WaveSchedule { StartingCurrency 200 CanBotsAttackWhileInSpawnRoom Yes RespawnWaveTime 5 RespawnWaveTimeBlue 5 LuaScriptFile "scripts/playercounter.lua" DeathPenalty 200 //Fixes NoReanimators 1 NoMvMDeathTune 1 SniperAllowHeadshots 1 SendBotsToSpectatorImmediately 1 EnableDominations 1 //Global RobotLimit 2 NoHolidayPickups 1 BotPushaway 1 //also disables teammates pushing eachother MaxTotalPlayers 18 DisplayRobotDeathNotice 1 CustomUpgradesFile "mvm_upgrades_bountymode.txt" NoRomevisionCosmetics 1 //models/bots/tw2/boss_bot/twcarrier_addon.mdl RemoveBluVelocityLimit 1 NoBluHumanFootsteps 1 // Force everyone to start on BLU, players can DM in this phase with friendly fire AllowJoinTeamBlue 1 AllowJoinTeamBlueMax 12 HumansMustJoinTeam Blue Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "countdown" Where "spawn_blueA2" TotalCount 24 SpawnCount 1 MaxActive 1 TFBot { Class Scout } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "countdown" Where "spawn_blueA2" TotalCount 36 SpawnCount 1 MaxActive 1 TFBot{ Class Scout } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "countdown" Where "spawn_blueA2" TotalCount 48 SpawnCount 1 MaxActive 1 TFBot{ Class Scout } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "countdown" Where "spawn_blueA2" TotalCount 60 SpawnCount 1 MaxActive 1 TFBot{ Class Scout } } } }