//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { Giant_Homing_Soldier { ClassIcon soldier Health 4000 Name "Giant Homing Soldier" Scale 1.5 Class Soldier Skill Normal MaxVisionRange 3000 WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" } Armored_Hyper_Scout { ClassIcon scout_bonk Health 250 Name "Armored Hyper Scout" Class Scout Skill Normal Attributes "SpawnWithFullCharge" Item "the shortstop" Item "bonk! atomic punch" Item "courtly cuirass" Item "bonk helm" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name a1 TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Jumping_Sandman Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" } TFBot { Template Armored_Hyper_Scout } } } WaveSpawn { Name a2 WaitForAllSpawned a1 TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 450 Name "GRU Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "gloves of running urgently" "move speed bonus" 0.90 } Item "gloves of running urgently" Item "football helmet" } } } WaveSpawn { Name a2 WaitForAllSpawned a1 TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal BehaviorModifiers Push Attributes "AlwaysFireWeapon" } } } WaveSpawn { WaitForAllDead a2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template Giant_Homing_Soldier } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 2 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Fish } } } } } //This file has been generated by http://mvm.tf