#base robot_giant.pop #base robot_standard.pop population { StartingCurrency 500 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 15 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 2 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_batscouts TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns .5 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Melee } } } WaveSpawn { Name w1_demopyros WaitForAllSpawned w1_batscouts TotalCurrency 75 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 5 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { Name w1_demopyros WaitForAllSpawned w1_batscouts TotalCurrency 75 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } } } WaveSpawn { Name w1_finalpush WaitForAllSpawned w1_demopyros TotalCurrency 150 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } } } WaveSpawn { Name w1_heavysupport WaitForAllSpawned w1_demopyros TotalCurrency 25 TotalCount 30 MaxActive 8 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 8 Support 1 RandomSpawn 1 Where spawnbot Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Name w1_heavysupport WaitForAllSpawned w1_demopyros TotalCurrency 25 TotalCount 30 MaxActive 8 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 8 Support 1 RandomSpawn 1 Where spawnbot Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_scouts TotalCurrency 50 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name w2_snoipas TotalCurrency 30 TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name w2_bestbros WaitForAllSpawned w2_snoipas TotalCurrency 150 TotalCount 40 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal WeaponRestrictions PrimaryOnly } TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name w2_scoutsupport WaitForAllDead w2_scouts TotalCurrency 120 TotalCount 30 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Scattergun_SlowFire } } } WaveSpawn { Name w2_bigpootis WaitForAllSpawned w2_bestbros TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_sandmans TotalCurrency 95 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name w3_heavymed TotalCurrency 80 TotalCount 20 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name Heavy Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly } TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_squad_member" CharacterAttributes { "heal rate bonus" 2 "health regen" 15 } } } } WaveSpawn { Name w3_pyrodemo WaitForAllSpawned w3_heavymed TotalCurrency 25 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { Name w3_pyrodemo WaitForAllSpawned w3_heavymed TotalCurrency 60 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } } } WaveSpawn { Name w3_finalesupport WaitForAllSpawned w3_pyrodemo TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 5 Support 1 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { Name w3_finaleboss WaitForAllSpawned w3_pyrodemo TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { Name w3_finaleintro WaitForAllSpawned w3_pyrodemo TotalCurrency 40 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4_soldierintro TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { Name w4_bonkscouts WaitForAllSpawned w4_soldierintro TotalCurrency 50 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name w4_supascouts WaitForAllSpawned w4_soldierintro TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { Name w4_tank WaitForAllSpawned w4_supascouts TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode tankpath_a1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name w4_scoutsupport WaitForAllSpawned w4_tank TotalCurrency 100 TotalCount 30 MaxActive 7 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Scout_Bonk } } } WaveSpawn { Name w4_scoutsupport WaitForAllSpawned w4_tank TotalCurrency 100 TotalCount 30 MaxActive 7 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot_mission_spy Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } } WaveSpawn { Name w4_ENGINER WaitForAllSpawned w4_tank TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { TeleportWhere spawnbot_mission_spy Template T_TFBot_Engineer_Sentry_Tele_Battle } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_heavyintro TotalCurrency 150 TotalCount 40 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name w5_scorch WaitForAllSpawned w5_heavyintro TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon pyro_scorch Template T_TFBot_ScorchShot_FastShot } } } WaveSpawn { Name w5_samurai WaitForAllSpawned w5_heavyintro TotalCurrency 50 TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 12.5 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { Name w5_bestbros2 WaitForAllSpawned w5_scorch TotalCurrency 75 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman Attributes "HoldFireUntilFullReload" } TFBot { Template T_TFBot_Soldier_RocketShotgun } } } WaveSpawn { Name w5_demoscouts WaitForAllSpawned w5_bestbros2 TotalCurrency 70 TotalCount 20 MaxActive 8 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns .5 RandomSpawn 1 Where spawnbot Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Demoman_Knight ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 } } } } WaveSpawn { Name w5_demoscouts WaitForAllSpawned w5_bestbros2 TotalCurrency 50 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 1 RandomSpawn 1 Where spawnbot Where spawnbot_mission_spy Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal WeaponRestrictions PrimaryOnly } } } WaveSpawn { Name w5_giantbb WaitForAllSpawned w5_demoscouts TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } TFBot { Template T_TFBot_Medic Tag "bot_squad_member" } } } WaveSpawn { WaitForAllSpawned w5_giantbb TotalCurrency 5 TotalCount 30 MaxActive 2 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot Where spawnbot_mission_spy Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_tankintro TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tankpath_a1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name w6_wm1 TotalCurrency 50 TotalCount 35 MaxActive 15 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 3 RandomSpawn 1 Where spawnbot Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name w6_buffheavies WaitForAllSpawned w6_wm1 TotalCurrency 50 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name Heavy Class HeavyWeapons Skill Normal } } } WaveSpawn { Name w6_buffheavies WaitForAllSpawned w6_wm1 TotalCurrency 20 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { Name w6_sandman WaitForAllSpawned w6_buffheavies TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball } } } WaveSpawn { Name w6_minisandman WaitForAllSpawned w6_buffheavies TotalCurrency 80 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 10.5 WaitBetweenSpawns 20 RandomSpawn 1 Where spawnbot Where spawnbot_mission_sniper Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name w6_soldiers WaitForAllSpawned w6_sandman TotalCurrency 125 TotalCount 45 MaxActive 15 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 5 RandomSpawn 1 Where spawnbot Where spawnbot_mission_sniper Where spawnbot_mission_spy Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard } } } WaveSpawn { Name w6_finalboss WaitForAllSpawned w6_soldiers TotalCurrency 125 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name w6_bombunstuckers WaitForAllSpawned w6_finalboss TotalCurrency 0 TotalCount 30 MaxActive 8 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 5 Support 1 RandomSpawn 1 Where spawnbot_mission_sniper Where spawnbot_mission_spy Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert WeaponRestrictions PrimaryOnly } } } } }