#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1300 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 Advanced 1 Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 75 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN Item "the bolt boy" Item "weight room warmer" } } } WaveSpawn { TotalCurrency 75 TotalCount 15 MaxActive 15 SpawnCount 15 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN Item "the bolt boy" Item "weight room warmer" } } } WaveSpawn { TotalCurrency 75 TotalCount 20 MaxActive 20 SpawnCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN Item "the bolt boy" Item "weight room warmer" } } } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name GiantBonkw1 TotalCurrency 100 TotalCount 2 MaxActive 5 SpawnCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 900 Template T_TFBot_Giant_Scout_Bonk } } } WaveSpawn { Name GiantBonk2w1 WaitForAllDead GiantBonkw1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 1200 Template T_TFBot_Giant_Scout_Bonk } } } WaveSpawn { WaitForAllDead GiantBonk2w1 TotalCurrency 150 TotalCount 20 MaxActive 5 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun ClassIcon heavy_shotgun Item "the eliminators safeguard" } } } WaveSpawn { TotalCurrency 150 TotalCount 6 MaxActive 5 SpawnCount 2 WaitBeforeStarting 110 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 3000 Template T_TFBot_Giant_Heavyweapons_Shotgun ClassIcon heavy_shotgun_giant Item "the eliminators safeguard" } } } WaveSpawn { TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 130 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Iron Bomber Giant Demoman" Template T_TFBot_Giant_Demoman Item "the iron bomber" Item "treasure hat 1" Item "ttg glasses" } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 10 Support 1 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Spy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 11 MaxActive 11 SpawnCount 11 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 12500 Template T_TFBot_Heavyweapons_Heater Attributes "UseBossHealthBar" Item "big chief" Item "batter's bracers" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 150 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 650 WeaponRestrictions SecondaryOnly Template T_TFBot_Sniper Item "the anger" Item "the chronomancer" } } } WaveSpawn { TotalCurrency 200 TotalCount 32 MaxActive 10 SpawnCount 8 WaitBeforeStarting 40 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 50 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } } } WaveSpawn { TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 70 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { TotalCurrency 200 TotalCount 2 MaxActive 5 SpawnCount 1 WaitBeforeStarting 90 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } } } WaveSpawn { TotalCurrency 25 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal WeaponRestrictions MeleeOnly } } } WaveSpawn { TotalCurrency 25 TotalCount 6 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Spy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 200 TotalCount 1 WaitBeforeStarting 20 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 150 TotalCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 17500 Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Attributes "UseBossHealthBar" Item "the direct hit" Item "the team captain" Item "antarctic parka" } } } WaveSpawn { TotalCurrency 100 TotalCount 15 MaxActive 15 SpawnCount 15 WaitBeforeStarting 45 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun Item "the eliminators safeguard" } } } WaveSpawn { TotalCurrency 100 TotalCount 15 MaxActive 6 SpawnCount 6 WaitBeforeStarting 80 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { TotalCurrency 50 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 80 WaitBetweenSpawns 10 Where spawnbot_house Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons ClassIcon heavy Skill Normal } } } WaveSpawn { TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 115 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { TotalCurrency 125 TotalCount 16 MaxActive 5 SpawnCount 4 WaitBeforeStarting 150 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } } } WaveSpawn { TotalCurrency 75 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 165 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { TotalCurrency 400 TotalCount 32 MaxActive 4 SpawnCount 4 WaitBeforeStarting 50 WaitBetweenSpawns 5 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Pyro_Flaregun Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 150 TotalCount 40 MaxActive 40 SpawnCount 40 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard } TFBot { Template T_TFBot_Medic_QuickUber Attributes "AlwaysCrit" CharacterAttributes { "bot medic uber health threshold" 150 } Item "the kritzkrieg" } } } WaveSpawn { TotalCurrency 150 TotalCount 20 MaxActive 5 SpawnCount 10 WaitBeforeStarting 30 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons ClassIcon heavy_crit Skill Normal ItemAttributes { ItemName tomislav "fire rate bonus" 0.5 "damage penalty" 0.75 } Item "tomislav" Item "warhood" Item "weight room warmer" Item "gonecommando" } } } WaveSpawn { TotalCurrency 200 TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 50 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } } WaveSpawn { TotalCurrency 200 TotalCount 108 MaxActive 45 SpawnCount 9 WaitBeforeStarting 70 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 3000 Template T_TFBot_Giant_Heavyweapons_Shotgun Item "the eliminators safeguard" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 200 TotalCount 10 MaxActive 4 SpawnCount 4 WaitBeforeStarting 90 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 250 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 120 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 5 SpawnCount 3 WaitBeforeStarting 70 WaitBetweenSpawns 3 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { TotalCurrency 50 TotalCount 32 MaxActive 5 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Spy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name bossw5 TotalCurrency 100 TotalCount 1 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Health 35000 Name "Smaller Yeti" Template T_TFBot_Chief_Heavyweapons_HealOnKill Item "yeti_head" Item "yeti_arms" Item "yeti_legs" } } } WaveSpawn { WaitForAllDead bossw5 TotalCurrency 100 TotalCount 24 MaxActive 20 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Health 600 Scale 1.3 Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Health 500 Template T_TFBot_Giant_Scout_Jumping_Sandman } } } WaveSpawn { TotalCurrency 50 TotalCount 50 MaxActive 20 SpawnCount 20 WaitBeforeStarting 50 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk } TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { TotalCurrency 200 TotalCount 15 MaxActive 3 SpawnCount 5 WaitBeforeStarting 60 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons ClassIcon heavy Skill Hard } } } WaveSpawn { TotalCurrency 500 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 80 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Class Soldier Health 5000 ClassIcon soldier_spammer Skill Hard Scale 1.9s Name "Giant Rapid Fire Soldier" Attributes "Miniboss" Item "brass bucket" Item "antarctic parka" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5 } } } } WaveSpawn { TotalCurrency 50 TotalCount 16 MaxActive 5 SpawnCount 8 WaitBeforeStarting 40 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { TotalCurrency 50 TotalCount 8 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper } } } } }