//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 2300 RespawnWaveTime 10 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 15 CooldownTime 15 DesiredCount 1 TFBot { Health 7500 Scale 1.9 Template T_TFBot_SentryBuster Tag "bot_giant" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 4 InitialCooldown 15 CooldownTime 30 DesiredCount 2 TFBot { Health 900 Scale 1.9 Template T_TFBot_Sniper Tag "bot_giant" } } Mission { Objective Engineer Where spawnbot BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 20 CooldownTime 30 DesiredCount 2 TFBot { Health 900 Scale 1.9 Template T_TFBot_Engineer_Sentry_Teleporter Tag "bot_giant" Item "the rescue ranger" Item "gold botkiller wrench mk.ii" Item "engineer earmuffs" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Giant Pyro" TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Pyro Item "brigade helm" } } } WaveSpawn { Name "Giant Soldier" TotalCurrency 100 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Soldier Item "soldier samurai hat" Item "the shogun's shoulder guard" } } } WaveSpawn { Name "Blast Giant" TotalCurrency 100 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Soldier_RocketPush Item "point and shoot" Item "summer shades" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name GiantScatter TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Giant_Scout Item "bonk boy" } } } WaveSpawn { Name TankRight WaitForAllDead GiantScatter TotalCurrency 100 TotalCount 1 MaxActive 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 70 StartingPathTrackNode boss_path2_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name TankLeft WaitForAllDead GiantScatter TotalCurrency 100 TotalCount 1 MaxActive 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name "Giant Heavy" WaitForAllDead GiantScatter TotalCurrency 200 TotalCount 60 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Heavyweapons Item "heavy hair" } TFBot { Skill Expert Template T_TFBot_Giant_Medic ItemAttributes { ItemName "the quick-fix" "ubercharge rate bonus" 0.25 } Item "prussian pickelhaube" } } } WaveSpawn { Name "Giant Soldier" WaitForAllDead GiantScatter TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Soldier Item "the direct hit" Item "stout shako" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Giant Soldier" Skill Expert TotalCurrency 100 TotalCount 12 MaxActive 5 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "soldier drill hat" } } } WaveSpawn { Name "Giant BurstFire Demo" TotalCurrency 200 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Demo_Burst ItemAttributes { ItemName tf_weapon_grenadelauncher "move speed bonus" 0.5 } Item "demoman hallmark" } } } WaveSpawn { Name "Heal On Kill Giant Heavy" WaitForAllDead "Giant BurstFire Demo" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Heavyweapons_HealOnKill ItemAttributes { ItemName tf_weapon_fists "fire rate bonus" 0.6 "damage bonus" 1.2 } Item "pugilist's protector" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Soldier_Extended_Battalion Item "chieftain's challenge" } } } WaveSpawn { Name "Giant Airblast" WaitForAllDead "Giant BurstFire Demo" TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Pyro_Pusher ItemAttributes { ItemName tf_weapon_fireaxe "effect bar recharge rate increased" 0.25 } Item "the flamboyant flamenco" Item "the merc's muffler" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Giant Flare" TotalCurrency 50 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot ItemAttributes { ItemName tf_weapon_fireaxe "critboost on kill" 3 } Item "the flare gun" Item "old guadalajara" } } } WaveSpawn { Name GiantBlastII TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Pyro_Pusher Item "connoisseur's cap" Item "kf pyro mask" } } } WaveSpawn { Name GiantNuke WaitForAllDead GiantBlastII TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Chief_Demo_Atomic } } } WaveSpawn { Name "Giant Champ" WaitForAllDead GiantBlastII TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbotgiant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Boxing_Heavy } } } WaveSpawn { Name "Shipping Delivery" WaitForAllDead GiantBlastII TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 75 StartingPathTrackNode boss_path2_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Support Cargo" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { Tank { Health 5000 Name Tank Speed 90 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name "Giant Bowman" WaitForAllSpawned "Giant_Chief_Claudin" TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" Item "festive huntsman" Item "jarate" Item "summer shades" Item "ttg max hat" } } } WaveSpawn { Name "Giant_Chief_Claudin" TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Chief_Soldier ItemAttributes { ItemName tf_weapon_rocketlauncher "damage causes airblast" 1 "damage bonus" 1 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "faster reload rate" 0.4 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 } Item "point and shoot" Item "the shogun's shoulder guard" } } } } } //This file has been generated by http://mvm.tf