#base robot_giant.pop #base robot_standard.pop #base robot_isolation.pop WaveSchedule { StartingCurrency 400 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Where spawnbot Objective DestroySentries InitialCooldown 15 BeginAtWave 1 RunForThisManyWaves 8 CooldownTime 60 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 25 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 15 BeginAtWave 7 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 3 TFBot { Template T_TFBot_Sniper } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "subwave1" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 10 TotalCurrency 200 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 6 TotalCurrency 300 TFBot { Class Scout Skill Easy } } WaveSpawn { Where spawnbot_house Name "subwave2" TotalCount 12 MaxActive 4 SpawnCount 2 WaitForAllDead "subwave1" WaitBeforeStarting 3 WaitBetweenSpawns 4 TotalCurrency 200 TFBot { Template T_TFBot_Pyro } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "subwave1" TotalCount 4 TotalCurrency 300 Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 5 TotalCurrency 150 TFBot { Template T_TFBot_Scout_Melee } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 4 TotalCurrency 250 TFBot { Template T_TFBot_Heavyweapons_Gnome } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "subwave1" TotalCount 35 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 200 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 4 TotalCurrency 150 TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 20 MaxActive 4 SpawnCount 2 WaitForAllDead "subwave1" WaitBeforeStarting 4 WaitBetweenSpawns 5 TotalCurrency 250 TFBot { Template T_TFBot_Pyro } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 12 MaxActive 2 SpawnCount 2 WaitForAllDead "subwave1" WaitBeforeStarting 5 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Pyro_Flaregun } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { TotalCount 1 TotalCurrency 300 Tank { Name "tankboss" Health 20000 Speed 75 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 18 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 5 TotalCurrency 200 TFBot { Class Demoman Skill Hard } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 4 MaxActive 2 SpawnCount 2 WaitForAllDead "subwave1" WaitBeforeStarting 4 WaitBetweenSpawns 20 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_Shield } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "subwave1" TotalCount 5 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 8 TotalCurrency 100 TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Name "Rapid Fire Bowman" } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 6 TotalCurrency 200 TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 30 MaxActive 6 SpawnCount 3 WaitForAllDead "subwave1" WaitBeforeStarting 6 WaitBetweenSpawns 4 TotalCurrency 300 TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 2 MaxActive 1 SpawnCount 1 WaitForAllDead "subwave1" WaitBeforeStarting 4 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysFireWeapon } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "subwave1" TotalCount 36 MaxActive 6 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 4 TotalCurrency 300 TFBot { Class Soldier Skill Hard } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 8 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 20 TotalCurrency 400 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "subwave1" TotalCount 1 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demo_Burst Name "Giant Burst Fire Demoman" } } WaveSpawn { Where spawnbot Name "subwave1" TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 4 TotalCurrency 170 TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 2 MaxActive 1 WaitForAllDead "subwave1" WaitBeforeStarting 4 WaitBetweenSpawns 16 TotalCurrency 200 TFBot { Template T_TFBot_Giant_Boxing_Heavy } } WaveSpawn { Where spawnbot Name "subwave2" TotalCount 36 MaxActive 8 SpawnCount 4 WaitForAllDead "subwave1" WaitBeforeStarting 6 WaitBetweenSpawns 5 TotalCurrency 180 TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Name "subwave2" TotalCount 1 WaitForAllSpawned "subwave1" WaitBeforeStarting 30 TotalCurrency 150 Tank { Name "tankboss" Health 25000 Speed 75 StartingPathTrackNode tank_path_a_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }