydu_claw.mdl" PrecacheModel "models/weapons/c_models/c_jag/c_toothwrench.mdl" //PrecacheModel "models/weapons/c_models/c_conventional/c_conventional.mdl" PrecacheModel "models/weapons/c_models/c_chains_of_command/c_chains_of_command.mdl" PrecacheModel "models/weapons/c_models/c_brew_blaster/c_grenadelauncher.mdl" PrecacheModel "models/weapons/c_models/c_assault_battering_ram/c_assault_battering_ram.mdl" PrecacheModel "models/weapons/c_models/c_assault_minigun/c_assault_minigun.mdl" PrecacheModel "models/weapons/c_models/c_baikal_boar/c_baikal_boar.mdl" PrecacheModel "models/weapons/c_models/c_biobreaker/c_biobreaker.mdl" PrecacheModel "models/weapons/c_models/c_bolshevik_brew/c_bolshevik_brew.mdl" PrecacheModel "models/weapons/c_models/c_cerberus/c_minigun.mdl" PrecacheModel "models/weapons/c_models/c_cratesmasher/c_cratesmasher_1.mdl" PrecacheModel "models/weapons/c_models/c_death_blossom/c_death_blossom.mdl" //PrecacheModel "models/weapons/c_models/c_entrenched_gun/c_scattergun.mdl" PrecacheModel "models/weapons/c_models/c_essendon_eliminator/c_essendon_eliminator.mdl" PrecacheModel "models/weapons/c_models/c_gamma_gazer/c_gamma_gazer.mdl" PrecacheModel "models/weapons/c_models/c_graphite_perisher/c_graphite_perisher.mdl" PrecacheModel "models/weapons/c_models/c_hand_held_howitzer/c_hand_held_howitzer.mdl" PrecacheModel "models/weapons/c_models/c_heatwave/c_heatwave.mdl" PrecacheModel "models/weapons/c_models/c_heckler/c_smg.mdl" PrecacheModel "models/weapons/c_models/c_hypodermic_injector/c_hypodermic_injector.mdl" //PrecacheModel "models/weapons/c_models/c_iron_boarder/c_iron_boarder.mdl" PrecacheModel "models/weapons/c_models/c_krakensage/c_krakensage.mdl" PrecacheModel "models/weapons/c_models/c_lawbringer/c_pistol.mdl" PrecacheModel "models/weapons/c_models/c_raiding_aid/c_raiding_aid.mdl" PrecacheModel "models/weapons/c_models/c_scarface/c_sniperrifle.mdl" PrecacheModel "models/weapons/c_models/c_scottish_wargear/c_scottish_wargear.mdl" PrecacheModel "models/weapons/c_models/c_tranquilizer/c_revolver.mdl" PrecacheModel "models/weapons/c_models/c_ultimatum/c_ultimatum.mdl" PrecacheModel "models/weapons/c_models/c_wee_willy/c_wee_willy.mdl" PrecacheModel "models/weapons/c_models/c_wildmans_cutlery/c_wildmans_cutlery.mdl" PrecacheModel "models/c_calefactor.mdl" PrecacheModel "models/c_caretaker.mdl" PrecacheModel "models/c_didgeridoom.mdl" PrecacheModel "models/weapons/c_models/c_wasp_launcher/c_wasp_launcher.mdl" PrecacheModel "models/weapons/c_models/c_follower/c_rocketlauncher.mdl" PrecacheModel "models/weapons/c_models/c_hornetnest/c_atom_launcher.mdl" PrecacheModel "models/weapons/c_models/c_flaregun_pyro_volt/c_flaregun_pyro.mdl" PrecacheModel "models/weapons/w_models/w_hardwarebomb/w_stickybomb.mdl" PrecacheModel "models/weapons/c_models/c_stickybomb_launcher_heavyhit/c_stickybomb_launcher.mdl" PrecacheModel "models/weapons/c_models/c_argent_axe/c_argent_axe.mdl" PrecacheSound "bigmac_fire.mp3" PrecacheSound "didgeridoom_fire.mp3" PrecacheSound "caretaker_fire.mp3" PrecacheSound "gammagazer_fire.mp3" PrecacheSound "raidingaid_fire.mp3" PrecacheSound "mercmortar_fire2.mp3" PrecacheSound "nightwatch_fire6.mp3" PrecacheSound "hunterpumpaction_fire.mp3" PrecacheSound "hunterpumpaction_fire3.mp3" PrecacheSound "leverslugger_fire.mp3" PrecacheSound "roughrider_fire2.mp3" PrecacheSound "doomstick_fire.mp3" PrecacheSound "automaticassault_fire.mp3" PrecacheSound "ak47_fire.mp3" PrecacheSound "50kvolt_fire.mp3" PrecacheSound "conventional_fire.mp3" PrecacheSound "chainsofcommand_fire.mp3" PrecacheSound "brewblaster_fire.mp3" PrecacheSound "brewblaster_explode.mp3" PrecacheSound "deathblossom_fire.mp3" PrecacheSound "lawbringer_fire.mp3" PrecacheSound "wasplauncher_fire.mp3" PrecacheSound "wasplauncher_explode.mp3" PrecacheSound "follower_fire.mp3" PrecacheSound "follower_explode.mp3" PrecacheSound "calefactor_fire.mp3" PrecacheSound "handheldhowitzer_fire.mp3" PrecacheSound "handheldhowitzer_explode.mp3" PrecacheSound "ironborder_fire.mp3" PrecacheSound "ironborder_explode.mp3" PrecacheSound "ultimatum_fire.mp3" PrecacheSound "ultimatum_explode.mp3" PrecacheSound "weewilly_fire.mp3" PrecacheSound "weewilly_explode.mp3" PrecacheSound "bolshevikbomber_fire.mp3" PrecacheSound "hornetnest_fire2.mp3" PrecacheSound "hornetnest_explode2.mp3" PrecacheSound "mercmortar_explode2.mp3" CustomUpgradesFile "mvm_upgrades_nothing.txt" PrecacheSound "ez2_transmission_shift.mp3" PointTemplates { caustic_boss_theme { NoFixUp 1 ambient_generic { "targetname" "caustic_boss_theme" "message" "#ez2_transmission_shift.mp3" "health" "9" "pitch" "100" "spawnflags" "17" } logic_relay { "targetname" "caustic_boss_theme_start" "OnTrigger" "caustic_boss_theme,Enable,,0,-1" "OnTrigger" "caustic_boss_theme,PlaySound,,0.1,-1" "OnTrigger" "caustic_boss_theme,StopSound,,157,-1" } } } Templates { YoovyBot_Soldier_Bison_Deuber_Test { //TFBot Class Soldier Name "Deuber Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload UseHumanAnimations 1 Taunt { Delay 0 Cooldown 0 } //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 12124415 } //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "subtract victim medigun charge on hit" 0.1 "attach particle effect" 72 "killstreak idleeffect" 6 "particle color rgb" 12124415 } } YoovyBot_Soldier_Bison_Mark_Test { //TFBot Class Soldier Name "Marking Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload UseHumanAnimations 1 Taunt { Delay 0 Cooldown 0 } //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 16776960 } //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "attach particle effect" 56 "killstreak idleeffect" 2 "particle color rgb" 16776960 "mark for death" 1 } } YoovyBot_Chief_Heavy_FireRocketsBison { //TFBot Name "Inferno the Scorcheror" Class Heavy Health 45000 Scale 1.9 ClassIcon soldier_barrage_incendiary AimLeadProjectileSpeed 1 WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar Attributes MiniBoss MaxVisionRange 1200 CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 7 "damage force reduction" 0.1 "rage giving scale" 1 "move speed bonus" 0.3 "health regen" 75 } //Weapons Item "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "projectile spread angle penalty" 5 "weapon burn dmg increased" 2. "energy weapon penetration" 1 //Turn Pomson Projectile into Bison Projectile "override projectile type" 13 //Pomson Projectile "dmg penalty vs buildings" 0.75 "dmg penalty vs players" 2 "mult projectile count" 6 "set damagetype ignite" 1 "ragdolls become ash" 1 "faster reload rate" -1 "fire rate penalty" 3 "set item tint RGB" 13595446 "is_passive_weapon" 1 } Item "The Huo Long Heatmaker" ItemAttributes { ItemName "The Huo Long Heatmaker" "projectile spread angle penalty" 5 "projectile speed increased" 0.75 "override projectile type" 2 "attach particle effect" 3042 "set damagetype ignite" 1 "killstreak idleeffect" 3 "custom impact sound" "=75|ultimatum_explode.mp3" "ragdolls become ash" 1 "explosion particle" "projectile_fireball" "damage bonus" 5.75 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "EOTL_sheavyshirt" Item "Hellish Overlord" ItemAttributes { ItemName "Hellish Overlord" "particle effect vertical offset" 3 "particle effect use head origin" 14 "attach particle effect" 13 "set item tint RGB" 13595446 } } YoovyBot_Chief_Soldier_Caustic { //TFBot Class Soldier Health 50000 Name "The Caustic Concoction" ClassIcon soldier_nuke2 Scale 1.9 EventChangeAttributes { Default //Critless Over Charged Rockets { Skill Expert WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar CustomEyeGlowColor "255 0 0" Attributes DisableDodge Attributes IgnoreFlag Attributes MiniBoss Tag bot_noslow Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.01 "airblast vulnerability multiplier" 0.01 "override footstep sound set" 7 "damage force reduction" 0.01 "increased air control" 5 "increased jump height" 1.35 "cancel falling damage" 1 "move speed penalty" 0.2 "rage giving scale" 0.1 "killstreak tier" 1 "health regen" 50 } Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed increased" 1.7 "attach particle effect" 702 "dmg bonus vs buildings" 1.5 "killstreak idleeffect" 5 "set_item_texture_wear" 0 "ragdolls become ash" 1 "faster reload rate" -1 "bleeding duration" 4 "fire rate penalty" 1.5 "damage bonus" 3 } Item "Big Steel Jaw of Summer Fun" Item "The Juggernaut Jacket" Item "The Man in Slacks" Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "particle effect vertical offset" 12 "particle effect use head origin" 1 "attach particle effect" 9 "set item tint RGB" 7511618 } } Set1 //Laser Barrage { Skill Expert WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar CustomEyeGlowColor "255 0 0" Attributes DisableDodge Attributes IgnoreFlag Attributes MiniBoss Tag bot_noslow Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.01 "airblast vulnerability multiplier" 0.01 "override footstep sound set" 7 "damage force reduction" 0.01 "increased air control" 5 "increased jump height" 1.35 "cancel falling damage" 1 "move speed penalty" 0.2 "rage giving scale" 0.1 "killstreak tier" 1 "health regen" 50 } Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "projectile spread angle penalty" 4 "energy weapon penetration" 1 "override projectile type" 13 "ragdolls become ash" 1 "faster reload rate" -1 "set item tint RGB" 7511618 "bleeding duration" 3 "fire rate bonus" 0.1 } Item "Big Steel Jaw of Summer Fun" Item "The Juggernaut Jacket" Item "The Man in Slacks" Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "particle effect vertical offset" 12 "particle effect use head origin" 1 "attach particle effect" 9 "set item tint RGB" 7511618 } } Set2 //Rapid Fire Rockets { Skill Expert WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar CustomEyeGlowColor "255 0 0" Attributes DisableDodge Attributes IgnoreFlag Attributes MiniBoss Tag bot_noslow Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.01 "airblast vulnerability multiplier" 0.01 "override footstep sound set" 7 "damage force reduction" 0.01 "increased air control" 5 "increased jump height" 1.35 "cancel falling damage" 1 "move speed penalty" 0.2 "rage giving scale" 0.1 "killstreak tier" 1 "health regen" 50 } Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "attach particle effect" 702 "killstreak idleeffect" 5 "set_item_texture_wear" 0 "reload time decreased" -1 "ragdolls become ash" 1 "bleeding duration" 3 "fire rate bonus" 0.5 "damage bonus" 1.25 } Item "Big Steel Jaw of Summer Fun" Item "The Juggernaut Jacket" Item "The Man in Slacks" Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "particle effect vertical offset" 12 "particle effect use head origin" 1 "attach particle effect" 9 "set item tint RGB" 7511618 } } Set3 //Blast Soldier { Skill Expert WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar CustomEyeGlowColor "255 0 0" Attributes DisableDodge Attributes IgnoreFlag Attributes MiniBoss Tag bot_noslow Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.01 "airblast vulnerability multiplier" 0.01 "override footstep sound set" 7 "damage force reduction" 0.01 "increased air control" 5 "increased jump height" 1.35 "cancel falling damage" 1 "move speed penalty" 0.2 "rage giving scale" 0.1 "killstreak tier" 1 "health regen" 50 } Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "projectile spread angle penalty" 4 "clip size upgrade atomic" 5 "attach particle effect" 702 "blast radius increased" 1.2 "damage causes airblast" 1 "killstreak idleeffect" 5 "ragdolls become ash" 1 "faster reload rate" -1 "bleeding duration" 4 "fire rate bonus" 0.45 } Item "Big Steel Jaw of Summer Fun" Item "The Juggernaut Jacket" Item "The Man in Slacks" Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "particle effect vertical offset" 12 "particle effect use head origin" 1 "attach particle effect" 9 "set item tint RGB" 7511618 } } } } } ExtraSpawnPoint { Name "redbotspawn" TeamNum 3 X "-225" Y "-1216" Z "577" } ExtraSpawnPoint { Name "hatch" TeamNum 3 X "-64" Y "-1665" Z "439" } ExtraSpawnPoint { Name "sidehatch" TeamNum 3 X "-320" Y "-1661" Z "450" } ExtraSpawnPoint { Name "righthatch" TeamNUm 3 X "149" Y "-1702" Z "384" } ExtraSpawnPoint { Name "redspawn" TeamNum 3 X "-67" Y "-2593" Z "425" } AllowBotExtraSlots 40 BotPushaway 0 StartingCurrency 20000 RespawnWaveTime 0 FixedRespawnWaveTime yes CanBotsAttackWhileInSpawnRoom no Wave { SpawnTemplate caustic_boss_theme WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // WaveSpawn // { // Name SONG // FirstSpawnOutPut // { // Target caustic_boss_theme_start // Action Trigger // } // } // WaveSpawn // { // Name Stuff // TotalCurrency 0 // TotalCount 1 // MaxActive 1 // SpawnCount 1 // WaitBeforeStarting 1.5 // WaitBetweenSpawns 0 // Where hatch // // Where spawnbot // // Where spawnbot_gate // //RandomSpawn 1 // FirstSpawnOutput // { // Target "wave_start_relay" // Action RunScriptCode // Param " // SpawnEntityFromTable(`point_populator_interface` , { // targetname = `pop_interface` // }) // SpawnEntityFromTable(`logic_relay` , { // targetname = `boss_changeattributes_relay` // spawnflags = 2 // `OnTrigger#1`: `pop_interface,ChangeBotAttributes,Set1,0.1,-1` // `OnTrigger#2`: `pop_interface,ChangeBotAttributes,Set2,10.1,-1` // `OnTrigger#3`: `pop_interface,ChangeBotAttributes,Set3,20.1,-1` // `OnTrigger#4`: `pop_interface,ChangeBotAttributes,Default,30.1,-1` // `OnTrigger#5`: `boss_changeattributes_relay,EnableRefire,,39,-1` // `OnTrigger#6`: `boss_changeattributes_relay,Trigger,,40.1,-1` // }) // EntFire(`boss_changeattributes_relay`,`trigger`, ``, 10) // " // } // TFBot // { // Template YoovyBot_Chief_Soldier_Caustic // } // } // WaveSpawn // { // Name NO_SLOW // WaitBeforeStarting 2 // FirstSpawnOutPut // { // Target "wave_start_relay" // Action RunScriptCode // Param " // ::UnSlow <- function() // { // if (self.InCond(15)) // { // self.RemoveCond(15); // } // if (NetProps.GetPropInt(self, `m_lifeState`) != 0) // { // AddThinkToEnt(self, null); // NetProps.SetPropString(self, `m_iszScriptThinkFunction`, ``); // } // return 0.1; // } // ::ent <- null; // for(local i = 1; i <= Constants.Server.MAX_PLAYERS; i++) // { // ent = PlayerInstanceFromIndex(i); // if (ent == null) continue; // else if (IsPlayerABot(ent)) // { // if (NetProps.GetPropInt(ent, `m_lifeState`) == 0) // { // if(ent.HasBotTag(`bot_noslow`)) // { // AddThinkToEnt(ent, `UnSlow`); // } // } // } // }; // " // } // } // WaveSpawn // { // Name Stuff // TotalCurrency 0 // TotalCount 100 // MaxActive 1 // SpawnCount 1 // WaitBeforeStarting 0 // WaitBetweenSpawns 0 // Where righthatch // TFBot // { // Template YoovyBot_Soldier_Bison_Deuber_Test // Attributes UseBossHealthBar // Skill Expert // CustomEyeGlowColor "255 0 0" // Attributes DisableDodge // Attributes IgnoreFlag // Action Mobber // } // } // WaveSpawn // { // Name Stuff // TotalCurrency 0 // TotalCount 100 // MaxActive 1 // SpawnCount 1 // WaitBeforeStarting 0 // WaitBetweenSpawns 0 // Where hatch // TFBot // { // Template YoovyBot_Soldier_Bison_Mark_Test // Attributes UseBossHealthBar // Skill Expert // CustomEyeGlowColor "255 0 0" // Attributes DisableDodge // Attributes IgnoreFlag // Action Mobber // } // } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch TFBot { Template YoovyBot_Giant_Soldier Attributes UseBossHealthBar Skill Expert CustomEyeGlowColor "255 0 0" Attributes DisableDodge Attributes IgnoreEnemies Attributes IgnoreFlag Action Idle } } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where righthatch TFBot { Template YoovyBot_Giant_Heavy_Fast Attributes UseBossHealthBar Skill Expert CustomEyeGlowColor "255 0 0" Attributes DisableDodge Attributes IgnoreEnemies Attributes IgnoreFlag Action Idle } } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where sidehatch TFBot { Template YoovyBot_Heavy_KGB Attributes UseBossHealthBar Skill Easy CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreEnemies Attributes IgnoreFlag Action Idle } } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn TFBot { Template YoovyBot_Heavy_KGB UseHumanModel 1 Name "Red Heavyweight Champ" CharacterAttributes { "max health additive bonus" 50000 } ClassIcon heavy_champ_red Attributes UseBossHealthBar Skill Easy Attributes DisableDodge Attributes IgnoreEnemies Attributes IgnoreFlag Action Idle Addcond { Index 43 } } } // WaveSpawn // { // Name Stuff // TotalCurrency 0 // TotalCount 100 // MaxActive 1 // SpawnCount 1 // WaitBeforeStarting 0 // WaitBetweenSpawns 0 // Where redbotspawn // TFBot // { // Template YoovyBot_Heavy // UseHumanModel 1 // Name "Red Heavy" // CharacterAttributes // { // "max health additive bonus" 50000 // } // ClassIcon heavy // Attributes UseBossHealthBar // Skill Expert // Attributes DisableDodge // Attributes IgnoreFlag // Action Mobber // Addcond // { // Index 43 // } // } // } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Class Pyro Name "Unstable Concoction Pyro" Item "Unstable Concoction Robot" Attributes UseBossHealthBar Skill Easy CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreEnemies Attributes IgnoreFlag Action Idle } } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch TFBot { Class Pyro UseHumanModel 1 Name "Red Pyro" Item "Unstable Concoction" CharacterAttributes { "max health additive bonus" 50000 } ClassIcon red2_lite Attributes UseBossHealthBar Skill Easy Attributes DisableDodge Attributes IgnoreEnemies Attributes IgnoreFlag Action Idle Addcond { Index 43 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Class Heavy Name "Big Buck Heavy" Item "Big Buck" Attributes UseBossHealthBar WeaponRestrictions SecondaryOnly Skill Normal //CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Class Demoman Name "Brew Blaster Demoman" Item "Brew Blaster Robot" Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Skill Normal CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Stuff TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Class Demoman Name "Bouncing Betty Demoman" Item "Bouncing Betty Robot" Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Skill Normal CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Blaster Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Backscatter Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_FAN Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Shortstop Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Shortstop_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sodapop Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Bonk Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Cola Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Cola_Markless Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Backup_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_FAN_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_RapidFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_BurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_RapidBurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_FAN_Doomstick Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Pistol Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Pistol_Pocket Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Winger Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_W WaitForAllDead 1_V TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Pistol_RapidFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_X WaitForAllDead 1_W TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Milk Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Y WaitForAllDead 1_X TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Melee_Milk Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Z WaitForAllDead 1_Y TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Cleaver Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Cleaver_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Melee Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sandman Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sandman_FastCharge Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Fanowar Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sunstick Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Basher Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Basher_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Melee_Charged Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Melee_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Melee_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Melee_Backup_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sandman_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sandman_FastCharge_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Fast Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Sandman_Jumping Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Scout_Candycane Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Liberty Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_DirectHit Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Blackbox Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Mangler Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Mangler_Incendiary Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Bazooka Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Bazooka_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_BurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Blackbox_BurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Liberty_Blast Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_DirectHit_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_DirectHit_RapidFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_DirectHit_BurstFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidFire_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidFire_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidFire_Backup_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_BurstFire_Buff_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_W WaitForAllDead 1_V TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_BurstFire_Conch_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_X WaitForAllDead 1_W TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_BurstFire_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Y WaitForAllDead 1_X TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Z WaitForAllDead 1_Y TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Armored_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Armored_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Armored_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Charged Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Charged_Nuke Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidFire_Charged Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_BurstFire_Charged Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_Backup_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_BlackBox_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_RapidFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_DirectHit Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_DirectHit_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Rocketwall_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidBurstFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Airstrike Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Airstrike_BurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RocketSpec Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_RapidFire_Giga Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_BurstFire_Giga Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Barrage_Giga Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_W WaitForAllDead 1_V TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Shotgun Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_X WaitForAllDead 1_W TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Bison Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Y WaitForAllDead 1_X TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Bison_RapidFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Z WaitForAllDead 1_Y TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Melee Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_Equalizer Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_EscapePlan Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_HalfZatoichi Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_HalfZatoichi_Shogun_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Soldier_PainTrain_Brute Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Degreaser Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Backburner Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Deflect_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Phlog Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Fury Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Buff_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Backup_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Deflect_Buff_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Deflect_Conch_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Deflect_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Flamespread_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_LongRange Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Crits Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Crits Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Deflect_Crits Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Fast_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_W WaitForAllDead 1_V TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_X WaitForAllDead 1_W TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Y WaitForAllDead 1_X TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Airblast_Deflect_Armored_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Z WaitForAllDead 1_Y TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Fury_RapidFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Fury_BurstFire_PDA_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Grapple_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Gas Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Gas_Only Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Gas_EOI_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Gas_EOI_Only Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Shotgun Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Flaregun Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Detonator Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Manmelter Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Scorchshot Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Scorchshot_Barrage_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Melee Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Axtinguisher Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_ThirdDegree Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Neon Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Powerjack Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Powerjack_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Homewrecker Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Homewrecker_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Volcano Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Pyro_Backscratcher Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_IronBomber Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Loch Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Loch_Shield Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Cannon Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_RapidFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_BurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_RapidBurstFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_ClusterFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_RapidClusterFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_ClusterFire_Blast_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Loch_RapidFire_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Barrage Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Barrage_RapidFire Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Cannon_Charged_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Cannon_Charged_Nuke_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Buff_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Conch_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Stickybomb Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Quickiebomb Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_W WaitForAllDead 1_V TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Melee Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_X WaitForAllDead 1_W TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Bottle Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Y WaitForAllDead 1_X TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Z WaitForAllDead 1_Y TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Boots Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Samurai Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Samurai_Subgiant_Jumping Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Samurai_Subgiant_Leaping Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Caber Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Skullcutter Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Golf Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Royal Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Charger Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Demoman_Knight_Persian Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Fast Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Heater Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Tomislav Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Brassbeast Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Natascha Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_HOK_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Pierce_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Plasma Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Rocket Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Deflector_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Deflector_HOK_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Heater_Deflector Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Tomislav_Deflector_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Buff_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Conch_Ext Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Backup_Ext_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Shotgun Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Shotgun_Family Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Shotgun_Armored Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_U WaitForAllDead 1_T TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Melee Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_V WaitForAllDead 1_U TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_KGB Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_W WaitForAllDead 1_V TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_GRU Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_X WaitForAllDead 1_W TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_GRU_Brittle Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Y WaitForAllDead 1_X TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Eviction Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_Z WaitForAllDead 1_Y TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Warrior Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Warrior_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Steelfist Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Steelfist_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Steelfist_Subgiant_Push Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Mittens Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Mittens_Gnome Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Mittens_Subgiant Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Heavy_Steelfist_Titanium Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name SCOUTMOMEENT TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Giant_Scout_Fast CharacterAttributes { "active health degen" -10 } Health 1 Skill Easy Attributes DisableDodge } } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Sentry_WalkIn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_B WaitForAllDead 1_A TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Sentry_TeleIn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Teleporter_WalkIn TeleportWhere redbotspawn Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Teleporter_TeleIn TeleportWhere redbotspawn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Jag_Sentry_WalkIn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Jag_Sentry_TeleIn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Jag_Teleporter_WalkIn TeleportWhere redbotspawn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Jag_Teleporter_TeleIn TeleportWhere redbotspawn Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_QuickBuild Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where redbotspawn // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Engineer_Minisentry Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1_A TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template T_TFBot_Chief_Gauntlet CustomEyeGlowColor "255 0 0" Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_QF Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_C WaitForAllDead 1_B TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_QF_BigHeal Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_D WaitForAllDead 1_C TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_E WaitForAllDead 1_D TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber_Quick Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_F WaitForAllDead 1_E TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber_Quick_NoRecharge Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_G WaitForAllDead 1_F TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber_Long_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_H WaitForAllDead 1_G TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_QF_BigHeal_Pop Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_I WaitForAllDead 1_H TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_QF_Shield Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_J WaitForAllDead 1_I TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_QF_BigHeal_Shield Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_K WaitForAllDead 1_J TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber_Shield Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_L WaitForAllDead 1_K TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber_Quick_Shield Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_M WaitForAllDead 1_L TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Uber_Long_Shield_Potato Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_N WaitForAllDead 1_M TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Vacc_Bullet Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_O WaitForAllDead 1_N TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Vacc_Blast Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_P WaitForAllDead 1_O TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Vacc_Fire Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_Q WaitForAllDead 1_P TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Kritzkrieg Skill Normal Attributes DisableDodge Attributes IgnoreFlag } } WaveSpawn { Name 1_R WaitForAllDead 1_Q TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Syringe Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_S WaitForAllDead 1_R TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Syringe_Milk Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } WaveSpawn { Name 1_T WaitForAllDead 1_S TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where hatch // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 TFBot { Template YoovyBot_Medic_Crossbow Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Mobber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name PART_A TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Template YoovyBot_Spy ClassIcon scout_d Name "Tier 1 Spy" Skill Easy CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Spy } TFBot { Template YoovyBot_Spy_DeadRinger ClassIcon scout_d Name "Tier 1 Deadringer Spy" Skill Easy CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Spy } TFBot { Template YoovyBot_Spy_Redtape ClassIcon scout_d Name "Tier 1 Redtape Spy" Skill Easy CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Spy } TFBot { Template YoovyBot_Spy_Grapple ClassIcon scout_d Name "Tier 1 Grapple Spy" Skill Easy CustomEyeGlowColor "0 255 0" Attributes DisableDodge Attributes IgnoreFlag Action Spy } } } WaveSpawn { Name PART_B WaitForAllSpawned PART_A TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 2 Spy" Template YoovyBot_Spy Health 150 ClassIcon soldier_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.15 "mult decloak rate" 1.1 "move speed bonus" 1.1 "clip size bonus" 1.25 "fire rate bonus" 0.9 "health regen" 25 "damage bonus" 1.1 } } TFBot { Name "Tier 2 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 150 ClassIcon soldier_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.15 "mult decloak rate" 1.1 "move speed bonus" 1.1 "clip size bonus" 1.25 "fire rate bonus" 0.9 "health regen" 25 "damage bonus" 1.1 } } TFBot { Name "Tier 2 Redtape Spy" Template YoovyBot_Spy_Redtape Health 150 ClassIcon soldier_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.15 "mult decloak rate" 1.1 "move speed bonus" 1.1 "clip size bonus" 1.25 "fire rate bonus" 0.9 "health regen" 25 "damage bonus" 1.1 } } TFBot { Name "Tier 2 Grapple Spy" Template YoovyBot_Spy_Grapple Health 150 ClassIcon soldier_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.15 "mult decloak rate" 1.1 "move speed bonus" 1.1 "clip size bonus" 1.25 "fire rate bonus" 0.9 "health regen" 25 "damage bonus" 1.1 } } } } WaveSpawn { Name PART_C WaitForAllSpawned PART_B TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 3 Spy" Template YoovyBot_Spy Health 175 ClassIcon pyro_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.3 "mult decloak rate" 1.2 "move speed bonus" 1.2 "clip size bonus" 1.5 "fire rate bonus" 0.8 "health regen" 50 "damage bonus" 1.2 } } TFBot { Name "Tier 3 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 175 ClassIcon pyro_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.3 "mult decloak rate" 1.2 "move speed bonus" 1.2 "clip size bonus" 1.5 "fire rate bonus" 0.8 "health regen" 50 "damage bonus" 1.2 } } TFBot { Name "Tier 3 Redtape Spy" Template YoovyBot_Spy_Redtape Health 175 ClassIcon pyro_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.3 "mult decloak rate" 1.2 "move speed bonus" 1.2 "clip size bonus" 1.5 "fire rate bonus" 0.8 "health regen" 50 "damage bonus" 1.2 } } TFBot { Name "Tier 3 Grapple Spy" Template YoovyBot_Spy_Grapple Health 150 ClassIcon pyro_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.15 "mult decloak rate" 1.1 "move speed bonus" 1.1 "clip size bonus" 1.25 "fire rate bonus" 0.9 "health regen" 25 "damage bonus" 1.1 } } } } WaveSpawn { Name PART_D WaitForAllSpawned PART_C TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 4 Spy" Template YoovyBot_Spy Health 175 ClassIcon demo_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.45 "mult decloak rate" 1.3 "move speed bonus" 1.3 "clip size bonus" 1.75 "fire rate bonus" 0.7 "health regen" 75 "damage bonus" 1.3 } } TFBot { Name "Tier 4 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 175 ClassIcon demo_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.45 "mult decloak rate" 1.3 "move speed bonus" 1.3 "clip size bonus" 1.75 "fire rate bonus" 0.7 "health regen" 75 "damage bonus" 1.3 } } TFBot { Name "Tier 4 Redtape Spy" Template YoovyBot_Spy_Redtape Health 175 ClassIcon demo_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.45 "mult decloak rate" 1.3 "move speed bonus" 1.3 "clip size bonus" 1.75 "fire rate bonus" 0.7 "health regen" 75 "damage bonus" 1.3 } } TFBot { Name "Tier 4 Grapple Spy" Template YoovyBot_Spy_Grapple Health 175 ClassIcon demo_d Skill Normal Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.45 "mult decloak rate" 1.3 "move speed bonus" 1.3 "clip size bonus" 1.75 "fire rate bonus" 0.7 "health regen" 75 "damage bonus" 1.3 } } } } WaveSpawn { Name PART_E WaitForAllSpawned PART_D TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 5 Spy" Template YoovyBot_Spy Health 200 ClassIcon heavy_d Skill Hard Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.6 "mult decloak rate" 1.4 "move speed bonus" 1.4 "clip size bonus" 2 "fire rate bonus" 0.6 "health regen" 100 "damage bonus" 1.4 } } TFBot { Name "Tier 5 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 200 ClassIcon heavy_d Skill Hard Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.6 "mult decloak rate" 1.4 "move speed bonus" 1.4 "clip size bonus" 2 "fire rate bonus" 0.6 "health regen" 100 "damage bonus" 1.4 } } TFBot { Name "Tier 5 Redtape Spy" Template YoovyBot_Spy_Redtape Health 200 ClassIcon heavy_d Skill Hard Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.6 "mult decloak rate" 1.4 "move speed bonus" 1.4 "clip size bonus" 2 "fire rate bonus" 0.6 "health regen" 100 "damage bonus" 1.4 } } TFBot { Name "Tier 5 Grapple Spy" Template YoovyBot_Spy_Grapple Health 200 ClassIcon heavy_d Skill Hard Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.6 "mult decloak rate" 1.4 "move speed bonus" 1.4 "clip size bonus" 2 "fire rate bonus" 0.6 "health regen" 100 "damage bonus" 1.4 } } } } WaveSpawn { Name PART_F WaitForAllSpawned PART_E TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 6 Spy" Template YoovyBot_Spy Health 225 ClassIcon tank Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.75 "mult decloak rate" 1.5 "move speed bonus" 1.5 "clip size bonus" 2.25 "fire rate bonus" 0.5 "health regen" 125 "damage bonus" 1.5 } } TFBot { Name "Tier 6 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 225 ClassIcon tank Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.75 "mult decloak rate" 1.5 "move speed bonus" 1.5 "clip size bonus" 2.25 "fire rate bonus" 0.5 "health regen" 125 "damage bonus" 1.5 } } TFBot { Name "Tier 6 Redtape Spy" Template YoovyBot_Spy_Redtape Health 225 ClassIcon tank Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.75 "mult decloak rate" 1.5 "move speed bonus" 1.5 "clip size bonus" 2.25 "fire rate bonus" 0.5 "health regen" 125 "damage bonus" 1.5 } } TFBot { Name "Tier 6 Grapple Spy" Template YoovyBot_Spy_Grapple Health 225 ClassIcon tank Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 1.75 "mult decloak rate" 1.5 "move speed bonus" 1.5 "clip size bonus" 2.25 "fire rate bonus" 0.5 "health regen" 125 "damage bonus" 1.5 } } } } WaveSpawn { Name PART_G WaitForAllSpawned PART_F TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 7 Spy" Template YoovyBot_Spy Health 250 ClassIcon engineer_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2 "mult decloak rate" 1.6 "move speed bonus" 1.6 "clip size bonus" 2.5 "fire rate bonus" 0.4 "health regen" 150 "damage bonus" 1.6 } } TFBot { Name "Tier 7 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 250 ClassIcon engineer_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2 "mult decloak rate" 1.6 "move speed bonus" 1.6 "clip size bonus" 2.5 "fire rate bonus" 0.4 "health regen" 150 "damage bonus" 1.6 } } TFBot { Name "Tier 7 Redtape Spy" Template YoovyBot_Spy_Redtape Health 250 ClassIcon engineer_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2 "mult decloak rate" 1.6 "move speed bonus" 1.6 "clip size bonus" 2.5 "fire rate bonus" 0.4 "health regen" 150 "damage bonus" 1.6 } } TFBot { Name "Tier 7 Grapple Spy" Template YoovyBot_Spy_Grapple Health 250 ClassIcon engineer_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2 "mult decloak rate" 1.6 "move speed bonus" 1.6 "clip size bonus" 2.5 "fire rate bonus" 0.4 "health regen" 150 "damage bonus" 1.6 } } } } WaveSpawn { Name PART_H WaitForAllSpawned PART_G TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 8 Spy" Template YoovyBot_Spy Health 275 ClassIcon medic_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.15 "mult decloak rate" 1.7 "move speed bonus" 1.7 "clip size bonus" 2.75 "fire rate bonus" 0.3 "health regen" 175 "damage bonus" 1.7 } } TFBot { Name "Tier 8 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 275 ClassIcon medic_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.15 "mult decloak rate" 1.7 "move speed bonus" 1.7 "clip size bonus" 2.75 "fire rate bonus" 0.3 "health regen" 175 "damage bonus" 1.7 } } TFBot { Name "Tier 8 Redtape Spy" Template YoovyBot_Spy_Redtape Health 275 ClassIcon medic_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.15 "mult decloak rate" 1.7 "move speed bonus" 1.7 "clip size bonus" 2.75 "fire rate bonus" 0.3 "health regen" 175 "damage bonus" 1.7 } } TFBot { Name "Tier 8 Grapple Spy" Template YoovyBot_Spy_Grapple Health 275 ClassIcon medic_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.15 "mult decloak rate" 1.7 "move speed bonus" 1.7 "clip size bonus" 2.75 "fire rate bonus" 0.3 "health regen" 175 "damage bonus" 1.7 } } } } WaveSpawn { Name PART_I WaitForAllSpawned PART_H TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 9 Spy" Template YoovyBot_Spy Health 300 ClassIcon sniper_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.3 "mult decloak rate" 1.8 "move speed bonus" 1.8 "clip size bonus" 3 "fire rate bonus" 0.2 "health regen" 200 "damage bonus" 1.8 } Addcond { Index 16 } } TFBot { Name "Tier 9 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 300 ClassIcon sniper_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.3 "mult decloak rate" 1.8 "move speed bonus" 1.8 "clip size bonus" 3 "fire rate bonus" 0.2 "health regen" 200 "damage bonus" 1.8 } Addcond { Index 16 } } TFBot { Name "Tier 9 Redtape Spy" Template YoovyBot_Spy_Redtape Health 300 ClassIcon sniper_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.3 "mult decloak rate" 1.8 "move speed bonus" 1.8 "clip size bonus" 3 "fire rate bonus" 0.2 "health regen" 200 "damage bonus" 1.8 } Addcond { Index 16 } } TFBot { Name "Tier 9 Grapple Spy" Template YoovyBot_Spy_Grapple Health 300 ClassIcon sniper_d Skill Expert Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.3 "mult decloak rate" 1.8 "move speed bonus" 1.8 "clip size bonus" 3 "fire rate bonus" 0.2 "health regen" 200 "damage bonus" 1.8 } Addcond { Index 16 } } } } WaveSpawn { Name PART_J WaitForAllSpawned PART_I TotalCurrency 0 TotalCount 25 MaxActive 25 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot // Where spawnbot // Where spawnbot_gate //RandomSpawn 1 FirstSpawnWarningSound "mvm/mvm_tele_activate.wav" RandomChoice { TFBot { Name "Tier 10 Spy" Template YoovyBot_Spy Health 325 ClassIcon spy_d Skill Expert Attributes AlwaysCrit Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.5 "mult decloak rate" 2 "move speed bonus" 2 "clip size bonus" 3.5 "fire rate bonus" 0.2 "health regen" 225 "damage bonus" 2 } Addcond { Index 16 } } TFBot { Name "Tier 10 Deadringer Spy" Template YoovyBot_Spy_DeadRinger Health 325 ClassIcon spy_d Skill Expert Attributes AlwaysCrit Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.5 "mult decloak rate" 2 "move speed bonus" 2 "clip size bonus" 3.5 "fire rate bonus" 0.2 "health regen" 225 "damage bonus" 2 } Addcond { Index 16 } } TFBot { Name "Tier 10 Redtape Spy" Template YoovyBot_Spy_Redtape Health 325 ClassIcon spy_d Skill Expert Attributes AlwaysCrit Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.5 "mult decloak rate" 2 "move speed bonus" 2 "clip size bonus" 3.5 "fire rate bonus" 0.2 "health regen" 225 "damage bonus" 2 } Addcond { Index 16 } } TFBot { Name "Tier 10 Grapple Spy" Template YoovyBot_Spy_Grapple Health 325 ClassIcon spy_d Skill Expert Attributes AlwaysCrit Attributes DisableDodge Attributes IgnoreFlag Action Spy CharacterAttributes { "sapper damage bonus" 2.5 "mult decloak rate" 2 "move speed bonus" 2 "clip size bonus" 3.5 "fire rate bonus" 0.2 "health regen" 225 "damage bonus" 2 } Addcond { Index 16 } } } } } }