#base robot_giant.pop #base robot_standard.pop //"Main" spawn: spawnbot, spawnbot_invasion, spawnbot_mission_sentry_buster, spawnbot_mission_spy //flank: flankers, spawnbot_chief, spawnbot_mission_sniper, spawnbot_invasion //tank: spawnbot_tank WaveSchedule { StartingCurrency 1200 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 6 Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W1_01 Where spawnbot TotalCurrency 100 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 12 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name W1_01 Where spawnbot TotalCurrency 100 TotalCount 48 MaxActive 10 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 TFBot { Class Pyro Skill Easy } } WaveSpawn { Name W1_01 Where flankers TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 8 TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon "sniper_bow_multi" } } } }