#base robot_giant.pop #base robot_standard.pop #base robot_fast.pop WaveSchedule { StartingCurrency 2000 RespawnWaveTime 0 MaxSpeedLimit 800 CanBotsAttackWhileInSpawnRoom No WaveStartCountdown 0 Templates { T_TFBot_Giant_Scout_Super_Bonk { Class Scout Skill Easy Item "Bonk! Atomic Punch" Item "Noble Amassment of Hats" Name "Super Bonk Scout" WeaponRestrictions MeleeOnly ClassIcon "scout_superbonk" Health 1200 Attributes MiniBoss CharacterAttributes { "move speed bonus" 1.3 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 } } T_TFBot_Giant_Boxing_Heavy_Fast { Class heavyweapons Name "Super Heavyweight Champ" ClassIcon heavy_champ_fast_skyla Skill expert Health 5000 Item "the killing gloves of boxing" Item "Noble Amassment of Hats" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Boxing_Heavy_Gru_Fast { Class heavyweapons Name "Super Lightweight Champ" ClassIcon giant_heavy_gru_fast Skill expert Health 5000 Item "Gloves of Running Urgently MvM" Item "Noble Amassment of Hats" WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Fast { Class Heavyweapons Name "Giant Heavy" ClassIcon heavy_fast Item "teufort_minigun_warroom" Skill Expert Health 3750 Item "Noble Amassment of Hats" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "teufort_minigun_warroom" "damage bonus" 1.5 "attach particle effect" 704 } CharacterAttributes { "move speed bonus" 0.65 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Heavyweapons_Heavyweight_Champ_Super { Class Heavyweapons Name "Heavyweight Champ" Skill Easy ClassIcon heavy_champ_fast WeaponRestrictions MeleeOnly Item "the killing gloves of boxing" Item "Pugilist's Protector" CharacterAttributes { "move speed bonus" 1 } } T_TFBot_Heavyweapons_Heavyweight_Champ_Super_Fast { Class Heavyweapons Name "Fast Heavyweight Champ" Item "Noble Amassment of Hats" Skill Easy ClassIcon heavy_gru_fast WeaponRestrictions MeleeOnly Item "Gloves of Running Urgently MvM" CharacterAttributes { "move speed bonus" 1 } } T_TFBot_Giant_Scout_Fast { Class Scout Name "Super Scout" ClassIcon scout_giant_fast Skill Expert Item "Bonk Boy" Item "The Holy Mackerel" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 1.3 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Ultra { Class Scout Name "Ultra Scout" ClassIcon scout_fast_hyper_giant Skill Expert Item "Bonk Boy" Item "The Holy Mackerel" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W1_01 Where spawnbot TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TFBot { Template T_TFBot_Giant_Boxing_Heavy_Gru_Fast Skill Easy } } WaveSpawn { Name W1_02 Where spawnbot TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 6 WaitForAllDead W1_01 TFBot { Template T_TFBot_Sniper_Huntsman Skill Expert } } WaveSpawn { Name W1_02 Where spawnbot TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 WaitForAllDead W1_01 TFBot { Template T_TFBot_Giant_Demoman Skill Expert ClassIcon demo_spammer } } WaveSpawn { Name W1_02 Where spawnbot TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 WaitForAllDead W1_01 TFBot { Class Heavy Skill Expert Attributes AlwaysCrit Preferclass Heavy Name "I have gun prepare to die" } } } }